mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-02-06 13:15:33 +00:00
Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
This commit is contained in:
parent
295f486a97
commit
ce4b326b02
18 changed files with 169 additions and 113 deletions
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@ -259,14 +259,14 @@ void Networking::Update(RakNet::Packet *packet)
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#endif
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myPacket->Send(player, true);
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controller->GetPacket(ID_GAME_UPDATE_BASESTATS)->RequestData(player->GetAttack()->target);
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controller->GetPacket(ID_GAME_DYNAMICSTATS_CURRENT)->RequestData(player->GetAttack()->target);
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}
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break;
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}
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case ID_GAME_UPDATE_BASESTATS:
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case ID_GAME_DYNAMICSTATS_CURRENT:
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{
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DEBUG_PRINTF("ID_GAME_UPDATE_BASESTATS\n");
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DEBUG_PRINTF("ID_GAME_DYNAMICSTATS_CURRENT\n");
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myPacket->Read(player);
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myPacket->Send(player, true);
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break;
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@ -277,7 +277,6 @@ void Networking::Update(RakNet::Packet *packet)
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_GAME_DIE from %s",
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player->Npc()->mName.c_str());
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//packetMainStats.Read(player);
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player->CreatureStats()->mDead = true;
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myPacket->Send(player, true);
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@ -294,7 +293,6 @@ void Networking::Update(RakNet::Packet *packet)
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myPacket->Send(player, true);
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controller->GetPacket(ID_GAME_UPDATE_POS)->RequestData(player->guid);
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controller->GetPacket(ID_GAME_CELL)->RequestData(player->guid);
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//packetMainStats.RequestData(player->guid);
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Script::Call<Script::CallbackIdentity("OnPlayerResurrect")>(player->GetID());
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@ -364,7 +362,7 @@ void Networking::Update(RakNet::Packet *packet)
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void Networking::NewPlayer(RakNet::RakNetGUID guid)
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{
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controller->GetPacket(ID_GAME_BASE_INFO)->RequestData(guid);
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controller->GetPacket(ID_GAME_UPDATE_BASESTATS)->RequestData(guid);
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controller->GetPacket(ID_GAME_DYNAMICSTATS_CURRENT)->RequestData(guid);
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controller->GetPacket(ID_GAME_UPDATE_POS)->RequestData(guid);
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controller->GetPacket(ID_GAME_CELL)->RequestData(guid);
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controller->GetPacket(ID_GAME_UPDATE_EQUIPED)->RequestData(guid);
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@ -374,7 +372,7 @@ void Networking::NewPlayer(RakNet::RakNetGUID guid)
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if (pl->first == guid) continue;
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controller->GetPacket(ID_GAME_BASE_INFO)->Send(pl->second, guid);
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controller->GetPacket(ID_GAME_UPDATE_BASESTATS)->Send(pl->second, guid);
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controller->GetPacket(ID_GAME_DYNAMICSTATS_CURRENT)->Send(pl->second, guid);
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controller->GetPacket(ID_GAME_ATTRIBUTE)->Send(pl->second, guid);
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controller->GetPacket(ID_GAME_SKILL)->Send(pl->second, guid);
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controller->GetPacket(ID_GAME_UPDATE_POS)->Send(pl->second, guid);
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@ -16,8 +16,8 @@ void ItemFunctions::AddItem(unsigned short pid, const char* itemName, unsigned s
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_UPDATE_BASESTATS)->Send(player, false);
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_UPDATE_BASESTATS)->Send(player, true);*/
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_DYNAMICSTATS_CURRENT)->Send(player, false);
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_DYNAMICSTATS_CURRENT)->Send(player, true);*/
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LOG_MESSAGE(Log::LOG_WARN, "%s", "stub");
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}
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@ -437,6 +437,22 @@ void StatsFunctions::SendBaseInfo(unsigned short pid) noexcept
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_BASE_INFO)->Send(player, true);
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}
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void StatsFunctions::SendDynamicStatsBase(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_DYNAMICSTATS_BASE)->Send(player, false);
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_DYNAMICSTATS_BASE)->Send(player, true);
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}
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void StatsFunctions::SendDynamicStatsCurrent(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_DYNAMICSTATS_CURRENT)->Send(player, false);
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_DYNAMICSTATS_CURRENT)->Send(player, true);
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}
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void StatsFunctions::SendAttributes(unsigned short pid) noexcept
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{
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Player *player;
