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some cleanup
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parent
450656a890
commit
d0cebea580
3 changed files with 17 additions and 22 deletions
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@ -6,9 +6,8 @@
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#include "../mwbase/soundmanager.hpp"
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MWWorld::Action::Action() {
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teleport = false;
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}
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MWWorld::Action::Action (bool teleport) : mTeleport (teleport)
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{}
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MWWorld::Action::~Action() {}
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@ -16,7 +15,7 @@ void MWWorld::Action::execute (const Ptr& actor)
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{
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if (!mSoundId.empty())
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{
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if (teleport == true)
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if (mTeleport == true)
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{
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//this is a teleport action, so we need to call playSound
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MWBase::Environment::get().getSoundManager()->playSound(mSoundId, 1.0, 1.0,
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@ -11,6 +11,7 @@ namespace MWWorld
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class Action
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{
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std::string mSoundId;
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bool mTeleport;
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// not implemented
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Action (const Action& action);
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@ -18,12 +19,10 @@ namespace MWWorld
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virtual void executeImp (const Ptr& actor) = 0;
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protected:
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bool teleport; //True if the action will teleport the actor
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public:
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Action();
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Action (bool teleport = false);
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///< \param teleport action will teleport the actor
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virtual ~Action();
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@ -8,15 +8,12 @@ namespace MWWorld
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{
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ActionTeleport::ActionTeleport (const std::string& cellName,
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const ESM::Position& position)
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: mCellName (cellName), mPosition (position)
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: Action (true), mCellName (cellName), mPosition (position)
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{
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teleport = true;
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}
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void ActionTeleport::executeImp (const Ptr& actor)
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{
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teleport = true;
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if (mCellName.empty())
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MWBase::Environment::get().getWorld()->changeToExteriorCell (mPosition);
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else
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