Hopefully this will actually let us make better use of shadow bounds,
but I wouldn't count on it.
pull/593/head
AnyOldName3 4 years ago
parent 68ddde84fe
commit ceb6a280ff

@ -2113,7 +2113,7 @@ struct ConvexHull
if (edge.first == vertex)
otherEnd = edge.second;
else if (edge.second == vertex)
otherEnd - edge.first;
otherEnd = edge.first;
else
continue;

Loading…
Cancel
Save