Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
commit
d598923421
@ -1,44 +1,54 @@
|
||||
#!/bin/bash -ex
|
||||
#!/bin/bash
|
||||
|
||||
set -xeo pipefail
|
||||
|
||||
free -m
|
||||
|
||||
if [[ "${BUILD_TESTS_ONLY}" ]]; then
|
||||
export GOOGLETEST_DIR="$(pwd)/googletest/build/install"
|
||||
export GOOGLETEST_DIR="${PWD}/googletest/build/install"
|
||||
env GENERATOR='Unix Makefiles' CONFIGURATION=Release CI/build_googletest.sh
|
||||
fi
|
||||
|
||||
mkdir build
|
||||
declare -a CMAKE_CONF_OPTS=(
|
||||
-DCMAKE_C_COMPILER="${CC:-/usr/bin/cc}"
|
||||
-DCMAKE_CXX_COMPILER="${CXX:-/usr/bin/c++}"
|
||||
-DCMAKE_C_COMPILER_LAUNCHER=ccache
|
||||
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache
|
||||
-DCMAKE_INSTALL_PREFIX=install
|
||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo
|
||||
-DBUILD_SHARED_LIBS=OFF
|
||||
-DUSE_SYSTEM_TINYXML=ON
|
||||
-DCMAKE_INSTALL_PREFIX=install
|
||||
)
|
||||
|
||||
if [[ $CI_OPENMW_USE_STATIC_DEPS ]]; then
|
||||
CMAKE_CONF_OPTS+=(
|
||||
-DOPENMW_USE_SYSTEM_MYGUI=OFF
|
||||
-DOPENMW_USE_SYSTEM_OSG=OFF
|
||||
-DOPENMW_USE_SYSTEM_BULLET=OFF
|
||||
)
|
||||
fi
|
||||
|
||||
mkdir -p build
|
||||
cd build
|
||||
|
||||
if [[ "${BUILD_TESTS_ONLY}" ]]; then
|
||||
${ANALYZE} cmake \
|
||||
-D CMAKE_C_COMPILER="${CC}" \
|
||||
-D CMAKE_CXX_COMPILER="${CXX}" \
|
||||
-D CMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-D CMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-D CMAKE_INSTALL_PREFIX=install \
|
||||
-D CMAKE_BUILD_TYPE=RelWithDebInfo \
|
||||
-D USE_SYSTEM_TINYXML=TRUE \
|
||||
-D BUILD_OPENMW=OFF \
|
||||
-D BUILD_BSATOOL=OFF \
|
||||
-D BUILD_ESMTOOL=OFF \
|
||||
-D BUILD_LAUNCHER=OFF \
|
||||
-D BUILD_MWINIIMPORTER=OFF \
|
||||
-D BUILD_ESSIMPORTER=OFF \
|
||||
-D BUILD_OPENCS=OFF \
|
||||
-D BUILD_WIZARD=OFF \
|
||||
-D BUILD_UNITTESTS=ON \
|
||||
-D GTEST_ROOT="${GOOGLETEST_DIR}" \
|
||||
-D GMOCK_ROOT="${GOOGLETEST_DIR}" \
|
||||
"${CMAKE_CONF_OPTS[@]}" \
|
||||
-DBUILD_OPENMW=OFF \
|
||||
-DBUILD_BSATOOL=OFF \
|
||||
-DBUILD_ESMTOOL=OFF \
|
||||
-DBUILD_LAUNCHER=OFF \
|
||||
-DBUILD_MWINIIMPORTER=OFF \
|
||||
-DBUILD_ESSIMPORTER=OFF \
|
||||
-DBUILD_OPENCS=OFF \
|
||||
-DBUILD_WIZARD=OFF \
|
||||
-DBUILD_UNITTESTS=ON \
|
||||
-DGTEST_ROOT="${GOOGLETEST_DIR}" \
|
||||
-DGMOCK_ROOT="${GOOGLETEST_DIR}" \
|
||||
..
|
||||
else
|
||||
${ANALYZE} cmake \
|
||||
-D CMAKE_C_COMPILER="${CC}" \
|
||||
-D CMAKE_CXX_COMPILER="${CXX}" \
|
||||
-D CMAKE_C_COMPILER_LAUNCHER=ccache \
|
||||
-D CMAKE_CXX_COMPILER_LAUNCHER=ccache \
|
||||
-D USE_SYSTEM_TINYXML=TRUE \
|
||||
-D CMAKE_INSTALL_PREFIX=install \
|
||||
-D CMAKE_BUILD_TYPE=Debug \
|
||||
"${CMAKE_CONF_OPTS[@]}" \
|
||||
..
|
||||
fi
|
||||
|
@ -0,0 +1,64 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -euo pipefail
|
||||
|
||||
print_help() {
|
||||
echo "usage: $0 [group]..."
|
||||
echo
|
||||
echo " available groups: "${!GROUPED_DEPS[@]}""
|
||||
}
|
||||
|
||||
declare -rA GROUPED_DEPS=(
|
||||
[gcc]="binutils gcc g++ libc-dev"
|
||||
[clang]="binutils clang"
|
||||
|
||||
# Common dependencies for building OpenMW.
|
||||
[openmw-deps]="
|
||||
make cmake ccache git pkg-config
|
||||
|
||||
libboost-filesystem-dev libboost-program-options-dev
|
||||
libboost-system-dev libboost-iostreams-dev
|
||||
|
||||
libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libswresample-dev
|
||||
libsdl2-dev libqt5opengl5-dev libopenal-dev libunshield-dev libtinyxml-dev
|
||||
libbullet-dev liblz4-dev libpng-dev libjpeg-dev
|
||||
"
|
||||
|
||||
# These dependencies can alternatively be built and linked statically.
|
||||
[openmw-deps-dynamic]="libmygui-dev libopenscenegraph-dev"
|
||||
|
||||
# Pre-requisites for building MyGUI and OSG for static linking.
|
||||
#
|
||||
# * MyGUI and OSG: libsdl2-dev liblz4-dev libfreetype6-dev
|
||||
# * OSG: libgl-dev
|
||||
#
|
||||
# Plugins:
|
||||
# * DAE: libcollada-dom-dev libboost-system-dev libboost-filesystem-dev
|
||||
# * JPEG: libjpeg-dev
|
||||
# * PNG: libpng-dev
|
||||
[openmw-deps-static]="
|
||||
make cmake
|
||||
ccache curl unzip libcollada-dom-dev libfreetype6-dev libjpeg-dev libpng-dev
|
||||
libsdl2-dev libboost-system-dev libboost-filesystem-dev libgl-dev
|
||||
"
|
||||
)
|
||||
|
||||
if [[ $# -eq 0 ]]; then
|
||||
>&2 print_help
|
||||
exit 1
|
||||
fi
|
||||
|
||||
deps=()
|
||||
for group in "$@"; do
|
||||
if [[ ! -v GROUPED_DEPS[$group] ]]; then
|
||||
>&2 echo "error: unknown group ${group}"
|
||||
exit 1
|
||||
fi
|
||||
deps+=(${GROUPED_DEPS[$group]})
|
||||
done
|
||||
|
||||
export APT_CACHE_DIR="${PWD}/apt-cache"
|
||||
set -x
|
||||
mkdir -pv "$APT_CACHE_DIR"
|
||||
apt-get update -yq
|
||||
apt-get -q -o dir::cache::archives="$APT_CACHE_DIR" install -y "${deps[@]}"
|
@ -0,0 +1,122 @@
|
||||
#include <gtest/gtest.h>
|
||||
#include "components/misc/endianness.hpp"
|
||||
|
||||
struct EndiannessTest : public ::testing::Test {};
|
||||
|
||||
TEST_F(EndiannessTest, test_swap_endianness_inplace1)
|
||||
{
|
||||
uint8_t zero=0x00;
|
||||
uint8_t ff=0xFF;
|
||||
uint8_t fortytwo=0x42;
|
||||
uint8_t half=128;
|
||||
|
||||
Misc::swapEndiannessInplace(zero);
|
||||
EXPECT_EQ(zero, 0x00);
|
||||
|
||||
Misc::swapEndiannessInplace(ff);
|
||||
EXPECT_EQ(ff, 0xFF);
|
||||
|
||||
Misc::swapEndiannessInplace(fortytwo);
|
||||
EXPECT_EQ(fortytwo, 0x42);
|
||||
|
||||
Misc::swapEndiannessInplace(half);
|
||||
EXPECT_EQ(half, 128);
|
||||
}
|
||||
|
||||
TEST_F(EndiannessTest, test_swap_endianness_inplace2)
|
||||
{
|
||||
uint16_t zero = 0x0000;
|
||||
uint16_t ffff = 0xFFFF;
|
||||
uint16_t n12 = 0x0102;
|
||||
uint16_t fortytwo = 0x0042;
|
||||
|
||||
Misc::swapEndiannessInplace(zero);
|
||||
EXPECT_EQ(zero, 0x0000);
|
||||
Misc::swapEndiannessInplace(zero);
|
||||
EXPECT_EQ(zero, 0x0000);
|
||||
|
||||
Misc::swapEndiannessInplace(ffff);
|
||||
EXPECT_EQ(ffff, 0xFFFF);
|
||||
Misc::swapEndiannessInplace(ffff);
|
||||
EXPECT_EQ(ffff, 0xFFFF);
|
||||
|
||||
Misc::swapEndiannessInplace(n12);
|
||||
EXPECT_EQ(n12, 0x0201);
|
||||
Misc::swapEndiannessInplace(n12);
|
||||
EXPECT_EQ(n12, 0x0102);
|
||||
|
||||
Misc::swapEndiannessInplace(fortytwo);
|
||||
EXPECT_EQ(fortytwo, 0x4200);
|
||||
Misc::swapEndiannessInplace(fortytwo);
|
||||
EXPECT_EQ(fortytwo, 0x0042);
|
||||
}
|
||||
|
||||
TEST_F(EndiannessTest, test_swap_endianness_inplace4)
|
||||
{
|
||||
uint32_t zero = 0x00000000;
|
||||
uint32_t n1234 = 0x01020304;
|
||||
uint32_t ffff = 0xFFFFFFFF;
|
||||
|
||||
Misc::swapEndiannessInplace(zero);
|
||||
EXPECT_EQ(zero, 0x00000000);
|
||||
Misc::swapEndiannessInplace(zero);
|
||||
EXPECT_EQ(zero, 0x00000000);
|
||||
|
||||
Misc::swapEndiannessInplace(n1234);
|
||||
EXPECT_EQ(n1234, 0x04030201);
|
||||
Misc::swapEndiannessInplace(n1234);
|
||||
EXPECT_EQ(n1234, 0x01020304);
|
||||
|
||||
Misc::swapEndiannessInplace(ffff);
|
||||
EXPECT_EQ(ffff, 0xFFFFFFFF);
|
||||
Misc::swapEndiannessInplace(ffff);
|
||||
EXPECT_EQ(ffff, 0xFFFFFFFF);
|
||||
}
|
||||
|
||||
TEST_F(EndiannessTest, test_swap_endianness_inplace8)
|
||||
{
|
||||
uint64_t zero = 0x0000'0000'0000'0000;
|
||||
uint64_t n1234 = 0x0102'0304'0506'0708;
|
||||
uint64_t ffff = 0xFFFF'FFFF'FFFF'FFFF;
|
||||
|
||||
Misc::swapEndiannessInplace(zero);
|
||||
EXPECT_EQ(zero, 0x0000'0000'0000'0000);
|
||||
Misc::swapEndiannessInplace(zero);
|
||||
EXPECT_EQ(zero, 0x0000'0000'0000'0000);
|
||||
|
||||
Misc::swapEndiannessInplace(ffff);
|
||||
EXPECT_EQ(ffff, 0xFFFF'FFFF'FFFF'FFFF);
|
||||
Misc::swapEndiannessInplace(ffff);
|
||||
EXPECT_EQ(ffff, 0xFFFF'FFFF'FFFF'FFFF);
|
||||
|
||||
Misc::swapEndiannessInplace(n1234);
|
||||
EXPECT_EQ(n1234, 0x0807'0605'0403'0201);
|
||||
Misc::swapEndiannessInplace(n1234);
|
||||
EXPECT_EQ(n1234, 0x0102'0304'0506'0708);
|
||||
}
|
||||
|
||||
TEST_F(EndiannessTest, test_swap_endianness_inplace_float)
|
||||
{
|
||||
const uint32_t original = 0x4023d70a;
|
||||
const uint32_t expected = 0x0ad72340;
|
||||
|
||||
float number;
|
||||
memcpy(&number, &original, sizeof(original));
|
||||
|
||||
Misc::swapEndiannessInplace(number);
|
||||
|
||||
EXPECT_TRUE(!memcmp(&number, &expected, sizeof(expected)));
|
||||
}
|
||||
|
||||
TEST_F(EndiannessTest, test_swap_endianness_inplace_double)
|
||||
{
|
||||
const uint64_t original = 0x040047ae147ae147ul;
|
||||
const uint64_t expected = 0x47e17a14ae470004ul;
|
||||
|
||||
double number;
|
||||
memcpy(&number, &original, sizeof(original));
|
||||
|
||||
Misc::swapEndiannessInplace(number);
|
||||
|
||||
EXPECT_TRUE(!memcmp(&number, &expected, sizeof(expected)) );
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
function (get_whole_archive_options OUT_VAR)
|
||||
# We use --whole-archive because OSG plugins use registration.
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
set(${OUT_VAR} -Wl,--whole-archive ${ARGN} -Wl,--no-whole-archive PARENT_SCOPE)
|
||||
elseif (CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
|
||||
set(${OUT_VAR} -Wl,-all_load ${ARGN} -Wl,-noall_load PARENT_SCOPE)
|
||||
else ()
|
||||
message(FATAL_ERROR "get_whole_archive_options not implemented for CMAKE_CXX_COMPILER_ID ${CMAKE_CXX_COMPILER_ID}")
|
||||
endif()
|
||||
endfunction ()
|
@ -0,0 +1,44 @@
|
||||
#include "raycast.hpp"
|
||||
#include "settings.hpp"
|
||||
#include "findsmoothpath.hpp"
|
||||
|
||||
#include <DetourCommon.h>
|
||||
#include <DetourNavMesh.h>
|
||||
#include <DetourNavMeshQuery.h>
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace DetourNavigator
|
||||
{
|
||||
std::optional<osg::Vec3f> raycast(const dtNavMesh& navMesh, const osg::Vec3f& halfExtents,
|
||||
const osg::Vec3f& start, const osg::Vec3f& end, const Flags includeFlags, const Settings& settings)
|
||||
{
|
||||
dtNavMeshQuery navMeshQuery;
|
||||
if (!initNavMeshQuery(navMeshQuery, navMesh, settings.mMaxNavMeshQueryNodes))
|
||||
return {};
|
||||
|
||||
dtQueryFilter queryFilter;
|
||||
queryFilter.setIncludeFlags(includeFlags);
|
||||
|
||||
dtPolyRef ref = 0;
|
||||
if (dtStatus status = navMeshQuery.findNearestPoly(start.ptr(), halfExtents.ptr(), &queryFilter, &ref, nullptr);
|
||||
dtStatusFailed(status) || ref == 0)
|
||||
return {};
|
||||
|
||||
const unsigned options = 0;
|
||||
std::array<dtPolyRef, 16> path;
|
||||
dtRaycastHit hit;
|
||||
hit.path = path.data();
|
||||
hit.maxPath = path.size();
|
||||
if (dtStatus status = navMeshQuery.raycast(ref, start.ptr(), end.ptr(), &queryFilter, options, &hit);
|
||||
dtStatusFailed(status) || hit.pathCount == 0)
|
||||
return {};
|
||||
|
||||
osg::Vec3f hitPosition;
|
||||
if (dtStatus status = navMeshQuery.closestPointOnPoly(path[hit.pathCount - 1], end.ptr(), hitPosition.ptr(), nullptr);
|
||||
dtStatusFailed(status))
|
||||
return {};
|
||||
|
||||
return hitPosition;
|
||||
}
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_RAYCAST_H
|
||||
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_RAYCAST_H
|
||||
|
||||
#include "flags.hpp"
|
||||
|
||||
#include <optional>
|
||||
#include <osg/Vec3f>
|
||||
|
||||
class dtNavMesh;
|
||||
|
||||
namespace DetourNavigator
|
||||
{
|
||||
struct Settings;
|
||||
|
||||
std::optional<osg::Vec3f> raycast(const dtNavMesh& navMesh, const osg::Vec3f& halfExtents,
|
||||
const osg::Vec3f& start, const osg::Vec3f& end, const Flags includeFlags, const Settings& settings);
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,56 @@
|
||||
#ifndef OPENMW_COMPONENTS_MISC_FRAMERATELIMITER_H
|
||||
#define OPENMW_COMPONENTS_MISC_FRAMERATELIMITER_H
|
||||
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
|
||||
namespace Misc
|
||||
{
|
||||
class FrameRateLimiter
|
||||
{
|
||||
public:
|
||||
template <class Rep, class Ratio>
|
||||
explicit FrameRateLimiter(std::chrono::duration<Rep, Ratio> maxFrameDuration,
|
||||
std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now())
|
||||
: mMaxFrameDuration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(maxFrameDuration))
|
||||
, mLastMeasurement(now)
|
||||
{}
|
||||
|
||||
std::chrono::steady_clock::duration getLastFrameDuration() const
|
||||
{
|
||||
return mLastFrameDuration;
|
||||
}
|
||||
|
||||
void limit(std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now())
|
||||
{
|
||||
const auto passed = now - mLastMeasurement;
|
||||
const auto left = mMaxFrameDuration - passed;
|
||||
if (left > left.zero())
|
||||
{
|
||||
std::this_thread::sleep_for(left);
|
||||
mLastMeasurement = now + left;
|
||||
mLastFrameDuration = mMaxFrameDuration;
|
||||
}
|
||||
else
|
||||
{
|
||||
mLastMeasurement = now;
|
||||
mLastFrameDuration = passed;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::chrono::steady_clock::duration mMaxFrameDuration;
|
||||
std::chrono::steady_clock::time_point mLastMeasurement;
|
||||
std::chrono::steady_clock::duration mLastFrameDuration;
|
||||
};
|
||||
|
||||
inline Misc::FrameRateLimiter makeFrameRateLimiter(float frameRateLimit)
|
||||
{
|
||||
if (frameRateLimit > 0.0f)
|
||||
return Misc::FrameRateLimiter(std::chrono::duration<float>(1.0f / frameRateLimit));
|
||||
else
|
||||
return Misc::FrameRateLimiter(std::chrono::steady_clock::duration::zero());
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -0,0 +1,152 @@
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
# Like `FetchContent_MakeAvailable` but passes EXCLUDE_FROM_ALL to `add_subdirectory`.
|
||||
macro(FetchContent_MakeAvailableExcludeFromAll)
|
||||
foreach(contentName IN ITEMS ${ARGV})
|
||||
string(TOLOWER ${contentName} contentNameLower)
|
||||
FetchContent_GetProperties(${contentName})
|
||||
if(NOT ${contentNameLower}_POPULATED)
|
||||
FetchContent_Populate(${contentName})
|
||||
if(EXISTS ${${contentNameLower}_SOURCE_DIR}/CMakeLists.txt)
|
||||
add_subdirectory(${${contentNameLower}_SOURCE_DIR}
|
||||
${${contentNameLower}_BINARY_DIR} EXCLUDE_FROM_ALL)
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
endmacro()
|
||||
|
||||
if(NOT OPENMW_USE_SYSTEM_BULLET)
|
||||
cmake_minimum_required(VERSION 3.11) # for FetchContent
|
||||
|
||||
set(BUILD_BULLET3 OFF CACHE BOOL "")
|
||||
set(BUILD_EXTRAS OFF CACHE BOOL "")
|
||||
set(BUILD_OPENGL3_DEMOS OFF CACHE BOOL "")
|
||||
set(BUILD_UNIT_TESTS OFF CACHE BOOL "")
|
||||
set(BUILD_BULLET2_DEMOS OFF CACHE BOOL "")
|
||||
set(BUILD_CLSOCKET OFF CACHE BOOL "")
|
||||
set(BUILD_ENET OFF CACHE BOOL "")
|
||||
set(BUILD_CPU_DEMOS OFF CACHE BOOL "")
|
||||
set(BUILD_EGL OFF CACHE BOOL "")
|
||||
|
||||
set(USE_DOUBLE_PRECISION ${BULLET_USE_DOUBLES} CACHE BOOL "")
|
||||
set(BULLET2_MULTITHREADING ON CACHE BOOL "")
|
||||
|
||||
# Version 3.08 with the following changes:
|
||||
# 1. Fixes the linking of Threads:
|
||||
# https://github.com/bulletphysics/bullet3/pull/3237
|
||||
# 2. Removes ~300 MiB of files not used here:
|
||||
# rm -rf build3 data docs examples test Doxyfile
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(bullet
|
||||
URL https://github.com/glebm/bullet3/archive/ed5256454f4f84bd2c1728c88ddb0405d614e7d2.zip
|
||||
URL_HASH MD5=e3c94fac35a7be885ad8843f828a0f96
|
||||
SOURCE_DIR fetched/bullet
|
||||
)
|
||||
FetchContent_MakeAvailableExcludeFromAll(bullet)
|
||||
|
||||
set(BULLET_INCLUDE_DIRS ${bullet_SOURCE_DIR}/src PARENT_SCOPE)
|
||||
|
||||
# The order here is important to work around a bug in Bullet:
|
||||
# https://github.com/bulletphysics/bullet3/issues/3233
|
||||
set(BULLET_LIBRARIES BulletCollision LinearMath PARENT_SCOPE)
|
||||
endif()
|
||||
|
||||
if(NOT OPENMW_USE_SYSTEM_MYGUI)
|
||||
cmake_minimum_required(VERSION 3.11) # for FetchContent
|
||||
|
||||
set(MYGUI_RENDERSYSTEM 4 CACHE STRING "")
|
||||
set(MYGUI_DISABLE_PLUGINS TRUE CACHE BOOL "")
|
||||
set(MYGUI_BUILD_DEMOS OFF CACHE BOOL "")
|
||||
set(MYGUI_BUILD_PLUGINS OFF CACHE BOOL "")
|
||||
set(MYGUI_BUILD_TOOLS OFF CACHE BOOL "")
|
||||
|
||||
if(MYGUI_STATIC)
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
else()
|
||||
set(BUILD_SHARED_LIBS ON)
|
||||
endif()
|
||||
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(mygui
|
||||
URL https://github.com/MyGUI/mygui/archive/MyGUI3.4.0.zip
|
||||
URL_HASH MD5=9e990a4240430cbf567bfe73488a274e
|
||||
SOURCE_DIR fetched/mygui
|
||||
)
|
||||
FetchContent_MakeAvailableExcludeFromAll(mygui)
|
||||
|
||||
set(MyGUI_INCLUDE_DIRS ${mygui_SOURCE_DIR}/MyGUIEngine/include PARENT_SCOPE)
|
||||
set(MyGUI_LIBRARIES MyGUIEngine PARENT_SCOPE)
|
||||
endif()
|
||||
|
||||
if(NOT OPENMW_USE_SYSTEM_OSG)
|
||||
cmake_minimum_required(VERSION 3.11) # for FetchContent
|
||||
|
||||
set(DYNAMIC_OPENTHREADS OFF CACHE BOOL "")
|
||||
set(DYNAMIC_OPENSCENEGRAPH OFF CACHE BOOL "")
|
||||
set(BUILD_OSG_APPLICATIONS OFF CACHE BOOL "")
|
||||
set(BUILD_OSG_DEPRECATED_SERIALIZERS OFF CACHE BOOL "")
|
||||
set(OSG_FIND_3RD_PARTY_DEPS OFF CACHE BOOL "")
|
||||
|
||||
set(BUILD_OSG_PLUGINS_BY_DEFAULT OFF CACHE BOOL "")
|
||||
set(BUILD_OSG_PLUGIN_BMP ON CACHE BOOL "")
|
||||
set(BUILD_OSG_PLUGIN_DDS ON CACHE BOOL "")
|
||||
set(BUILD_OSG_PLUGIN_FREETYPE ON CACHE BOOL "")
|
||||
set(BUILD_OSG_PLUGIN_JPEG ON CACHE BOOL "")
|
||||
set(BUILD_OSG_PLUGIN_OSG ON CACHE BOOL "")
|
||||
set(BUILD_OSG_PLUGIN_PNG ON CACHE BOOL "")
|
||||
set(BUILD_OSG_PLUGIN_TGA ON CACHE BOOL "")
|
||||
set(BUILD_OSG_PLUGIN_KTX ON CACHE BOOL "")
|
||||
|
||||
set(OSG_USE_FLOAT_MATRIX ON CACHE BOOL "")
|
||||
set(OSG_USE_FLOAT_PLANE ON CACHE BOOL "")
|
||||
set(OSG_USE_FLOAT_QUAT ON CACHE BOOL "")
|
||||
|
||||
set(OPENGL_PROFILE "GL2" CACHE STRING "")
|
||||
|
||||
if(OSG_STATIC)
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
else()
|
||||
set(BUILD_SHARED_LIBS ON)
|
||||
endif()
|
||||
|
||||
# branch OpenSceneGraph-3.6 on 23 Jan 2021.
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(osg
|
||||
URL https://github.com/OpenMW/osg/archive/e65f47c4ab3a0b53cc19f517961671e5f840a08d.zip
|
||||
URL_HASH MD5=0c967fe48d80744f6956f6b0b67ef7c6
|
||||
SOURCE_DIR fetched/osg
|
||||
)
|
||||
FetchContent_MakeAvailableExcludeFromAll(osg)
|
||||
|
||||
set(OPENSCENEGRAPH_INCLUDE_DIRS ${osg_SOURCE_DIR}/include ${osg_BINARY_DIR}/include PARENT_SCOPE)
|
||||
set(OSG_LIBRARIES OpenThreads osg PARENT_SCOPE)
|
||||
foreach(_name ${USED_OSG_COMPONENTS})
|
||||
string(TOUPPER ${_name} _name_uc)
|
||||
set(${_name_uc}_LIBRARIES ${_name} PARENT_SCOPE)
|
||||
endforeach()
|
||||
foreach(_name ${USED_OSG_PLUGINS})
|
||||
string(TOUPPER ${_name} _name_uc)
|
||||
set(${_name_uc}_LIBRARY ${_name} PARENT_SCOPE)
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
if(NOT OPENMW_USE_SYSTEM_RECASTNAVIGATION)
|
||||
if(RECASTNAVIGATION_STATIC)
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
else()
|
||||
set(BUILD_SHARED_LIBS ON)
|
||||
endif()
|
||||
|
||||
set(RECASTNAVIGATION_DEMO OFF CACHE BOOL "")
|
||||
set(RECASTNAVIGATION_TESTS OFF CACHE BOOL "")
|
||||
set(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "")
|
||||
|
||||
# master on 15 Feb 2021
|
||||
include(FetchContent)
|
||||
FetchContent_Declare(recastnavigation
|
||||
URL https://github.com/recastnavigation/recastnavigation/archive/e75adf86f91eb3082220085e42dda62679f9a3ea.zip
|
||||
URL_HASH MD5=af905d121ef9d1cdfa979b0495cba059
|
||||
SOURCE_DIR fetched/recastnavigation
|
||||
)
|
||||
FetchContent_MakeAvailableExcludeFromAll(recastnavigation)
|
||||
endif()
|
@ -1,12 +0,0 @@
|
||||
# editorconfig.org
|
||||
|
||||
# top-most EditorConfig file
|
||||
root = true
|
||||
|
||||
[*]
|
||||
indent_size = 4
|
||||
indent_style = tab
|
||||
|
||||
[*.yml]
|
||||
indent_size = 2
|
||||
indent_style = space
|
@ -1,49 +0,0 @@
|
||||
## Compiled source #
|
||||
*.com
|
||||
*.class
|
||||
*.dll
|
||||
*.exe
|
||||
*.ilk
|
||||
*.o
|
||||
*.pdb
|
||||
*.so
|
||||
*.idb
|
||||
|
||||
## Linux exes have no extension
|
||||
RecastDemo/Bin/RecastDemo
|
||||
RecastDemo/Bin/Tests
|
||||
|
||||
# Build directory
|
||||
RecastDemo/Build
|
||||
|
||||
# Ignore meshes
|
||||
RecastDemo/Bin/Meshes/*
|
||||
|
||||
## Logs and databases #
|
||||
*.log
|
||||
*.sql
|
||||
*.sqlite
|
||||
|
||||
## OS generated files #
|
||||
.DS_Store
|
||||
.DS_Store?