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@ -446,14 +462,6 @@ void StatsFunctions::SendAttributes(unsigned short pid) noexcept
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_ATTRIBUTE)->Send(player, true);
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}
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void StatsFunctions::SendBaseStats(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player,);
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_UPDATE_BASESTATS)->Send(player, false);
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mwmp::Networking::Get().GetController()->GetPacket(ID_GAME_UPDATE_BASESTATS)->Send(player, true);
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}
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void StatsFunctions::SendSkills(unsigned short pid) noexcept
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{
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Player *player;
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@ -6,68 +6,70 @@
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#define OPENMW_STATS_HPP
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#define STATSFUNCTIONS \
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{"GetName", StatsFunctions::GetName},\
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{"SetName", StatsFunctions::SetName},\
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{"GetName", StatsFunctions::GetName},\
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{"SetName", StatsFunctions::SetName},\
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\
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{"GetRace", StatsFunctions::GetRace},\
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{"SetRace", StatsFunctions::SetRace},\
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{"GetRace", StatsFunctions::GetRace},\
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{"SetRace", StatsFunctions::SetRace},\
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\
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{"GetHead", StatsFunctions::GetHead},\
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{"SetHead", StatsFunctions::SetHead},\
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{"GetHead", StatsFunctions::GetHead},\
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{"SetHead", StatsFunctions::SetHead},\
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\
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{"GetHair", StatsFunctions::GetHairstyle},\
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{"SetHair", StatsFunctions::SetHairstyle},\
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{"GetHair", StatsFunctions::GetHairstyle},\
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{"SetHair", StatsFunctions::SetHairstyle},\
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\
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{"GetIsMale", StatsFunctions::GetIsMale},\
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{"SetIsMale", StatsFunctions::SetIsMale},\
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{"GetIsMale", StatsFunctions::GetIsMale},\
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{"SetIsMale", StatsFunctions::SetIsMale},\
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\
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{"GetLevel", StatsFunctions::GetLevel},\
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{"SetLevel", StatsFunctions::SetLevel},\
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{"GetLevel", StatsFunctions::GetLevel},\
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{"SetLevel", StatsFunctions::SetLevel},\
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\
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{"GetBirthsign", StatsFunctions::GetBirthsign},\
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{"SetBirthsign", StatsFunctions::SetBirthsign},\
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{"GetBirthsign", StatsFunctions::GetBirthsign},\
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{"SetBirthsign", StatsFunctions::SetBirthsign},\
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\
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{"GetAttributeCount", StatsFunctions::GetAttributeCount},\
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{"GetSkillCount", StatsFunctions::GetSkillCount},\
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{"GetAttributeId", StatsFunctions::GetAttributeId},\
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{"GetSkillId", StatsFunctions::GetSkillId},\
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{"GetAttributeName", StatsFunctions::GetAttributeName},\
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{"GetSkillName", StatsFunctions::GetSkillName},\
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{"GetAttributeCount", StatsFunctions::GetAttributeCount},\
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{"GetSkillCount", StatsFunctions::GetSkillCount},\
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{"GetAttributeId", StatsFunctions::GetAttributeId},\
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{"GetSkillId", StatsFunctions::GetSkillId},\
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{"GetAttributeName", StatsFunctions::GetAttributeName},\
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{"GetSkillName", StatsFunctions::GetSkillName},\
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\
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{"GetAttributeBase", StatsFunctions::GetAttributeBase},\
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{"SetAttributeBase", StatsFunctions::SetAttributeBase},\
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{"GetAttributeCurrent", StatsFunctions::GetAttributeCurrent},\
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{"SetAttributeCurrent", StatsFunctions::SetAttributeCurrent},\
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{"GetSkillBase", StatsFunctions::GetSkillBase},\
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{"SetSkillBase", StatsFunctions::SetSkillBase},\
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{"GetSkillCurrent", StatsFunctions::GetSkillCurrent},\
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{"SetSkillCurrent", StatsFunctions::SetSkillCurrent},\
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{"GetAttributeBase", StatsFunctions::GetAttributeBase},\
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{"SetAttributeBase", StatsFunctions::SetAttributeBase},\
