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[Server] Use consistent ordering for kills & map worldstate functions

This commit is contained in:
David Cernat 2020-01-03 02:00:21 +02:00
parent a58f09fd6c
commit c9b3ec1ca4

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@ -115,13 +115,6 @@ public:
*/
static void ClearMapChanges() noexcept;
/**
* \brief Get the number of indexes in the read worldstate's map changes.
*
* \return The number of indexes.
*/
static unsigned int GetMapChangesSize() noexcept;
/**
* \brief Get the number of indexes in the read worldstate's kill changes.
*
@ -129,6 +122,13 @@ public:
*/
static unsigned int GetKillChangesSize() noexcept;
/**
* \brief Get the number of indexes in the read worldstate's map changes.
*
* \return The number of indexes.
*/
static unsigned int GetMapChangesSize() noexcept;
/**
* \brief Get the refId at a certain index in the read worldstate's kill count changes.
*