|
||||
._*
|
||||
.Spotlight-V100
|
||||
.Trashes
|
||||
ehthumbs.db
|
||||
Thumbs.db
|
||||
*.swp
|
||||
*.swo
|
||||
|
||||
## xcode specific
|
||||
*xcuserdata*
|
||||
|
||||
## SDL contrib
|
||||
RecastDemo/Contrib/SDL/*
|
||||
|
||||
## Generated doc files
|
||||
Docs/html
|
||||
|
||||
## IDE files
|
||||
.idea/
|
||||
cmake-build-*/
|
@ -1 +0,0 @@
|
||||
6624e7aef5e15df11cb2f5673574df8e4c96af6a
|
@ -1 +0,0 @@
|
||||
https://github.com/recastnavigation/recastnavigation.git
|
@ -1,26 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
|
||||
# for link time optimization, remove if cmake version is >= 3.9
|
||||
if(POLICY CMP0069)
|
||||
cmake_policy(SET CMP0069 NEW)
|
||||
endif()
|
||||
|
||||
project(RecastNavigation)
|
||||
|
||||
# lib versions
|
||||
SET(SOVERSION 1)
|
||||
SET(VERSION 1.0.0)
|
||||
|
||||
option(RECASTNAVIGATION_STATIC "Build static libraries" ON)
|
||||
|
||||
if(MSVC AND BUILD_SHARED_LIBS)
|
||||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
|
||||
endif()
|
||||
|
||||
include(GNUInstallDirs)
|
||||
|
||||
add_subdirectory(DebugUtils)
|
||||
add_subdirectory(Detour)
|
||||
add_subdirectory(DetourCrowd)
|
||||
add_subdirectory(DetourTileCache)
|
||||
add_subdirectory(Recast)
|
@ -1,36 +0,0 @@
|
||||
file(GLOB SOURCES Source/*.cpp)
|
||||
add_library(DebugUtils ${SOURCES})
|
||||
|
||||
add_library(RecastNavigation::DebugUtils ALIAS DebugUtils)
|
||||
set_target_properties(DebugUtils PROPERTIES DEBUG_POSTFIX -d)
|
||||
|
||||
set(DebugUtils_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/Include")
|
||||
|
||||
target_include_directories(DebugUtils PUBLIC
|
||||
"$<BUILD_INTERFACE:${DebugUtils_INCLUDE_DIR}>"
|
||||
)
|
||||
|
||||
target_link_libraries(DebugUtils
|
||||
Recast
|
||||
Detour
|
||||
DetourTileCache
|
||||
)
|
||||
|
||||
set_target_properties(DebugUtils PROPERTIES
|
||||
SOVERSION ${SOVERSION}
|
||||
VERSION ${VERSION}
|
||||
COMPILE_PDB_OUTPUT_DIRECTORY .
|
||||
COMPILE_PDB_NAME "DebugUtils-d"
|
||||
)
|
||||
|
||||
install(TARGETS DebugUtils
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
COMPONENT library
|
||||
)
|
||||
|
||||
file(GLOB INCLUDES Include/*.h)
|
||||
install(FILES ${INCLUDES} DESTINATION
|
||||
${CMAKE_INSTALL_INCLUDEDIR}/recastnavigation)
|
||||
install(FILES "$<TARGET_FILE_DIR:DebugUtils>/DebugUtils-d.pdb" CONFIGURATIONS "Debug" DESTINATION "lib")
|
@ -1,223 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DEBUGDRAW_H
|
||||
#define DEBUGDRAW_H
|
||||
|
||||
// Some math headers don't have PI defined.
|
||||
static const float DU_PI = 3.14159265f;
|
||||
|
||||
enum duDebugDrawPrimitives
|
||||
{
|
||||
DU_DRAW_POINTS,
|
||||
DU_DRAW_LINES,
|
||||
DU_DRAW_TRIS,
|
||||
DU_DRAW_QUADS,
|
||||
};
|
||||
|
||||
/// Abstract debug draw interface.
|
||||
struct duDebugDraw
|
||||
{
|
||||
virtual ~duDebugDraw() = 0;
|
||||
|
||||
virtual void depthMask(bool state) = 0;
|
||||
|
||||
virtual void texture(bool state) = 0;
|
||||
|
||||
/// Begin drawing primitives.
|
||||
/// @param prim [in] primitive type to draw, one of rcDebugDrawPrimitives.
|
||||
/// @param size [in] size of a primitive, applies to point size and line width only.
|
||||
virtual void begin(duDebugDrawPrimitives prim, float size = 1.0f) = 0;
|
||||
|
||||
/// Submit a vertex
|
||||
/// @param pos [in] position of the verts.
|
||||
/// @param color [in] color of the verts.
|
||||
virtual void vertex(const float* pos, unsigned int color) = 0;
|
||||
|
||||
/// Submit a vertex
|
||||
/// @param x,y,z [in] position of the verts.
|
||||
/// @param color [in] color of the verts.
|
||||
virtual void vertex(const float x, const float y, const float z, unsigned int color) = 0;
|
||||
|
||||
/// Submit a vertex
|
||||
/// @param pos [in] position of the verts.
|
||||
/// @param color [in] color of the verts.
|
||||
virtual void vertex(const float* pos, unsigned int color, const float* uv) = 0;
|
||||
|
||||
/// Submit a vertex
|
||||
/// @param x,y,z [in] position of the verts.
|
||||
/// @param color [in] color of the verts.
|
||||
virtual void vertex(const float x, const float y, const float z, unsigned int color, const float u, const float v) = 0;
|
||||
|
||||
/// End drawing primitives.
|
||||
virtual void end() = 0;
|
||||
|
||||
/// Compute a color for given area.
|
||||
virtual unsigned int areaToCol(unsigned int area);
|
||||
};
|
||||
|
||||
inline unsigned int duRGBA(int r, int g, int b, int a)
|
||||
{
|
||||
return ((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16) | ((unsigned int)a << 24);
|
||||
}
|
||||
|
||||
inline unsigned int duRGBAf(float fr, float fg, float fb, float fa)
|
||||
{
|
||||
unsigned char r = (unsigned char)(fr*255.0f);
|
||||
unsigned char g = (unsigned char)(fg*255.0f);
|
||||
unsigned char b = (unsigned char)(fb*255.0f);
|
||||
unsigned char a = (unsigned char)(fa*255.0f);
|
||||
return duRGBA(r,g,b,a);
|
||||
}
|
||||
|
||||
unsigned int duIntToCol(int i, int a);
|
||||
void duIntToCol(int i, float* col);
|
||||
|
||||
inline unsigned int duMultCol(const unsigned int col, const unsigned int d)
|
||||
{
|
||||
const unsigned int r = col & 0xff;
|
||||
const unsigned int g = (col >> 8) & 0xff;
|
||||
const unsigned int b = (col >> 16) & 0xff;
|
||||
const unsigned int a = (col >> 24) & 0xff;
|
||||
return duRGBA((r*d) >> 8, (g*d) >> 8, (b*d) >> 8, a);
|
||||
}
|
||||
|
||||
inline unsigned int duDarkenCol(unsigned int col)
|
||||
{
|
||||
return ((col >> 1) & 0x007f7f7f) | (col & 0xff000000);
|
||||
}
|
||||
|
||||
inline unsigned int duLerpCol(unsigned int ca, unsigned int cb, unsigned int u)
|
||||
{
|
||||
const unsigned int ra = ca & 0xff;
|
||||
const unsigned int ga = (ca >> 8) & 0xff;
|
||||
const unsigned int ba = (ca >> 16) & 0xff;
|
||||
const unsigned int aa = (ca >> 24) & 0xff;
|
||||
const unsigned int rb = cb & 0xff;
|
||||
const unsigned int gb = (cb >> 8) & 0xff;
|
||||
const unsigned int bb = (cb >> 16) & 0xff;
|
||||
const unsigned int ab = (cb >> 24) & 0xff;
|
||||
|
||||
unsigned int r = (ra*(255-u) + rb*u)/255;
|
||||
unsigned int g = (ga*(255-u) + gb*u)/255;
|
||||
unsigned int b = (ba*(255-u) + bb*u)/255;
|
||||
unsigned int a = (aa*(255-u) + ab*u)/255;
|
||||
return duRGBA(r,g,b,a);
|
||||
}
|
||||
|
||||
inline unsigned int duTransCol(unsigned int c, unsigned int a)
|
||||
{
|
||||
return (a<<24) | (c & 0x00ffffff);
|
||||
}
|
||||
|
||||
|
||||
void duCalcBoxColors(unsigned int* colors, unsigned int colTop, unsigned int colSide);
|
||||
|
||||
void duDebugDrawCylinderWire(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col, const float lineWidth);
|
||||
|
||||
void duDebugDrawBoxWire(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col, const float lineWidth);
|
||||
|
||||
void duDebugDrawArc(struct duDebugDraw* dd, const float x0, const float y0, const float z0,
|
||||
const float x1, const float y1, const float z1, const float h,
|
||||
const float as0, const float as1, unsigned int col, const float lineWidth);
|
||||
|
||||
void duDebugDrawArrow(struct duDebugDraw* dd, const float x0, const float y0, const float z0,
|
||||
const float x1, const float y1, const float z1,
|
||||
const float as0, const float as1, unsigned int col, const float lineWidth);
|
||||
|
||||
void duDebugDrawCircle(struct duDebugDraw* dd, const float x, const float y, const float z,
|
||||
const float r, unsigned int col, const float lineWidth);
|
||||
|
||||
void duDebugDrawCross(struct duDebugDraw* dd, const float x, const float y, const float z,
|
||||
const float size, unsigned int col, const float lineWidth);
|
||||
|
||||
void duDebugDrawBox(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, const unsigned int* fcol);
|
||||
|
||||
void duDebugDrawCylinder(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col);
|
||||
|
||||
void duDebugDrawGridXZ(struct duDebugDraw* dd, const float ox, const float oy, const float oz,
|
||||
const int w, const int h, const float size,
|
||||
const unsigned int col, const float lineWidth);
|
||||
|
||||
|
||||
// Versions without begin/end, can be used to draw multiple primitives.
|
||||
void duAppendCylinderWire(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col);
|
||||
|
||||
void duAppendBoxWire(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col);
|
||||
|
||||
void duAppendBoxPoints(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col);
|
||||
|
||||
void duAppendArc(struct duDebugDraw* dd, const float x0, const float y0, const float z0,
|
||||
const float x1, const float y1, const float z1, const float h,
|
||||
const float as0, const float as1, unsigned int col);
|
||||
|
||||
void duAppendArrow(struct duDebugDraw* dd, const float x0, const float y0, const float z0,
|
||||
const float x1, const float y1, const float z1,
|
||||
const float as0, const float as1, unsigned int col);
|
||||
|
||||
void duAppendCircle(struct duDebugDraw* dd, const float x, const float y, const float z,
|
||||
const float r, unsigned int col);
|
||||
|
||||
void duAppendCross(struct duDebugDraw* dd, const float x, const float y, const float z,
|
||||
const float size, unsigned int col);
|
||||
|
||||
void duAppendBox(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, const unsigned int* fcol);
|
||||
|
||||
void duAppendCylinder(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col);
|
||||
|
||||
|
||||
class duDisplayList : public duDebugDraw
|
||||
{
|
||||
float* m_pos;
|
||||
unsigned int* m_color;
|
||||
int m_size;
|
||||
int m_cap;
|
||||
|
||||
bool m_depthMask;
|
||||
duDebugDrawPrimitives m_prim;
|
||||
float m_primSize;
|
||||
|
||||
void resize(int cap);
|
||||
|
||||
public:
|
||||
duDisplayList(int cap = 512);
|
||||
~duDisplayList();
|
||||
void depthMask(bool state) override;
|
||||
void begin(duDebugDrawPrimitives prim, float size = 1.0f) override;
|
||||
void vertex(const float x, const float y, const float z, unsigned int color) override;
|
||||
void vertex(const float* pos, unsigned int color) override;
|
||||
void end() override;
|
||||
void clear();
|
||||
void draw(struct duDebugDraw* dd);
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
duDisplayList(const duDisplayList&);
|
||||
duDisplayList& operator=(const duDisplayList&);
|
||||
};
|
||||
|
||||
|
||||
#endif // DEBUGDRAW_H
|
@ -1,48 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURDEBUGDRAW_H
|
||||
#define DETOURDEBUGDRAW_H
|
||||
|
||||
#include "DetourNavMesh.h"
|
||||
#include "DetourNavMeshQuery.h"
|
||||
#include "DetourTileCacheBuilder.h"
|
||||
|
||||
enum DrawNavMeshFlags
|
||||
{
|
||||
DU_DRAWNAVMESH_OFFMESHCONS = 0x01,
|
||||
DU_DRAWNAVMESH_CLOSEDLIST = 0x02,
|
||||
DU_DRAWNAVMESH_COLOR_TILES = 0x04,
|
||||
};
|
||||
|
||||
void duDebugDrawNavMesh(struct duDebugDraw* dd, const dtNavMesh& mesh, unsigned char flags);
|
||||
void duDebugDrawNavMeshWithClosedList(struct duDebugDraw* dd, const dtNavMesh& mesh, const dtNavMeshQuery& query, unsigned char flags);
|
||||
void duDebugDrawNavMeshNodes(struct duDebugDraw* dd, const dtNavMeshQuery& query);
|
||||
void duDebugDrawNavMeshBVTree(struct duDebugDraw* dd, const dtNavMesh& mesh);
|
||||
void duDebugDrawNavMeshPortals(struct duDebugDraw* dd, const dtNavMesh& mesh);
|
||||
void duDebugDrawNavMeshPolysWithFlags(struct duDebugDraw* dd, const dtNavMesh& mesh, const unsigned short polyFlags, const unsigned int col);
|
||||
void duDebugDrawNavMeshPoly(struct duDebugDraw* dd, const dtNavMesh& mesh, dtPolyRef ref, const unsigned int col);
|
||||
|
||||
void duDebugDrawTileCacheLayerAreas(struct duDebugDraw* dd, const dtTileCacheLayer& layer, const float cs, const float ch);
|
||||
void duDebugDrawTileCacheLayerRegions(struct duDebugDraw* dd, const dtTileCacheLayer& layer, const float cs, const float ch);
|
||||
void duDebugDrawTileCacheContours(duDebugDraw* dd, const struct dtTileCacheContourSet& lcset,
|
||||
const float* orig, const float cs, const float ch);
|
||||
void duDebugDrawTileCachePolyMesh(duDebugDraw* dd, const struct dtTileCachePolyMesh& lmesh,
|
||||
const float* orig, const float cs, const float ch);
|
||||
|
||||
#endif // DETOURDEBUGDRAW_H
|
@ -1,42 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef RECAST_DEBUGDRAW_H
|
||||
#define RECAST_DEBUGDRAW_H
|
||||
|
||||
void duDebugDrawTriMesh(struct duDebugDraw* dd, const float* verts, int nverts, const int* tris, const float* normals, int ntris, const unsigned char* flags, const float texScale);
|
||||
void duDebugDrawTriMeshSlope(struct duDebugDraw* dd, const float* verts, int nverts, const int* tris, const float* normals, int ntris, const float walkableSlopeAngle, const float texScale);
|
||||
|
||||
void duDebugDrawHeightfieldSolid(struct duDebugDraw* dd, const struct rcHeightfield& hf);
|
||||
void duDebugDrawHeightfieldWalkable(struct duDebugDraw* dd, const struct rcHeightfield& hf);
|
||||
|
||||
void duDebugDrawCompactHeightfieldSolid(struct duDebugDraw* dd, const struct rcCompactHeightfield& chf);
|
||||
void duDebugDrawCompactHeightfieldRegions(struct duDebugDraw* dd, const struct rcCompactHeightfield& chf);
|
||||
void duDebugDrawCompactHeightfieldDistance(struct duDebugDraw* dd, const struct rcCompactHeightfield& chf);
|
||||
|
||||
void duDebugDrawHeightfieldLayer(duDebugDraw* dd, const struct rcHeightfieldLayer& layer, const int idx);
|
||||
void duDebugDrawHeightfieldLayers(duDebugDraw* dd, const struct rcHeightfieldLayerSet& lset);
|
||||
void duDebugDrawHeightfieldLayersRegions(duDebugDraw* dd, const struct rcHeightfieldLayerSet& lset);
|
||||
|
||||
void duDebugDrawRegionConnections(struct duDebugDraw* dd, const struct rcContourSet& cset, const float alpha = 1.0f);
|
||||
void duDebugDrawRawContours(struct duDebugDraw* dd, const struct rcContourSet& cset, const float alpha = 1.0f);
|
||||
void duDebugDrawContours(struct duDebugDraw* dd, const struct rcContourSet& cset, const float alpha = 1.0f);
|
||||
void duDebugDrawPolyMesh(struct duDebugDraw* dd, const struct rcPolyMesh& mesh);
|
||||
void duDebugDrawPolyMeshDetail(struct duDebugDraw* dd, const struct rcPolyMeshDetail& dmesh);
|
||||
|
||||
#endif // RECAST_DEBUGDRAW_H
|
@ -1,43 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef RECAST_DUMP_H
|
||||
#define RECAST_DUMP_H
|
||||
|
||||
struct duFileIO
|
||||
{
|
||||
virtual ~duFileIO() = 0;
|
||||
virtual bool isWriting() const = 0;
|
||||
virtual bool isReading() const = 0;
|
||||
virtual bool write(const void* ptr, const size_t size) = 0;
|
||||
virtual bool read(void* ptr, const size_t size) = 0;
|
||||
};
|
||||
|
||||
bool duDumpPolyMeshToObj(struct rcPolyMesh& pmesh, duFileIO* io);
|
||||
bool duDumpPolyMeshDetailToObj(struct rcPolyMeshDetail& dmesh, duFileIO* io);
|
||||
|
||||
bool duDumpContourSet(struct rcContourSet& cset, duFileIO* io);
|
||||
bool duReadContourSet(struct rcContourSet& cset, duFileIO* io);
|
||||
|
||||
bool duDumpCompactHeightfield(struct rcCompactHeightfield& chf, duFileIO* io);
|
||||
bool duReadCompactHeightfield(struct rcCompactHeightfield& chf, duFileIO* io);
|
||||
|
||||
void duLogBuildTimes(rcContext& ctx, const int totalTileUsec);
|
||||
|
||||
|
||||
#endif // RECAST_DUMP_H
|
@ -1,612 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <string.h>
|
||||
#include "DebugDraw.h"
|
||||
#include "DetourMath.h"
|
||||
#include "DetourNavMesh.h"
|
||||
|
||||
|
||||
duDebugDraw::~duDebugDraw()
|
||||
{
|
||||
// Empty
|
||||
}
|
||||
|
||||
unsigned int duDebugDraw::areaToCol(unsigned int area)
|
||||
{
|
||||
if (area == 0)
|
||||
{
|
||||
// Treat zero area type as default.
|
||||
return duRGBA(0, 192, 255, 255);
|
||||
}
|
||||
else
|
||||
{
|
||||
return duIntToCol(area, 255);
|
||||
}
|
||||
}
|
||||
|
||||
inline int bit(int a, int b)
|
||||
{
|
||||
return (a & (1 << b)) >> b;
|
||||
}
|
||||
|
||||
unsigned int duIntToCol(int i, int a)
|
||||
{
|
||||
int r = bit(i, 1) + bit(i, 3) * 2 + 1;
|
||||
int g = bit(i, 2) + bit(i, 4) * 2 + 1;
|
||||
int b = bit(i, 0) + bit(i, 5) * 2 + 1;
|
||||
return duRGBA(r*63,g*63,b*63,a);
|
||||
}
|
||||
|
||||
void duIntToCol(int i, float* col)
|
||||
{
|
||||
int r = bit(i, 0) + bit(i, 3) * 2 + 1;
|
||||
int g = bit(i, 1) + bit(i, 4) * 2 + 1;
|
||||
int b = bit(i, 2) + bit(i, 5) * 2 + 1;
|
||||
col[0] = 1 - r*63.0f/255.0f;
|
||||
col[1] = 1 - g*63.0f/255.0f;
|
||||
col[2] = 1 - b*63.0f/255.0f;
|
||||
}
|
||||
|
||||
void duCalcBoxColors(unsigned int* colors, unsigned int colTop, unsigned int colSide)
|
||||
{
|
||||
if (!colors) return;
|
||||
|
||||
colors[0] = duMultCol(colTop, 250);
|
||||
colors[1] = duMultCol(colSide, 140);
|
||||
colors[2] = duMultCol(colSide, 165);
|
||||
colors[3] = duMultCol(colSide, 217);
|
||||
colors[4] = duMultCol(colSide, 165);
|
||||
colors[5] = duMultCol(colSide, 217);
|
||||
}
|
||||
|
||||
void duDebugDrawCylinderWire(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col, const float lineWidth)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
dd->begin(DU_DRAW_LINES, lineWidth);
|
||||
duAppendCylinderWire(dd, minx,miny,minz, maxx,maxy,maxz, col);
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawBoxWire(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col, const float lineWidth)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
dd->begin(DU_DRAW_LINES, lineWidth);
|
||||
duAppendBoxWire(dd, minx,miny,minz, maxx,maxy,maxz, col);
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawArc(struct duDebugDraw* dd, const float x0, const float y0, const float z0,
|
||||
const float x1, const float y1, const float z1, const float h,
|
||||
const float as0, const float as1, unsigned int col, const float lineWidth)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
dd->begin(DU_DRAW_LINES, lineWidth);
|
||||
duAppendArc(dd, x0,y0,z0, x1,y1,z1, h, as0, as1, col);
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawArrow(struct duDebugDraw* dd, const float x0, const float y0, const float z0,
|
||||
const float x1, const float y1, const float z1,
|
||||
const float as0, const float as1, unsigned int col, const float lineWidth)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
dd->begin(DU_DRAW_LINES, lineWidth);
|
||||
duAppendArrow(dd, x0,y0,z0, x1,y1,z1, as0, as1, col);
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawCircle(struct duDebugDraw* dd, const float x, const float y, const float z,
|
||||
const float r, unsigned int col, const float lineWidth)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
dd->begin(DU_DRAW_LINES, lineWidth);
|
||||
duAppendCircle(dd, x,y,z, r, col);
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawCross(struct duDebugDraw* dd, const float x, const float y, const float z,
|
||||
const float size, unsigned int col, const float lineWidth)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
dd->begin(DU_DRAW_LINES, lineWidth);
|
||||
duAppendCross(dd, x,y,z, size, col);
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawBox(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, const unsigned int* fcol)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
dd->begin(DU_DRAW_QUADS);
|
||||
duAppendBox(dd, minx,miny,minz, maxx,maxy,maxz, fcol);
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawCylinder(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
dd->begin(DU_DRAW_TRIS);
|
||||
duAppendCylinder(dd, minx,miny,minz, maxx,maxy,maxz, col);
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawGridXZ(struct duDebugDraw* dd, const float ox, const float oy, const float oz,
|
||||
const int w, const int h, const float size,
|
||||
const unsigned int col, const float lineWidth)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
dd->begin(DU_DRAW_LINES, lineWidth);
|
||||
for (int i = 0; i <= h; ++i)
|
||||
{
|
||||
dd->vertex(ox,oy,oz+i*size, col);
|
||||
dd->vertex(ox+w*size,oy,oz+i*size, col);
|
||||
}
|
||||
for (int i = 0; i <= w; ++i)
|
||||
{
|
||||
dd->vertex(ox+i*size,oy,oz, col);
|
||||
dd->vertex(ox+i*size,oy,oz+h*size, col);
|
||||
}
|
||||
dd->end();
|
||||
}
|
||||
|
||||
|
||||
void duAppendCylinderWire(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
static const int NUM_SEG = 16;
|
||||
static float dir[NUM_SEG*2];
|
||||
static bool init = false;
|
||||
if (!init)
|
||||
{
|
||||
init = true;
|
||||
for (int i = 0; i < NUM_SEG; ++i)
|
||||
{
|
||||
const float a = (float)i/(float)NUM_SEG*DU_PI*2;
|
||||
dir[i*2] = dtMathCosf(a);
|
||||
dir[i*2+1] = dtMathSinf(a);
|
||||
}
|
||||
}
|
||||
|
||||
const float cx = (maxx + minx)/2;
|
||||
const float cz = (maxz + minz)/2;
|
||||
const float rx = (maxx - minx)/2;
|
||||
const float rz = (maxz - minz)/2;
|
||||
|
||||
for (int i = 0, j = NUM_SEG-1; i < NUM_SEG; j = i++)
|
||||
{
|
||||
dd->vertex(cx+dir[j*2+0]*rx, miny, cz+dir[j*2+1]*rz, col);
|
||||
dd->vertex(cx+dir[i*2+0]*rx, miny, cz+dir[i*2+1]*rz, col);
|
||||
dd->vertex(cx+dir[j*2+0]*rx, maxy, cz+dir[j*2+1]*rz, col);
|
||||
dd->vertex(cx+dir[i*2+0]*rx, maxy, cz+dir[i*2+1]*rz, col);
|
||||
}
|
||||
for (int i = 0; i < NUM_SEG; i += NUM_SEG/4)
|
||||
{
|
||||
dd->vertex(cx+dir[i*2+0]*rx, miny, cz+dir[i*2+1]*rz, col);
|
||||
dd->vertex(cx+dir[i*2+0]*rx, maxy, cz+dir[i*2+1]*rz, col);
|
||||
}
|
||||
}
|
||||
|
||||
void duAppendBoxWire(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
// Top
|
||||
dd->vertex(minx, miny, minz, col);
|
||||
dd->vertex(maxx, miny, minz, col);
|
||||
dd->vertex(maxx, miny, minz, col);
|
||||
dd->vertex(maxx, miny, maxz, col);
|
||||
dd->vertex(maxx, miny, maxz, col);
|
||||
dd->vertex(minx, miny, maxz, col);
|
||||
dd->vertex(minx, miny, maxz, col);
|
||||
dd->vertex(minx, miny, minz, col);
|
||||
|
||||
// bottom
|
||||
dd->vertex(minx, maxy, minz, col);
|
||||
dd->vertex(maxx, maxy, minz, col);
|
||||
dd->vertex(maxx, maxy, minz, col);
|
||||
dd->vertex(maxx, maxy, maxz, col);
|
||||
dd->vertex(maxx, maxy, maxz, col);
|
||||
dd->vertex(minx, maxy, maxz, col);
|
||||
dd->vertex(minx, maxy, maxz, col);
|
||||
dd->vertex(minx, maxy, minz, col);
|
||||
|
||||
// Sides
|
||||