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{"GetAttributeCurrent", StatsFunctions::GetAttributeCurrent},\
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{"SetAttributeCurrent", StatsFunctions::SetAttributeCurrent},\
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{"GetSkillBase", StatsFunctions::GetSkillBase},\
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{"SetSkillBase", StatsFunctions::SetSkillBase},\
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{"GetSkillCurrent", StatsFunctions::GetSkillCurrent},\
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{"SetSkillCurrent", StatsFunctions::SetSkillCurrent},\
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\
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{"GetHealthBase", StatsFunctions::GetHealthBase},\
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{"SetHealthBase", StatsFunctions::SetHealthBase},\
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{"GetHealthCurrent", StatsFunctions::GetHealthCurrent},\
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{"SetHealthCurrent", StatsFunctions::SetHealthCurrent},\
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{"GetHealthBase", StatsFunctions::GetHealthBase},\
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{"SetHealthBase", StatsFunctions::SetHealthBase},\
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{"GetHealthCurrent", StatsFunctions::GetHealthCurrent},\
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{"SetHealthCurrent", StatsFunctions::SetHealthCurrent},\
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\
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{"GetMagickaBase", StatsFunctions::GetMagickaBase},\
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{"SetMagickaBase", StatsFunctions::SetMagickaBase},\
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{"GetMagickaCurrent", StatsFunctions::GetMagickaCurrent},\
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{"SetMagickaCurrent", StatsFunctions::SetMagickaCurrent},\
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{"GetMagickaBase", StatsFunctions::GetMagickaBase},\
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{"SetMagickaBase", StatsFunctions::SetMagickaBase},\
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{"GetMagickaCurrent", StatsFunctions::GetMagickaCurrent},\
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{"SetMagickaCurrent", StatsFunctions::SetMagickaCurrent},\
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\
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{"SetFatigueBase", StatsFunctions::SetFatigueBase},\
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{"GetFatigueBase", StatsFunctions::GetFatigueBase},\
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{"SetFatigueCurrent", StatsFunctions::SetFatigueCurrent},\
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{"GetFatigueCurrent", StatsFunctions::GetFatigueCurrent},\
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{"SetFatigueBase", StatsFunctions::SetFatigueBase},\
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{"GetFatigueBase", StatsFunctions::GetFatigueBase},\
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{"SetFatigueCurrent", StatsFunctions::SetFatigueCurrent},\
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{"GetFatigueCurrent", StatsFunctions::GetFatigueCurrent},\
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\
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{"GetSkillIncrease", StatsFunctions::GetSkillIncrease},\
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{"SetSkillIncrease", StatsFunctions::SetSkillIncrease},\
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{"GetSkillIncrease", StatsFunctions::GetSkillIncrease},\
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{"SetSkillIncrease", StatsFunctions::SetSkillIncrease},\
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\
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{"SetCharGenStage", StatsFunctions::SetCharGenStage},\
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{"Resurrect", StatsFunctions::Resurrect},\
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{"SendBaseInfo", StatsFunctions::SendBaseInfo},\
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{"SendAttributes", StatsFunctions::SendAttributes},\
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{"SendBaseStats", StatsFunctions::SendBaseStats},\
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{"SendSkills", StatsFunctions::SendSkills},\
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{"SendLevel", StatsFunctions::SendLevel}
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{"SetCharGenStage", StatsFunctions::SetCharGenStage},\
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{"Resurrect", StatsFunctions::Resurrect},\
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{"SendBaseInfo", StatsFunctions::SendBaseInfo},\
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{"SendDynamicStatsBase", StatsFunctions::SendDynamicStatsBase}, \
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{"SendDynamicStatsCurrent", StatsFunctions::SendDynamicStatsCurrent}, \
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{"SendAttributes", StatsFunctions::SendAttributes},\
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{"SendSkills", StatsFunctions::SendSkills},\
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{"SendLevel", StatsFunctions::SendLevel}
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class StatsFunctions
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{
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static void Resurrect(unsigned short pid);
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static void SetCharGenStage(unsigned short pid, int start, int end) noexcept;
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static void SendBaseInfo(unsigned short pid) noexcept;
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static void SendDynamicStatsBase(unsigned short pid) noexcept;
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static void SendDynamicStatsCurrent(unsigned short pid) noexcept;
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static void SendAttributes(unsigned short pid) noexcept;
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static void SendBaseStats(unsigned short pid) noexcept;
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static void SendSkills(unsigned short pid) noexcept;
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static void SendLevel(unsigned short pid) noexcept;
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};
