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Clear projectiles on non-incremental time advances

This commit is contained in:
MiroslavR 2016-07-06 00:11:58 +02:00
parent 343dccdbcc
commit d4e29e3e0c

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@ -804,6 +804,9 @@ namespace MWWorld
mWeatherManager->advanceTime (hours, incremental);
if (!incremental)
mProjectileManager->clear();
hours += mGameHour->getFloat();
setHour (hours);