@ -58,20 +58,6 @@ namespace MWMechanics
static const int PathTolerance = 32;
static float sgn(float val)
{
if(val > 0)
return 1.0;
return -1.0;
}
static int sgn(int a)
if(a > 0)
return 1;
return -1;
void clearPath();
void buildPath(const osg::Vec3f& startPoint, const osg::Vec3f& endPoint,