dd->vertex(minx, miny, minz, col);
|
||||
dd->vertex(minx, maxy, minz, col);
|
||||
dd->vertex(maxx, miny, minz, col);
|
||||
dd->vertex(maxx, maxy, minz, col);
|
||||
dd->vertex(maxx, miny, maxz, col);
|
||||
dd->vertex(maxx, maxy, maxz, col);
|
||||
dd->vertex(minx, miny, maxz, col);
|
||||
dd->vertex(minx, maxy, maxz, col);
|
||||
}
|
||||
|
||||
void duAppendBoxPoints(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
// Top
|
||||
dd->vertex(minx, miny, minz, col);
|
||||
dd->vertex(maxx, miny, minz, col);
|
||||
dd->vertex(maxx, miny, minz, col);
|
||||
dd->vertex(maxx, miny, maxz, col);
|
||||
dd->vertex(maxx, miny, maxz, col);
|
||||
dd->vertex(minx, miny, maxz, col);
|
||||
dd->vertex(minx, miny, maxz, col);
|
||||
dd->vertex(minx, miny, minz, col);
|
||||
|
||||
// bottom
|
||||
dd->vertex(minx, maxy, minz, col);
|
||||
dd->vertex(maxx, maxy, minz, col);
|
||||
dd->vertex(maxx, maxy, minz, col);
|
||||
dd->vertex(maxx, maxy, maxz, col);
|
||||
dd->vertex(maxx, maxy, maxz, col);
|
||||
dd->vertex(minx, maxy, maxz, col);
|
||||
dd->vertex(minx, maxy, maxz, col);
|
||||
dd->vertex(minx, maxy, minz, col);
|
||||
}
|
||||
|
||||
void duAppendBox(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, const unsigned int* fcol)
|
||||
{
|
||||
if (!dd) return;
|
||||
const float verts[8*3] =
|
||||
{
|
||||
minx, miny, minz,
|
||||
maxx, miny, minz,
|
||||
maxx, miny, maxz,
|
||||
minx, miny, maxz,
|
||||
minx, maxy, minz,
|
||||
maxx, maxy, minz,
|
||||
maxx, maxy, maxz,
|
||||
minx, maxy, maxz,
|
||||
};
|
||||
static const unsigned char inds[6*4] =
|
||||
{
|
||||
7, 6, 5, 4,
|
||||
0, 1, 2, 3,
|
||||
1, 5, 6, 2,
|
||||
3, 7, 4, 0,
|
||||
2, 6, 7, 3,
|
||||
0, 4, 5, 1,
|
||||
};
|
||||
|
||||
const unsigned char* in = inds;
|
||||
for (int i = 0; i < 6; ++i)
|
||||
{
|
||||
dd->vertex(&verts[*in*3], fcol[i]); in++;
|
||||
dd->vertex(&verts[*in*3], fcol[i]); in++;
|
||||
dd->vertex(&verts[*in*3], fcol[i]); in++;
|
||||
dd->vertex(&verts[*in*3], fcol[i]); in++;
|
||||
}
|
||||
}
|
||||
|
||||
void duAppendCylinder(struct duDebugDraw* dd, float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz, unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
static const int NUM_SEG = 16;
|
||||
static float dir[NUM_SEG*2];
|
||||
static bool init = false;
|
||||
if (!init)
|
||||
{
|
||||
init = true;
|
||||
for (int i = 0; i < NUM_SEG; ++i)
|
||||
{
|
||||
const float a = (float)i/(float)NUM_SEG*DU_PI*2;
|
||||
dir[i*2] = cosf(a);
|
||||
dir[i*2+1] = sinf(a);
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int col2 = duMultCol(col, 160);
|
||||
|
||||
const float cx = (maxx + minx)/2;
|
||||
const float cz = (maxz + minz)/2;
|
||||
const float rx = (maxx - minx)/2;
|
||||
const float rz = (maxz - minz)/2;
|
||||
|
||||
for (int i = 2; i < NUM_SEG; ++i)
|
||||
{
|
||||
const int a = 0, b = i-1, c = i;
|
||||
dd->vertex(cx+dir[a*2+0]*rx, miny, cz+dir[a*2+1]*rz, col2);
|
||||
dd->vertex(cx+dir[b*2+0]*rx, miny, cz+dir[b*2+1]*rz, col2);
|
||||
dd->vertex(cx+dir[c*2+0]*rx, miny, cz+dir[c*2+1]*rz, col2);
|
||||
}
|
||||
for (int i = 2; i < NUM_SEG; ++i)
|
||||
{
|
||||
const int a = 0, b = i, c = i-1;
|
||||
dd->vertex(cx+dir[a*2+0]*rx, maxy, cz+dir[a*2+1]*rz, col);
|
||||
dd->vertex(cx+dir[b*2+0]*rx, maxy, cz+dir[b*2+1]*rz, col);
|
||||
dd->vertex(cx+dir[c*2+0]*rx, maxy, cz+dir[c*2+1]*rz, col);
|
||||
}
|
||||
for (int i = 0, j = NUM_SEG-1; i < NUM_SEG; j = i++)
|
||||
{
|
||||
dd->vertex(cx+dir[i*2+0]*rx, miny, cz+dir[i*2+1]*rz, col2);
|
||||
dd->vertex(cx+dir[j*2+0]*rx, miny, cz+dir[j*2+1]*rz, col2);
|
||||
dd->vertex(cx+dir[j*2+0]*rx, maxy, cz+dir[j*2+1]*rz, col);
|
||||
|
||||
dd->vertex(cx+dir[i*2+0]*rx, miny, cz+dir[i*2+1]*rz, col2);
|
||||
dd->vertex(cx+dir[j*2+0]*rx, maxy, cz+dir[j*2+1]*rz, col);
|
||||
dd->vertex(cx+dir[i*2+0]*rx, maxy, cz+dir[i*2+1]*rz, col);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
inline void evalArc(const float x0, const float y0, const float z0,
|
||||
const float dx, const float dy, const float dz,
|
||||
const float h, const float u, float* res)
|
||||
{
|
||||
res[0] = x0 + dx * u;
|
||||
res[1] = y0 + dy * u + h * (1-(u*2-1)*(u*2-1));
|
||||
res[2] = z0 + dz * u;
|
||||
}
|
||||
|
||||
|
||||
inline void vcross(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[1]*v2[2] - v1[2]*v2[1];
|
||||
dest[1] = v1[2]*v2[0] - v1[0]*v2[2];
|
||||
dest[2] = v1[0]*v2[1] - v1[1]*v2[0];
|
||||
}
|
||||
|
||||
inline void vnormalize(float* v)
|
||||
{
|
||||
float d = 1.0f / sqrtf(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
|
||||
v[0] *= d;
|
||||
v[1] *= d;
|
||||
v[2] *= d;
|
||||
}
|
||||
|
||||
inline void vsub(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[0]-v2[0];
|
||||
dest[1] = v1[1]-v2[1];
|
||||
dest[2] = v1[2]-v2[2];
|
||||
}
|
||||
|
||||
inline float vdistSqr(const float* v1, const float* v2)
|
||||
{
|
||||
const float x = v1[0]-v2[0];
|
||||
const float y = v1[1]-v2[1];
|
||||
const float z = v1[2]-v2[2];
|
||||
return x*x + y*y + z*z;
|
||||
}
|
||||
|
||||
|
||||
void appendArrowHead(struct duDebugDraw* dd, const float* p, const float* q,
|
||||
const float s, unsigned int col)
|
||||
{
|
||||
const float eps = 0.001f;
|
||||
if (!dd) return;
|
||||
if (vdistSqr(p,q) < eps*eps) return;
|
||||
float ax[3], ay[3] = {0,1,0}, az[3];
|
||||
vsub(az, q, p);
|
||||
vnormalize(az);
|
||||
vcross(ax, ay, az);
|
||||
vcross(ay, az, ax);
|
||||
vnormalize(ay);
|
||||
|
||||
dd->vertex(p, col);
|
||||
// dd->vertex(p[0]+az[0]*s+ay[0]*s/2, p[1]+az[1]*s+ay[1]*s/2, p[2]+az[2]*s+ay[2]*s/2, col);
|
||||
dd->vertex(p[0]+az[0]*s+ax[0]*s/3, p[1]+az[1]*s+ax[1]*s/3, p[2]+az[2]*s+ax[2]*s/3, col);
|
||||
|
||||
dd->vertex(p, col);
|
||||
// dd->vertex(p[0]+az[0]*s-ay[0]*s/2, p[1]+az[1]*s-ay[1]*s/2, p[2]+az[2]*s-ay[2]*s/2, col);
|
||||
dd->vertex(p[0]+az[0]*s-ax[0]*s/3, p[1]+az[1]*s-ax[1]*s/3, p[2]+az[2]*s-ax[2]*s/3, col);
|
||||
|
||||
}
|
||||
|
||||
void duAppendArc(struct duDebugDraw* dd, const float x0, const float y0, const float z0,
|
||||
const float x1, const float y1, const float z1, const float h,
|
||||
const float as0, const float as1, unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
static const int NUM_ARC_PTS = 8;
|
||||
static const float PAD = 0.05f;
|
||||
static const float ARC_PTS_SCALE = (1.0f-PAD*2) / (float)NUM_ARC_PTS;
|
||||
const float dx = x1 - x0;
|
||||
const float dy = y1 - y0;
|
||||
const float dz = z1 - z0;
|
||||
const float len = sqrtf(dx*dx + dy*dy + dz*dz);
|
||||
float prev[3];
|
||||
evalArc(x0,y0,z0, dx,dy,dz, len*h, PAD, prev);
|
||||
for (int i = 1; i <= NUM_ARC_PTS; ++i)
|
||||
{
|
||||
const float u = PAD + i * ARC_PTS_SCALE;
|
||||
float pt[3];
|
||||
evalArc(x0,y0,z0, dx,dy,dz, len*h, u, pt);
|
||||
dd->vertex(prev[0],prev[1],prev[2], col);
|
||||
dd->vertex(pt[0],pt[1],pt[2], col);
|
||||
prev[0] = pt[0]; prev[1] = pt[1]; prev[2] = pt[2];
|
||||
}
|
||||
|
||||
// End arrows
|
||||
if (as0 > 0.001f)
|
||||
{
|
||||
float p[3], q[3];
|
||||
evalArc(x0,y0,z0, dx,dy,dz, len*h, PAD, p);
|
||||
evalArc(x0,y0,z0, dx,dy,dz, len*h, PAD+0.05f, q);
|
||||
appendArrowHead(dd, p, q, as0, col);
|
||||
}
|
||||
|
||||
if (as1 > 0.001f)
|
||||
{
|
||||
float p[3], q[3];
|
||||
evalArc(x0,y0,z0, dx,dy,dz, len*h, 1-PAD, p);
|
||||
evalArc(x0,y0,z0, dx,dy,dz, len*h, 1-(PAD+0.05f), q);
|
||||
appendArrowHead(dd, p, q, as1, col);
|
||||
}
|
||||
}
|
||||
|
||||
void duAppendArrow(struct duDebugDraw* dd, const float x0, const float y0, const float z0,
|
||||
const float x1, const float y1, const float z1,
|
||||
const float as0, const float as1, unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
dd->vertex(x0,y0,z0, col);
|
||||
dd->vertex(x1,y1,z1, col);
|
||||
|
||||
// End arrows
|
||||
const float p[3] = {x0,y0,z0}, q[3] = {x1,y1,z1};
|
||||
if (as0 > 0.001f)
|
||||
appendArrowHead(dd, p, q, as0, col);
|
||||
if (as1 > 0.001f)
|
||||
appendArrowHead(dd, q, p, as1, col);
|
||||
}
|
||||
|
||||
void duAppendCircle(struct duDebugDraw* dd, const float x, const float y, const float z,
|
||||
const float r, unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
static const int NUM_SEG = 40;
|
||||
static float dir[40*2];
|
||||
static bool init = false;
|
||||
if (!init)
|
||||
{
|
||||
init = true;
|
||||
for (int i = 0; i < NUM_SEG; ++i)
|
||||
{
|
||||
const float a = (float)i/(float)NUM_SEG*DU_PI*2;
|
||||
dir[i*2] = cosf(a);
|
||||
dir[i*2+1] = sinf(a);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0, j = NUM_SEG-1; i < NUM_SEG; j = i++)
|
||||
{
|
||||
dd->vertex(x+dir[j*2+0]*r, y, z+dir[j*2+1]*r, col);
|
||||
dd->vertex(x+dir[i*2+0]*r, y, z+dir[i*2+1]*r, col);
|
||||
}
|
||||
}
|
||||
|
||||
void duAppendCross(struct duDebugDraw* dd, const float x, const float y, const float z,
|
||||
const float s, unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
dd->vertex(x-s,y,z, col);
|
||||
dd->vertex(x+s,y,z, col);
|
||||
dd->vertex(x,y-s,z, col);
|
||||
dd->vertex(x,y+s,z, col);
|
||||
dd->vertex(x,y,z-s, col);
|
||||
dd->vertex(x,y,z+s, col);
|
||||
}
|
||||
|
||||
duDisplayList::duDisplayList(int cap) :
|
||||
m_pos(0),
|
||||
m_color(0),
|
||||
m_size(0),
|
||||
m_cap(0),
|
||||
m_depthMask(true),
|
||||
m_prim(DU_DRAW_LINES),
|
||||
m_primSize(1.0f)
|
||||
{
|
||||
if (cap < 8)
|
||||
cap = 8;
|
||||
resize(cap);
|
||||
}
|
||||
|
||||
duDisplayList::~duDisplayList()
|
||||
{
|
||||
delete [] m_pos;
|
||||
delete [] m_color;
|
||||
}
|
||||
|
||||
void duDisplayList::resize(int cap)
|
||||
{
|
||||
float* newPos = new float[cap*3];
|
||||
if (m_size)
|
||||
memcpy(newPos, m_pos, sizeof(float)*3*m_size);
|
||||
delete [] m_pos;
|
||||
m_pos = newPos;
|
||||
|
||||
unsigned int* newColor = new unsigned int[cap];
|
||||
if (m_size)
|
||||
memcpy(newColor, m_color, sizeof(unsigned int)*m_size);
|
||||
delete [] m_color;
|
||||
m_color = newColor;
|
||||
|
||||
m_cap = cap;
|
||||
}
|
||||
|
||||
void duDisplayList::clear()
|
||||
{
|
||||
m_size = 0;
|
||||
}
|
||||
|
||||
void duDisplayList::depthMask(bool state)
|
||||
{
|
||||
m_depthMask = state;
|
||||
}
|
||||
|
||||
void duDisplayList::begin(duDebugDrawPrimitives prim, float size)
|
||||
{
|
||||
clear();
|
||||
m_prim = prim;
|
||||
m_primSize = size;
|
||||
}
|
||||
|
||||
void duDisplayList::vertex(const float x, const float y, const float z, unsigned int color)
|
||||
{
|
||||
if (m_size+1 >= m_cap)
|
||||
resize(m_cap*2);
|
||||
float* p = &m_pos[m_size*3];
|
||||
p[0] = x;
|
||||
p[1] = y;
|
||||
p[2] = z;
|
||||
m_color[m_size] = color;
|
||||
m_size++;
|
||||
}
|
||||
|
||||
void duDisplayList::vertex(const float* pos, unsigned int color)
|
||||
{
|
||||
vertex(pos[0],pos[1],pos[2],color);
|
||||
}
|
||||
|
||||
void duDisplayList::end()
|
||||
{
|
||||
}
|
||||
|
||||
void duDisplayList::draw(struct duDebugDraw* dd)
|
||||
{
|
||||
if (!dd) return;
|
||||
if (!m_size) return;
|
||||
dd->depthMask(m_depthMask);
|
||||
dd->begin(m_prim, m_primSize);
|
||||
for (int i = 0; i < m_size; ++i)
|
||||
dd->vertex(&m_pos[i*3], m_color[i]);
|
||||
dd->end();
|
||||
}
|
@ -1,864 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include "DebugDraw.h"
|
||||
#include "DetourDebugDraw.h"
|
||||
#include "DetourNavMesh.h"
|
||||
#include "DetourCommon.h"
|
||||
#include "DetourNode.h"
|
||||
|
||||
|
||||
static float distancePtLine2d(const float* pt, const float* p, const float* q)
|
||||
{
|
||||
float pqx = q[0] - p[0];
|
||||
float pqz = q[2] - p[2];
|
||||
float dx = pt[0] - p[0];
|
||||
float dz = pt[2] - p[2];
|
||||
float d = pqx*pqx + pqz*pqz;
|
||||
float t = pqx*dx + pqz*dz;
|
||||
if (d != 0) t /= d;
|
||||
dx = p[0] + t*pqx - pt[0];
|
||||
dz = p[2] + t*pqz - pt[2];
|
||||
return dx*dx + dz*dz;
|
||||
}
|
||||
|
||||
static void drawPolyBoundaries(duDebugDraw* dd, const dtMeshTile* tile,
|
||||
const unsigned int col, const float linew,
|
||||
bool inner)
|
||||
{
|
||||
static const float thr = 0.01f*0.01f;
|
||||
|
||||
dd->begin(DU_DRAW_LINES, linew);
|
||||
|
||||
for (int i = 0; i < tile->header->polyCount; ++i)
|
||||
{
|
||||
const dtPoly* p = &tile->polys[i];
|
||||
|
||||
if (p->getType() == DT_POLYTYPE_OFFMESH_CONNECTION) continue;
|
||||
|
||||
const dtPolyDetail* pd = &tile->detailMeshes[i];
|
||||
|
||||
for (int j = 0, nj = (int)p->vertCount; j < nj; ++j)
|
||||
{
|
||||
unsigned int c = col;
|
||||
if (inner)
|
||||
{
|
||||
if (p->neis[j] == 0) continue;
|
||||
if (p->neis[j] & DT_EXT_LINK)
|
||||
{
|
||||
bool con = false;
|
||||
for (unsigned int k = p->firstLink; k != DT_NULL_LINK; k = tile->links[k].next)
|
||||
{
|
||||
if (tile->links[k].edge == j)
|
||||
{
|
||||
con = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (con)
|
||||
c = duRGBA(255,255,255,48);
|
||||
else
|
||||
c = duRGBA(0,0,0,48);
|
||||
}
|
||||
else
|
||||
c = duRGBA(0,48,64,32);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (p->neis[j] != 0) continue;
|
||||
}
|
||||
|
||||
const float* v0 = &tile->verts[p->verts[j]*3];
|
||||
const float* v1 = &tile->verts[p->verts[(j+1) % nj]*3];
|
||||
|
||||
// Draw detail mesh edges which align with the actual poly edge.
|
||||
// This is really slow.
|
||||
for (int k = 0; k < pd->triCount; ++k)
|
||||
{
|
||||
const unsigned char* t = &tile->detailTris[(pd->triBase+k)*4];
|
||||
const float* tv[3];
|
||||
for (int m = 0; m < 3; ++m)
|
||||
{
|
||||
if (t[m] < p->vertCount)
|
||||
tv[m] = &tile->verts[p->verts[t[m]]*3];
|
||||
else
|
||||
tv[m] = &tile->detailVerts[(pd->vertBase+(t[m]-p->vertCount))*3];
|
||||
}
|
||||
for (int m = 0, n = 2; m < 3; n=m++)
|
||||
{
|
||||
if ((dtGetDetailTriEdgeFlags(t[3], n) & DT_DETAIL_EDGE_BOUNDARY) == 0)
|
||||
continue;
|
||||
|
||||
if (distancePtLine2d(tv[n],v0,v1) < thr &&
|
||||
distancePtLine2d(tv[m],v0,v1) < thr)
|
||||
{
|
||||
dd->vertex(tv[n], c);
|
||||
dd->vertex(tv[m], c);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
}
|
||||
|
||||
static void drawMeshTile(duDebugDraw* dd, const dtNavMesh& mesh, const dtNavMeshQuery* query,
|
||||
const dtMeshTile* tile, unsigned char flags)
|
||||
{
|
||||
dtPolyRef base = mesh.getPolyRefBase(tile);
|
||||
|
||||
int tileNum = mesh.decodePolyIdTile(base);
|
||||
const unsigned int tileColor = duIntToCol(tileNum, 128);
|
||||
|
||||
dd->depthMask(false);
|
||||
|
||||
dd->begin(DU_DRAW_TRIS);
|
||||
for (int i = 0; i < tile->header->polyCount; ++i)
|
||||
{
|
||||
const dtPoly* p = &tile->polys[i];
|
||||
if (p->getType() == DT_POLYTYPE_OFFMESH_CONNECTION) // Skip off-mesh links.
|
||||
continue;
|
||||
|
||||
const dtPolyDetail* pd = &tile->detailMeshes[i];
|
||||
|
||||
unsigned int col;
|
||||
if (query && query->isInClosedList(base | (dtPolyRef)i))
|
||||
col = duRGBA(255,196,0,64);
|
||||
else
|
||||
{
|
||||
if (flags & DU_DRAWNAVMESH_COLOR_TILES)
|
||||
col = tileColor;
|
||||
else
|
||||
col = duTransCol(dd->areaToCol(p->getArea()), 64);
|
||||
}
|
||||
|
||||
for (int j = 0; j < pd->triCount; ++j)
|
||||
{
|
||||
const unsigned char* t = &tile->detailTris[(pd->triBase+j)*4];
|
||||
for (int k = 0; k < 3; ++k)
|
||||
{
|
||||
if (t[k] < p->vertCount)
|
||||
dd->vertex(&tile->verts[p->verts[t[k]]*3], col);
|
||||
else
|
||||
dd->vertex(&tile->detailVerts[(pd->vertBase+t[k]-p->vertCount)*3], col);
|
||||
}
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
|
||||
// Draw inter poly boundaries
|
||||
drawPolyBoundaries(dd, tile, duRGBA(0,48,64,32), 1.5f, true);
|
||||
|
||||
// Draw outer poly boundaries
|
||||
drawPolyBoundaries(dd, tile, duRGBA(0,48,64,220), 2.5f, false);
|
||||
|
||||
if (flags & DU_DRAWNAVMESH_OFFMESHCONS)
|
||||
{
|
||||
dd->begin(DU_DRAW_LINES, 2.0f);
|
||||
for (int i = 0; i < tile->header->polyCount; ++i)
|
||||
{
|
||||
const dtPoly* p = &tile->polys[i];
|
||||
if (p->getType() != DT_POLYTYPE_OFFMESH_CONNECTION) // Skip regular polys.
|
||||
continue;
|
||||
|
||||
unsigned int col, col2;
|
||||
if (query && query->isInClosedList(base | (dtPolyRef)i))
|
||||
col = duRGBA(255,196,0,220);
|
||||
else
|
||||
col = duDarkenCol(duTransCol(dd->areaToCol(p->getArea()), 220));
|
||||
|
||||
const dtOffMeshConnection* con = &tile->offMeshCons[i - tile->header->offMeshBase];
|
||||
const float* va = &tile->verts[p->verts[0]*3];
|
||||
const float* vb = &tile->verts[p->verts[1]*3];
|
||||
|
||||
// Check to see if start and end end-points have links.
|
||||
bool startSet = false;
|
||||
bool endSet = false;
|
||||
for (unsigned int k = p->firstLink; k != DT_NULL_LINK; k = tile->links[k].next)
|
||||
{
|
||||
if (tile->links[k].edge == 0)
|
||||
startSet = true;
|
||||
if (tile->links[k].edge == 1)
|
||||
endSet = true;
|
||||
}
|
||||
|
||||
// End points and their on-mesh locations.
|
||||
dd->vertex(va[0],va[1],va[2], col);
|
||||
dd->vertex(con->pos[0],con->pos[1],con->pos[2], col);
|
||||
col2 = startSet ? col : duRGBA(220,32,16,196);
|
||||
duAppendCircle(dd, con->pos[0],con->pos[1]+0.1f,con->pos[2], con->rad, col2);
|
||||
|
||||
dd->vertex(vb[0],vb[1],vb[2], col);
|
||||
dd->vertex(con->pos[3],con->pos[4],con->pos[5], col);
|
||||
col2 = endSet ? col : duRGBA(220,32,16,196);
|
||||
duAppendCircle(dd, con->pos[3],con->pos[4]+0.1f,con->pos[5], con->rad, col2);
|
||||
|
||||
// End point vertices.
|
||||
dd->vertex(con->pos[0],con->pos[1],con->pos[2], duRGBA(0,48,64,196));
|
||||
dd->vertex(con->pos[0],con->pos[1]+0.2f,con->pos[2], duRGBA(0,48,64,196));
|
||||
|
||||
dd->vertex(con->pos[3],con->pos[4],con->pos[5], duRGBA(0,48,64,196));
|
||||
dd->vertex(con->pos[3],con->pos[4]+0.2f,con->pos[5], duRGBA(0,48,64,196));
|
||||
|
||||
// Connection arc.
|
||||
duAppendArc(dd, con->pos[0],con->pos[1],con->pos[2], con->pos[3],con->pos[4],con->pos[5], 0.25f,
|
||||
(con->flags & 1) ? 0.6f : 0, 0.6f, col);
|
||||
}
|
||||
dd->end();
|
||||
}
|
||||
|
||||
const unsigned int vcol = duRGBA(0,0,0,196);
|
||||
dd->begin(DU_DRAW_POINTS, 3.0f);
|
||||
for (int i = 0; i < tile->header->vertCount; ++i)
|
||||
{
|
||||
const float* v = &tile->verts[i*3];
|
||||
dd->vertex(v[0], v[1], v[2], vcol);
|
||||
}
|
||||
dd->end();
|
||||
|
||||
dd->depthMask(true);
|
||||
}
|
||||
|
||||
void duDebugDrawNavMesh(duDebugDraw* dd, const dtNavMesh& mesh, unsigned char flags)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
for (int i = 0; i < mesh.getMaxTiles(); ++i)
|
||||
{
|
||||
const dtMeshTile* tile = mesh.getTile(i);
|
||||
if (!tile->header) continue;
|
||||
drawMeshTile(dd, mesh, 0, tile, flags);
|
||||
}
|
||||
}
|
||||
|
||||
void duDebugDrawNavMeshWithClosedList(struct duDebugDraw* dd, const dtNavMesh& mesh, const dtNavMeshQuery& query, unsigned char flags)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
const dtNavMeshQuery* q = (flags & DU_DRAWNAVMESH_CLOSEDLIST) ? &query : 0;
|
||||
|
||||
for (int i = 0; i < mesh.getMaxTiles(); ++i)
|
||||
{
|
||||
const dtMeshTile* tile = mesh.getTile(i);
|
||||
if (!tile->header) continue;
|
||||
drawMeshTile(dd, mesh, q, tile, flags);
|
||||
}
|
||||
}
|
||||
|
||||
void duDebugDrawNavMeshNodes(struct duDebugDraw* dd, const dtNavMeshQuery& query)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
const dtNodePool* pool = query.getNodePool();
|
||||
if (pool)
|
||||
{
|
||||
const float off = 0.5f;
|
||||
dd->begin(DU_DRAW_POINTS, 4.0f);
|
||||
for (int i = 0; i < pool->getHashSize(); ++i)
|
||||
{
|
||||
for (dtNodeIndex j = pool->getFirst(i); j != DT_NULL_IDX; j = pool->getNext(j))
|
||||
{
|
||||
const dtNode* node = pool->getNodeAtIdx(j+1);
|
||||
if (!node) continue;
|
||||
dd->vertex(node->pos[0],node->pos[1]+off,node->pos[2], duRGBA(255,192,0,255));
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
|
||||
dd->begin(DU_DRAW_LINES, 2.0f);
|
||||
for (int i = 0; i < pool->getHashSize(); ++i)
|
||||
{
|
||||
for (dtNodeIndex j = pool->getFirst(i); j != DT_NULL_IDX; j = pool->getNext(j))
|
||||
{
|
||||
const dtNode* node = pool->getNodeAtIdx(j+1);
|
||||
if (!node) continue;
|
||||
if (!node->pidx) continue;
|
||||
const dtNode* parent = pool->getNodeAtIdx(node->pidx);
|
||||
if (!parent) continue;
|
||||
dd->vertex(node->pos[0],node->pos[1]+off,node->pos[2], duRGBA(255,192,0,128));
|
||||
dd->vertex(parent->pos[0],parent->pos[1]+off,parent->pos[2], duRGBA(255,192,0,128));
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void drawMeshTileBVTree(duDebugDraw* dd, const dtMeshTile* tile)
|
||||
{
|
||||
// Draw BV nodes.
|
||||
const float cs = 1.0f / tile->header->bvQuantFactor;
|
||||
dd->begin(DU_DRAW_LINES, 1.0f);
|
||||
for (int i = 0; i < tile->header->bvNodeCount; ++i)
|
||||
{
|
||||
const dtBVNode* n = &tile->bvTree[i];
|
||||
if (n->i < 0) // Leaf indices are positive.
|
||||
continue;
|
||||
duAppendBoxWire(dd, tile->header->bmin[0] + n->bmin[0]*cs,
|
||||
tile->header->bmin[1] + n->bmin[1]*cs,
|
||||
tile->header->bmin[2] + n->bmin[2]*cs,
|
||||
tile->header->bmin[0] + n->bmax[0]*cs,
|
||||
tile->header->bmin[1] + n->bmax[1]*cs,
|
||||
tile->header->bmin[2] + n->bmax[2]*cs,
|
||||
duRGBA(255,255,255,128));
|
||||
}
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawNavMeshBVTree(duDebugDraw* dd, const dtNavMesh& mesh)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
for (int i = 0; i < mesh.getMaxTiles(); ++i)
|
||||
{
|
||||
const dtMeshTile* tile = mesh.getTile(i);
|
||||
if (!tile->header) continue;
|
||||
drawMeshTileBVTree(dd, tile);
|
||||
}
|
||||
}
|
||||
|
||||
static void drawMeshTilePortal(duDebugDraw* dd, const dtMeshTile* tile)
|
||||
{
|
||||
// Draw portals
|
||||
const float padx = 0.04f;
|
||||
const float pady = tile->header->walkableClimb;
|
||||
|
||||
dd->begin(DU_DRAW_LINES, 2.0f);
|
||||
|
||||
for (int side = 0; side < 8; ++side)
|
||||
{
|
||||
unsigned short m = DT_EXT_LINK | (unsigned short)side;
|
||||
|
||||
for (int i = 0; i < tile->header->polyCount; ++i)
|
||||
{
|
||||
dtPoly* poly = &tile->polys[i];
|
||||
|
||||
// Create new links.
|
||||
const int nv = poly->vertCount;
|
||||
for (int j = 0; j < nv; ++j)
|
||||
{
|
||||
// Skip edges which do not point to the right side.
