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@ -126,7 +126,10 @@ namespace MWMechanics
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float castChance = calcSpellBaseSuccessChance(spell, actor, effectiveSchool) + castBonus;
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castChance *= stats.getFatigueTerm();
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if (stats.getMagicEffects().get(ESM::MagicEffect::Silence).getMagnitude()&& !godmode)
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if (godmode)
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return 100;
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if (stats.getMagicEffects().get(ESM::MagicEffect::Silence).getMagnitude())
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return 0;
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if (spell->mData.mType == ESM::Spell::ST_Power)
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@ -135,13 +138,11 @@ namespace MWMechanics
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if (spell->mData.mType != ESM::Spell::ST_Spell)
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return 100;
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if (spell->mData.mFlags & ESM::Spell::F_Always)
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return 100;
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if (stats.getMagicka().getCurrent() < spell->mData.mCost)
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return 0;
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if (godmode)
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{
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if (spell->mData.mFlags & ESM::Spell::F_Always)
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return 100;
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}
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if (!cap)
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return std::max(0.f, castChance);
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@ -888,6 +889,11 @@ namespace MWMechanics
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MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicSkillFail}");
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fail = true;
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}
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// Reduce mana
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MWMechanics::DynamicStat<float> magicka = stats.getMagicka();
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magicka.setCurrent(magicka.getCurrent() - spell->mData.mCost);
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stats.setMagicka(magicka);
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}
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if (fail)
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