fix sun angle

actorid
scrawl 13 years ago
parent b3db4f1c27
commit c8aab3a562

@ -310,7 +310,10 @@ void RenderingManager::sunDisable()
void RenderingManager::setSunDirection(const Ogre::Vector3& direction)
{
if (mSun) mSun->setDirection(Vector3(direction.x, -direction.z, direction.y));
// direction * -1 (because 'direction' is camera to sun vector and not sun to camera),
// then convert from MW to ogre coordinates (swap y,z and make y negative)
if (mSun) mSun->setDirection(Vector3(-direction.x, -direction.z, direction.y));
mSkyManager->setSunDirection(direction);
}

Loading…
Cancel
Save