|
||||
if (poly->neis[j] != m)
|
||||
continue;
|
||||
|
||||
// Create new links
|
||||
const float* va = &tile->verts[poly->verts[j]*3];
|
||||
const float* vb = &tile->verts[poly->verts[(j+1) % nv]*3];
|
||||
|
||||
if (side == 0 || side == 4)
|
||||
{
|
||||
unsigned int col = side == 0 ? duRGBA(128,0,0,128) : duRGBA(128,0,128,128);
|
||||
|
||||
const float x = va[0] + ((side == 0) ? -padx : padx);
|
||||
|
||||
dd->vertex(x,va[1]-pady,va[2], col);
|
||||
dd->vertex(x,va[1]+pady,va[2], col);
|
||||
|
||||
dd->vertex(x,va[1]+pady,va[2], col);
|
||||
dd->vertex(x,vb[1]+pady,vb[2], col);
|
||||
|
||||
dd->vertex(x,vb[1]+pady,vb[2], col);
|
||||
dd->vertex(x,vb[1]-pady,vb[2], col);
|
||||
|
||||
dd->vertex(x,vb[1]-pady,vb[2], col);
|
||||
dd->vertex(x,va[1]-pady,va[2], col);
|
||||
}
|
||||
else if (side == 2 || side == 6)
|
||||
{
|
||||
unsigned int col = side == 2 ? duRGBA(0,128,0,128) : duRGBA(0,128,128,128);
|
||||
|
||||
const float z = va[2] + ((side == 2) ? -padx : padx);
|
||||
|
||||
dd->vertex(va[0],va[1]-pady,z, col);
|
||||
dd->vertex(va[0],va[1]+pady,z, col);
|
||||
|
||||
dd->vertex(va[0],va[1]+pady,z, col);
|
||||
dd->vertex(vb[0],vb[1]+pady,z, col);
|
||||
|
||||
dd->vertex(vb[0],vb[1]+pady,z, col);
|
||||
dd->vertex(vb[0],vb[1]-pady,z, col);
|
||||
|
||||
dd->vertex(vb[0],vb[1]-pady,z, col);
|
||||
dd->vertex(va[0],va[1]-pady,z, col);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawNavMeshPortals(duDebugDraw* dd, const dtNavMesh& mesh)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
for (int i = 0; i < mesh.getMaxTiles(); ++i)
|
||||
{
|
||||
const dtMeshTile* tile = mesh.getTile(i);
|
||||
if (!tile->header) continue;
|
||||
drawMeshTilePortal(dd, tile);
|
||||
}
|
||||
}
|
||||
|
||||
void duDebugDrawNavMeshPolysWithFlags(struct duDebugDraw* dd, const dtNavMesh& mesh,
|
||||
const unsigned short polyFlags, const unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
for (int i = 0; i < mesh.getMaxTiles(); ++i)
|
||||
{
|
||||
const dtMeshTile* tile = mesh.getTile(i);
|
||||
if (!tile->header) continue;
|
||||
dtPolyRef base = mesh.getPolyRefBase(tile);
|
||||
|
||||
for (int j = 0; j < tile->header->polyCount; ++j)
|
||||
{
|
||||
const dtPoly* p = &tile->polys[j];
|
||||
if ((p->flags & polyFlags) == 0) continue;
|
||||
duDebugDrawNavMeshPoly(dd, mesh, base|(dtPolyRef)j, col);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void duDebugDrawNavMeshPoly(duDebugDraw* dd, const dtNavMesh& mesh, dtPolyRef ref, const unsigned int col)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
const dtMeshTile* tile = 0;
|
||||
const dtPoly* poly = 0;
|
||||
if (dtStatusFailed(mesh.getTileAndPolyByRef(ref, &tile, &poly)))
|
||||
return;
|
||||
|
||||
dd->depthMask(false);
|
||||
|
||||
const unsigned int c = duTransCol(col, 64);
|
||||
const unsigned int ip = (unsigned int)(poly - tile->polys);
|
||||
|
||||
if (poly->getType() == DT_POLYTYPE_OFFMESH_CONNECTION)
|
||||
{
|
||||
dtOffMeshConnection* con = &tile->offMeshCons[ip - tile->header->offMeshBase];
|
||||
|
||||
dd->begin(DU_DRAW_LINES, 2.0f);
|
||||
|
||||
// Connection arc.
|
||||
duAppendArc(dd, con->pos[0],con->pos[1],con->pos[2], con->pos[3],con->pos[4],con->pos[5], 0.25f,
|
||||
(con->flags & 1) ? 0.6f : 0.0f, 0.6f, c);
|
||||
|
||||
dd->end();
|
||||
}
|
||||
else
|
||||
{
|
||||
const dtPolyDetail* pd = &tile->detailMeshes[ip];
|
||||
|
||||
dd->begin(DU_DRAW_TRIS);
|
||||
for (int i = 0; i < pd->triCount; ++i)
|
||||
{
|
||||
const unsigned char* t = &tile->detailTris[(pd->triBase+i)*4];
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
if (t[j] < poly->vertCount)
|
||||
dd->vertex(&tile->verts[poly->verts[t[j]]*3], c);
|
||||
else
|
||||
dd->vertex(&tile->detailVerts[(pd->vertBase+t[j]-poly->vertCount)*3], c);
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
}
|
||||
|
||||
dd->depthMask(true);
|
||||
|
||||
}
|
||||
|
||||
static void debugDrawTileCachePortals(struct duDebugDraw* dd, const dtTileCacheLayer& layer, const float cs, const float ch)
|
||||
{
|
||||
const int w = (int)layer.header->width;
|
||||
const int h = (int)layer.header->height;
|
||||
const float* bmin = layer.header->bmin;
|
||||
|
||||
// Portals
|
||||
unsigned int pcol = duRGBA(255,255,255,255);
|
||||
|
||||
const int segs[4*4] = {0,0,0,1, 0,1,1,1, 1,1,1,0, 1,0,0,0};
|
||||
|
||||
// Layer portals
|
||||
dd->begin(DU_DRAW_LINES, 2.0f);
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const int idx = x+y*w;
|
||||
const int lh = (int)layer.heights[idx];
|
||||
if (lh == 0xff) continue;
|
||||
|
||||
for (int dir = 0; dir < 4; ++dir)
|
||||
{
|
||||
if (layer.cons[idx] & (1<<(dir+4)))
|
||||
{
|
||||
const int* seg = &segs[dir*4];
|
||||
const float ax = bmin[0] + (x+seg[0])*cs;
|
||||
const float ay = bmin[1] + (lh+2)*ch;
|
||||
const float az = bmin[2] + (y+seg[1])*cs;
|
||||
const float bx = bmin[0] + (x+seg[2])*cs;
|
||||
const float by = bmin[1] + (lh+2)*ch;
|
||||
const float bz = bmin[2] + (y+seg[3])*cs;
|
||||
dd->vertex(ax, ay, az, pcol);
|
||||
dd->vertex(bx, by, bz, pcol);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawTileCacheLayerAreas(struct duDebugDraw* dd, const dtTileCacheLayer& layer, const float cs, const float ch)
|
||||
{
|
||||
const int w = (int)layer.header->width;
|
||||
const int h = (int)layer.header->height;
|
||||
const float* bmin = layer.header->bmin;
|
||||
const float* bmax = layer.header->bmax;
|
||||
const int idx = layer.header->tlayer;
|
||||
|
||||
unsigned int color = duIntToCol(idx+1, 255);
|
||||
|
||||
// Layer bounds
|
||||
float lbmin[3], lbmax[3];
|
||||
lbmin[0] = bmin[0] + layer.header->minx*cs;
|
||||
lbmin[1] = bmin[1];
|
||||
lbmin[2] = bmin[2] + layer.header->miny*cs;
|
||||
lbmax[0] = bmin[0] + (layer.header->maxx+1)*cs;
|
||||
lbmax[1] = bmax[1];
|
||||
lbmax[2] = bmin[2] + (layer.header->maxy+1)*cs;
|
||||
duDebugDrawBoxWire(dd, lbmin[0],lbmin[1],lbmin[2], lbmax[0],lbmax[1],lbmax[2], duTransCol(color,128), 2.0f);
|
||||
|
||||
// Layer height
|
||||
dd->begin(DU_DRAW_QUADS);
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const int lidx = x+y*w;
|
||||
const int lh = (int)layer.heights[lidx];
|
||||
if (lh == 0xff) continue;
|
||||
|
||||
const unsigned char area = layer.areas[lidx];
|
||||
unsigned int col;
|
||||
if (area == 63)
|
||||
col = duLerpCol(color, duRGBA(0,192,255,64), 32);
|
||||
else if (area == 0)
|
||||
col = duLerpCol(color, duRGBA(0,0,0,64), 32);
|
||||
else
|
||||
col = duLerpCol(color, dd->areaToCol(area), 32);
|
||||
|
||||
const float fx = bmin[0] + x*cs;
|
||||
const float fy = bmin[1] + (lh+1)*ch;
|
||||
const float fz = bmin[2] + y*cs;
|
||||
|
||||
dd->vertex(fx, fy, fz, col);
|
||||
dd->vertex(fx, fy, fz+cs, col);
|
||||
dd->vertex(fx+cs, fy, fz+cs, col);
|
||||
dd->vertex(fx+cs, fy, fz, col);
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
|
||||
debugDrawTileCachePortals(dd, layer, cs, ch);
|
||||
}
|
||||
|
||||
void duDebugDrawTileCacheLayerRegions(struct duDebugDraw* dd, const dtTileCacheLayer& layer, const float cs, const float ch)
|
||||
{
|
||||
const int w = (int)layer.header->width;
|
||||
const int h = (int)layer.header->height;
|
||||
const float* bmin = layer.header->bmin;
|
||||
const float* bmax = layer.header->bmax;
|
||||
const int idx = layer.header->tlayer;
|
||||
|
||||
unsigned int color = duIntToCol(idx+1, 255);
|
||||
|
||||
// Layer bounds
|
||||
float lbmin[3], lbmax[3];
|
||||
lbmin[0] = bmin[0] + layer.header->minx*cs;
|
||||
lbmin[1] = bmin[1];
|
||||
lbmin[2] = bmin[2] + layer.header->miny*cs;
|
||||
lbmax[0] = bmin[0] + (layer.header->maxx+1)*cs;
|
||||
lbmax[1] = bmax[1];
|
||||
lbmax[2] = bmin[2] + (layer.header->maxy+1)*cs;
|
||||
duDebugDrawBoxWire(dd, lbmin[0],lbmin[1],lbmin[2], lbmax[0],lbmax[1],lbmax[2], duTransCol(color,128), 2.0f);
|
||||
|
||||
// Layer height
|
||||
dd->begin(DU_DRAW_QUADS);
|
||||
for (int y = 0; y < h; ++y)
|
||||
{
|
||||
for (int x = 0; x < w; ++x)
|
||||
{
|
||||
const int lidx = x+y*w;
|
||||
const int lh = (int)layer.heights[lidx];
|
||||
if (lh == 0xff) continue;
|
||||
const unsigned char reg = layer.regs[lidx];
|
||||
|
||||
unsigned int col = duLerpCol(color, duIntToCol(reg, 255), 192);
|
||||
|
||||
const float fx = bmin[0] + x*cs;
|
||||
const float fy = bmin[1] + (lh+1)*ch;
|
||||
const float fz = bmin[2] + y*cs;
|
||||
|
||||
dd->vertex(fx, fy, fz, col);
|
||||
dd->vertex(fx, fy, fz+cs, col);
|
||||
dd->vertex(fx+cs, fy, fz+cs, col);
|
||||
dd->vertex(fx+cs, fy, fz, col);
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
|
||||
debugDrawTileCachePortals(dd, layer, cs, ch);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/*struct dtTileCacheContour
|
||||
{
|
||||
int nverts;
|
||||
unsigned char* verts;
|
||||
unsigned char reg;
|
||||
unsigned char area;
|
||||
};
|
||||
|
||||
struct dtTileCacheContourSet
|
||||
{
|
||||
int nconts;
|
||||
dtTileCacheContour* conts;
|
||||
};*/
|
||||
|
||||
void duDebugDrawTileCacheContours(duDebugDraw* dd, const struct dtTileCacheContourSet& lcset,
|
||||
const float* orig, const float cs, const float ch)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
const unsigned char a = 255;// (unsigned char)(alpha*255.0f);
|
||||
|
||||
const int offs[2*4] = {-1,0, 0,1, 1,0, 0,-1};
|
||||
|
||||
dd->begin(DU_DRAW_LINES, 2.0f);
|
||||
|
||||
for (int i = 0; i < lcset.nconts; ++i)
|
||||
{
|
||||
const dtTileCacheContour& c = lcset.conts[i];
|
||||
unsigned int color = 0;
|
||||
|
||||
color = duIntToCol(i, a);
|
||||
|
||||
for (int j = 0; j < c.nverts; ++j)
|
||||
{
|
||||
const int k = (j+1) % c.nverts;
|
||||
const unsigned char* va = &c.verts[j*4];
|
||||
const unsigned char* vb = &c.verts[k*4];
|
||||
const float ax = orig[0] + va[0]*cs;
|
||||
const float ay = orig[1] + (va[1]+1+(i&1))*ch;
|
||||
const float az = orig[2] + va[2]*cs;
|
||||
const float bx = orig[0] + vb[0]*cs;
|
||||
const float by = orig[1] + (vb[1]+1+(i&1))*ch;
|
||||
const float bz = orig[2] + vb[2]*cs;
|
||||
unsigned int col = color;
|
||||
if ((va[3] & 0xf) != 0xf)
|
||||
{
|
||||
// Portal segment
|
||||
col = duRGBA(255,255,255,128);
|
||||
int d = va[3] & 0xf;
|
||||
|
||||
const float cx = (ax+bx)*0.5f;
|
||||
const float cy = (ay+by)*0.5f;
|
||||
const float cz = (az+bz)*0.5f;
|
||||
|
||||
const float dx = cx + offs[d*2+0]*2*cs;
|
||||
const float dy = cy;
|
||||
const float dz = cz + offs[d*2+1]*2*cs;
|
||||
|
||||
dd->vertex(cx,cy,cz,duRGBA(255,0,0,255));
|
||||
dd->vertex(dx,dy,dz,duRGBA(255,0,0,255));
|
||||
}
|
||||
|
||||
duAppendArrow(dd, ax,ay,az, bx,by,bz, 0.0f, cs*0.5f, col);
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
|
||||
dd->begin(DU_DRAW_POINTS, 4.0f);
|
||||
|
||||
for (int i = 0; i < lcset.nconts; ++i)
|
||||
{
|
||||
const dtTileCacheContour& c = lcset.conts[i];
|
||||
unsigned int color = 0;
|
||||
|
||||
for (int j = 0; j < c.nverts; ++j)
|
||||
{
|
||||
const unsigned char* va = &c.verts[j*4];
|
||||
|
||||
color = duDarkenCol(duIntToCol(i, a));
|
||||
if (va[3] & 0x80)
|
||||
{
|
||||
// Border vertex
|
||||
color = duRGBA(255,0,0,255);
|
||||
}
|
||||
|
||||
float fx = orig[0] + va[0]*cs;
|
||||
float fy = orig[1] + (va[1]+1+(i&1))*ch;
|
||||
float fz = orig[2] + va[2]*cs;
|
||||
dd->vertex(fx,fy,fz, color);
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
}
|
||||
|
||||
void duDebugDrawTileCachePolyMesh(duDebugDraw* dd, const struct dtTileCachePolyMesh& lmesh,
|
||||
const float* orig, const float cs, const float ch)
|
||||
{
|
||||
if (!dd) return;
|
||||
|
||||
const int nvp = lmesh.nvp;
|
||||
|
||||
const int offs[2*4] = {-1,0, 0,1, 1,0, 0,-1};
|
||||
|
||||
dd->begin(DU_DRAW_TRIS);
|
||||
|
||||
for (int i = 0; i < lmesh.npolys; ++i)
|
||||
{
|
||||
const unsigned short* p = &lmesh.polys[i*nvp*2];
|
||||
const unsigned char area = lmesh.areas[i];
|
||||
|
||||
unsigned int color;
|
||||
if (area == DT_TILECACHE_WALKABLE_AREA)
|
||||
color = duRGBA(0,192,255,64);
|
||||
else if (area == DT_TILECACHE_NULL_AREA)
|
||||
color = duRGBA(0,0,0,64);
|
||||
else
|
||||
color = dd->areaToCol(area);
|
||||
|
||||
unsigned short vi[3];
|
||||
for (int j = 2; j < nvp; ++j)
|
||||
{
|
||||
if (p[j] == DT_TILECACHE_NULL_IDX) break;
|
||||
vi[0] = p[0];
|
||||
vi[1] = p[j-1];
|
||||
vi[2] = p[j];
|
||||
for (int k = 0; k < 3; ++k)
|
||||
{
|
||||
const unsigned short* v = &lmesh.verts[vi[k]*3];
|
||||
const float x = orig[0] + v[0]*cs;
|
||||
const float y = orig[1] + (v[1]+1)*ch;
|
||||
const float z = orig[2] + v[2]*cs;
|
||||
dd->vertex(x,y,z, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
|
||||
// Draw neighbours edges
|
||||
const unsigned int coln = duRGBA(0,48,64,32);
|
||||
dd->begin(DU_DRAW_LINES, 1.5f);
|
||||
for (int i = 0; i < lmesh.npolys; ++i)
|
||||
{
|
||||
const unsigned short* p = &lmesh.polys[i*nvp*2];
|
||||
for (int j = 0; j < nvp; ++j)
|
||||
{
|
||||
if (p[j] == DT_TILECACHE_NULL_IDX) break;
|
||||
if (p[nvp+j] & 0x8000) continue;
|
||||
const int nj = (j+1 >= nvp || p[j+1] == DT_TILECACHE_NULL_IDX) ? 0 : j+1;
|
||||
int vi[2] = {p[j], p[nj]};
|
||||
|
||||
for (int k = 0; k < 2; ++k)
|
||||
{
|
||||
const unsigned short* v = &lmesh.verts[vi[k]*3];
|
||||
const float x = orig[0] + v[0]*cs;
|
||||
const float y = orig[1] + (v[1]+1)*ch + 0.1f;
|
||||
const float z = orig[2] + v[2]*cs;
|
||||
dd->vertex(x, y, z, coln);
|
||||
}
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
|
||||
// Draw boundary edges
|
||||
const unsigned int colb = duRGBA(0,48,64,220);
|
||||
dd->begin(DU_DRAW_LINES, 2.5f);
|
||||
for (int i = 0; i < lmesh.npolys; ++i)
|
||||
{
|
||||
const unsigned short* p = &lmesh.polys[i*nvp*2];
|
||||
for (int j = 0; j < nvp; ++j)
|
||||
{
|
||||
if (p[j] == DT_TILECACHE_NULL_IDX) break;
|
||||
if ((p[nvp+j] & 0x8000) == 0) continue;
|
||||
const int nj = (j+1 >= nvp || p[j+1] == DT_TILECACHE_NULL_IDX) ? 0 : j+1;
|
||||
int vi[2] = {p[j], p[nj]};
|
||||
|
||||
unsigned int col = colb;
|
||||
if ((p[nvp+j] & 0xf) != 0xf)
|
||||
{
|
||||
const unsigned short* va = &lmesh.verts[vi[0]*3];
|
||||
const unsigned short* vb = &lmesh.verts[vi[1]*3];
|
||||
|
||||
const float ax = orig[0] + va[0]*cs;
|
||||
const float ay = orig[1] + (va[1]+1+(i&1))*ch;
|
||||
const float az = orig[2] + va[2]*cs;
|
||||
const float bx = orig[0] + vb[0]*cs;
|
||||
const float by = orig[1] + (vb[1]+1+(i&1))*ch;
|
||||
const float bz = orig[2] + vb[2]*cs;
|
||||
|
||||
const float cx = (ax+bx)*0.5f;
|
||||
const float cy = (ay+by)*0.5f;
|
||||
const float cz = (az+bz)*0.5f;
|
||||
|
||||
int d = p[nvp+j] & 0xf;
|
||||
|
||||
const float dx = cx + offs[d*2+0]*2*cs;
|
||||
const float dy = cy;
|
||||
const float dz = cz + offs[d*2+1]*2*cs;
|
||||
|
||||
dd->vertex(cx,cy,cz,duRGBA(255,0,0,255));
|
||||
dd->vertex(dx,dy,dz,duRGBA(255,0,0,255));
|
||||
|
||||
col = duRGBA(255,255,255,128);
|
||||
}
|
||||
|
||||
for (int k = 0; k < 2; ++k)
|
||||
{
|
||||
const unsigned short* v = &lmesh.verts[vi[k]*3];
|
||||
const float x = orig[0] + v[0]*cs;
|
||||
const float y = orig[1] + (v[1]+1)*ch + 0.1f;
|
||||
const float z = orig[2] + v[2]*cs;
|
||||
dd->vertex(x, y, z, col);
|
||||
}
|
||||
}
|
||||
}
|
||||
dd->end();
|
||||
|
||||
dd->begin(DU_DRAW_POINTS, 3.0f);
|
||||
const unsigned int colv = duRGBA(0,0,0,220);
|
||||
for (int i = 0; i < lmesh.nverts; ++i)
|
||||
{
|
||||
const unsigned short* v = &lmesh.verts[i*3];
|
||||
const float x = orig[0] + v[0]*cs;
|
||||
const float y = orig[1] + (v[1]+1)*ch + 0.1f;
|
||||
const float z = orig[2] + v[2]*cs;
|
||||
dd->vertex(x,y,z, colv);
|
||||
}
|
||||
dd->end();
|
||||
}
|
||||
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,451 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <string.h>
|
||||
#include "Recast.h"
|
||||
#include "RecastAlloc.h"
|
||||
#include "RecastDump.h"
|
||||
|
||||
|
||||
duFileIO::~duFileIO()
|
||||
{
|
||||
// Empty
|
||||
}
|
||||
|
||||
static void ioprintf(duFileIO* io, const char* format, ...)
