traveling now takes time

actorid
gugus 12 years ago
parent 27a3487d78
commit c9afe222be

@ -4,10 +4,13 @@
#include <boost/lexical_cast.hpp>
#include <libs/openengine/ogre/fader.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/manualref.hpp"
@ -76,7 +79,6 @@ namespace MWGui
toAdd->setCaptionWithReplacing(travelId+" - "+boost::lexical_cast<std::string>(price)+"#{sgp}");
toAdd->setSize(toAdd->getTextSize().width,sLineHeight);
toAdd->eventMouseWheel += MyGUI::newDelegate(this, &TravelWindow::onMouseWheel);
//toAdd->setUserString("ToolTipType", "Spell");
toAdd->setUserString("Destination", travelId);
toAdd->setUserData(pos);
toAdd->eventMouseButtonClick += MyGUI::newDelegate(this, &TravelWindow::onTravelButtonClick);
@ -141,6 +143,7 @@ namespace MWGui
if (mWindowManager.getInventoryWindow()->getPlayerGold()>=price)
{
//MWBase::Environment::get().getWorld ()->getFader ()->fadeOut(1);
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
ESM::Position pos = *_sender->getUserData<ESM::Position>();
std::string cellname = _sender->getUserString("Destination");
@ -149,10 +152,23 @@ namespace MWGui
MWBase::Environment::get().getWorld()->positionToIndex(pos.pos[0],pos.pos[1],x,y);
MWWorld::CellStore* cell;
if(interior) cell = MWBase::Environment::get().getWorld()->getInterior(cellname);
else cell = MWBase::Environment::get().getWorld()->getExterior(x,y);
else
{
cell = MWBase::Environment::get().getWorld()->getExterior(x,y);
ESM::Position PlayerPos = player.getRefData().getPosition();
float d = sqrt( pow(pos.pos[0] - PlayerPos.pos[0],2) + pow(pos.pos[1] - PlayerPos.pos[1],2) + pow(pos.pos[2] - PlayerPos.pos[2],2) );
int time = int(d /MWBase::Environment::get().getWorld()->getStore().gameSettings.find("fTravelTimeMult")->getFloat());
std::cout << time;
for(int i = 0;i < time;i++)
{
MWBase::Environment::get().getMechanicsManager ()->restoreDynamicStats ();
}
MWBase::Environment::get().getWorld()->advanceTime(time);
}
MWBase::Environment::get().getWorld()->moveObject(player,*cell,pos.pos[0],pos.pos[1],pos.pos[2]);
mWindowManager.removeGuiMode(GM_Travel);
mWindowManager.removeGuiMode(GM_Dialogue);
//MWBase::Environment::get().getWorld ()->getFader ()->fadeIn(0.5);
}
}

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