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Change Always Run key default to Caps Lock, as in vanilla
A poor choice, but it's still what players coming from vanilla MW will expect.
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1 changed files with 1 additions and 1 deletions
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@ -894,7 +894,7 @@ namespace MWInput
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defaultKeyBindings[A_QuickKey10] = SDL_GetKeyFromScancode(SDL_SCANCODE_0);
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defaultKeyBindings[A_QuickKey10] = SDL_GetKeyFromScancode(SDL_SCANCODE_0);
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defaultKeyBindings[A_Screenshot] = SDL_GetKeyFromScancode(SDL_SCANCODE_F12);
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defaultKeyBindings[A_Screenshot] = SDL_GetKeyFromScancode(SDL_SCANCODE_F12);
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defaultKeyBindings[A_ToggleHUD] = SDL_GetKeyFromScancode(SDL_SCANCODE_F11);
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defaultKeyBindings[A_ToggleHUD] = SDL_GetKeyFromScancode(SDL_SCANCODE_F11);
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defaultKeyBindings[A_AlwaysRun] = SDL_GetKeyFromScancode(SDL_SCANCODE_Y);
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defaultKeyBindings[A_AlwaysRun] = SDL_GetKeyFromScancode(SDL_SCANCODE_CAPSLOCK);
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defaultKeyBindings[A_QuickSave] = SDL_GetKeyFromScancode(SDL_SCANCODE_F5);
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defaultKeyBindings[A_QuickSave] = SDL_GetKeyFromScancode(SDL_SCANCODE_F5);
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defaultKeyBindings[A_QuickLoad] = SDL_GetKeyFromScancode(SDL_SCANCODE_F9);
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defaultKeyBindings[A_QuickLoad] = SDL_GetKeyFromScancode(SDL_SCANCODE_F9);
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