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@ -6,32 +6,65 @@
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#include "qdebug.h"
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#include "ServerInfoDialog.hpp"
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#include <apps/browser/netutils/Utils.hpp>
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#include <algorithm>
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#include <utility>
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#include <QThread>
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using namespace std;
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using namespace RakNet;
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ServerInfoDialog::ServerInfoDialog(QWidget *parent): QDialog(parent)
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ThrWorker::ThrWorker(ServerInfoDialog *dialog, QString addr, unsigned short port): addr(std::move(addr)), port(port), stopped(false)
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{
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this->dialog = dialog;
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}
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void ThrWorker::process()
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{
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stopped = false;
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auto newSD = QueryClient::Get().Update(SystemAddress(addr.toUtf8(), port));
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if (dialog != nullptr)
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dialog->setData(newSD);
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stopped = true;
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emit finished();
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}
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ServerInfoDialog::ServerInfoDialog(const QString &addr, QWidget *parent): QDialog(parent)
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{
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setupUi(this);
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connect(btnRefresh, SIGNAL(clicked()), this, SLOT(refresh()));
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refreshThread = new QThread;
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QStringList list = addr.split(':');
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worker = new ThrWorker(this, list[0].toLatin1(), list[1].toUShort());
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worker->moveToThread(refreshThread);
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connect(refreshThread, SIGNAL(started()), worker, SLOT(process()));
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connect(worker, SIGNAL(finished()), refreshThread, SLOT(quit()));
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connect(refreshThread, SIGNAL(finished()), this, SLOT(refresh()));
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connect(btnRefresh, &QPushButton::clicked, [this]{
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if (!refreshThread->isRunning())
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refreshThread->start();
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});
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}
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ServerInfoDialog::~ServerInfoDialog()
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{
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worker->dialog = nullptr;
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if (!refreshThread->isRunning())
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refreshThread->terminate();
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}
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bool ServerInfoDialog::isUpdated()
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{
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return sd.first != UNASSIGNED_SYSTEM_ADDRESS;
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}
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void ServerInfoDialog::Server(QString addr)
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void ServerInfoDialog::setData(std::pair<RakNet::SystemAddress, QueryData> &newSD)
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{
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this->addr = addr;
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sd = newSD;
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}
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bool ServerInfoDialog::refresh()
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void ServerInfoDialog::refresh()
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{
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QStringList list = addr.split(':');
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auto sd = QueryClient::Get().Update(SystemAddress(list[0].toLatin1(), list[1].toUShort()));
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if (sd.first != UNASSIGNED_SYSTEM_ADDRESS)
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{
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leAddr->setText(sd.first.ToString(true, ':'));
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@ -41,17 +74,16 @@ bool ServerInfoDialog::refresh()
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btnConnect->setDisabled(ping == PING_UNREACHABLE);
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listPlayers->clear();
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for (auto player : sd.second.players)
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for (const auto &player : sd.second.players)
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listPlayers->addItem(QString::fromStdString(player));
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listPlugins->clear();
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for (auto plugin : sd.second.plugins)
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for (const auto &plugin : sd.second.plugins)
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listPlugins->addItem(QString::fromStdString(plugin.name));
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listRules->clear();
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const static vector<std::string> defaultRules {"gamemode", "maxPlayers", "name", "passw", "players", "version"};
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for (auto rule : sd.second.rules)
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for (auto &rule : sd.second.rules)
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{
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if (::find(defaultRules.begin(), defaultRules.end(), rule.first) != defaultRules.end())
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continue;
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@ -64,7 +96,12 @@ bool ServerInfoDialog::refresh()
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}
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lblPlayers->setText(QString::number(sd.second.players.size()) + " / " + QString::number(sd.second.GetMaxPlayers()));
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return true;
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}
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return false;
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}
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int ServerInfoDialog::exec()
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{
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if (!refreshThread->isRunning())
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refreshThread->start();
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return QDialog::exec();
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}
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