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@ -226,8 +226,10 @@ namespace MWClass
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typeText = "#{sLight}";
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else if (armorType == ESM::Skill::MediumArmor)
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typeText = "#{sMedium}";
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else
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else if (armorType == ESM::Skill::HeavyArmor)
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typeText = "#{sHeavy}";
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else // if (armorType == ESM::Skill::Unarmored)
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typeText = "";
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text += "\n#{sArmorRating}: " + MWGui::ToolTips::toString(getEffectiveArmorRating(ptr,
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MWMechanics::getPlayer()));
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@ -236,7 +238,9 @@ namespace MWClass
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text += "\n#{sCondition}: " + MWGui::ToolTips::toString(remainingHealth) + "/"
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+ MWGui::ToolTips::toString(ref->mBase->mData.mHealth);
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if (typeText != "")
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text += "\n#{sWeight}: " + MWGui::ToolTips::toString(ref->mBase->mData.mWeight) + " (" + typeText + ")";
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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