From d4870071673defe3bf31cd66c9f96365c31faf1a Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 27 May 2016 17:43:36 +0200 Subject: [PATCH] Remove debug code --- apps/openmw/mwphysics/physicssystem.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/apps/openmw/mwphysics/physicssystem.cpp b/apps/openmw/mwphysics/physicssystem.cpp index 4f6ba9f12..3b9917198 100644 --- a/apps/openmw/mwphysics/physicssystem.cpp +++ b/apps/openmw/mwphysics/physicssystem.cpp @@ -3,7 +3,6 @@ #include #include -#include #include #include @@ -950,8 +949,6 @@ namespace MWPhysics osg::Vec3f pos1 (physactor1->getCollisionObjectPosition() + osg::Vec3f(0,0,physactor1->getHalfExtents().z() * 0.9)); // eye level osg::Vec3f pos2 (physactor2->getCollisionObjectPosition() + osg::Vec3f(0,0,physactor2->getHalfExtents().z() * 0.9)); - std::cout << "pos1 is " << pos1 << " pos2 " << pos2 << std::endl; - RayResult result = castRay(pos1, pos2, MWWorld::Ptr(), CollisionType_World|CollisionType_HeightMap|CollisionType_Door); return !result.mHit;