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@ -67,7 +67,27 @@ public:
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*/
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*/
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static void SendTopicChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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static void SendTopicChanges(unsigned short pid, bool sendToOtherPlayers, bool skipAttachedPlayer) noexcept;
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/**
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* \brief Play a certain animation on a player's character by sending a PlayerAnimation
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* packet.
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*
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* \param pid The player ID of the character playing the animation.
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* \param groupname The groupname of the animation.
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* \param mode The mode of the animation.
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* \param count The number of times the animation should be played.
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* \param bool Whether the animation should persist or not.
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* \return void
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*/
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static void PlayAnimation(unsigned short pid, const char* groupname, int mode, int count, bool persist) noexcept;
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static void PlayAnimation(unsigned short pid, const char* groupname, int mode, int count, bool persist) noexcept;
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/**
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* \brief Play a certain sound for a player as spoken by their character by sending
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* a PlayerSound packet.
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*
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* \param pid The player ID of the character playing the sound.
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* \param sound The path of the sound file.
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* \return void
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*/
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static void PlaySpeech(unsigned short pid, const char* sound) noexcept;
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static void PlaySpeech(unsigned short pid, const char* sound) noexcept;
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private:
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private:
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