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@ -32,16 +32,31 @@
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</Resource>
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</Resource>
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<Resource type="ResourceSkin" name="HUD_Box_NoTransp_R" size="40 40">
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<Resource type="ResourceSkin" name="HUD_Box_NoTransp_Owned" size="40 40">
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<!-- The interior of the box -->
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<!-- The interior of the box -->
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<Child type="Widget" skin="DialogBG_R" offset="0 0 40 40" align="Stretch" name="Client"/>
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<Child type="Widget" skin="DialogBG_Owned" offset="0 0 40 40" align="Stretch" name="Client"/>
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<!-- Borders -->
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<!-- Borders -->
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<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch" name="Client"/>
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<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch" name="Client"/>
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</Resource>
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</Resource>
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<!-- Defines crosshair color -->
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<Resource type="ResourceSkin" name="HUD_Crosshair" size="32 32" texture="textures\target.dds">
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<BasisSkin type="MainSkin" offset="0 0 32 32">
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<State name="normal" offset="0 0 32 32"/>
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</BasisSkin>
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</Resource>
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<!-- Defines owned crosshair color -->
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<Resource type="ResourceSkin" name="HUD_Crosshair_Owned" size="32 32" texture="textures\target.dds">
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<Property key="Colour" value="0.9 0 0 1"/>
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<BasisSkin type="MainSkin" offset="0 0 32 32">
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<State name="normal" offset="0 0 32 32"/>
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</BasisSkin>
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</Resource>
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</MyGUI>
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</MyGUI>
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