Merge pull request #2749 from akortunov/sound_pause

Pause audio and video when the game is minimized
pull/578/head
Bret Curtis 5 years ago committed by GitHub
commit d3b898de88
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GPG Key ID: 4AEE18F83AFDEB23

@ -244,6 +244,7 @@
Feature #4882: Support for NiPalette node
Feature #4887: Add openmw command option to set initial random seed
Feature #4890: Make Distant Terrain configurable
Feature #4944: Pause audio when OpenMW is minimized
Feature #4958: Support eight blood types
Feature #4962: Add casting animations for magic items
Feature #4968: Scalable UI widget skins

@ -96,7 +96,12 @@ bool OMW::Engine::frame(float frametime)
// If we are not currently rendering, then RenderItems will not be reused resulting in a memory leak upon changing widget textures (fixed in MyGUI 3.3.2),
// and destroyed widgets will not be deleted (not fixed yet, https://github.com/MyGUI/mygui/issues/21)
if (!mEnvironment.getInputManager()->isWindowVisible())
{
mEnvironment.getSoundManager()->pausePlayback();
return false;
}
else
mEnvironment.getSoundManager()->resumePlayback();
// sound
if (mUseSound)

@ -14,6 +14,14 @@ namespace MWWorld
namespace MWSound
{
// Each entry excepts of MaxCount should be used only in one place
enum BlockerType
{
VideoPlayback,
MaxCount
};
class Sound;
class Stream;
struct Sound_Decoder;
@ -168,12 +176,15 @@ namespace MWBase
///< Is the given sound currently playing on the given object?
/// If you want to check if sound played with playSound is playing, use empty Ptr
virtual void pauseSounds(int types=static_cast<int>(Type::Mask)) = 0;
virtual void pauseSounds(MWSound::BlockerType blocker, int types=int(Type::Mask)) = 0;
///< Pauses all currently playing sounds, including music.
virtual void resumeSounds(int types=static_cast<int>(Type::Mask)) = 0;
virtual void resumeSounds(MWSound::BlockerType blocker) = 0;
///< Resumes all previously paused sounds.
virtual void pausePlayback() = 0;
virtual void resumePlayback() = 0;
virtual void update(float duration) = 0;
virtual void setListenerPosDir(const osg::Vec3f &pos, const osg::Vec3f &dir, const osg::Vec3f &up, bool underwater) = 0;

@ -76,6 +76,21 @@ void VideoWidget::stop()
mPlayer->close();
}
void VideoWidget::pause()
{
mPlayer->pause();
}
void VideoWidget::resume()
{
mPlayer->play();
}
bool VideoWidget::isPaused() const
{
return mPlayer->isPaused();
}
bool VideoWidget::hasAudioStream()
{
return mPlayer->hasAudioStream();

@ -47,6 +47,10 @@ namespace MWGui
/// Stop video and free resources (done automatically on destruction)
void stop();
void pause();
void resume();
bool isPaused() const;
/// Adjust the coordinates of this video widget relative to its parent,
/// based on the dimensions of the playing video.
/// @param stretch Stretch the video to fill the whole screen? If false,

@ -1893,9 +1893,10 @@ namespace MWGui
setCursorVisible(false);
if (mVideoWidget->hasAudioStream())
MWBase::Environment::get().getSoundManager()->pauseSounds(
MWBase::Environment::get().getSoundManager()->pauseSounds(MWSound::VideoPlayback,
~MWSound::Type::Movie & MWSound::Type::Mask
);
osg::Timer frameTimer;
while (mVideoWidget->update() && !MWBase::Environment::get().getStateManager()->hasQuitRequest())
{
@ -1905,9 +1906,15 @@ namespace MWGui
MWBase::Environment::get().getInputManager()->update(dt, true, false);
if (!MWBase::Environment::get().getInputManager()->isWindowVisible())
{
mVideoWidget->pause();
OpenThreads::Thread::microSleep(5000);
}
else
{
if (mVideoWidget->isPaused())
mVideoWidget->resume();
mViewer->eventTraversal();
mViewer->updateTraversal();
mViewer->renderingTraversals();
@ -1921,7 +1928,7 @@ namespace MWGui
}
mVideoWidget->stop();
MWBase::Environment::get().getSoundManager()->resumeSounds();
MWBase::Environment::get().getSoundManager()->resumeSounds(MWSound::VideoPlayback);
setKeyFocusWidget(oldKeyFocus);

@ -1454,6 +1454,38 @@ void OpenAL_Output::pauseSounds(int types)
}
}
void OpenAL_Output::pauseActiveDevice()
{
if (mDevice == nullptr)
return;
if(alcIsExtensionPresent(mDevice, "ALC_SOFT_PAUSE_DEVICE"))
{
LPALCDEVICEPAUSESOFT alcDevicePauseSOFT = 0;
getALCFunc(alcDevicePauseSOFT, mDevice, "alcDevicePauseSOFT");
alcDevicePauseSOFT(mDevice);
getALCError(mDevice);
}
alListenerf(AL_GAIN, 0.0f);
}
void OpenAL_Output::resumeActiveDevice()
{
if (mDevice == nullptr)
return;
if(alcIsExtensionPresent(mDevice, "ALC_SOFT_PAUSE_DEVICE"))
{
LPALCDEVICERESUMESOFT alcDeviceResumeSOFT = 0;
getALCFunc(alcDeviceResumeSOFT, mDevice, "alcDeviceResumeSOFT");
alcDeviceResumeSOFT(mDevice);
getALCError(mDevice);
}
alListenerf(AL_GAIN, 1.0f);
}
void OpenAL_Output::resumeSounds(int types)
{
std::vector<ALuint> sources;

