Merge branch 'static' of git@github.com:zinnschlag/openmw.git into optimisation

Conflicts:
	apps/openmw/mwrender/exterior.cpp
actorid
gugus 14 years ago
commit cd79df1d8b

@ -19,7 +19,7 @@ namespace MWClass
const std::string &model = ref->base->model;
if (!model.empty())
{
MWRender::Rendering rendering (cellRender, ref->ref);
MWRender::Rendering rendering (cellRender, ref->ref, true);
cellRender.insertMesh ("meshes\\" + model);
cellRender.insertObjectPhysics();
ref->mData.setHandle (rendering.end (ref->mData.isEnabled()));

@ -35,7 +35,7 @@ namespace MWRender
virtual ~CellRenderImp() {}
/// start inserting a new reference.
virtual void insertBegin (ESM::CellRef &ref) = 0;
virtual void insertBegin (ESM::CellRef &ref, bool static_ = false) = 0;
virtual void rotateMesh(Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName[], int elements) = 0;
/// insert a mesh related to the most recent insertBegin call.
@ -71,10 +71,10 @@ namespace MWRender
public:
Rendering (CellRenderImp& cellRender, ESM::CellRef &ref)
Rendering (CellRenderImp& cellRender, ESM::CellRef &ref, bool static_ = false)
: mCellRender (cellRender), mEnd (false)
{
mCellRender.insertBegin (ref);
mCellRender.insertBegin (ref, static_);
}
~Rendering()

@ -45,8 +45,8 @@ ExteriorCellRender::ExteriorCellRender(ESMS::CellStore<MWWorld::RefData> &_cell,
}
// start inserting a new reference.
void ExteriorCellRender::insertBegin (ESM::CellRef &ref)
void ExteriorCellRender::insertBegin (ESM::CellRef &ref, bool static_)
{
assert (!mInsert);

@ -66,7 +66,7 @@ namespace MWRender
Ogre::ColourValue mAmbientColor;
/// start inserting a new reference.
virtual void insertBegin (ESM::CellRef &ref);
virtual void insertBegin (ESM::CellRef &ref, bool static_ = false);
/// insert a mesh related to the most recent insertBegin call.
virtual void insertMesh(const std::string &mesh, Ogre::Vector3 vec, Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName, std::string sceneParent[], int elements);

@ -35,7 +35,7 @@ bool InteriorCellRender::lightOutQuadInLin = false;
// start inserting a new reference.
void InteriorCellRender::insertBegin (ESM::CellRef &ref)
void InteriorCellRender::insertBegin (ESM::CellRef &ref, bool static_)
{
assert (!insert);

@ -63,7 +63,7 @@ namespace MWRender
Ogre::ColourValue ambientColor;
/// start inserting a new reference.
virtual void insertBegin (ESM::CellRef &ref);
virtual void insertBegin (ESM::CellRef &ref, bool static_ = false);
virtual void rotateMesh(Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName[], int elements);
virtual void scaleMesh(Ogre::Vector3 axis, std::string sceneNodeName[], int elements);
/// insert a mesh related to the most recent insertBegin call.

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