@ -184,6 +184,7 @@ namespace MWMechanics
if (index==0 && mDynamic[index].getCurrent()<1)
{
mDead = true;
mDynamic[index].setCurrent(0);
if (MWBase::Environment::get().getWorld()->getGodModeState())
MWBase::Environment::get().getMechanicsManager()->keepPlayerAlive();