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@ -855,7 +855,7 @@ namespace MWClass
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if(ptr == MWMechanics::getPlayer())
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{
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mwmp::Main::get().getLocalPlayer()->updateBaseStats(true);
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mwmp::Main::get().getLocalPlayer()->updateDynamicStats(true);
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mwmp::Main::get().getLocalPlayer()->updatePosition(true); // fix position after getting damage;
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}
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}
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@ -49,7 +49,7 @@ void LocalPlayer::Update()
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updateAttackState();
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updateDeadState();
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updateInventory();
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updateBaseStats();
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updateDynamicStats();
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updateClassStats();
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}
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@ -58,7 +58,7 @@ MWWorld::Ptr LocalPlayer::GetPlayerPtr()
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return MWBase::Environment::get().getWorld()->getPlayerPtr();
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}
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void LocalPlayer::updateBaseStats(bool forceUpdate)
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void LocalPlayer::updateDynamicStats(bool forceUpdate)
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{
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MWWorld::Ptr player = GetPlayerPtr();
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@ -85,7 +85,7 @@ void LocalPlayer::updateBaseStats(bool forceUpdate)
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timer = 0;
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GetNetworking()->GetPacket(ID_GAME_UPDATE_BASESTATS)->Send(this);
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GetNetworking()->GetPacket(ID_GAME_DYNAMICSTATS_CURRENT)->Send(this);
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}
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}
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@ -541,7 +541,7 @@ bool LocalPlayer::CharGenThread() // ToDo: need fix
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if (CharGenStage()->end != 1)
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{
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updateBaseStats(true);
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updateDynamicStats(true);
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updateClassStats(true);
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SendClass();
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GetNetworking()->GetPacket(ID_GAME_CHARGEN)->Send(this);
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@ -20,7 +20,7 @@ namespace mwmp
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void Update();
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void updateBaseStats(bool forceUpdate = false);
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void updateDynamicStats(bool forceUpdate = false);
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void updatePosition(bool forceUpdate = false);
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void updateInventory(bool forceUpdate = false);
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void updateAttackState(bool forceUpdate = false);
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@ -194,7 +194,7 @@ void Main::UpdateWorld(float dt) const
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mNetworking->GetPacket(ID_GAME_BASE_INFO)->Send(getLocalPlayer());
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mNetworking->GetPacket(ID_LOADED)->Send(getLocalPlayer());
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mLocalPlayer->updateBaseStats(true);
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mLocalPlayer->updateDynamicStats(true);
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get().getGUIController()->setChatVisible(true);
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}
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else
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@ -336,11 +336,11 @@ void Networking::ReceiveMessage(RakNet::Packet *packet)
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}
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break;
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}
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case ID_GAME_UPDATE_BASESTATS:
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case ID_GAME_DYNAMICSTATS_CURRENT:
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{
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if (id == myid)
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{
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getLocalPlayer()->updateBaseStats(true);
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getLocalPlayer()->updateDynamicStats(true);
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myPacket->Send(getLocalPlayer(), serverAddr);
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}
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else if (pl != 0)
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@ -393,8 +393,8 @@ void Networking::ReceiveMessage(RakNet::Packet *packet)
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(*getLocalPlayer()->GetCell()) = *player.getCell()->getCell();
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myPacket->Send(getLocalPlayer(), serverAddr);
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getLocalPlayer()->updateBaseStats(true);
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controller.GetPacket(ID_GAME_UPDATE_BASESTATS)->Send(getLocalPlayer(), serverAddr);
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getLocalPlayer()->updateDynamicStats(true);
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controller.GetPacket(ID_GAME_DYNAMICSTATS_CURRENT)->Send(getLocalPlayer(), serverAddr);
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}
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else if (pl != 0)
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{
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@ -14,7 +14,8 @@
