Fix weather sounds persisting on a new game

actorid
scrawl 11 years ago
parent 9f0b34eae0
commit c8e31725dc

@ -167,6 +167,11 @@ WeatherManager::WeatherManager(MWRender::RenderingManager* rendering,MWWorld::Fa
setFallbackWeather(blizzard,"blizzard");
}
WeatherManager::~WeatherManager()
{
stopSounds(true);
}
void WeatherManager::setWeather(const String& weather, bool instant)
{
if (weather == mCurrentWeather && mNextWeather == "")

@ -120,6 +120,7 @@ namespace MWWorld
{
public:
WeatherManager(MWRender::RenderingManager*,MWWorld::Fallback* fallback);
~WeatherManager();
/**
* Change the weather in the specified region

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