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Drag and drop works. There is a bug with item count when doing d&d. Clean-up time :p

This commit is contained in:
gugus 2012-05-11 12:50:30 +02:00
parent 9dd65dce30
commit cfb7aa4343
2 changed files with 7 additions and 6 deletions

View file

@ -203,6 +203,7 @@ void ContainerWindow::onSelectedItem(MyGUI::Widget* _sender)
count++;
if(count == item->mPos)
{
mDragAndDrop->mStore.add(*iter);
iter->getRefData().setCount(0);
break;
}
@ -232,16 +233,16 @@ void ContainerWindow::onContainerClicked(MyGUI::Widget* _sender)
if(mDragAndDrop->mIsOnDragAndDrop) //drop widget here
{
ItemWidget* item = static_cast<ItemWidget*>(mDragAndDrop->mDraggedWidget);
std::cout << item->mPos << item->mPtr.getTypeName();
std::cout << item->mPos << (*mDragAndDrop->mStore.begin()).getTypeName();
if(item->mPtr.getContainerStore() == 0) std::cout << "nocontainer!";
std::cout << item->mPtr.getContainerStore()->getType(item->mPtr);
MWWorld::Ptr ptr = item->mPtr;
//MWWorld::World
//mContainer.getContainerStore()->add(item->mPtr);
MWWorld::ContainerStore& containerStore = MWWorld::Class::get(mContainer).getContainerStore(mContainer);
containerStore.add(*mDragAndDrop->mStore.begin());
mDragAndDrop->mStore.clear();
mDragAndDrop->mIsOnDragAndDrop = false;
mDragAndDrop->mDraggedWidget->detachFromWidget();
mDragAndDrop->mDraggedWidget->attachToWidget(mContainerWidget);
mDragAndDrop->mDraggedWidget = 0;
mDragAndDrop->mContainerWindow = 0;
drawItems();
}
}

View file

@ -39,7 +39,7 @@ namespace MWGui
ContainerWindow* mContainerWindow;
MyGUI::Widget* mDraggedWidget;
MyGUI::Widget* mDragAndDropWidget;
MWWorld::ContainerStore mStore;
MWWorld::Ptr mItem;
};