diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 8dcccfdb3..3d7e7e283 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -989,7 +989,11 @@ namespace MWMechanics if(!stats.isDead()) { if(iter->second->isDead()) + { + // Actor has been resurrected. Notify the CharacterController and re-enable collision. + MWBase::Environment::get().getWorld()->enableActorCollision(iter->first, true); iter->second->resurrect(); + } if(!stats.isDead()) continue;