|
||||
{
|
||||
char line[256];
|
||||
va_list ap;
|
||||
va_start(ap, format);
|
||||
const int n = vsnprintf(line, sizeof(line), format, ap);
|
||||
va_end(ap);
|
||||
if (n > 0)
|
||||
io->write(line, sizeof(char)*n);
|
||||
}
|
||||
|
||||
bool duDumpPolyMeshToObj(rcPolyMesh& pmesh, duFileIO* io)
|
||||
{
|
||||
if (!io)
|
||||
{
|
||||
printf("duDumpPolyMeshToObj: input IO is null.\n");
|
||||
return false;
|
||||
}
|
||||
if (!io->isWriting())
|
||||
{
|
||||
printf("duDumpPolyMeshToObj: input IO not writing.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
const int nvp = pmesh.nvp;
|
||||
const float cs = pmesh.cs;
|
||||
const float ch = pmesh.ch;
|
||||
const float* orig = pmesh.bmin;
|
||||
|
||||
ioprintf(io, "# Recast Navmesh\n");
|
||||
ioprintf(io, "o NavMesh\n");
|
||||
|
||||
ioprintf(io, "\n");
|
||||
|
||||
for (int i = 0; i < pmesh.nverts; ++i)
|
||||
{
|
||||
const unsigned short* v = &pmesh.verts[i*3];
|
||||
const float x = orig[0] + v[0]*cs;
|
||||
const float y = orig[1] + (v[1]+1)*ch + 0.1f;
|
||||
const float z = orig[2] + v[2]*cs;
|
||||
ioprintf(io, "v %f %f %f\n", x,y,z);
|
||||
}
|
||||
|
||||
ioprintf(io, "\n");
|
||||
|
||||
for (int i = 0; i < pmesh.npolys; ++i)
|
||||
{
|
||||
const unsigned short* p = &pmesh.polys[i*nvp*2];
|
||||
for (int j = 2; j < nvp; ++j)
|
||||
{
|
||||
if (p[j] == RC_MESH_NULL_IDX) break;
|
||||
ioprintf(io, "f %d %d %d\n", p[0]+1, p[j-1]+1, p[j]+1);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool duDumpPolyMeshDetailToObj(rcPolyMeshDetail& dmesh, duFileIO* io)
|
||||
{
|
||||
if (!io)
|
||||
{
|
||||
printf("duDumpPolyMeshDetailToObj: input IO is null.\n");
|
||||
return false;
|
||||
}
|
||||
if (!io->isWriting())
|
||||
{
|
||||
printf("duDumpPolyMeshDetailToObj: input IO not writing.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
ioprintf(io, "# Recast Navmesh\n");
|
||||
ioprintf(io, "o NavMesh\n");
|
||||
|
||||
ioprintf(io, "\n");
|
||||
|
||||
for (int i = 0; i < dmesh.nverts; ++i)
|
||||
{
|
||||
const float* v = &dmesh.verts[i*3];
|
||||
ioprintf(io, "v %f %f %f\n", v[0],v[1],v[2]);
|
||||
}
|
||||
|
||||
ioprintf(io, "\n");
|
||||
|
||||
for (int i = 0; i < dmesh.nmeshes; ++i)
|
||||
{
|
||||
const unsigned int* m = &dmesh.meshes[i*4];
|
||||
const unsigned int bverts = m[0];
|
||||
const unsigned int btris = m[2];
|
||||
const unsigned int ntris = m[3];
|
||||
const unsigned char* tris = &dmesh.tris[btris*4];
|
||||
for (unsigned int j = 0; j < ntris; ++j)
|
||||
{
|
||||
ioprintf(io, "f %d %d %d\n",
|
||||
(int)(bverts+tris[j*4+0])+1,
|
||||
(int)(bverts+tris[j*4+1])+1,
|
||||
(int)(bverts+tris[j*4+2])+1);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static const int CSET_MAGIC = ('c' << 24) | ('s' << 16) | ('e' << 8) | 't';
|
||||
static const int CSET_VERSION = 2;
|
||||
|
||||
bool duDumpContourSet(struct rcContourSet& cset, duFileIO* io)
|
||||
{
|
||||
if (!io)
|
||||
{
|
||||
printf("duDumpContourSet: input IO is null.\n");
|
||||
return false;
|
||||
}
|
||||
if (!io->isWriting())
|
||||
{
|
||||
printf("duDumpContourSet: input IO not writing.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
io->write(&CSET_MAGIC, sizeof(CSET_MAGIC));
|
||||
io->write(&CSET_VERSION, sizeof(CSET_VERSION));
|
||||
|
||||
io->write(&cset.nconts, sizeof(cset.nconts));
|
||||
|
||||
io->write(cset.bmin, sizeof(cset.bmin));
|
||||
io->write(cset.bmax, sizeof(cset.bmax));
|
||||
|
||||
io->write(&cset.cs, sizeof(cset.cs));
|
||||
io->write(&cset.ch, sizeof(cset.ch));
|
||||
|
||||
io->write(&cset.width, sizeof(cset.width));
|
||||
io->write(&cset.height, sizeof(cset.height));
|
||||
io->write(&cset.borderSize, sizeof(cset.borderSize));
|
||||
|
||||
for (int i = 0; i < cset.nconts; ++i)
|
||||
{
|
||||
const rcContour& cont = cset.conts[i];
|
||||
io->write(&cont.nverts, sizeof(cont.nverts));
|
||||
io->write(&cont.nrverts, sizeof(cont.nrverts));
|
||||
io->write(&cont.reg, sizeof(cont.reg));
|
||||
io->write(&cont.area, sizeof(cont.area));
|
||||
io->write(cont.verts, sizeof(int)*4*cont.nverts);
|
||||
io->write(cont.rverts, sizeof(int)*4*cont.nrverts);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool duReadContourSet(struct rcContourSet& cset, duFileIO* io)
|
||||
{
|
||||
if (!io)
|
||||
{
|
||||
printf("duReadContourSet: input IO is null.\n");
|
||||
return false;
|
||||
}
|
||||
if (!io->isReading())
|
||||
{
|
||||
printf("duReadContourSet: input IO not reading.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
int magic = 0;
|
||||
int version = 0;
|
||||
|
||||
io->read(&magic, sizeof(magic));
|
||||
io->read(&version, sizeof(version));
|
||||
|
||||
if (magic != CSET_MAGIC)
|
||||
{
|
||||
printf("duReadContourSet: Bad voodoo.\n");
|
||||
return false;
|
||||
}
|
||||
if (version != CSET_VERSION)
|
||||
{
|
||||
printf("duReadContourSet: Bad version.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
io->read(&cset.nconts, sizeof(cset.nconts));
|
||||
|
||||
cset.conts = (rcContour*)rcAlloc(sizeof(rcContour)*cset.nconts, RC_ALLOC_PERM);
|
||||
if (!cset.conts)
|
||||
{
|
||||
printf("duReadContourSet: Could not alloc contours (%d)\n", cset.nconts);
|
||||
return false;
|
||||
}
|
||||
memset(cset.conts, 0, sizeof(rcContour)*cset.nconts);
|
||||
|
||||
io->read(cset.bmin, sizeof(cset.bmin));
|
||||
io->read(cset.bmax, sizeof(cset.bmax));
|
||||
|
||||
io->read(&cset.cs, sizeof(cset.cs));
|
||||
io->read(&cset.ch, sizeof(cset.ch));
|
||||
|
||||
io->read(&cset.width, sizeof(cset.width));
|
||||
io->read(&cset.height, sizeof(cset.height));
|
||||
io->read(&cset.borderSize, sizeof(cset.borderSize));
|
||||
|
||||
for (int i = 0; i < cset.nconts; ++i)
|
||||
{
|
||||
rcContour& cont = cset.conts[i];
|
||||
io->read(&cont.nverts, sizeof(cont.nverts));
|
||||
io->read(&cont.nrverts, sizeof(cont.nrverts));
|
||||
io->read(&cont.reg, sizeof(cont.reg));
|
||||
io->read(&cont.area, sizeof(cont.area));
|
||||
|
||||
cont.verts = (int*)rcAlloc(sizeof(int)*4*cont.nverts, RC_ALLOC_PERM);
|
||||
if (!cont.verts)
|
||||
{
|
||||
printf("duReadContourSet: Could not alloc contour verts (%d)\n", cont.nverts);
|
||||
return false;
|
||||
}
|
||||
cont.rverts = (int*)rcAlloc(sizeof(int)*4*cont.nrverts, RC_ALLOC_PERM);
|
||||
if (!cont.rverts)
|
||||
{
|
||||
printf("duReadContourSet: Could not alloc contour rverts (%d)\n", cont.nrverts);
|
||||
return false;
|
||||
}
|
||||
|
||||
io->read(cont.verts, sizeof(int)*4*cont.nverts);
|
||||
io->read(cont.rverts, sizeof(int)*4*cont.nrverts);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static const int CHF_MAGIC = ('r' << 24) | ('c' << 16) | ('h' << 8) | 'f';
|
||||
static const int CHF_VERSION = 3;
|
||||
|
||||
bool duDumpCompactHeightfield(struct rcCompactHeightfield& chf, duFileIO* io)
|
||||
{
|
||||
if (!io)
|
||||
{
|
||||
printf("duDumpCompactHeightfield: input IO is null.\n");
|
||||
return false;
|
||||
}
|
||||
if (!io->isWriting())
|
||||
{
|
||||
printf("duDumpCompactHeightfield: input IO not writing.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
io->write(&CHF_MAGIC, sizeof(CHF_MAGIC));
|
||||
io->write(&CHF_VERSION, sizeof(CHF_VERSION));
|
||||
|
||||
io->write(&chf.width, sizeof(chf.width));
|
||||
io->write(&chf.height, sizeof(chf.height));
|
||||
io->write(&chf.spanCount, sizeof(chf.spanCount));
|
||||
|
||||
io->write(&chf.walkableHeight, sizeof(chf.walkableHeight));
|
||||
io->write(&chf.walkableClimb, sizeof(chf.walkableClimb));
|
||||
io->write(&chf.borderSize, sizeof(chf.borderSize));
|
||||
|
||||
io->write(&chf.maxDistance, sizeof(chf.maxDistance));
|
||||
io->write(&chf.maxRegions, sizeof(chf.maxRegions));
|
||||
|
||||
io->write(chf.bmin, sizeof(chf.bmin));
|
||||
io->write(chf.bmax, sizeof(chf.bmax));
|
||||
|
||||
io->write(&chf.cs, sizeof(chf.cs));
|
||||
io->write(&chf.ch, sizeof(chf.ch));
|
||||
|
||||
int tmp = 0;
|
||||
if (chf.cells) tmp |= 1;
|
||||
if (chf.spans) tmp |= 2;
|
||||
if (chf.dist) tmp |= 4;
|
||||
if (chf.areas) tmp |= 8;
|
||||
|
||||
io->write(&tmp, sizeof(tmp));
|
||||
|
||||
if (chf.cells)
|
||||
io->write(chf.cells, sizeof(rcCompactCell)*chf.width*chf.height);
|
||||
if (chf.spans)
|
||||
io->write(chf.spans, sizeof(rcCompactSpan)*chf.spanCount);
|
||||
if (chf.dist)
|
||||
io->write(chf.dist, sizeof(unsigned short)*chf.spanCount);
|
||||
if (chf.areas)
|
||||
io->write(chf.areas, sizeof(unsigned char)*chf.spanCount);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool duReadCompactHeightfield(struct rcCompactHeightfield& chf, duFileIO* io)
|
||||
{
|
||||
if (!io)
|
||||
{
|
||||
printf("duReadCompactHeightfield: input IO is null.\n");
|
||||
return false;
|
||||
}
|
||||
if (!io->isReading())
|
||||
{
|
||||
printf("duReadCompactHeightfield: input IO not reading.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
int magic = 0;
|
||||
int version = 0;
|
||||
|
||||
io->read(&magic, sizeof(magic));
|
||||
io->read(&version, sizeof(version));
|
||||
|
||||
if (magic != CHF_MAGIC)
|
||||
{
|
||||
printf("duReadCompactHeightfield: Bad voodoo.\n");
|
||||
return false;
|
||||
}
|
||||
if (version != CHF_VERSION)
|
||||
{
|
||||
printf("duReadCompactHeightfield: Bad version.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
io->read(&chf.width, sizeof(chf.width));
|
||||
io->read(&chf.height, sizeof(chf.height));
|
||||
io->read(&chf.spanCount, sizeof(chf.spanCount));
|
||||
|
||||
io->read(&chf.walkableHeight, sizeof(chf.walkableHeight));
|
||||
io->read(&chf.walkableClimb, sizeof(chf.walkableClimb));
|
||||
io->read(&chf.borderSize, sizeof(chf.borderSize));
|
||||
|
||||
io->read(&chf.maxDistance, sizeof(chf.maxDistance));
|
||||
io->read(&chf.maxRegions, sizeof(chf.maxRegions));
|
||||
|
||||
io->read(chf.bmin, sizeof(chf.bmin));
|
||||
io->read(chf.bmax, sizeof(chf.bmax));
|
||||
|
||||
io->read(&chf.cs, sizeof(chf.cs));
|
||||
io->read(&chf.ch, sizeof(chf.ch));
|
||||
|
||||
int tmp = 0;
|
||||
io->read(&tmp, sizeof(tmp));
|
||||
|
||||
if (tmp & 1)
|
||||
{
|
||||
chf.cells = (rcCompactCell*)rcAlloc(sizeof(rcCompactCell)*chf.width*chf.height, RC_ALLOC_PERM);
|
||||
if (!chf.cells)
|
||||
{
|
||||
printf("duReadCompactHeightfield: Could not alloc cells (%d)\n", chf.width*chf.height);
|
||||
return false;
|
||||
}
|
||||
io->read(chf.cells, sizeof(rcCompactCell)*chf.width*chf.height);
|
||||
}
|
||||
if (tmp & 2)
|
||||
{
|
||||
chf.spans = (rcCompactSpan*)rcAlloc(sizeof(rcCompactSpan)*chf.spanCount, RC_ALLOC_PERM);
|
||||
if (!chf.spans)
|
||||
{
|
||||
printf("duReadCompactHeightfield: Could not alloc spans (%d)\n", chf.spanCount);
|
||||
return false;
|
||||
}
|
||||
io->read(chf.spans, sizeof(rcCompactSpan)*chf.spanCount);
|
||||
}
|
||||
if (tmp & 4)
|
||||
{
|
||||
chf.dist = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_PERM);
|
||||
if (!chf.dist)
|
||||
{
|
||||
printf("duReadCompactHeightfield: Could not alloc dist (%d)\n", chf.spanCount);
|
||||
return false;
|
||||
}
|
||||
io->read(chf.dist, sizeof(unsigned short)*chf.spanCount);
|
||||
}
|
||||
if (tmp & 8)
|
||||
{
|
||||
chf.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_PERM);
|
||||
if (!chf.areas)
|
||||
{
|
||||
printf("duReadCompactHeightfield: Could not alloc areas (%d)\n", chf.spanCount);
|
||||
return false;
|
||||
}
|
||||
io->read(chf.areas, sizeof(unsigned char)*chf.spanCount);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static void logLine(rcContext& ctx, rcTimerLabel label, const char* name, const float pc)
|
||||
{
|
||||
const int t = ctx.getAccumulatedTime(label);
|
||||
if (t < 0) return;
|
||||
ctx.log(RC_LOG_PROGRESS, "%s:\t%.2fms\t(%.1f%%)", name, t/1000.0f, t*pc);
|
||||
}
|
||||
|
||||
void duLogBuildTimes(rcContext& ctx, const int totalTimeUsec)
|
||||
{
|
||||
const float pc = 100.0f / totalTimeUsec;
|
||||
|
||||
ctx.log(RC_LOG_PROGRESS, "Build Times");
|
||||
logLine(ctx, RC_TIMER_RASTERIZE_TRIANGLES, "- Rasterize", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_COMPACTHEIGHTFIELD, "- Build Compact", pc);
|
||||
logLine(ctx, RC_TIMER_FILTER_BORDER, "- Filter Border", pc);
|
||||
logLine(ctx, RC_TIMER_FILTER_WALKABLE, "- Filter Walkable", pc);
|
||||
logLine(ctx, RC_TIMER_ERODE_AREA, "- Erode Area", pc);
|
||||
logLine(ctx, RC_TIMER_MEDIAN_AREA, "- Median Area", pc);
|
||||
logLine(ctx, RC_TIMER_MARK_BOX_AREA, "- Mark Box Area", pc);
|
||||
logLine(ctx, RC_TIMER_MARK_CONVEXPOLY_AREA, "- Mark Convex Area", pc);
|
||||
logLine(ctx, RC_TIMER_MARK_CYLINDER_AREA, "- Mark Cylinder Area", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_DISTANCEFIELD, "- Build Distance Field", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_DISTANCEFIELD_DIST, " - Distance", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_DISTANCEFIELD_BLUR, " - Blur", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_REGIONS, "- Build Regions", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_REGIONS_WATERSHED, " - Watershed", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_REGIONS_EXPAND, " - Expand", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_REGIONS_FLOOD, " - Find Basins", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_REGIONS_FILTER, " - Filter", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_LAYERS, "- Build Layers", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_CONTOURS, "- Build Contours", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_CONTOURS_TRACE, " - Trace", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_CONTOURS_SIMPLIFY, " - Simplify", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_POLYMESH, "- Build Polymesh", pc);
|
||||
logLine(ctx, RC_TIMER_BUILD_POLYMESHDETAIL, "- Build Polymesh Detail", pc);
|
||||
logLine(ctx, RC_TIMER_MERGE_POLYMESH, "- Merge Polymeshes", pc);
|
||||
logLine(ctx, RC_TIMER_MERGE_POLYMESHDETAIL, "- Merge Polymesh Details", pc);
|
||||
ctx.log(RC_LOG_PROGRESS, "=== TOTAL:\t%.2fms", totalTimeUsec/1000.0f);
|
||||
}
|
||||
|
@ -1,30 +0,0 @@
|
||||
file(GLOB SOURCES Source/*.cpp)
|
||||
add_library(Detour ${SOURCES})
|
||||
|
||||
add_library(RecastNavigation::Detour ALIAS Detour)
|
||||
set_target_properties(Detour PROPERTIES DEBUG_POSTFIX -d)
|
||||
|
||||
set(Detour_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/Include")
|
||||
|
||||
target_include_directories(Detour PUBLIC
|
||||
"$<BUILD_INTERFACE:${Detour_INCLUDE_DIR}>"
|
||||
)
|
||||
|
||||
set_target_properties(Detour PROPERTIES
|
||||
SOVERSION ${SOVERSION}
|
||||
VERSION ${VERSION}
|
||||
COMPILE_PDB_OUTPUT_DIRECTORY .
|
||||
COMPILE_PDB_NAME "Detour-d"
|
||||
)
|
||||
|
||||
install(TARGETS Detour
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
COMPONENT library
|
||||
)
|
||||
|
||||
file(GLOB INCLUDES Include/*.h)
|
||||
install(FILES ${INCLUDES} DESTINATION
|
||||
${CMAKE_INSTALL_INCLUDEDIR}/recastnavigation)
|
||||
install(FILES "$<TARGET_FILE_DIR:Detour>/Detour-d.pdb" CONFIGURATIONS "Debug" DESTINATION "lib")
|
@ -1,61 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURALLOCATOR_H
|
||||
#define DETOURALLOCATOR_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
/// Provides hint values to the memory allocator on how long the
|
||||
/// memory is expected to be used.
|
||||
enum dtAllocHint
|
||||
{
|
||||
DT_ALLOC_PERM, ///< Memory persist after a function call.
|
||||
DT_ALLOC_TEMP ///< Memory used temporarily within a function.
|
||||
};
|
||||
|
||||
/// A memory allocation function.
|
||||
// @param[in] size The size, in bytes of memory, to allocate.
|
||||
// @param[in] rcAllocHint A hint to the allocator on how long the memory is expected to be in use.
|
||||
// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
|
||||
/// @see dtAllocSetCustom
|
||||
typedef void* (dtAllocFunc)(size_t size, dtAllocHint hint);
|
||||
|
||||
/// A memory deallocation function.
|
||||
/// @param[in] ptr A pointer to a memory block previously allocated using #dtAllocFunc.
|
||||
/// @see dtAllocSetCustom
|
||||
typedef void (dtFreeFunc)(void* ptr);
|
||||
|
||||
/// Sets the base custom allocation functions to be used by Detour.
|
||||
/// @param[in] allocFunc The memory allocation function to be used by #dtAlloc
|
||||
/// @param[in] freeFunc The memory de-allocation function to be used by #dtFree
|
||||
void dtAllocSetCustom(dtAllocFunc *allocFunc, dtFreeFunc *freeFunc);
|
||||
|
||||
/// Allocates a memory block.
|
||||
/// @param[in] size The size, in bytes of memory, to allocate.
|
||||
/// @param[in] hint A hint to the allocator on how long the memory is expected to be in use.
|
||||
/// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
|
||||
/// @see dtFree
|
||||
void* dtAlloc(size_t size, dtAllocHint hint);
|
||||
|
||||
/// Deallocates a memory block.
|
||||
/// @param[in] ptr A pointer to a memory block previously allocated using #dtAlloc.
|
||||
/// @see dtAlloc
|
||||
void dtFree(void* ptr);
|
||||
|
||||
#endif
|
@ -1,56 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURASSERT_H
|
||||
#define DETOURASSERT_H
|
||||
|
||||
// Note: This header file's only purpose is to include define assert.
|
||||
// Feel free to change the file and include your own implementation instead.
|
||||
|
||||
#ifdef NDEBUG
|
||||
|
||||
// From http://cnicholson.net/2009/02/stupid-c-tricks-adventures-in-assert/
|
||||
# define dtAssert(x) do { (void)sizeof(x); } while((void)(__LINE__==-1),false)
|
||||
|
||||
#else
|
||||
|
||||
/// An assertion failure function.
|
||||
// @param[in] expression asserted expression.
|
||||
// @param[in] file Filename of the failed assertion.
|
||||
// @param[in] line Line number of the failed assertion.
|
||||
/// @see dtAssertFailSetCustom
|
||||
typedef void (dtAssertFailFunc)(const char* expression, const char* file, int line);
|
||||
|
||||
/// Sets the base custom assertion failure function to be used by Detour.
|
||||
/// @param[in] assertFailFunc The function to be invoked in case of failure of #dtAssert
|
||||
void dtAssertFailSetCustom(dtAssertFailFunc *assertFailFunc);
|
||||
|
||||
/// Gets the base custom assertion failure function to be used by Detour.
|
||||
dtAssertFailFunc* dtAssertFailGetCustom();
|
||||
|
||||
# include <assert.h>
|
||||
# define dtAssert(expression) \
|
||||
{ \
|
||||
dtAssertFailFunc* failFunc = dtAssertFailGetCustom(); \
|
||||
if(failFunc == NULL) { assert(expression); } \
|
||||
else if(!(expression)) { (*failFunc)(#expression, __FILE__, __LINE__); } \
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#endif // DETOURASSERT_H
|
@ -1,572 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURCOMMON_H
|
||||
#define DETOURCOMMON_H
|
||||
|
||||
#include "DetourMath.h"
|
||||
#include <stddef.h>
|
||||
|
||||
/**
|
||||
@defgroup detour Detour
|
||||
|
||||
Members in this module are used to create, manipulate, and query navigation
|
||||
meshes.
|
||||
|
||||
@note This is a summary list of members. Use the index or search
|
||||
feature to find minor members.
|
||||
*/
|
||||
|
||||
/// @name General helper functions
|
||||
/// @{
|
||||
|
||||
/// Used to ignore a function parameter. VS complains about unused parameters
|
||||
/// and this silences the warning.
|
||||
/// @param [in] _ Unused parameter
|
||||
template<class T> void dtIgnoreUnused(const T&) { }
|
||||
|
||||
/// Swaps the values of the two parameters.
|
||||
/// @param[in,out] a Value A
|
||||
/// @param[in,out] b Value B
|
||||
template<class T> inline void dtSwap(T& a, T& b) { T t = a; a = b; b = t; }
|
||||
|
||||
/// Returns the minimum of two values.
|
||||
/// @param[in] a Value A
|
||||
/// @param[in] b Value B
|
||||
/// @return The minimum of the two values.
|
||||
template<class T> inline T dtMin(T a, T b) { return a < b ? a : b; }
|
||||
|
||||
/// Returns the maximum of two values.
|
||||
/// @param[in] a Value A
|
||||
/// @param[in] b Value B
|
||||
/// @return The maximum of the two values.
|
||||
template<class T> inline T dtMax(T a, T b) { return a > b ? a : b; }
|
||||
|
||||
/// Returns the absolute value.
|
||||
/// @param[in] a The value.
|
||||
/// @return The absolute value of the specified value.
|
||||
template<class T> inline T dtAbs(T a) { return a < 0 ? -a : a; }
|
||||
|
||||
/// Returns the square of the value.
|
||||
/// @param[in] a The value.
|
||||
/// @return The square of the value.
|
||||
template<class T> inline T dtSqr(T a) { return a*a; }
|
||||
|
||||
/// Clamps the value to the specified range.
|
||||
/// @param[in] v The value to clamp.
|
||||
/// @param[in] mn The minimum permitted return value.
|
||||
/// @param[in] mx The maximum permitted return value.
|
||||
/// @return The value, clamped to the specified range.
|
||||
template<class T> inline T dtClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); }
|
||||
|
||||
/// @}
|
||||
/// @name Vector helper functions.
|
||||
/// @{
|
||||
|
||||
/// Derives the cross product of two vectors. (@p v1 x @p v2)
|
||||
/// @param[out] dest The cross product. [(x, y, z)]
|
||||
/// @param[in] v1 A Vector [(x, y, z)]
|
||||
/// @param[in] v2 A vector [(x, y, z)]
|
||||
inline void dtVcross(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[1]*v2[2] - v1[2]*v2[1];
|
||||
dest[1] = v1[2]*v2[0] - v1[0]*v2[2];
|
||||
dest[2] = v1[0]*v2[1] - v1[1]*v2[0];
|
||||
}
|
||||
|
||||
/// Derives the dot product of two vectors. (@p v1 . @p v2)
|
||||
/// @param[in] v1 A Vector [(x, y, z)]
|
||||
/// @param[in] v2 A vector [(x, y, z)]
|
||||
/// @return The dot product.
|
||||
inline float dtVdot(const float* v1, const float* v2)
|
||||
{
|
||||
return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
|
||||
}
|
||||
|
||||
/// Performs a scaled vector addition. (@p v1 + (@p v2 * @p s))
|
||||
/// @param[out] dest The result vector. [(x, y, z)]
|
||||
/// @param[in] v1 The base vector. [(x, y, z)]
|
||||
/// @param[in] v2 The vector to scale and add to @p v1. [(x, y, z)]
|
||||
/// @param[in] s The amount to scale @p v2 by before adding to @p v1.
|
||||
inline void dtVmad(float* dest, const float* v1, const float* v2, const float s)
|
||||
{
|
||||
dest[0] = v1[0]+v2[0]*s;
|
||||
dest[1] = v1[1]+v2[1]*s;
|
||||
dest[2] = v1[2]+v2[2]*s;
|
||||
}
|
||||
|
||||
/// Performs a linear interpolation between two vectors. (@p v1 toward @p v2)
|
||||
/// @param[out] dest The result vector. [(x, y, x)]
|
||||
/// @param[in] v1 The starting vector.
|
||||
/// @param[in] v2 The destination vector.
|
||||
/// @param[in] t The interpolation factor. [Limits: 0 <= value <= 1.0]
|
||||
inline void dtVlerp(float* dest, const float* v1, const float* v2, const float t)
|
||||
{
|
||||
dest[0] = v1[0]+(v2[0]-v1[0])*t;
|
||||
dest[1] = v1[1]+(v2[1]-v1[1])*t;
|
||||
dest[2] = v1[2]+(v2[2]-v1[2])*t;
|
||||
}
|
||||
|
||||
/// Performs a vector addition. (@p v1 + @p v2)
|
||||
/// @param[out] dest The result vector. [(x, y, z)]
|
||||
/// @param[in] v1 The base vector. [(x, y, z)]
|
||||
/// @param[in] v2 The vector to add to @p v1. [(x, y, z)]
|
||||
inline void dtVadd(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[0]+v2[0];
|
||||
dest[1] = v1[1]+v2[1];
|
||||
dest[2] = v1[2]+v2[2];
|
||||
}
|
||||
|
||||
/// Performs a vector subtraction. (@p v1 - @p v2)
|
||||
/// @param[out] dest The result vector. [(x, y, z)]
|
||||
/// @param[in] v1 The base vector. [(x, y, z)]
|
||||
/// @param[in] v2 The vector to subtract from @p v1. [(x, y, z)]
|
||||
inline void dtVsub(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[0]-v2[0];
|
||||
dest[1] = v1[1]-v2[1];
|
||||
dest[2] = v1[2]-v2[2];
|
||||
}
|
||||
|
||||
/// Scales the vector by the specified value. (@p v * @p t)
|
||||
/// @param[out] dest The result vector. [(x, y, z)]
|
||||
/// @param[in] v The vector to scale. [(x, y, z)]
|
||||
/// @param[in] t The scaling factor.
|
||||
inline void dtVscale(float* dest, const float* v, const float t)
|
||||
{
|
||||
dest[0] = v[0]*t;
|
||||
dest[1] = v[1]*t;
|
||||
dest[2] = v[2]*t;
|
||||
}
|
||||
|
||||
/// Selects the minimum value of each element from the specified vectors.
|
||||
/// @param[in,out] mn A vector. (Will be updated with the result.) [(x, y, z)]
|
||||
/// @param[in] v A vector. [(x, y, z)]
|
||||
inline void dtVmin(float* mn, const float* v)
|
||||
{
|
||||
mn[0] = dtMin(mn[0], v[0]);
|
||||
mn[1] = dtMin(mn[1], v[1]);
|
||||
mn[2] = dtMin(mn[2], v[2]);
|
||||
}
|
||||
|
||||
/// Selects the maximum value of each element from the specified vectors.
|
||||
/// @param[in,out] mx A vector. (Will be updated with the result.) [(x, y, z)]
|
||||
/// @param[in] v A vector. [(x, y, z)]
|
||||
inline void dtVmax(float* mx, const float* v)
|
||||
{
|
||||
mx[0] = dtMax(mx[0], v[0]);
|
||||
mx[1] = dtMax(mx[1], v[1]);
|
||||
mx[2] = dtMax(mx[2], v[2]);
|
||||
}
|
||||
|
||||
/// Sets the vector elements to the specified values.
|
||||
/// @param[out] dest The result vector. [(x, y, z)]
|
||||
/// @param[in] x The x-value of the vector.
|
||||
/// @param[in] y The y-value of the vector.
|
||||
/// @param[in] z The z-value of the vector.
|
||||
inline void dtVset(float* dest, const float x, const float y, const float z)
|
||||
{
|
||||
dest[0] = x; dest[1] = y; dest[2] = z;
|
||||
}
|
||||
|
||||
/// Performs a vector copy.
|
||||
/// @param[out] dest The result. [(x, y, z)]
|
||||
/// @param[in] a The vector to copy. [(x, y, z)]
|
||||
inline void dtVcopy(float* dest, const float* a)
|
||||
{
|
||||
dest[0] = a[0];
|
||||
dest[1] = a[1];
|
||||
dest[2] = a[2];
|
||||
}
|
||||
|
||||
/// Derives the scalar length of the vector.
|
||||
/// @param[in] v The vector. [(x, y, z)]
|
||||
/// @return The scalar length of the vector.
|
||||
inline float dtVlen(const float* v)
|
||||
{
|
||||
return dtMathSqrtf(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
|
||||
}
|
||||
|
||||
/// Derives the square of the scalar length of the vector. (len * len)
|
||||
/// @param[in] v The vector. [(x, y, z)]
|
||||
/// @return The square of the scalar length of the vector.
|
||||
inline float dtVlenSqr(const float* v)
|
||||
{
|
||||
return v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
|
||||
}
|
||||
|
||||
/// Returns the distance between two points.
|
||||
/// @param[in] v1 A point. [(x, y, z)]
|
||||
/// @param[in] v2 A point. [(x, y, z)]
|
||||
/// @return The distance between the two points.
|
||||
inline float dtVdist(const float* v1, const float* v2)
|
||||
{
|
||||
const float dx = v2[0] - v1[0];
|
||||
const float dy = v2[1] - v1[1];
|
||||
const float dz = v2[2] - v1[2];
|
||||
return dtMathSqrtf(dx*dx + dy*dy + dz*dz);
|
||||
}
|
||||
|
||||
/// Returns the square of the distance between two points.
|
||||
/// @param[in] v1 A point. [(x, y, z)]
|
||||
/// @param[in] v2 A point. [(x, y, z)]
|
||||
/// @return The square of the distance between the two points.
|
||||
inline float dtVdistSqr(const float* v1, const float* v2)
|
||||
{
|
||||
const float dx = v2[0] - v1[0];
|
||||
const float dy = v2[1] - v1[1];
|
||||
const float dz = v2[2] - v1[2];
|
||||
return dx*dx + dy*dy + dz*dz;
|
||||
}
|
||||
|
||||
/// Derives the distance between the specified points on the xz-plane.
|
||||
/// @param[in] v1 A point. [(x, y, z)]
|
||||
/// @param[in] v2 A point. [(x, y, z)]
|
||||
/// @return The distance between the point on the xz-plane.
|
||||
///
|
||||
/// The vectors are projected onto the xz-plane, so the y-values are ignored.
|
||||
inline float dtVdist2D(const float* v1, const float* v2)
|
||||
{
|
||||
const float dx = v2[0] - v1[0];
|
||||
const float dz = v2[2] - v1[2];
|
||||
return dtMathSqrtf(dx*dx + dz*dz);
|
||||
}
|
||||
|
||||
/// Derives the square of the distance between the specified points on the xz-plane.
|
||||
/// @param[in] v1 A point. [(x, y, z)]
|
||||
/// @param[in] v2 A point. [(x, y, z)]
|
||||
/// @return The square of the distance between the point on the xz-plane.
|
||||
inline float dtVdist2DSqr(const float* v1, const float* v2)
|
||||
{
|
||||
const float dx = v2[0] - v1[0];
|
||||
const float dz = v2[2] - v1[2];
|
||||
return dx*dx + dz*dz;
|
||||
}
|
||||
|
||||
/// Normalizes the vector.
|
||||
/// @param[in,out] v The vector to normalize. [(x, y, z)]
|
||||
inline void dtVnormalize(float* v)
|
||||
{
|
||||
float d = 1.0f / dtMathSqrtf(dtSqr(v[0]) + dtSqr(v[1]) + dtSqr(v[2]));
|
||||
v[0] *= d;
|
||||
v[1] *= d;
|
||||
v[2] *= d;
|
||||
}
|
||||
|
||||
/// Performs a 'sloppy' colocation check of the specified points.
|
||||
/// @param[in] p0 A point. [(x, y, z)]
|
||||
/// @param[in] p1 A point. [(x, y, z)]
|
||||
/// @return True if the points are considered to be at the same location.
|
||||
///
|
||||
/// Basically, this function will return true if the specified points are
|
||||
/// close enough to eachother to be considered colocated.
|
||||
inline bool dtVequal(const float* p0, const float* p1)
|
||||
{
|
||||
static const float thr = dtSqr(1.0f/16384.0f);
|
||||
const float d = dtVdistSqr(p0, p1);
|
||||
return d < thr;
|
||||
}
|
||||
|
||||
/// Checks that the specified vector's components are all finite.
|
||||
/// @param[in] v A point. [(x, y, z)]
|
||||
/// @return True if all of the point's components are finite, i.e. not NaN
|
||||
/// or any of the infinities.
