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Prevent items in a container owned by a dead actor from being counted as stolen (Bug #4328)

This commit is contained in:
Capostrophic 2018-03-02 21:10:05 +03:00 committed by Capostrophic
parent cc0c6ddaa6
commit d371bebb33

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@ -1119,7 +1119,7 @@ namespace MWMechanics
if (!Misc::StringUtils::ciEqual(item.getCellRef().getRefId(), MWWorld::ContainerStore::sGoldId)) if (!Misc::StringUtils::ciEqual(item.getCellRef().getRefId(), MWWorld::ContainerStore::sGoldId))
{ {
const MWWorld::Ptr victimRef = MWBase::Environment::get().getWorld()->searchPtr(item.getCellRef().getOwner(), true); const MWWorld::Ptr victimRef = MWBase::Environment::get().getWorld()->searchPtr(ownerCellRef->getOwner(), true);
if (victimRef.isEmpty() || !victimRef.getClass().getCreatureStats(victimRef).isDead()) if (victimRef.isEmpty() || !victimRef.getClass().getCreatureStats(victimRef).isDead())
mStolenItems[Misc::StringUtils::lowerCase(item.getCellRef().getRefId())][owner] += count; mStolenItems[Misc::StringUtils::lowerCase(item.getCellRef().getRefId())][owner] += count;
} }