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#include <components/openmw-mp/Packets/PacketBaseInfo.hpp>
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#include <components/openmw-mp/Packets/PacketEquiped.hpp>
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#include <components/openmw-mp/Packets/PacketAttack.hpp>
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#include <components/openmw-mp/Packets/PacketMainStats.hpp>
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#include <components/openmw-mp/Packets/PacketDynamicStatsBase.hpp>
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#include <components/openmw-mp/Packets/PacketDynamicStatsCurrent.hpp>
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#include <components/openmw-mp/Packets/PacketResurrect.hpp>
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#include <components/openmw-mp/Packets/PacketDie.hpp>
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#include <components/openmw-mp/Packets/PacketCell.hpp>
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@ -149,9 +149,9 @@ add_component_dir (openmw-mp
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Log
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PacketsController
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Packets/BasePacket Packets/PacketBaseInfo Packets/PacketPosition Packets/PacketEquiped Packets/PacketAttack
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Packets/PacketMainStats Packets/PacketCell Packets/PacketDrawState Packets/PacketChatMessage Packets/PacketCharGen
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Packets/PacketAttribute Packets/PacketSkill Packets/PacketLevel Packets/PacketHandshake Packets/PacketGUIBoxes
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Packets/PacketClass Packets/PacketTime)
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Packets/PacketDynamicStatsBase Packets/PacketDynamicStatsCurrent Packets/PacketCell Packets/PacketDrawState
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Packets/PacketChatMessage Packets/PacketCharGen Packets/PacketAttribute Packets/PacketSkill Packets/PacketLevel
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Packets/PacketHandshake Packets/PacketGUIBoxes Packets/PacketClass Packets/PacketTime)
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add_component_dir (fallback
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fallback validate
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@ -12,7 +12,8 @@ enum GameMessages
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ID_GAME_BASE_INFO = ID_USER_PACKET_ENUM+1,
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ID_GAME_CHARGEN,
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ID_GAME_UPDATE_POS,
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ID_GAME_UPDATE_BASESTATS,
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ID_GAME_DYNAMICSTATS_BASE,
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ID_GAME_DYNAMICSTATS_CURRENT,
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ID_GAME_ATTACK,
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ID_USER_MYID,
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ID_GAME_UPDATE_EQUIPED,
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@ -1,18 +1,18 @@
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//
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// Created by koncord on 13.01.16.
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// Created by David Cernat on 28.09.16.
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//
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#include "PacketMainStats.hpp"
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#include "PacketDynamicStatsBase.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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using namespace mwmp;
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PacketMainStats::PacketMainStats(RakNet::RakPeerInterface *peer) : BasePacket(peer)
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PacketDynamicStatsBase::PacketDynamicStatsBase(RakNet::RakPeerInterface *peer) : BasePacket(peer)
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{
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packetID = ID_GAME_UPDATE_BASESTATS;
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packetID = ID_GAME_DYNAMICSTATS_BASE;
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}
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void PacketMainStats::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
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void PacketDynamicStatsBase::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
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{
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BasePacket::Packet(bs, player, send);
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RW(player->CreatureStats()->mDynamic[0], send); // health
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components/openmw-mp/Packets/PacketDynamicStatsBase.hpp
Normal file
22
components/openmw-mp/Packets/PacketDynamicStatsBase.hpp
Normal file
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@ -0,0 +1,22 @@
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//
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// Created by David Cernat on 28.09.16.
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//
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#ifndef OPENMW_PACKAGEDYNAMICSTATSBASE_HPP
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#define OPENMW_PACKAGEDYNAMICSTATSBASE_HPP
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#include <components/openmw-mp/Packets/BasePacket.hpp>
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namespace mwmp
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{
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class PacketDynamicStatsBase : public BasePacket
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{
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public:
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PacketDynamicStatsBase(RakNet::RakPeerInterface *peer);
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|
||||
virtual void Packet(RakNet::BitStream *bs, BasePlayer *player, bool send);
|
||||
};
|
||||
}
|
||||
|
||||
#endif //OPENMW_PACKAGEDYNAMICSTATSBASE_HPP
|
21
components/openmw-mp/Packets/PacketDynamicStatsCurrent.cpp
Normal file
21
components/openmw-mp/Packets/PacketDynamicStatsCurrent.cpp
Normal file
|
@ -0,0 +1,21 @@
|
|||
//
|
||||
// Created by David Cernat on 28.09.16.
