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@ -107,11 +107,11 @@ bool MWDialogue::Filter::testActor (const ESM::DialInfo& info) const
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bool MWDialogue::Filter::testPlayer (const ESM::DialInfo& info) const
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bool MWDialogue::Filter::testPlayer (const ESM::DialInfo& info) const
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{
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{
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const MWWorld::Ptr player = MWMechanics::getPlayer();
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const MWWorld::Ptr player = MWMechanics::getPlayer();
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MWMechanics::NpcStats& stats = player.getClass().getNpcStats (player);
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// check player faction
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// check player faction and rank
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if (!info.mPcFaction.empty())
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if (!info.mPcFaction.empty())
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{
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{
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MWMechanics::NpcStats& stats = player.getClass().getNpcStats (player);
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std::map<std::string,int>::const_iterator iter = stats.getFactionRanks().find (Misc::StringUtils::lowerCase (info.mPcFaction));
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std::map<std::string,int>::const_iterator iter = stats.getFactionRanks().find (Misc::StringUtils::lowerCase (info.mPcFaction));
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if(iter==stats.getFactionRanks().end())
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if(iter==stats.getFactionRanks().end())
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@ -121,6 +121,18 @@ bool MWDialogue::Filter::testPlayer (const ESM::DialInfo& info) const
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if (iter->second < info.mData.mPCrank)
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if (iter->second < info.mData.mPCrank)
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return false;
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return false;
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}
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}
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else if (info.mData.mPCrank != -1)
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{
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// required PC faction is not specified but PC rank is; use speaker's faction
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std::map<std::string,int>::const_iterator iter = stats.getFactionRanks().find (Misc::StringUtils::lowerCase (mActor.getClass().getPrimaryFaction(mActor)));
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if(iter==stats.getFactionRanks().end())
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return false;
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// check rank
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if (iter->second < info.mData.mPCrank)
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return false;
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}
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// check cell
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// check cell
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if (!info.mCell.empty())
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if (!info.mCell.empty())
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