|
||||
inline bool dtVisfinite(const float* v)
|
||||
{
|
||||
bool result =
|
||||
dtMathIsfinite(v[0]) &&
|
||||
dtMathIsfinite(v[1]) &&
|
||||
dtMathIsfinite(v[2]);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Checks that the specified vector's 2D components are finite.
|
||||
/// @param[in] v A point. [(x, y, z)]
|
||||
inline bool dtVisfinite2D(const float* v)
|
||||
{
|
||||
bool result = dtMathIsfinite(v[0]) && dtMathIsfinite(v[2]);
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Derives the dot product of two vectors on the xz-plane. (@p u . @p v)
|
||||
/// @param[in] u A vector [(x, y, z)]
|
||||
/// @param[in] v A vector [(x, y, z)]
|
||||
/// @return The dot product on the xz-plane.
|
||||
///
|
||||
/// The vectors are projected onto the xz-plane, so the y-values are ignored.
|
||||
inline float dtVdot2D(const float* u, const float* v)
|
||||
{
|
||||
return u[0]*v[0] + u[2]*v[2];
|
||||
}
|
||||
|
||||
/// Derives the xz-plane 2D perp product of the two vectors. (uz*vx - ux*vz)
|
||||
/// @param[in] u The LHV vector [(x, y, z)]
|
||||
/// @param[in] v The RHV vector [(x, y, z)]
|
||||
/// @return The dot product on the xz-plane.
|
||||
///
|
||||
/// The vectors are projected onto the xz-plane, so the y-values are ignored.
|
||||
inline float dtVperp2D(const float* u, const float* v)
|
||||
{
|
||||
return u[2]*v[0] - u[0]*v[2];
|
||||
}
|
||||
|
||||
/// @}
|
||||
/// @name Computational geometry helper functions.
|
||||
/// @{
|
||||
|
||||
/// Derives the signed xz-plane area of the triangle ABC, or the relationship of line AB to point C.
|
||||
/// @param[in] a Vertex A. [(x, y, z)]
|
||||
/// @param[in] b Vertex B. [(x, y, z)]
|
||||
/// @param[in] c Vertex C. [(x, y, z)]
|
||||
/// @return The signed xz-plane area of the triangle.
|
||||
inline float dtTriArea2D(const float* a, const float* b, const float* c)
|
||||
{
|
||||
const float abx = b[0] - a[0];
|
||||
const float abz = b[2] - a[2];
|
||||
const float acx = c[0] - a[0];
|
||||
const float acz = c[2] - a[2];
|
||||
return acx*abz - abx*acz;
|
||||
}
|
||||
|
||||
/// Determines if two axis-aligned bounding boxes overlap.
|
||||
/// @param[in] amin Minimum bounds of box A. [(x, y, z)]
|
||||
/// @param[in] amax Maximum bounds of box A. [(x, y, z)]
|
||||
/// @param[in] bmin Minimum bounds of box B. [(x, y, z)]
|
||||
/// @param[in] bmax Maximum bounds of box B. [(x, y, z)]
|
||||
/// @return True if the two AABB's overlap.
|
||||
/// @see dtOverlapBounds
|
||||
inline bool dtOverlapQuantBounds(const unsigned short amin[3], const unsigned short amax[3],
|
||||
const unsigned short bmin[3], const unsigned short bmax[3])
|
||||
{
|
||||
bool overlap = true;
|
||||
overlap = (amin[0] > bmax[0] || amax[0] < bmin[0]) ? false : overlap;
|
||||
overlap = (amin[1] > bmax[1] || amax[1] < bmin[1]) ? false : overlap;
|
||||
overlap = (amin[2] > bmax[2] || amax[2] < bmin[2]) ? false : overlap;
|
||||
return overlap;
|
||||
}
|
||||
|
||||
/// Determines if two axis-aligned bounding boxes overlap.
|
||||
/// @param[in] amin Minimum bounds of box A. [(x, y, z)]
|
||||
/// @param[in] amax Maximum bounds of box A. [(x, y, z)]
|
||||
/// @param[in] bmin Minimum bounds of box B. [(x, y, z)]
|
||||
/// @param[in] bmax Maximum bounds of box B. [(x, y, z)]
|
||||
/// @return True if the two AABB's overlap.
|
||||
/// @see dtOverlapQuantBounds
|
||||
inline bool dtOverlapBounds(const float* amin, const float* amax,
|
||||
const float* bmin, const float* bmax)
|
||||
{
|
||||
bool overlap = true;
|
||||
overlap = (amin[0] > bmax[0] || amax[0] < bmin[0]) ? false : overlap;
|
||||
overlap = (amin[1] > bmax[1] || amax[1] < bmin[1]) ? false : overlap;
|
||||
overlap = (amin[2] > bmax[2] || amax[2] < bmin[2]) ? false : overlap;
|
||||
return overlap;
|
||||
}
|
||||
|
||||
/// Derives the closest point on a triangle from the specified reference point.
|
||||
/// @param[out] closest The closest point on the triangle.
|
||||
/// @param[in] p The reference point from which to test. [(x, y, z)]
|
||||
/// @param[in] a Vertex A of triangle ABC. [(x, y, z)]
|
||||
/// @param[in] b Vertex B of triangle ABC. [(x, y, z)]
|
||||
/// @param[in] c Vertex C of triangle ABC. [(x, y, z)]
|
||||
void dtClosestPtPointTriangle(float* closest, const float* p,
|
||||
const float* a, const float* b, const float* c);
|
||||
|
||||
/// Derives the y-axis height of the closest point on the triangle from the specified reference point.
|
||||
/// @param[in] p The reference point from which to test. [(x, y, z)]
|
||||
/// @param[in] a Vertex A of triangle ABC. [(x, y, z)]
|
||||
/// @param[in] b Vertex B of triangle ABC. [(x, y, z)]
|
||||
/// @param[in] c Vertex C of triangle ABC. [(x, y, z)]
|
||||
/// @param[out] h The resulting height.
|
||||
bool dtClosestHeightPointTriangle(const float* p, const float* a, const float* b, const float* c, float& h);
|
||||
|
||||
bool dtIntersectSegmentPoly2D(const float* p0, const float* p1,
|
||||
const float* verts, int nverts,
|
||||
float& tmin, float& tmax,
|
||||
int& segMin, int& segMax);
|
||||
|
||||
bool dtIntersectSegSeg2D(const float* ap, const float* aq,
|
||||
const float* bp, const float* bq,
|
||||
float& s, float& t);
|
||||
|
||||
/// Determines if the specified point is inside the convex polygon on the xz-plane.
|
||||
/// @param[in] pt The point to check. [(x, y, z)]
|
||||
/// @param[in] verts The polygon vertices. [(x, y, z) * @p nverts]
|
||||
/// @param[in] nverts The number of vertices. [Limit: >= 3]
|
||||
/// @return True if the point is inside the polygon.
|
||||
bool dtPointInPolygon(const float* pt, const float* verts, const int nverts);
|
||||
|
||||
bool dtDistancePtPolyEdgesSqr(const float* pt, const float* verts, const int nverts,
|
||||
float* ed, float* et);
|
||||
|
||||
float dtDistancePtSegSqr2D(const float* pt, const float* p, const float* q, float& t);
|
||||
|
||||
/// Derives the centroid of a convex polygon.
|
||||
/// @param[out] tc The centroid of the polgyon. [(x, y, z)]
|
||||
/// @param[in] idx The polygon indices. [(vertIndex) * @p nidx]
|
||||
/// @param[in] nidx The number of indices in the polygon. [Limit: >= 3]
|
||||
/// @param[in] verts The polygon vertices. [(x, y, z) * vertCount]
|
||||
void dtCalcPolyCenter(float* tc, const unsigned short* idx, int nidx, const float* verts);
|
||||
|
||||
/// Determines if the two convex polygons overlap on the xz-plane.
|
||||
/// @param[in] polya Polygon A vertices. [(x, y, z) * @p npolya]
|
||||
/// @param[in] npolya The number of vertices in polygon A.
|
||||
/// @param[in] polyb Polygon B vertices. [(x, y, z) * @p npolyb]
|
||||
/// @param[in] npolyb The number of vertices in polygon B.
|
||||
/// @return True if the two polygons overlap.
|
||||
bool dtOverlapPolyPoly2D(const float* polya, const int npolya,
|
||||
const float* polyb, const int npolyb);
|
||||
|
||||
/// @}
|
||||
/// @name Miscellanious functions.
|
||||
/// @{
|
||||
|
||||
inline unsigned int dtNextPow2(unsigned int v)
|
||||
{
|
||||
v--;
|
||||
v |= v >> 1;
|
||||
v |= v >> 2;
|
||||
v |= v >> 4;
|
||||
v |= v >> 8;
|
||||
v |= v >> 16;
|
||||
v++;
|
||||
return v;
|
||||
}
|
||||
|
||||
inline unsigned int dtIlog2(unsigned int v)
|
||||
{
|
||||
unsigned int r;
|
||||
unsigned int shift;
|
||||
r = (v > 0xffff) << 4; v >>= r;
|
||||
shift = (v > 0xff) << 3; v >>= shift; r |= shift;
|
||||
shift = (v > 0xf) << 2; v >>= shift; r |= shift;
|
||||
shift = (v > 0x3) << 1; v >>= shift; r |= shift;
|
||||
r |= (v >> 1);
|
||||
return r;
|
||||
}
|
||||
|
||||
inline int dtAlign4(int x) { return (x+3) & ~3; }
|
||||
|
||||
inline int dtOppositeTile(int side) { return (side+4) & 0x7; }
|
||||
|
||||
inline void dtSwapByte(unsigned char* a, unsigned char* b)
|
||||
{
|
||||
unsigned char tmp = *a;
|
||||
*a = *b;
|
||||
*b = tmp;
|
||||
}
|
||||
|
||||
inline void dtSwapEndian(unsigned short* v)
|
||||
{
|
||||
unsigned char* x = (unsigned char*)v;
|
||||
dtSwapByte(x+0, x+1);
|
||||
}
|
||||
|
||||
inline void dtSwapEndian(short* v)
|
||||
{
|
||||
unsigned char* x = (unsigned char*)v;
|
||||
dtSwapByte(x+0, x+1);
|
||||
}
|
||||
|
||||
inline void dtSwapEndian(unsigned int* v)
|
||||
{
|
||||
unsigned char* x = (unsigned char*)v;
|
||||
dtSwapByte(x+0, x+3); dtSwapByte(x+1, x+2);
|
||||
}
|
||||
|
||||
inline void dtSwapEndian(int* v)
|
||||
{
|
||||
unsigned char* x = (unsigned char*)v;
|
||||
dtSwapByte(x+0, x+3); dtSwapByte(x+1, x+2);
|
||||
}
|
||||
|
||||
inline void dtSwapEndian(float* v)
|
||||
{
|
||||
unsigned char* x = (unsigned char*)v;
|
||||
dtSwapByte(x+0, x+3); dtSwapByte(x+1, x+2);
|
||||
}
|
||||
|
||||
void dtRandomPointInConvexPoly(const float* pts, const int npts, float* areas,
|
||||
const float s, const float t, float* out);
|
||||
|
||||
template<typename TypeToRetrieveAs>
|
||||
TypeToRetrieveAs* dtGetThenAdvanceBufferPointer(const unsigned char*& buffer, const size_t distanceToAdvance)
|
||||
{
|
||||
TypeToRetrieveAs* returnPointer = reinterpret_cast<TypeToRetrieveAs*>(buffer);
|
||||
buffer += distanceToAdvance;
|
||||
return returnPointer;
|
||||
}
|
||||
|
||||
template<typename TypeToRetrieveAs>
|
||||
TypeToRetrieveAs* dtGetThenAdvanceBufferPointer(unsigned char*& buffer, const size_t distanceToAdvance)
|
||||
{
|
||||
TypeToRetrieveAs* returnPointer = reinterpret_cast<TypeToRetrieveAs*>(buffer);
|
||||
buffer += distanceToAdvance;
|
||||
return returnPointer;
|
||||
}
|
||||
|
||||
|
||||
/// @}
|
||||
|
||||
#endif // DETOURCOMMON_H
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// This section contains detailed documentation for members that don't have
|
||||
// a source file. It reduces clutter in the main section of the header.
|
||||
|
||||
/**
|
||||
|
||||
@fn float dtTriArea2D(const float* a, const float* b, const float* c)
|
||||
@par
|
||||
|
||||
The vertices are projected onto the xz-plane, so the y-values are ignored.
|
||||
|
||||
This is a low cost function than can be used for various purposes. Its main purpose
|
||||
is for point/line relationship testing.
|
||||
|
||||
In all cases: A value of zero indicates that all vertices are collinear or represent the same point.
|
||||
(On the xz-plane.)
|
||||
|
||||
When used for point/line relationship tests, AB usually represents a line against which
|
||||
the C point is to be tested. In this case:
|
||||
|
||||
A positive value indicates that point C is to the left of line AB, looking from A toward B.<br/>
|
||||
A negative value indicates that point C is to the right of lineAB, looking from A toward B.
|
||||
|
||||
When used for evaluating a triangle:
|
||||
|
||||
The absolute value of the return value is two times the area of the triangle when it is
|
||||
projected onto the xz-plane.
|
||||
|
||||
A positive return value indicates:
|
||||
|
||||
<ul>
|
||||
<li>The vertices are wrapped in the normal Detour wrap direction.</li>
|
||||
<li>The triangle's 3D face normal is in the general up direction.</li>
|
||||
</ul>
|
||||
|
||||
A negative return value indicates:
|
||||
|
||||
<ul>
|
||||
<li>The vertices are reverse wrapped. (Wrapped opposite the normal Detour wrap direction.)</li>
|
||||
<li>The triangle's 3D face normal is in the general down direction.</li>
|
||||
</ul>
|
||||
|
||||
*/
|
@ -1,24 +0,0 @@
|
||||
/**
|
||||
@defgroup detour Detour
|
||||
|
||||
Members in this module are wrappers around the standard math library
|
||||
*/
|
||||
|
||||
#ifndef DETOURMATH_H
|
||||
#define DETOURMATH_H
|
||||
|
||||
#include <math.h>
|
||||
// This include is required because libstdc++ has problems with isfinite
|
||||
// if cmath is included before math.h.
|
||||
#include <cmath>
|
||||
|
||||
inline float dtMathFabsf(float x) { return fabsf(x); }
|
||||
inline float dtMathSqrtf(float x) { return sqrtf(x); }
|
||||
inline float dtMathFloorf(float x) { return floorf(x); }
|
||||
inline float dtMathCeilf(float x) { return ceilf(x); }
|
||||
inline float dtMathCosf(float x) { return cosf(x); }
|
||||
inline float dtMathSinf(float x) { return sinf(x); }
|
||||
inline float dtMathAtan2f(float y, float x) { return atan2f(y, x); }
|
||||
inline bool dtMathIsfinite(float x) { return std::isfinite(x); }
|
||||
|
||||
#endif
|
@ -1,785 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURNAVMESH_H
|
||||
#define DETOURNAVMESH_H
|
||||
|
||||
#include "DetourAlloc.h"
|
||||
#include "DetourStatus.h"
|
||||
|
||||
// Undefine (or define in a build cofnig) the following line to use 64bit polyref.
|
||||
// Generally not needed, useful for very large worlds.
|
||||
// Note: tiles build using 32bit refs are not compatible with 64bit refs!
|
||||
//#define DT_POLYREF64 1
|
||||
|
||||
#ifdef DT_POLYREF64
|
||||
// TODO: figure out a multiplatform version of uint64_t
|
||||
// - maybe: https://code.google.com/p/msinttypes/
|
||||
// - or: http://www.azillionmonkeys.com/qed/pstdint.h
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
// Note: If you want to use 64-bit refs, change the types of both dtPolyRef & dtTileRef.
|
||||
// It is also recommended that you change dtHashRef() to a proper 64-bit hash.
|
||||
|
||||
/// A handle to a polygon within a navigation mesh tile.
|
||||
/// @ingroup detour
|
||||
#ifdef DT_POLYREF64
|
||||
static const unsigned int DT_SALT_BITS = 16;
|
||||
static const unsigned int DT_TILE_BITS = 28;
|
||||
static const unsigned int DT_POLY_BITS = 20;
|
||||
typedef uint64_t dtPolyRef;
|
||||
#else
|
||||
typedef unsigned int dtPolyRef;
|
||||
#endif
|
||||
|
||||
/// A handle to a tile within a navigation mesh.
|
||||
/// @ingroup detour
|
||||
#ifdef DT_POLYREF64
|
||||
typedef uint64_t dtTileRef;
|
||||
#else
|
||||
typedef unsigned int dtTileRef;
|
||||
#endif
|
||||
|
||||
/// The maximum number of vertices per navigation polygon.
|
||||
/// @ingroup detour
|
||||
static const int DT_VERTS_PER_POLYGON = 6;
|
||||
|
||||
/// @{
|
||||
/// @name Tile Serialization Constants
|
||||
/// These constants are used to detect whether a navigation tile's data
|
||||
/// and state format is compatible with the current build.
|
||||
///
|
||||
|
||||
/// A magic number used to detect compatibility of navigation tile data.
|
||||
static const int DT_NAVMESH_MAGIC = 'D'<<24 | 'N'<<16 | 'A'<<8 | 'V';
|
||||
|
||||
/// A version number used to detect compatibility of navigation tile data.
|
||||
static const int DT_NAVMESH_VERSION = 7;
|
||||
|
||||
/// A magic number used to detect the compatibility of navigation tile states.
|
||||
static const int DT_NAVMESH_STATE_MAGIC = 'D'<<24 | 'N'<<16 | 'M'<<8 | 'S';
|
||||
|
||||
/// A version number used to detect compatibility of navigation tile states.
|
||||
static const int DT_NAVMESH_STATE_VERSION = 1;
|
||||
|
||||
/// @}
|
||||
|
||||
/// A flag that indicates that an entity links to an external entity.
|
||||
/// (E.g. A polygon edge is a portal that links to another polygon.)
|
||||
static const unsigned short DT_EXT_LINK = 0x8000;
|
||||
|
||||
/// A value that indicates the entity does not link to anything.
|
||||
static const unsigned int DT_NULL_LINK = 0xffffffff;
|
||||
|
||||
/// A flag that indicates that an off-mesh connection can be traversed in both directions. (Is bidirectional.)
|
||||
static const unsigned int DT_OFFMESH_CON_BIDIR = 1;
|
||||
|
||||
/// The maximum number of user defined area ids.
|
||||
/// @ingroup detour
|
||||
static const int DT_MAX_AREAS = 64;
|
||||
|
||||
/// Tile flags used for various functions and fields.
|
||||
/// For an example, see dtNavMesh::addTile().
|
||||
enum dtTileFlags
|
||||
{
|
||||
/// The navigation mesh owns the tile memory and is responsible for freeing it.
|
||||
DT_TILE_FREE_DATA = 0x01,
|
||||
};
|
||||
|
||||
/// Vertex flags returned by dtNavMeshQuery::findStraightPath.
|
||||
enum dtStraightPathFlags
|
||||
{
|
||||
DT_STRAIGHTPATH_START = 0x01, ///< The vertex is the start position in the path.
|
||||
DT_STRAIGHTPATH_END = 0x02, ///< The vertex is the end position in the path.
|
||||
DT_STRAIGHTPATH_OFFMESH_CONNECTION = 0x04, ///< The vertex is the start of an off-mesh connection.
|
||||
};
|
||||
|
||||
/// Options for dtNavMeshQuery::findStraightPath.
|
||||
enum dtStraightPathOptions
|
||||
{
|
||||
DT_STRAIGHTPATH_AREA_CROSSINGS = 0x01, ///< Add a vertex at every polygon edge crossing where area changes.
|
||||
DT_STRAIGHTPATH_ALL_CROSSINGS = 0x02, ///< Add a vertex at every polygon edge crossing.
|
||||
};
|
||||
|
||||
|
||||
/// Options for dtNavMeshQuery::initSlicedFindPath and updateSlicedFindPath
|
||||
enum dtFindPathOptions
|
||||
{
|
||||
DT_FINDPATH_ANY_ANGLE = 0x02, ///< use raycasts during pathfind to "shortcut" (raycast still consider costs)
|
||||
};
|
||||
|
||||
/// Options for dtNavMeshQuery::raycast
|
||||
enum dtRaycastOptions
|
||||
{
|
||||
DT_RAYCAST_USE_COSTS = 0x01, ///< Raycast should calculate movement cost along the ray and fill RaycastHit::cost
|
||||
};
|
||||
|
||||
enum dtDetailTriEdgeFlags
|
||||
{
|
||||
DT_DETAIL_EDGE_BOUNDARY = 0x01, ///< Detail triangle edge is part of the poly boundary
|
||||
};
|
||||
|
||||
|
||||
/// Limit raycasting during any angle pahfinding
|
||||
/// The limit is given as a multiple of the character radius
|
||||
static const float DT_RAY_CAST_LIMIT_PROPORTIONS = 50.0f;
|
||||
|
||||
/// Flags representing the type of a navigation mesh polygon.
|
||||
enum dtPolyTypes
|
||||
{
|
||||
/// The polygon is a standard convex polygon that is part of the surface of the mesh.
|
||||
DT_POLYTYPE_GROUND = 0,
|
||||
/// The polygon is an off-mesh connection consisting of two vertices.
|
||||
DT_POLYTYPE_OFFMESH_CONNECTION = 1,
|
||||
};
|
||||
|
||||
|
||||
/// Defines a polygon within a dtMeshTile object.
|
||||
/// @ingroup detour
|
||||
struct dtPoly
|
||||
{
|
||||
/// Index to first link in linked list. (Or #DT_NULL_LINK if there is no link.)
|
||||
unsigned int firstLink;
|
||||
|
||||
/// The indices of the polygon's vertices.
|
||||
/// The actual vertices are located in dtMeshTile::verts.
|
||||
unsigned short verts[DT_VERTS_PER_POLYGON];
|
||||
|
||||
/// Packed data representing neighbor polygons references and flags for each edge.
|
||||
unsigned short neis[DT_VERTS_PER_POLYGON];
|
||||
|
||||
/// The user defined polygon flags.
|
||||
unsigned short flags;
|
||||
|
||||
/// The number of vertices in the polygon.
|
||||
unsigned char vertCount;
|
||||
|
||||
/// The bit packed area id and polygon type.
|
||||
/// @note Use the structure's set and get methods to acess this value.
|
||||
unsigned char areaAndtype;
|
||||
|
||||
/// Sets the user defined area id. [Limit: < #DT_MAX_AREAS]
|
||||
inline void setArea(unsigned char a) { areaAndtype = (areaAndtype & 0xc0) | (a & 0x3f); }
|
||||
|
||||
/// Sets the polygon type. (See: #dtPolyTypes.)
|
||||
inline void setType(unsigned char t) { areaAndtype = (areaAndtype & 0x3f) | (t << 6); }
|
||||
|
||||
/// Gets the user defined area id.
|
||||
inline unsigned char getArea() const { return areaAndtype & 0x3f; }
|
||||
|
||||
/// Gets the polygon type. (See: #dtPolyTypes)
|
||||
inline unsigned char getType() const { return areaAndtype >> 6; }
|
||||
};
|
||||
|
||||
/// Defines the location of detail sub-mesh data within a dtMeshTile.
|
||||
struct dtPolyDetail
|
||||
{
|
||||
unsigned int vertBase; ///< The offset of the vertices in the dtMeshTile::detailVerts array.
|
||||
unsigned int triBase; ///< The offset of the triangles in the dtMeshTile::detailTris array.
|
||||
unsigned char vertCount; ///< The number of vertices in the sub-mesh.
|
||||
unsigned char triCount; ///< The number of triangles in the sub-mesh.
|
||||
};
|
||||
|
||||
/// Defines a link between polygons.
|
||||
/// @note This structure is rarely if ever used by the end user.
|
||||
/// @see dtMeshTile
|
||||
struct dtLink
|
||||
{
|
||||
dtPolyRef ref; ///< Neighbour reference. (The neighbor that is linked to.)
|
||||
unsigned int next; ///< Index of the next link.
|
||||
unsigned char edge; ///< Index of the polygon edge that owns this link.
|
||||
unsigned char side; ///< If a boundary link, defines on which side the link is.
|
||||
unsigned char bmin; ///< If a boundary link, defines the minimum sub-edge area.
|
||||
unsigned char bmax; ///< If a boundary link, defines the maximum sub-edge area.
|
||||
};
|
||||
|
||||
/// Bounding volume node.
|
||||
/// @note This structure is rarely if ever used by the end user.
|
||||
/// @see dtMeshTile
|
||||
struct dtBVNode
|
||||
{
|
||||
unsigned short bmin[3]; ///< Minimum bounds of the node's AABB. [(x, y, z)]
|
||||
unsigned short bmax[3]; ///< Maximum bounds of the node's AABB. [(x, y, z)]
|
||||
int i; ///< The node's index. (Negative for escape sequence.)
|
||||
};
|
||||
|
||||
/// Defines an navigation mesh off-mesh connection within a dtMeshTile object.
|
||||
/// An off-mesh connection is a user defined traversable connection made up to two vertices.
|
||||
struct dtOffMeshConnection
|
||||
{
|
||||
/// The endpoints of the connection. [(ax, ay, az, bx, by, bz)]
|
||||
float pos[6];
|
||||
|
||||
/// The radius of the endpoints. [Limit: >= 0]
|
||||
float rad;
|
||||
|
||||
/// The polygon reference of the connection within the tile.
|
||||
unsigned short poly;
|
||||
|
||||
/// Link flags.
|
||||
/// @note These are not the connection's user defined flags. Those are assigned via the
|
||||
/// connection's dtPoly definition. These are link flags used for internal purposes.
|
||||
unsigned char flags;
|
||||
|
||||
/// End point side.
|
||||
unsigned char side;
|
||||
|
||||
/// The id of the offmesh connection. (User assigned when the navigation mesh is built.)
|
||||
unsigned int userId;
|
||||
};
|
||||
|
||||
/// Provides high level information related to a dtMeshTile object.
|
||||
/// @ingroup detour
|
||||
struct dtMeshHeader
|
||||
{
|
||||
int magic; ///< Tile magic number. (Used to identify the data format.)
|
||||
int version; ///< Tile data format version number.
|
||||
int x; ///< The x-position of the tile within the dtNavMesh tile grid. (x, y, layer)
|
||||
int y; ///< The y-position of the tile within the dtNavMesh tile grid. (x, y, layer)
|
||||
int layer; ///< The layer of the tile within the dtNavMesh tile grid. (x, y, layer)
|
||||
unsigned int userId; ///< The user defined id of the tile.
|
||||
int polyCount; ///< The number of polygons in the tile.
|
||||
int vertCount; ///< The number of vertices in the tile.
|
||||
int maxLinkCount; ///< The number of allocated links.
|
||||
int detailMeshCount; ///< The number of sub-meshes in the detail mesh.
|
||||
|
||||
/// The number of unique vertices in the detail mesh. (In addition to the polygon vertices.)
|
||||
int detailVertCount;
|
||||
|
||||
int detailTriCount; ///< The number of triangles in the detail mesh.
|
||||
int bvNodeCount; ///< The number of bounding volume nodes. (Zero if bounding volumes are disabled.)
|
||||
int offMeshConCount; ///< The number of off-mesh connections.
|
||||
int offMeshBase; ///< The index of the first polygon which is an off-mesh connection.
|
||||
float walkableHeight; ///< The height of the agents using the tile.
|
||||
float walkableRadius; ///< The radius of the agents using the tile.
|
||||
float walkableClimb; ///< The maximum climb height of the agents using the tile.
|
||||
float bmin[3]; ///< The minimum bounds of the tile's AABB. [(x, y, z)]
|
||||
float bmax[3]; ///< The maximum bounds of the tile's AABB. [(x, y, z)]
|
||||
|
||||
/// The bounding volume quantization factor.
|
||||
float bvQuantFactor;
|
||||
};
|
||||
|
||||
/// Defines a navigation mesh tile.
|
||||
/// @ingroup detour
|
||||
struct dtMeshTile
|
||||
{
|
||||
unsigned int salt; ///< Counter describing modifications to the tile.
|
||||
|
||||
unsigned int linksFreeList; ///< Index to the next free link.
|
||||
dtMeshHeader* header; ///< The tile header.
|
||||
dtPoly* polys; ///< The tile polygons. [Size: dtMeshHeader::polyCount]
|
||||
float* verts; ///< The tile vertices. [Size: dtMeshHeader::vertCount]
|
||||
dtLink* links; ///< The tile links. [Size: dtMeshHeader::maxLinkCount]
|
||||
dtPolyDetail* detailMeshes; ///< The tile's detail sub-meshes. [Size: dtMeshHeader::detailMeshCount]
|
||||
|
||||
/// The detail mesh's unique vertices. [(x, y, z) * dtMeshHeader::detailVertCount]
|
||||
float* detailVerts;
|
||||
|
||||
/// The detail mesh's triangles. [(vertA, vertB, vertC, triFlags) * dtMeshHeader::detailTriCount].