|
||||
//
|
||||
|
||||
#include "PacketDynamicStatsCurrent.hpp"
|
||||
#include <components/openmw-mp/NetworkMessages.hpp>
|
||||
|
||||
using namespace mwmp;
|
||||
|
||||
PacketDynamicStatsCurrent::PacketDynamicStatsCurrent(RakNet::RakPeerInterface *peer) : BasePacket(peer)
|
||||
{
|
||||
packetID = ID_GAME_DYNAMICSTATS_CURRENT;
|
||||
}
|
||||
|
||||
void PacketDynamicStatsCurrent::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
|
||||
{
|
||||
BasePacket::Packet(bs, player, send);
|
||||
RW(player->CreatureStats()->mDynamic[0], send); // health
|
||||
RW(player->CreatureStats()->mDynamic[1], send); // magic
|
||||
RW(player->CreatureStats()->mDynamic[2], send); // fatigue
|
||||
}
|
22
components/openmw-mp/Packets/PacketDynamicStatsCurrent.hpp
Normal file
22
components/openmw-mp/Packets/PacketDynamicStatsCurrent.hpp
Normal file
|
@ -0,0 +1,22 @@
|
|||
//
|
||||
// Created by David Cernat on 28.09.16.
|
||||
//
|
||||
|
||||
#ifndef OPENMW_PACKAGEDYNAMICSTATSCURRENT_HPP
|
||||
#define OPENMW_PACKAGEDYNAMICSTATSCURRENT_HPP
|
||||
|
||||
|
||||
#include <components/openmw-mp/Packets/BasePacket.hpp>
|
||||
|
||||
namespace mwmp
|
||||
{
|
||||
class PacketDynamicStatsCurrent : public BasePacket
|
||||
{
|
||||
public:
|
||||
PacketDynamicStatsCurrent(RakNet::RakPeerInterface *peer);
|
||||
|
||||
virtual void Packet(RakNet::BitStream *bs, BasePlayer *player, bool send);
|
||||
};
|
||||
}
|
||||
|
||||
#endif //OPENMW_PACKAGEDYNAMICSTATSCURRENT_HPP
|
|
@ -1,22 +0,0 @@
|
|||
//
|
||||
// Created by koncord on 13.01.16.
|
||||
//
|
||||
|
||||
#ifndef OPENMW_PACKAGEMAINSTATS_HPP
|
||||
#define OPENMW_PACKAGEMAINSTATS_HPP
|
||||
|
||||
|
||||
#include <components/openmw-mp/Packets/BasePacket.hpp>
|
||||
|
||||
namespace mwmp
|
||||
{
|
||||
class PacketMainStats : public BasePacket
|
||||
{
|
||||
public:
|
||||
PacketMainStats(RakNet::RakPeerInterface *peer);
|
||||
|
||||
virtual void Packet(RakNet::BitStream *bs, BasePlayer *player, bool send);
|
||||
};
|
||||
}
|
||||
|
||||
#endif //OPENMW_PACKAGEMAINSTATS_HPP
|
|
@ -11,7 +11,8 @@
|
|||
#include "Packets/PacketBaseInfo.hpp"
|
||||
#include "components/openmw-mp/Packets/PacketEquiped.hpp"
|
||||
#include "Packets/PacketAttack.hpp"
|
||||
#include "Packets/PacketMainStats.hpp"
|
||||
#include "Packets/PacketDynamicStatsBase.hpp"
|
||||
#include "Packets/PacketDynamicStatsCurrent.hpp"
|
||||
#include "Packets/PacketResurrect.hpp"
|
||||
#include "Packets/PacketDie.hpp"
|
||||
#include "Packets/PacketCell.hpp"
|
||||
|
@ -46,7 +47,8 @@ mwmp::PacketsController::PacketsController(RakNet::RakPeerInterface *peer)
|
|||
AddPacket<PacketEquiped>(&packets, peer);
|
||||
|
||||
AddPacket<PacketAttack>(&packets, peer);
|
||||
AddPacket<PacketMainStats>(&packets, peer);
|
||||
AddPacket<PacketDynamicStatsBase>(&packets, peer);
|
||||
AddPacket<PacketDynamicStatsCurrent>(&packets, peer);
|
||||
AddPacket<PacketResurrect>(&packets, peer);
|
||||
|
||||
AddPacket<PacketDie>(&packets, peer);
|
||||
|
|
Loading…
Reference in a new issue