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https://github.com/TES3MP/openmw-tes3mp.git
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Add custom traversal for local map camera to avoid loading terrain nodes that are exactly outside the border to another cell
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7d50b6c2e2
commit
d055dc25bf
2 changed files with 41 additions and 35 deletions
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@ -160,7 +160,6 @@ void LocalMap::saveFogOfWar(MWWorld::CellStore* cell)
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osg::ref_ptr<osg::Camera> LocalMap::createOrthographicCamera(float x, float y, float width, float height, const osg::Vec3d& upVector, float zmin, float zmax)
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{
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osg::ref_ptr<osg::Camera> camera (new osg::Camera);
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camera->getOrCreateUserDataContainer()->addDescription("NoTerrainLod");
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camera->setProjectionMatrixAsOrtho(-width/2, width/2, -height/2, height/2, 5, (zmax-zmin) + 10);
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camera->setComputeNearFarMode(osg::Camera::DO_NOT_COMPUTE_NEAR_FAR);
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@ -350,6 +349,11 @@ void LocalMap::requestExteriorMap(const MWWorld::CellStore* cell)
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osg::ref_ptr<osg::Camera> camera = createOrthographicCamera(x*mMapWorldSize + mMapWorldSize/2.f, y*mMapWorldSize + mMapWorldSize/2.f, mMapWorldSize, mMapWorldSize,
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osg::Vec3d(0,1,0), zmin, zmax);
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camera->getOrCreateUserDataContainer()->addDescription("NoTerrainLod");
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std::ostringstream stream;
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stream << x << " " << y;
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camera->getOrCreateUserDataContainer()->addDescription(stream.str());
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setupRenderToTexture(camera, cell->getCell()->getGridX(), cell->getCell()->getGridY());
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MapSegment& segment = mSegments[std::make_pair(cell->getCell()->getGridX(), cell->getCell()->getGridY())];
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@ -2,6 +2,8 @@
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#include <osgUtil/CullVisitor>
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#include <sstream>
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#include "quadtreenode.hpp"
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#include "storage.hpp"
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#include "viewdata.hpp"
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@ -239,7 +241,7 @@ QuadTreeWorld::~QuadTreeWorld()
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}
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void traverse(QuadTreeNode* node, ViewData* vd, osg::NodeVisitor* nv, LodCallback* lodCallback, const osg::Vec3f& eyePoint, bool visible, bool traverseNonVisible)
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void traverse(QuadTreeNode* node, ViewData* vd, osg::NodeVisitor* nv, LodCallback* lodCallback, const osg::Vec3f& eyePoint, bool visible)
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{
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if (!node->hasValidBounds())
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return;
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@ -247,9 +249,6 @@ void traverse(QuadTreeNode* node, ViewData* vd, osg::NodeVisitor* nv, LodCallbac
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if (nv && nv->getVisitorType() == osg::NodeVisitor::CULL_VISITOR)
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visible = visible && !static_cast<osgUtil::CullVisitor*>(nv)->isCulled(node->getBoundingBox());
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if (!visible && !traverseNonVisible)
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return;
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bool stopTraversal = (lodCallback && lodCallback->isSufficientDetail(node, eyePoint)) || !node->getNumChildren();
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if (stopTraversal)
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@ -257,7 +256,29 @@ void traverse(QuadTreeNode* node, ViewData* vd, osg::NodeVisitor* nv, LodCallbac
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else
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{
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for (unsigned int i=0; i<node->getNumChildren(); ++i)
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traverse(node->getChild(i), vd, nv, lodCallback, eyePoint, visible, traverseNonVisible);
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traverse(node->getChild(i), vd, nv, lodCallback, eyePoint, visible);
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}
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}
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void traverseToCell(QuadTreeNode* node, ViewData* vd, int cellX, int cellY)
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{
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if (!node->hasValidBounds())
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return;
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if (node->getCenter().x() + node->getSize()/2.f <= cellX
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|| node->getCenter().x() - node->getSize()/2.f >= cellX+1
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|| node->getCenter().y() + node->getSize()/2.f <= cellY
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|| node->getCenter().y() - node->getSize()/2.f >= cellY+1)
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return;
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bool stopTraversal = !node->getNumChildren();
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if (stopTraversal)
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vd->add(node, true);
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else
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{
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for (unsigned int i=0; i<node->getNumChildren(); ++i)
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traverseToCell(node->getChild(i), vd, cellX, cellY);
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}
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}
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@ -320,14 +341,17 @@ void QuadTreeWorld::accept(osg::NodeVisitor &nv)
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{
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osgUtil::CullVisitor* cv = static_cast<osgUtil::CullVisitor*>(&nv);
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LodCallback* lodCallback = mRootNode->getLodCallback();
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if (osg::UserDataContainer* udc = cv->getCurrentCamera()->getUserDataContainer())
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osg::UserDataContainer* udc = cv->getCurrentCamera()->getUserDataContainer();
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if (udc && udc->getNumDescriptions() >= 2 && udc->getDescriptions()[0] == "NoTerrainLod")
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{
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if (udc->getNumDescriptions() && udc->getDescriptions()[0] == "NoTerrainLod")
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lodCallback = NULL;
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std::istringstream stream(udc->getDescriptions()[1]);
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int x,y;
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stream >> x;
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stream >> y;
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traverseToCell(mRootNode.get(), vd, x,y);
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}
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traverse(mRootNode.get(), vd, cv, lodCallback, cv->getEyePoint(), true, lodCallback != NULL);
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else
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traverse(mRootNode.get(), vd, cv, mRootNode->getLodCallback(), cv->getEyePoint(), true);
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}
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else
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mRootNode->traverse(nv);
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@ -384,28 +408,6 @@ void QuadTreeWorld::enable(bool enabled)
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mRootNode->setNodeMask(enabled ? ~0 : 0);
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}
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void traverseToCell(QuadTreeNode* node, ViewData* vd, int cellX, int cellY)
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{
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if (!node->hasValidBounds())
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return;
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if (node->getCenter().x() + node->getSize()/2.f <= cellX
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|| node->getCenter().x() - node->getSize()/2.f >= cellX+1
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|| node->getCenter().y() + node->getSize()/2.f <= cellY
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|| node->getCenter().y() - node->getSize()/2.f >= cellY+1)
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return;
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bool stopTraversal = !node->getNumChildren();
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if (stopTraversal)
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vd->add(node, true);
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else
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{
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for (unsigned int i=0; i<node->getNumChildren(); ++i)
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traverseToCell(node->getChild(i), vd, cellX, cellY);
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}
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}
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void QuadTreeWorld::cacheCell(View *view, int x, int y)
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{
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ensureQuadTreeBuilt();
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@ -429,7 +431,7 @@ void QuadTreeWorld::preload(View *view, const osg::Vec3f &eyePoint)
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ensureQuadTreeBuilt();
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ViewData* vd = static_cast<ViewData*>(view);
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traverse(mRootNode.get(), vd, NULL, mRootNode->getLodCallback(), eyePoint, false, true);
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traverse(mRootNode.get(), vd, NULL, mRootNode->getLodCallback(), eyePoint, false);
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for (unsigned int i=0; i<vd->getNumEntries(); ++i)
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{
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