|
||||
/// See dtDetailTriEdgeFlags and dtGetDetailTriEdgeFlags.
|
||||
unsigned char* detailTris;
|
||||
|
||||
/// The tile bounding volume nodes. [Size: dtMeshHeader::bvNodeCount]
|
||||
/// (Will be null if bounding volumes are disabled.)
|
||||
dtBVNode* bvTree;
|
||||
|
||||
dtOffMeshConnection* offMeshCons; ///< The tile off-mesh connections. [Size: dtMeshHeader::offMeshConCount]
|
||||
|
||||
unsigned char* data; ///< The tile data. (Not directly accessed under normal situations.)
|
||||
int dataSize; ///< Size of the tile data.
|
||||
int flags; ///< Tile flags. (See: #dtTileFlags)
|
||||
dtMeshTile* next; ///< The next free tile, or the next tile in the spatial grid.
|
||||
// OpenMW code - make dtMeshTile POD since R&D init it by memset
|
||||
//private:
|
||||
// dtMeshTile(const dtMeshTile&);
|
||||
// dtMeshTile& operator=(const dtMeshTile&);
|
||||
};
|
||||
|
||||
/// Get flags for edge in detail triangle.
|
||||
/// @param triFlags[in] The flags for the triangle (last component of detail vertices above).
|
||||
/// @param edgeIndex[in] The index of the first vertex of the edge. For instance, if 0,
|
||||
/// returns flags for edge AB.
|
||||
inline int dtGetDetailTriEdgeFlags(unsigned char triFlags, int edgeIndex)
|
||||
{
|
||||
return (triFlags >> (edgeIndex * 2)) & 0x3;
|
||||
}
|
||||
|
||||
/// Configuration parameters used to define multi-tile navigation meshes.
|
||||
/// The values are used to allocate space during the initialization of a navigation mesh.
|
||||
/// @see dtNavMesh::init()
|
||||
/// @ingroup detour
|
||||
struct dtNavMeshParams
|
||||
{
|
||||
float orig[3]; ///< The world space origin of the navigation mesh's tile space. [(x, y, z)]
|
||||
float tileWidth; ///< The width of each tile. (Along the x-axis.)
|
||||
float tileHeight; ///< The height of each tile. (Along the z-axis.)
|
||||
int maxTiles; ///< The maximum number of tiles the navigation mesh can contain.
|
||||
int maxPolys; ///< The maximum number of polygons each tile can contain.
|
||||
};
|
||||
|
||||
/// A navigation mesh based on tiles of convex polygons.
|
||||
/// @ingroup detour
|
||||
class dtNavMesh
|
||||
{
|
||||
public:
|
||||
dtNavMesh();
|
||||
~dtNavMesh();
|
||||
|
||||
/// @{
|
||||
/// @name Initialization and Tile Management
|
||||
|
||||
/// Initializes the navigation mesh for tiled use.
|
||||
/// @param[in] params Initialization parameters.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus init(const dtNavMeshParams* params);
|
||||
|
||||
/// Initializes the navigation mesh for single tile use.
|
||||
/// @param[in] data Data of the new tile. (See: #dtCreateNavMeshData)
|
||||
/// @param[in] dataSize The data size of the new tile.
|
||||
/// @param[in] flags The tile flags. (See: #dtTileFlags)
|
||||
/// @return The status flags for the operation.
|
||||
/// @see dtCreateNavMeshData
|
||||
dtStatus init(unsigned char* data, const int dataSize, const int flags);
|
||||
|
||||
/// The navigation mesh initialization params.
|
||||
const dtNavMeshParams* getParams() const;
|
||||
|
||||
/// Adds a tile to the navigation mesh.
|
||||
/// @param[in] data Data for the new tile mesh. (See: #dtCreateNavMeshData)
|
||||
/// @param[in] dataSize Data size of the new tile mesh.
|
||||
/// @param[in] flags Tile flags. (See: #dtTileFlags)
|
||||
/// @param[in] lastRef The desired reference for the tile. (When reloading a tile.) [opt] [Default: 0]
|
||||
/// @param[out] result The tile reference. (If the tile was succesfully added.) [opt]
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus addTile(unsigned char* data, int dataSize, int flags, dtTileRef lastRef, dtTileRef* result);
|
||||
|
||||
/// Removes the specified tile from the navigation mesh.
|
||||
/// @param[in] ref The reference of the tile to remove.
|
||||
/// @param[out] data Data associated with deleted tile.
|
||||
/// @param[out] dataSize Size of the data associated with deleted tile.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus removeTile(dtTileRef ref, unsigned char** data, int* dataSize);
|
||||
|
||||
/// @}
|
||||
|
||||
/// @{
|
||||
/// @name Query Functions
|
||||
|
||||
/// Calculates the tile grid location for the specified world position.
|
||||
/// @param[in] pos The world position for the query. [(x, y, z)]
|
||||
/// @param[out] tx The tile's x-location. (x, y)
|
||||
/// @param[out] ty The tile's y-location. (x, y)
|
||||
void calcTileLoc(const float* pos, int* tx, int* ty) const;
|
||||
|
||||
/// Gets the tile at the specified grid location.
|
||||
/// @param[in] x The tile's x-location. (x, y, layer)
|
||||
/// @param[in] y The tile's y-location. (x, y, layer)
|
||||
/// @param[in] layer The tile's layer. (x, y, layer)
|
||||
/// @return The tile, or null if the tile does not exist.
|
||||
const dtMeshTile* getTileAt(const int x, const int y, const int layer) const;
|
||||
|
||||
/// Gets all tiles at the specified grid location. (All layers.)
|
||||
/// @param[in] x The tile's x-location. (x, y)
|
||||
/// @param[in] y The tile's y-location. (x, y)
|
||||
/// @param[out] tiles A pointer to an array of tiles that will hold the result.
|
||||
/// @param[in] maxTiles The maximum tiles the tiles parameter can hold.
|
||||
/// @return The number of tiles returned in the tiles array.
|
||||
int getTilesAt(const int x, const int y,
|
||||
dtMeshTile const** tiles, const int maxTiles) const;
|
||||
|
||||
/// Gets the tile reference for the tile at specified grid location.
|
||||
/// @param[in] x The tile's x-location. (x, y, layer)
|
||||
/// @param[in] y The tile's y-location. (x, y, layer)
|
||||
/// @param[in] layer The tile's layer. (x, y, layer)
|
||||
/// @return The tile reference of the tile, or 0 if there is none.
|
||||
dtTileRef getTileRefAt(int x, int y, int layer) const;
|
||||
|
||||
/// Gets the tile reference for the specified tile.
|
||||
/// @param[in] tile The tile.
|
||||
/// @return The tile reference of the tile.
|
||||
dtTileRef getTileRef(const dtMeshTile* tile) const;
|
||||
|
||||
/// Gets the tile for the specified tile reference.
|
||||
/// @param[in] ref The tile reference of the tile to retrieve.
|
||||
/// @return The tile for the specified reference, or null if the
|
||||
/// reference is invalid.
|
||||
const dtMeshTile* getTileByRef(dtTileRef ref) const;
|
||||
|
||||
/// The maximum number of tiles supported by the navigation mesh.
|
||||
/// @return The maximum number of tiles supported by the navigation mesh.
|
||||
int getMaxTiles() const;
|
||||
|
||||
/// Gets the tile at the specified index.
|
||||
/// @param[in] i The tile index. [Limit: 0 >= index < #getMaxTiles()]
|
||||
/// @return The tile at the specified index.
|
||||
const dtMeshTile* getTile(int i) const;
|
||||
|
||||
/// Gets the tile and polygon for the specified polygon reference.
|
||||
/// @param[in] ref The reference for the a polygon.
|
||||
/// @param[out] tile The tile containing the polygon.
|
||||
/// @param[out] poly The polygon.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus getTileAndPolyByRef(const dtPolyRef ref, const dtMeshTile** tile, const dtPoly** poly) const;
|
||||
|
||||
/// Returns the tile and polygon for the specified polygon reference.
|
||||
/// @param[in] ref A known valid reference for a polygon.
|
||||
/// @param[out] tile The tile containing the polygon.
|
||||
/// @param[out] poly The polygon.
|
||||
void getTileAndPolyByRefUnsafe(const dtPolyRef ref, const dtMeshTile** tile, const dtPoly** poly) const;
|
||||
|
||||
/// Checks the validity of a polygon reference.
|
||||
/// @param[in] ref The polygon reference to check.
|
||||
/// @return True if polygon reference is valid for the navigation mesh.
|
||||
bool isValidPolyRef(dtPolyRef ref) const;
|
||||
|
||||
/// Gets the polygon reference for the tile's base polygon.
|
||||
/// @param[in] tile The tile.
|
||||
/// @return The polygon reference for the base polygon in the specified tile.
|
||||
dtPolyRef getPolyRefBase(const dtMeshTile* tile) const;
|
||||
|
||||
/// Gets the endpoints for an off-mesh connection, ordered by "direction of travel".
|
||||
/// @param[in] prevRef The reference of the polygon before the connection.
|
||||
/// @param[in] polyRef The reference of the off-mesh connection polygon.
|
||||
/// @param[out] startPos The start position of the off-mesh connection. [(x, y, z)]
|
||||
/// @param[out] endPos The end position of the off-mesh connection. [(x, y, z)]
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus getOffMeshConnectionPolyEndPoints(dtPolyRef prevRef, dtPolyRef polyRef, float* startPos, float* endPos) const;
|
||||
|
||||
/// Gets the specified off-mesh connection.
|
||||
/// @param[in] ref The polygon reference of the off-mesh connection.
|
||||
/// @return The specified off-mesh connection, or null if the polygon reference is not valid.
|
||||
const dtOffMeshConnection* getOffMeshConnectionByRef(dtPolyRef ref) const;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @{
|
||||
/// @name State Management
|
||||
/// These functions do not effect #dtTileRef or #dtPolyRef's.
|
||||
|
||||
/// Sets the user defined flags for the specified polygon.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @param[in] flags The new flags for the polygon.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus setPolyFlags(dtPolyRef ref, unsigned short flags);
|
||||
|
||||
/// Gets the user defined flags for the specified polygon.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @param[out] resultFlags The polygon flags.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus getPolyFlags(dtPolyRef ref, unsigned short* resultFlags) const;
|
||||
|
||||
/// Sets the user defined area for the specified polygon.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @param[in] area The new area id for the polygon. [Limit: < #DT_MAX_AREAS]
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus setPolyArea(dtPolyRef ref, unsigned char area);
|
||||
|
||||
/// Gets the user defined area for the specified polygon.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @param[out] resultArea The area id for the polygon.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus getPolyArea(dtPolyRef ref, unsigned char* resultArea) const;
|
||||
|
||||
/// Gets the size of the buffer required by #storeTileState to store the specified tile's state.
|
||||
/// @param[in] tile The tile.
|
||||
/// @return The size of the buffer required to store the state.
|
||||
int getTileStateSize(const dtMeshTile* tile) const;
|
||||
|
||||
/// Stores the non-structural state of the tile in the specified buffer. (Flags, area ids, etc.)
|
||||
/// @param[in] tile The tile.
|
||||
/// @param[out] data The buffer to store the tile's state in.
|
||||
/// @param[in] maxDataSize The size of the data buffer. [Limit: >= #getTileStateSize]
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus storeTileState(const dtMeshTile* tile, unsigned char* data, const int maxDataSize) const;
|
||||
|
||||
/// Restores the state of the tile.
|
||||
/// @param[in] tile The tile.
|
||||
/// @param[in] data The new state. (Obtained from #storeTileState.)
|
||||
/// @param[in] maxDataSize The size of the state within the data buffer.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus restoreTileState(dtMeshTile* tile, const unsigned char* data, const int maxDataSize);
|
||||
|
||||
/// @}
|
||||
|
||||
/// @{
|
||||
/// @name Encoding and Decoding
|
||||
/// These functions are generally meant for internal use only.
|
||||
|
||||
/// Derives a standard polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] salt The tile's salt value.
|
||||
/// @param[in] it The index of the tile.
|
||||
/// @param[in] ip The index of the polygon within the tile.
|
||||
inline dtPolyRef encodePolyId(unsigned int salt, unsigned int it, unsigned int ip) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
return ((dtPolyRef)salt << (DT_POLY_BITS+DT_TILE_BITS)) | ((dtPolyRef)it << DT_POLY_BITS) | (dtPolyRef)ip;
|
||||
#else
|
||||
return ((dtPolyRef)salt << (m_polyBits+m_tileBits)) | ((dtPolyRef)it << m_polyBits) | (dtPolyRef)ip;
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Decodes a standard polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference to decode.
|
||||
/// @param[out] salt The tile's salt value.
|
||||
/// @param[out] it The index of the tile.
|
||||
/// @param[out] ip The index of the polygon within the tile.
|
||||
/// @see #encodePolyId
|
||||
inline void decodePolyId(dtPolyRef ref, unsigned int& salt, unsigned int& it, unsigned int& ip) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1;
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1;
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1;
|
||||
salt = (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask);
|
||||
it = (unsigned int)((ref >> DT_POLY_BITS) & tileMask);
|
||||
ip = (unsigned int)(ref & polyMask);
|
||||
#else
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1;
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1;
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1;
|
||||
salt = (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask);
|
||||
it = (unsigned int)((ref >> m_polyBits) & tileMask);
|
||||
ip = (unsigned int)(ref & polyMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Extracts a tile's salt value from the specified polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @see #encodePolyId
|
||||
inline unsigned int decodePolyIdSalt(dtPolyRef ref) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1;
|
||||
return (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask);
|
||||
#else
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1;
|
||||
return (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Extracts the tile's index from the specified polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @see #encodePolyId
|
||||
inline unsigned int decodePolyIdTile(dtPolyRef ref) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1;
|
||||
return (unsigned int)((ref >> DT_POLY_BITS) & tileMask);
|
||||
#else
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1;
|
||||
return (unsigned int)((ref >> m_polyBits) & tileMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Extracts the polygon's index (within its tile) from the specified polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @see #encodePolyId
|
||||
inline unsigned int decodePolyIdPoly(dtPolyRef ref) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1;
|
||||
return (unsigned int)(ref & polyMask);
|
||||
#else
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1;
|
||||
return (unsigned int)(ref & polyMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// @}
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNavMesh(const dtNavMesh&);
|
||||
dtNavMesh& operator=(const dtNavMesh&);
|
||||
|
||||
/// Returns pointer to tile in the tile array.
|
||||
dtMeshTile* getTile(int i);
|
||||
|
||||
/// Returns neighbour tile based on side.
|
||||
int getTilesAt(const int x, const int y,
|
||||
dtMeshTile** tiles, const int maxTiles) const;
|
||||
|
||||
/// Returns neighbour tile based on side.
|
||||
int getNeighbourTilesAt(const int x, const int y, const int side,
|
||||
dtMeshTile** tiles, const int maxTiles) const;
|
||||
|
||||
/// Returns all polygons in neighbour tile based on portal defined by the segment.
|
||||
int findConnectingPolys(const float* va, const float* vb,
|
||||
const dtMeshTile* tile, int side,
|
||||
dtPolyRef* con, float* conarea, int maxcon) const;
|
||||
|
||||
/// Builds internal polygons links for a tile.
|
||||
void connectIntLinks(dtMeshTile* tile);
|
||||
/// Builds internal polygons links for a tile.
|
||||
void baseOffMeshLinks(dtMeshTile* tile);
|
||||
|
||||
/// Builds external polygon links for a tile.
|
||||
void connectExtLinks(dtMeshTile* tile, dtMeshTile* target, int side);
|
||||
/// Builds external polygon links for a tile.
|
||||
void connectExtOffMeshLinks(dtMeshTile* tile, dtMeshTile* target, int side);
|
||||
|
||||
/// Removes external links at specified side.
|
||||
void unconnectLinks(dtMeshTile* tile, dtMeshTile* target);
|
||||
|
||||
|
||||
// TODO: These methods are duplicates from dtNavMeshQuery, but are needed for off-mesh connection finding.
|
||||
|
||||
/// Queries polygons within a tile.
|
||||
int queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, const float* qmax,
|
||||
dtPolyRef* polys, const int maxPolys) const;
|
||||
/// Find nearest polygon within a tile.
|
||||
dtPolyRef findNearestPolyInTile(const dtMeshTile* tile, const float* center,
|
||||
const float* halfExtents, float* nearestPt) const;
|
||||
/// Returns whether position is over the poly and the height at the position if so.
|
||||
bool getPolyHeight(const dtMeshTile* tile, const dtPoly* poly, const float* pos, float* height) const;
|
||||
/// Returns closest point on polygon.
|
||||
void closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const;
|
||||
|
||||
dtNavMeshParams m_params; ///< Current initialization params. TODO: do not store this info twice.
|
||||
float m_orig[3]; ///< Origin of the tile (0,0)
|
||||
float m_tileWidth, m_tileHeight; ///< Dimensions of each tile.
|
||||
int m_maxTiles; ///< Max number of tiles.
|
||||
int m_tileLutSize; ///< Tile hash lookup size (must be pot).
|
||||
int m_tileLutMask; ///< Tile hash lookup mask.
|
||||
|
||||
dtMeshTile** m_posLookup; ///< Tile hash lookup.
|
||||
dtMeshTile* m_nextFree; ///< Freelist of tiles.
|
||||
dtMeshTile* m_tiles; ///< List of tiles.
|
||||
|
||||
#ifndef DT_POLYREF64
|
||||
unsigned int m_saltBits; ///< Number of salt bits in the tile ID.
|
||||
unsigned int m_tileBits; ///< Number of tile bits in the tile ID.
|
||||
unsigned int m_polyBits; ///< Number of poly bits in the tile ID.
|
||||
#endif
|
||||
|
||||
friend class dtNavMeshQuery;
|
||||
};
|
||||
|
||||
/// Allocates a navigation mesh object using the Detour allocator.
|
||||
/// @return A navigation mesh that is ready for initialization, or null on failure.
|
||||
/// @ingroup detour
|
||||
dtNavMesh* dtAllocNavMesh();
|
||||
|
||||
/// Frees the specified navigation mesh object using the Detour allocator.
|
||||
/// @param[in] navmesh A navigation mesh allocated using #dtAllocNavMesh
|
||||
/// @ingroup detour
|
||||
void dtFreeNavMesh(dtNavMesh* navmesh);
|
||||
|
||||
#endif // DETOURNAVMESH_H
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// This section contains detailed documentation for members that don't have
|
||||
// a source file. It reduces clutter in the main section of the header.
|
||||
|
||||
/**
|
||||
|
||||
@typedef dtPolyRef
|
||||
@par
|
||||
|
||||
Polygon references are subject to the same invalidate/preserve/restore
|
||||
rules that apply to #dtTileRef's. If the #dtTileRef for the polygon's
|
||||
tile changes, the polygon reference becomes invalid.
|
||||
|
||||
Changing a polygon's flags, area id, etc. does not impact its polygon
|
||||
reference.
|
||||
|
||||
@typedef dtTileRef
|
||||
@par
|
||||
|
||||
The following changes will invalidate a tile reference:
|
||||
|
||||
- The referenced tile has been removed from the navigation mesh.
|
||||
- The navigation mesh has been initialized using a different set
|
||||
of #dtNavMeshParams.
|
||||
|
||||
A tile reference is preserved/restored if the tile is added to a navigation
|
||||
mesh initialized with the original #dtNavMeshParams and is added at the
|
||||
original reference location. (E.g. The lastRef parameter is used with
|
||||
dtNavMesh::addTile.)
|
||||
|
||||
Basically, if the storage structure of a tile changes, its associated
|
||||
tile reference changes.
|
||||
|
||||
|
||||
@var unsigned short dtPoly::neis[DT_VERTS_PER_POLYGON]
|
||||
@par
|
||||
|
||||
Each entry represents data for the edge starting at the vertex of the same index.
|
||||
E.g. The entry at index n represents the edge data for vertex[n] to vertex[n+1].
|
||||
|
||||
A value of zero indicates the edge has no polygon connection. (It makes up the
|
||||
border of the navigation mesh.)
|
||||
|
||||
The information can be extracted as follows:
|
||||
@code
|
||||
neighborRef = neis[n] & 0xff; // Get the neighbor polygon reference.
|
||||
|
||||
if (neis[n] & #DT_EX_LINK)
|
||||
{
|
||||
// The edge is an external (portal) edge.
|
||||
}
|
||||
@endcode
|
||||
|
||||
@var float dtMeshHeader::bvQuantFactor
|
||||
@par
|
||||
|
||||
This value is used for converting between world and bounding volume coordinates.
|
||||
For example:
|
||||
@code
|
||||
const float cs = 1.0f / tile->header->bvQuantFactor;
|
||||
const dtBVNode* n = &tile->bvTree[i];
|
||||
if (n->i >= 0)
|
||||
{
|
||||
// This is a leaf node.
|
||||
float worldMinX = tile->header->bmin[0] + n->bmin[0]*cs;
|
||||
float worldMinY = tile->header->bmin[0] + n->bmin[1]*cs;
|
||||
// Etc...
|
||||
}
|
||||
@endcode
|
||||
|
||||
@struct dtMeshTile
|
||||
@par
|
||||
|
||||
Tiles generally only exist within the context of a dtNavMesh object.
|
||||
|
||||
Some tile content is optional. For example, a tile may not contain any
|
||||
off-mesh connections. In this case the associated pointer will be null.
|
||||
|
||||
If a detail mesh exists it will share vertices with the base polygon mesh.
|
||||
Only the vertices unique to the detail mesh will be stored in #detailVerts.
|
||||
|
||||
@warning Tiles returned by a dtNavMesh object are not guarenteed to be populated.
|
||||
For example: The tile at a location might not have been loaded yet, or may have been removed.
|
||||
In this case, pointers will be null. So if in doubt, check the polygon count in the
|
||||
tile's header to determine if a tile has polygons defined.
|
||||
|
||||
@var float dtOffMeshConnection::pos[6]
|
||||
@par
|
||||
|
||||
For a properly built navigation mesh, vertex A will always be within the bounds of the mesh.
|
||||
Vertex B is not required to be within the bounds of the mesh.
|
||||
|
||||
*/
|
@ -1,149 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURNAVMESHBUILDER_H
|
||||
#define DETOURNAVMESHBUILDER_H
|
||||
|
||||
#include "DetourAlloc.h"
|
||||
|
||||
/// Represents the source data used to build an navigation mesh tile.
|
||||
/// @ingroup detour
|
||||
struct dtNavMeshCreateParams
|
||||
{
|
||||
|
||||
/// @name Polygon Mesh Attributes
|
||||
/// Used to create the base navigation graph.
|
||||
/// See #rcPolyMesh for details related to these attributes.
|
||||
/// @{
|
||||
|
||||
const unsigned short* verts; ///< The polygon mesh vertices. [(x, y, z) * #vertCount] [Unit: vx]
|
||||
int vertCount; ///< The number vertices in the polygon mesh. [Limit: >= 3]
|
||||
const unsigned short* polys; ///< The polygon data. [Size: #polyCount * 2 * #nvp]
|
||||
const unsigned short* polyFlags; ///< The user defined flags assigned to each polygon. [Size: #polyCount]
|
||||
const unsigned char* polyAreas; ///< The user defined area ids assigned to each polygon. [Size: #polyCount]
|
||||
int polyCount; ///< Number of polygons in the mesh. [Limit: >= 1]
|
||||
int nvp; ///< Number maximum number of vertices per polygon. [Limit: >= 3]
|
||||
|
||||
/// @}
|
||||
/// @name Height Detail Attributes (Optional)
|
||||
/// See #rcPolyMeshDetail for details related to these attributes.
|
||||
/// @{
|
||||
|
||||
const unsigned int* detailMeshes; ///< The height detail sub-mesh data. [Size: 4 * #polyCount]
|
||||
const float* detailVerts; ///< The detail mesh vertices. [Size: 3 * #detailVertsCount] [Unit: wu]
|
||||
int detailVertsCount; ///< The number of vertices in the detail mesh.
|
||||
const unsigned char* detailTris; ///< The detail mesh triangles. [Size: 4 * #detailTriCount]
|
||||
int detailTriCount; ///< The number of triangles in the detail mesh.
|
||||
|
||||
/// @}
|
||||
/// @name Off-Mesh Connections Attributes (Optional)
|
||||
/// Used to define a custom point-to-point edge within the navigation graph, an
|
||||
/// off-mesh connection is a user defined traversable connection made up to two vertices,
|
||||
/// at least one of which resides within a navigation mesh polygon.
|
||||
/// @{
|
||||
|
||||
/// Off-mesh connection vertices. [(ax, ay, az, bx, by, bz) * #offMeshConCount] [Unit: wu]
|
||||
const float* offMeshConVerts;
|
||||
/// Off-mesh connection radii. [Size: #offMeshConCount] [Unit: wu]
|
||||
const float* offMeshConRad;
|
||||
/// User defined flags assigned to the off-mesh connections. [Size: #offMeshConCount]
|
||||
const unsigned short* offMeshConFlags;
|
||||
/// User defined area ids assigned to the off-mesh connections. [Size: #offMeshConCount]
|
||||
const unsigned char* offMeshConAreas;
|
||||
/// The permitted travel direction of the off-mesh connections. [Size: #offMeshConCount]
|
||||
///
|
||||
/// 0 = Travel only from endpoint A to endpoint B.<br/>
|
||||
/// #DT_OFFMESH_CON_BIDIR = Bidirectional travel.
|
||||
const unsigned char* offMeshConDir;
|
||||
/// The user defined ids of the off-mesh connection. [Size: #offMeshConCount]
|
||||
const unsigned int* offMeshConUserID;
|
||||
/// The number of off-mesh connections. [Limit: >= 0]
|
||||
int offMeshConCount;
|
||||
|
||||
/// @}
|
||||
/// @name Tile Attributes
|
||||
/// @note The tile grid/layer data can be left at zero if the destination is a single tile mesh.
|
||||
/// @{
|
||||
|
||||
unsigned int userId; ///< The user defined id of the tile.
|
||||
int tileX; ///< The tile's x-grid location within the multi-tile destination mesh. (Along the x-axis.)
|
||||
int tileY; ///< The tile's y-grid location within the multi-tile desitation mesh. (Along the z-axis.)
|
||||
int tileLayer; ///< The tile's layer within the layered destination mesh. [Limit: >= 0] (Along the y-axis.)
|
||||
float bmin[3]; ///< The minimum bounds of the tile. [(x, y, z)] [Unit: wu]
|
||||
float bmax[3]; ///< The maximum bounds of the tile. [(x, y, z)] [Unit: wu]
|
||||
|
||||
/// @}
|
||||
/// @name General Configuration Attributes
|
||||
/// @{
|
||||
|
||||
float walkableHeight; ///< The agent height. [Unit: wu]
|
||||
float walkableRadius; ///< The agent radius. [Unit: wu]
|
||||
float walkableClimb; ///< The agent maximum traversable ledge. (Up/Down) [Unit: wu]
|
||||
float cs; ///< The xz-plane cell size of the polygon mesh. [Limit: > 0] [Unit: wu]
|
||||
float ch; ///< The y-axis cell height of the polygon mesh. [Limit: > 0] [Unit: wu]
|
||||
|
||||
/// True if a bounding volume tree should be built for the tile.
|
||||
/// @note The BVTree is not normally needed for layered navigation meshes.
|
||||
bool buildBvTree;
|
||||
|
||||
/// @}
|
||||
};
|
||||
|
||||
/// Builds navigation mesh tile data from the provided tile creation data.
|
||||
/// @ingroup detour
|
||||
/// @param[in] params Tile creation data.
|
||||
/// @param[out] outData The resulting tile data.
|
||||
/// @param[out] outDataSize The size of the tile data array.
|
||||
/// @return True if the tile data was successfully created.
|
||||
bool dtCreateNavMeshData(dtNavMeshCreateParams* params, unsigned char** outData, int* outDataSize);
|
||||
|
||||
/// Swaps the endianess of the tile data's header (#dtMeshHeader).
|
||||
/// @param[in,out] data The tile data array.
|
||||
/// @param[in] dataSize The size of the data array.
|
||||
bool dtNavMeshHeaderSwapEndian(unsigned char* data, const int dataSize);
|
||||
|
||||
/// Swaps endianess of the tile data.
|
||||
/// @param[in,out] data The tile data array.
|
||||
/// @param[in] dataSize The size of the data array.