@ -92,6 +92,9 @@ namespace MWSound
virtual void pauseSounds(int types);
virtual void resumeSounds(int types);
virtual void pauseActiveDevice();
virtual void resumeActiveDevice();
OpenAL_Output(SoundManager &mgr);
virtual ~OpenAL_Output();
};

@ -62,6 +62,9 @@ namespace MWSound
virtual void pauseSounds(int types) = 0;
virtual void resumeSounds(int types) = 0;
virtual void pauseActiveDevice() = 0;
virtual void resumeActiveDevice() = 0;
Sound_Output& operator=(const Sound_Output &rhs);
Sound_Output(const Sound_Output &rhs);

@ -50,9 +50,9 @@ namespace MWSound
, mListenerPos(0,0,0)
, mListenerDir(1,0,0)
, mListenerUp(0,0,1)
, mPausedSoundTypes(0)
, mUnderwaterSound(nullptr)
, mNearWaterSound(nullptr)
, mPlaybackPaused(false)
{
mMasterVolume = Settings::Manager::getFloat("master volume", "Sound");
mMasterVolume = std::min(std::max(mMasterVolume, 0.0f), 1.0f);
@ -857,27 +857,52 @@ namespace MWSound
return false;
}
void SoundManager::pauseSounds(int types)
void SoundManager::pauseSounds(BlockerType blocker, int types)
{
if(mOutput->isInitialized())
{
if (mPausedSoundTypes[blocker] != 0)
resumeSounds(blocker);
types = types & Type::Mask;
mOutput->pauseSounds(types);
mPausedSoundTypes |= types;
mPausedSoundTypes[blocker] = types;
}
}
void SoundManager::resumeSounds(int types)
void SoundManager::resumeSounds(BlockerType blocker)
{
if(mOutput->isInitialized())
{
types = types & Type::Mask & mPausedSoundTypes;
mPausedSoundTypes[blocker] = 0;
int types = int(Type::Mask);
for (int currentBlocker = 0; currentBlocker < BlockerType::MaxCount; currentBlocker++)
{
if (currentBlocker != blocker)
types &= ~mPausedSoundTypes[currentBlocker];
}
mOutput->resumeSounds(types);
mPausedSoundTypes &= ~types;
}
}
void SoundManager::pausePlayback()
{
if (mPlaybackPaused)
return;
mPlaybackPaused = true;
mOutput->pauseActiveDevice();
}
void SoundManager::resumePlayback()
{
if (!mPlaybackPaused)
return;
mPlaybackPaused = false;
mOutput->resumeActiveDevice();
}
void SoundManager::updateRegionSound(float duration)
{
@ -1201,7 +1226,7 @@ namespace MWSound
void SoundManager::update(float duration)
{
if(!mOutput->isInitialized())
if(!mOutput->isInitialized() || mPlaybackPaused)
return;
updateSounds(duration);
@ -1399,5 +1424,7 @@ namespace MWSound
mUnusedStreams.push_back(sound);
}
mActiveTracks.clear();
mPlaybackPaused = false;
std::fill(std::begin(mPausedSoundTypes), std::end(mPausedSoundTypes), 0);
}
}

@ -107,11 +107,14 @@ namespace MWSound
osg::Vec3f mListenerDir;
osg::Vec3f mListenerUp;
int mPausedSoundTypes;
int mPausedSoundTypes[BlockerType::MaxCount] = {};
Sound *mUnderwaterSound;
Sound *mNearWaterSound;
std::string mNextMusic;
bool mPlaybackPaused;
Sound_Buffer *insertSound(const std::string &soundId, const ESM::Sound *sound);
Sound_Buffer *lookupSound(const std::string &soundId) const;
@ -134,8 +137,6 @@ namespace MWSound
void updateWaterSound(float duration);
void updateMusic(float duration);
std::string mNextMusic;
float volumeFromType(Type type) const;
SoundManager(const SoundManager &rhs);
@ -244,12 +245,15 @@ namespace MWSound
virtual bool getSoundPlaying(const MWWorld::ConstPtr &reference, const std::string& soundId) const;
///< Is the given sound currently playing on the given object?
virtual void pauseSounds(int types);
virtual void pauseSounds(MWSound::BlockerType blocker, int types=int(Type::Mask));
///< Pauses all currently playing sounds, including music.
virtual void resumeSounds(int types);
virtual void resumeSounds(MWSound::BlockerType blocker);
///< Resumes all previously paused sounds.
virtual void pausePlayback();
virtual void resumePlayback();
virtual void update(float duration);
virtual void setListenerPosDir(const osg::Vec3f &pos, const osg::Vec3f &dir, const osg::Vec3f &up, bool underwater);

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