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Fix applying of weather changes after serving a jail sentence

This commit is contained in:
scrawl 2015-11-28 17:57:35 +01:00
parent 6facce9d13
commit c9bfe01120

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@ -627,7 +627,7 @@ void WeatherManager::update(float duration, bool paused)
MWBase::World& world = *MWBase::Environment::get().getWorld();
TimeStamp time = world.getTimeStamp();
if(!paused)
if(!paused || mFastForward)
{
// Add new transitions when either the player's current external region changes.
std::string playerRegion = Misc::StringUtils::lowerCase(player.getCell()->getCell()->mRegion);