Fix the adjustPlayerPos parameter not being respected in all cases

openmw-39
scrawl 9 years ago
parent e1dda9675d
commit cf62d860b2

@ -544,7 +544,7 @@ namespace MWWorld
// Load cell.
loadCell (cell, loadingListener, changeEvent);
changePlayerCell(cell, position, true);
changePlayerCell(cell, position, adjustPlayerPos);
// adjust fog
mRendering.configureFog(mCurrentCell->getCell());

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