|
||||
bool dtNavMeshDataSwapEndian(unsigned char* data, const int dataSize);
|
||||
|
||||
#endif // DETOURNAVMESHBUILDER_H
|
||||
|
||||
// This section contains detailed documentation for members that don't have
|
||||
// a source file. It reduces clutter in the main section of the header.
|
||||
|
||||
/**
|
||||
|
||||
@struct dtNavMeshCreateParams
|
||||
@par
|
||||
|
||||
This structure is used to marshal data between the Recast mesh generation pipeline and Detour navigation components.
|
||||
|
||||
See the rcPolyMesh and rcPolyMeshDetail documentation for detailed information related to mesh structure.
|
||||
|
||||
Units are usually in voxels (vx) or world units (wu). The units for voxels, grid size, and cell size
|
||||
are all based on the values of #cs and #ch.
|
||||
|
||||
The standard navigation mesh build process is to create tile data using dtCreateNavMeshData, then add the tile
|
||||
to a navigation mesh using either the dtNavMesh single tile <tt>init()</tt> function or the dtNavMesh::addTile()
|
||||
function.
|
||||
|
||||
@see dtCreateNavMeshData
|
||||
|
||||
*/
|
||||
|
@ -1,573 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURNAVMESHQUERY_H
|
||||
#define DETOURNAVMESHQUERY_H
|
||||
|
||||
#include "DetourNavMesh.h"
|
||||
#include "DetourStatus.h"
|
||||
|
||||
|
||||
// Define DT_VIRTUAL_QUERYFILTER if you wish to derive a custom filter from dtQueryFilter.
|
||||
// On certain platforms indirect or virtual function call is expensive. The default
|
||||
// setting is to use non-virtual functions, the actual implementations of the functions
|
||||
// are declared as inline for maximum speed.
|
||||
|
||||
//#define DT_VIRTUAL_QUERYFILTER 1
|
||||
|
||||
/// Defines polygon filtering and traversal costs for navigation mesh query operations.
|
||||
/// @ingroup detour
|
||||
class dtQueryFilter
|
||||
{
|
||||
float m_areaCost[DT_MAX_AREAS]; ///< Cost per area type. (Used by default implementation.)
|
||||
unsigned short m_includeFlags; ///< Flags for polygons that can be visited. (Used by default implementation.)
|
||||
unsigned short m_excludeFlags; ///< Flags for polygons that should not be visted. (Used by default implementation.)
|
||||
|
||||
public:
|
||||
dtQueryFilter();
|
||||
|
||||
#ifdef DT_VIRTUAL_QUERYFILTER
|
||||
virtual ~dtQueryFilter() { }
|
||||
#endif
|
||||
|
||||
/// Returns true if the polygon can be visited. (I.e. Is traversable.)
|
||||
/// @param[in] ref The reference id of the polygon test.
|
||||
/// @param[in] tile The tile containing the polygon.
|
||||
/// @param[in] poly The polygon to test.
|
||||
#ifdef DT_VIRTUAL_QUERYFILTER
|
||||
virtual bool passFilter(const dtPolyRef ref,
|
||||
const dtMeshTile* tile,
|
||||
const dtPoly* poly) const;
|
||||
#else
|
||||
bool passFilter(const dtPolyRef ref,
|
||||
const dtMeshTile* tile,
|
||||
const dtPoly* poly) const;
|
||||
#endif
|
||||
|
||||
/// Returns cost to move from the beginning to the end of a line segment
|
||||
/// that is fully contained within a polygon.
|
||||
/// @param[in] pa The start position on the edge of the previous and current polygon. [(x, y, z)]
|
||||
/// @param[in] pb The end position on the edge of the current and next polygon. [(x, y, z)]
|
||||
/// @param[in] prevRef The reference id of the previous polygon. [opt]
|
||||
/// @param[in] prevTile The tile containing the previous polygon. [opt]
|
||||
/// @param[in] prevPoly The previous polygon. [opt]
|
||||
/// @param[in] curRef The reference id of the current polygon.
|
||||
/// @param[in] curTile The tile containing the current polygon.
|
||||
/// @param[in] curPoly The current polygon.
|
||||
/// @param[in] nextRef The refernece id of the next polygon. [opt]
|
||||
/// @param[in] nextTile The tile containing the next polygon. [opt]
|
||||
/// @param[in] nextPoly The next polygon. [opt]
|
||||
#ifdef DT_VIRTUAL_QUERYFILTER
|
||||
virtual float getCost(const float* pa, const float* pb,
|
||||
const dtPolyRef prevRef, const dtMeshTile* prevTile, const dtPoly* prevPoly,
|
||||
const dtPolyRef curRef, const dtMeshTile* curTile, const dtPoly* curPoly,
|
||||
const dtPolyRef nextRef, const dtMeshTile* nextTile, const dtPoly* nextPoly) const;
|
||||
#else
|
||||
float getCost(const float* pa, const float* pb,
|
||||
const dtPolyRef prevRef, const dtMeshTile* prevTile, const dtPoly* prevPoly,
|
||||
const dtPolyRef curRef, const dtMeshTile* curTile, const dtPoly* curPoly,
|
||||
const dtPolyRef nextRef, const dtMeshTile* nextTile, const dtPoly* nextPoly) const;
|
||||
#endif
|
||||
|
||||
/// @name Getters and setters for the default implementation data.
|
||||
///@{
|
||||
|
||||
/// Returns the traversal cost of the area.
|
||||
/// @param[in] i The id of the area.
|
||||
/// @returns The traversal cost of the area.
|
||||
inline float getAreaCost(const int i) const { return m_areaCost[i]; }
|
||||
|
||||
/// Sets the traversal cost of the area.
|
||||
/// @param[in] i The id of the area.
|
||||
/// @param[in] cost The new cost of traversing the area.
|
||||
inline void setAreaCost(const int i, const float cost) { m_areaCost[i] = cost; }
|
||||
|
||||
/// Returns the include flags for the filter.
|
||||
/// Any polygons that include one or more of these flags will be
|
||||
/// included in the operation.
|
||||
inline unsigned short getIncludeFlags() const { return m_includeFlags; }
|
||||
|
||||
/// Sets the include flags for the filter.
|
||||
/// @param[in] flags The new flags.
|
||||
inline void setIncludeFlags(const unsigned short flags) { m_includeFlags = flags; }
|
||||
|
||||
/// Returns the exclude flags for the filter.
|
||||
/// Any polygons that include one ore more of these flags will be
|
||||
/// excluded from the operation.
|
||||
inline unsigned short getExcludeFlags() const { return m_excludeFlags; }
|
||||
|
||||
/// Sets the exclude flags for the filter.
|
||||
/// @param[in] flags The new flags.
|
||||
inline void setExcludeFlags(const unsigned short flags) { m_excludeFlags = flags; }
|
||||
|
||||
///@}
|
||||
|
||||
};
|
||||
|
||||
/// Provides information about raycast hit
|
||||
/// filled by dtNavMeshQuery::raycast
|
||||
/// @ingroup detour
|
||||
struct dtRaycastHit
|
||||
{
|
||||
/// The hit parameter. (FLT_MAX if no wall hit.)
|
||||
float t;
|
||||
|
||||
/// hitNormal The normal of the nearest wall hit. [(x, y, z)]
|
||||
float hitNormal[3];
|
||||
|
||||
/// The index of the edge on the final polygon where the wall was hit.
|
||||
int hitEdgeIndex;
|
||||
|
||||
/// Pointer to an array of reference ids of the visited polygons. [opt]
|
||||
dtPolyRef* path;
|
||||
|
||||
/// The number of visited polygons. [opt]
|
||||
int pathCount;
|
||||
|
||||
/// The maximum number of polygons the @p path array can hold.
|
||||
int maxPath;
|
||||
|
||||
/// The cost of the path until hit.
|
||||
float pathCost;
|
||||
};
|
||||
|
||||
/// Provides custom polygon query behavior.
|
||||
/// Used by dtNavMeshQuery::queryPolygons.
|
||||
/// @ingroup detour
|
||||
class dtPolyQuery
|
||||
{
|
||||
public:
|
||||
virtual ~dtPolyQuery() { }
|
||||
|
||||
/// Called for each batch of unique polygons touched by the search area in dtNavMeshQuery::queryPolygons.
|
||||
/// This can be called multiple times for a single query.
|
||||
virtual void process(const dtMeshTile* tile, dtPoly** polys, dtPolyRef* refs, int count) = 0;
|
||||
};
|
||||
|
||||
/// Provides the ability to perform pathfinding related queries against
|
||||
/// a navigation mesh.
|
||||
/// @ingroup detour
|
||||
class dtNavMeshQuery
|
||||
{
|
||||
public:
|
||||
dtNavMeshQuery();
|
||||
~dtNavMeshQuery();
|
||||
|
||||
/// Initializes the query object.
|
||||
/// @param[in] nav Pointer to the dtNavMesh object to use for all queries.
|
||||
/// @param[in] maxNodes Maximum number of search nodes. [Limits: 0 < value <= 65535]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus init(const dtNavMesh* nav, const int maxNodes);
|
||||
|
||||
/// @name Standard Pathfinding Functions
|
||||
// /@{
|
||||
|
||||
/// Finds a path from the start polygon to the end polygon.
|
||||
/// @param[in] startRef The refrence id of the start polygon.
|
||||
/// @param[in] endRef The reference id of the end polygon.
|
||||
/// @param[in] startPos A position within the start polygon. [(x, y, z)]
|
||||
/// @param[in] endPos A position within the end polygon. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] path An ordered list of polygon references representing the path. (Start to end.)
|
||||
/// [(polyRef) * @p pathCount]
|
||||
/// @param[out] pathCount The number of polygons returned in the @p path array.
|
||||
/// @param[in] maxPath The maximum number of polygons the @p path array can hold. [Limit: >= 1]
|
||||
dtStatus findPath(dtPolyRef startRef, dtPolyRef endRef,
|
||||
const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* path, int* pathCount, const int maxPath) const;
|
||||
|
||||
/// Finds the straight path from the start to the end position within the polygon corridor.
|
||||
/// @param[in] startPos Path start position. [(x, y, z)]
|
||||
/// @param[in] endPos Path end position. [(x, y, z)]
|
||||
/// @param[in] path An array of polygon references that represent the path corridor.
|
||||
/// @param[in] pathSize The number of polygons in the @p path array.
|
||||
/// @param[out] straightPath Points describing the straight path. [(x, y, z) * @p straightPathCount].
|
||||
/// @param[out] straightPathFlags Flags describing each point. (See: #dtStraightPathFlags) [opt]
|
||||
/// @param[out] straightPathRefs The reference id of the polygon that is being entered at each point. [opt]
|
||||
/// @param[out] straightPathCount The number of points in the straight path.
|
||||
/// @param[in] maxStraightPath The maximum number of points the straight path arrays can hold. [Limit: > 0]
|
||||
/// @param[in] options Query options. (see: #dtStraightPathOptions)
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findStraightPath(const float* startPos, const float* endPos,
|
||||
const dtPolyRef* path, const int pathSize,
|
||||
float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs,
|
||||
int* straightPathCount, const int maxStraightPath, const int options = 0) const;
|
||||
|
||||
///@}
|
||||
/// @name Sliced Pathfinding Functions
|
||||
/// Common use case:
|
||||
/// -# Call initSlicedFindPath() to initialize the sliced path query.
|
||||
/// -# Call updateSlicedFindPath() until it returns complete.
|
||||
/// -# Call finalizeSlicedFindPath() to get the path.
|
||||
///@{
|
||||
|
||||
/// Intializes a sliced path query.
|
||||
/// @param[in] startRef The refrence id of the start polygon.
|
||||
/// @param[in] endRef The reference id of the end polygon.
|
||||
/// @param[in] startPos A position within the start polygon. [(x, y, z)]
|
||||
/// @param[in] endPos A position within the end polygon. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] options query options (see: #dtFindPathOptions)
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus initSlicedFindPath(dtPolyRef startRef, dtPolyRef endRef,
|
||||
const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter, const unsigned int options = 0);
|
||||
|
||||
/// Updates an in-progress sliced path query.
|
||||
/// @param[in] maxIter The maximum number of iterations to perform.
|
||||
/// @param[out] doneIters The actual number of iterations completed. [opt]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus updateSlicedFindPath(const int maxIter, int* doneIters);
|
||||
|
||||
/// Finalizes and returns the results of a sliced path query.
|
||||
/// @param[out] path An ordered list of polygon references representing the path. (Start to end.)
|
||||
/// [(polyRef) * @p pathCount]
|
||||
/// @param[out] pathCount The number of polygons returned in the @p path array.
|
||||
/// @param[in] maxPath The max number of polygons the path array can hold. [Limit: >= 1]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus finalizeSlicedFindPath(dtPolyRef* path, int* pathCount, const int maxPath);
|
||||
|
||||
/// Finalizes and returns the results of an incomplete sliced path query, returning the path to the furthest
|
||||
/// polygon on the existing path that was visited during the search.
|
||||
/// @param[in] existing An array of polygon references for the existing path.
|
||||
/// @param[in] existingSize The number of polygon in the @p existing array.
|
||||
/// @param[out] path An ordered list of polygon references representing the path. (Start to end.)
|
||||
/// [(polyRef) * @p pathCount]
|
||||
/// @param[out] pathCount The number of polygons returned in the @p path array.
|
||||
/// @param[in] maxPath The max number of polygons the @p path array can hold. [Limit: >= 1]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus finalizeSlicedFindPathPartial(const dtPolyRef* existing, const int existingSize,
|
||||
dtPolyRef* path, int* pathCount, const int maxPath);
|
||||
|
||||
///@}
|
||||
/// @name Dijkstra Search Functions
|
||||
/// @{
|
||||
|
||||
/// Finds the polygons along the navigation graph that touch the specified circle.
|
||||
/// @param[in] startRef The reference id of the polygon where the search starts.
|
||||
/// @param[in] centerPos The center of the search circle. [(x, y, z)]
|
||||
/// @param[in] radius The radius of the search circle.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] resultRef The reference ids of the polygons touched by the circle. [opt]
|
||||
/// @param[out] resultParent The reference ids of the parent polygons for each result.
|
||||
/// Zero if a result polygon has no parent. [opt]
|
||||
/// @param[out] resultCost The search cost from @p centerPos to the polygon. [opt]
|
||||
/// @param[out] resultCount The number of polygons found. [opt]
|
||||
/// @param[in] maxResult The maximum number of polygons the result arrays can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findPolysAroundCircle(dtPolyRef startRef, const float* centerPos, const float radius,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* resultRef, dtPolyRef* resultParent, float* resultCost,
|
||||
int* resultCount, const int maxResult) const;
|
||||
|
||||
/// Finds the polygons along the naviation graph that touch the specified convex polygon.
|
||||
/// @param[in] startRef The reference id of the polygon where the search starts.
|
||||
/// @param[in] verts The vertices describing the convex polygon. (CCW)
|
||||
/// [(x, y, z) * @p nverts]
|
||||
/// @param[in] nverts The number of vertices in the polygon.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] resultRef The reference ids of the polygons touched by the search polygon. [opt]
|
||||
/// @param[out] resultParent The reference ids of the parent polygons for each result. Zero if a
|
||||
/// result polygon has no parent. [opt]
|
||||
/// @param[out] resultCost The search cost from the centroid point to the polygon. [opt]
|
||||
/// @param[out] resultCount The number of polygons found.
|
||||
/// @param[in] maxResult The maximum number of polygons the result arrays can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findPolysAroundShape(dtPolyRef startRef, const float* verts, const int nverts,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* resultRef, dtPolyRef* resultParent, float* resultCost,
|
||||
int* resultCount, const int maxResult) const;
|
||||
|
||||
/// Gets a path from the explored nodes in the previous search.
|
||||
/// @param[in] endRef The reference id of the end polygon.
|
||||
/// @param[out] path An ordered list of polygon references representing the path. (Start to end.)
|
||||
/// [(polyRef) * @p pathCount]
|
||||
/// @param[out] pathCount The number of polygons returned in the @p path array.
|
||||
/// @param[in] maxPath The maximum number of polygons the @p path array can hold. [Limit: >= 0]
|
||||
/// @returns The status flags. Returns DT_FAILURE | DT_INVALID_PARAM if any parameter is wrong, or if
|
||||
/// @p endRef was not explored in the previous search. Returns DT_SUCCESS | DT_BUFFER_TOO_SMALL
|
||||
/// if @p path cannot contain the entire path. In this case it is filled to capacity with a partial path.
|
||||
/// Otherwise returns DT_SUCCESS.
|
||||
/// @remarks The result of this function depends on the state of the query object. For that reason it should only
|
||||
/// be used immediately after one of the two Dijkstra searches, findPolysAroundCircle or findPolysAroundShape.
|
||||
dtStatus getPathFromDijkstraSearch(dtPolyRef endRef, dtPolyRef* path, int* pathCount, int maxPath) const;
|
||||
|
||||
/// @}
|
||||
/// @name Local Query Functions
|
||||
///@{
|
||||
|
||||
/// Finds the polygon nearest to the specified center point.
|
||||
/// @param[in] center The center of the search box. [(x, y, z)]
|
||||
/// @param[in] halfExtents The search distance along each axis. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] nearestRef The reference id of the nearest polygon.
|
||||
/// @param[out] nearestPt The nearest point on the polygon. [opt] [(x, y, z)]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findNearestPoly(const float* center, const float* halfExtents,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* nearestRef, float* nearestPt) const;
|
||||
|
||||
/// Finds polygons that overlap the search box.
|
||||
/// @param[in] center The center of the search box. [(x, y, z)]
|
||||
/// @param[in] halfExtents The search distance along each axis. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] polys The reference ids of the polygons that overlap the query box.
|
||||
/// @param[out] polyCount The number of polygons in the search result.
|
||||
/// @param[in] maxPolys The maximum number of polygons the search result can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus queryPolygons(const float* center, const float* halfExtents,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* polys, int* polyCount, const int maxPolys) const;
|
||||
|
||||
/// Finds polygons that overlap the search box.
|
||||
/// @param[in] center The center of the search box. [(x, y, z)]
|
||||
/// @param[in] halfExtents The search distance along each axis. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] query The query. Polygons found will be batched together and passed to this query.
|
||||
dtStatus queryPolygons(const float* center, const float* halfExtents,
|
||||
const dtQueryFilter* filter, dtPolyQuery* query) const;
|
||||
|
||||
/// Finds the non-overlapping navigation polygons in the local neighbourhood around the center position.
|
||||
/// @param[in] startRef The reference id of the polygon where the search starts.
|
||||
/// @param[in] centerPos The center of the query circle. [(x, y, z)]
|
||||
/// @param[in] radius The radius of the query circle.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] resultRef The reference ids of the polygons touched by the circle.
|
||||
/// @param[out] resultParent The reference ids of the parent polygons for each result.
|
||||
/// Zero if a result polygon has no parent. [opt]
|
||||
/// @param[out] resultCount The number of polygons found.
|
||||
/// @param[in] maxResult The maximum number of polygons the result arrays can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findLocalNeighbourhood(dtPolyRef startRef, const float* centerPos, const float radius,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* resultRef, dtPolyRef* resultParent,
|
||||
int* resultCount, const int maxResult) const;
|
||||
|
||||
/// Moves from the start to the end position constrained to the navigation mesh.
|
||||
/// @param[in] startRef The reference id of the start polygon.
|
||||
/// @param[in] startPos A position of the mover within the start polygon. [(x, y, x)]
|
||||
/// @param[in] endPos The desired end position of the mover. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] resultPos The result position of the mover. [(x, y, z)]
|
||||
/// @param[out] visited The reference ids of the polygons visited during the move.
|
||||
/// @param[out] visitedCount The number of polygons visited during the move.
|
||||
/// @param[in] maxVisitedSize The maximum number of polygons the @p visited array can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus moveAlongSurface(dtPolyRef startRef, const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter,
|
||||
float* resultPos, dtPolyRef* visited, int* visitedCount, const int maxVisitedSize) const;
|
||||
|
||||
/// Casts a 'walkability' ray along the surface of the navigation mesh from
|
||||
/// the start position toward the end position.
|
||||
/// @note A wrapper around raycast(..., RaycastHit*). Retained for backward compatibility.
|
||||
/// @param[in] startRef The reference id of the start polygon.
|
||||
/// @param[in] startPos A position within the start polygon representing
|
||||
/// the start of the ray. [(x, y, z)]
|
||||
/// @param[in] endPos The position to cast the ray toward. [(x, y, z)]
|
||||
/// @param[out] t The hit parameter. (FLT_MAX if no wall hit.)
|
||||
/// @param[out] hitNormal The normal of the nearest wall hit. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] path The reference ids of the visited polygons. [opt]
|
||||
/// @param[out] pathCount The number of visited polygons. [opt]
|
||||
/// @param[in] maxPath The maximum number of polygons the @p path array can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus raycast(dtPolyRef startRef, const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter,
|
||||
float* t, float* hitNormal, dtPolyRef* path, int* pathCount, const int maxPath) const;
|
||||
|
||||
/// Casts a 'walkability' ray along the surface of the navigation mesh from
|
||||
/// the start position toward the end position.
|
||||
/// @param[in] startRef The reference id of the start polygon.
|
||||
/// @param[in] startPos A position within the start polygon representing
|
||||
/// the start of the ray. [(x, y, z)]
|
||||
/// @param[in] endPos The position to cast the ray toward. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] flags govern how the raycast behaves. See dtRaycastOptions
|
||||
/// @param[out] hit Pointer to a raycast hit structure which will be filled by the results.
|
||||
/// @param[in] prevRef parent of start ref. Used during for cost calculation [opt]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus raycast(dtPolyRef startRef, const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter, const unsigned int options,
|
||||
dtRaycastHit* hit, dtPolyRef prevRef = 0) const;
|
||||
|
||||
|
||||
/// Finds the distance from the specified position to the nearest polygon wall.
|
||||
/// @param[in] startRef The reference id of the polygon containing @p centerPos.
|
||||
/// @param[in] centerPos The center of the search circle. [(x, y, z)]
|
||||
/// @param[in] maxRadius The radius of the search circle.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] hitDist The distance to the nearest wall from @p centerPos.
|
||||
/// @param[out] hitPos The nearest position on the wall that was hit. [(x, y, z)]
|
||||
/// @param[out] hitNormal The normalized ray formed from the wall point to the
|
||||
/// source point. [(x, y, z)]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findDistanceToWall(dtPolyRef startRef, const float* centerPos, const float maxRadius,
|
||||
const dtQueryFilter* filter,
|
||||
float* hitDist, float* hitPos, float* hitNormal) const;
|
||||
|
||||
/// Returns the segments for the specified polygon, optionally including portals.
|
||||
/// @param[in] ref The reference id of the polygon.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] segmentVerts The segments. [(ax, ay, az, bx, by, bz) * segmentCount]
|
||||
/// @param[out] segmentRefs The reference ids of each segment's neighbor polygon.
|
||||
/// Or zero if the segment is a wall. [opt] [(parentRef) * @p segmentCount]
|
||||
/// @param[out] segmentCount The number of segments returned.
|
||||
/// @param[in] maxSegments The maximum number of segments the result arrays can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus getPolyWallSegments(dtPolyRef ref, const dtQueryFilter* filter,
|
||||
float* segmentVerts, dtPolyRef* segmentRefs, int* segmentCount,
|
||||
const int maxSegments) const;
|
||||
|
||||
/// Returns random location on navmesh.
|
||||
/// Polygons are chosen weighted by area. The search runs in linear related to number of polygon.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] frand Function returning a random number [0..1).
|
||||
/// @param[out] randomRef The reference id of the random location.
|
||||
/// @param[out] randomPt The random location.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findRandomPoint(const dtQueryFilter* filter, float (*frand)(),
|
||||
dtPolyRef* randomRef, float* randomPt) const;
|
||||
|
||||
/// Returns random location on navmesh within the reach of specified location.
|
||||
/// Polygons are chosen weighted by area. The search runs in linear related to number of polygon.
|
||||
/// The location is not exactly constrained by the circle, but it limits the visited polygons.
|
||||
/// @param[in] startRef The reference id of the polygon where the search starts.
|
||||
/// @param[in] centerPos The center of the search circle. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] frand Function returning a random number [0..1).
|
||||
/// @param[out] randomRef The reference id of the random location.
|
||||
/// @param[out] randomPt The random location. [(x, y, z)]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findRandomPointAroundCircle(dtPolyRef startRef, const float* centerPos, const float maxRadius,
|
||||
const dtQueryFilter* filter, float (*frand)(),
|
||||
dtPolyRef* randomRef, float* randomPt) const;
|
||||
|
||||
/// Finds the closest point on the specified polygon.
|
||||
/// @param[in] ref The reference id of the polygon.
|
||||
/// @param[in] pos The position to check. [(x, y, z)]
|
||||
/// @param[out] closest The closest point on the polygon. [(x, y, z)]
|
||||
/// @param[out] posOverPoly True of the position is over the polygon.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const;
|
||||
|
||||
/// Returns a point on the boundary closest to the source point if the source point is outside the
|
||||
/// polygon's xz-bounds.
|
||||
/// @param[in] ref The reference id to the polygon.
|
||||
/// @param[in] pos The position to check. [(x, y, z)]
|
||||
/// @param[out] closest The closest point. [(x, y, z)]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus closestPointOnPolyBoundary(dtPolyRef ref, const float* pos, float* closest) const;
|
||||
|
||||
/// Gets the height of the polygon at the provided position using the height detail. (Most accurate.)
|
||||
/// @param[in] ref The reference id of the polygon.
|
||||
/// @param[in] pos A position within the xz-bounds of the polygon. [(x, y, z)]
|
||||
/// @param[out] height The height at the surface of the polygon.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus getPolyHeight(dtPolyRef ref, const float* pos, float* height) const;
|
||||
|
||||
/// @}
|
||||
/// @name Miscellaneous Functions
|
||||
/// @{
|
||||
|
||||
/// Returns true if the polygon reference is valid and passes the filter restrictions.
|
||||
/// @param[in] ref The polygon reference to check.
|
||||
/// @param[in] filter The filter to apply.
|
||||
bool isValidPolyRef(dtPolyRef ref, const dtQueryFilter* filter) const;
|
||||
|
||||
/// Returns true if the polygon reference is in the closed list.
|
||||
/// @param[in] ref The reference id of the polygon to check.
|
||||
/// @returns True if the polygon is in closed list.
|
||||
bool isInClosedList(dtPolyRef ref) const;
|
||||
|
||||
/// Gets the node pool.
|
||||
/// @returns The node pool.
|
||||
class dtNodePool* getNodePool() const { return m_nodePool; }
|
||||
|
||||
/// Gets the navigation mesh the query object is using.
|
||||
/// @return The navigation mesh the query object is using.
|
||||
const dtNavMesh* getAttachedNavMesh() const { return m_nav; }
|
||||
|
||||
/// @}
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator
|
||||
dtNavMeshQuery(const dtNavMeshQuery&);
|
||||
dtNavMeshQuery& operator=(const dtNavMeshQuery&);
|
||||
|
||||
/// Queries polygons within a tile.
|
||||
void queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, const float* qmax,
|
||||
const dtQueryFilter* filter, dtPolyQuery* query) const;
|
||||
|
||||
/// Returns portal points between two polygons.
|
||||
dtStatus getPortalPoints(dtPolyRef from, dtPolyRef to, float* left, float* right,
|
||||
unsigned char& fromType, unsigned char& toType) const;
|
||||
dtStatus getPortalPoints(dtPolyRef from, const dtPoly* fromPoly, const dtMeshTile* fromTile,
|
||||
dtPolyRef to, const dtPoly* toPoly, const dtMeshTile* toTile,
|
||||
float* left, float* right) const;
|
||||
|
||||
/// Returns edge mid point between two polygons.
|
||||
dtStatus getEdgeMidPoint(dtPolyRef from, dtPolyRef to, float* mid) const;
|
||||
dtStatus getEdgeMidPoint(dtPolyRef from, const dtPoly* fromPoly, const dtMeshTile* fromTile,
|
||||
dtPolyRef to, const dtPoly* toPoly, const dtMeshTile* toTile,
|
||||
float* mid) const;
|
||||
|
||||
// Appends vertex to a straight path
|
||||
dtStatus appendVertex(const float* pos, const unsigned char flags, const dtPolyRef ref,
|
||||
float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs,
|
||||
int* straightPathCount, const int maxStraightPath) const;
|
||||
|
||||
// Appends intermediate portal points to a straight path.
|
||||
dtStatus appendPortals(const int startIdx, const int endIdx, const float* endPos, const dtPolyRef* path,
|
||||
float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs,
|
||||
int* straightPathCount, const int maxStraightPath, const int options) const;
|
||||
|
||||
// Gets the path leading to the specified end node.
|
||||
dtStatus getPathToNode(struct dtNode* endNode, dtPolyRef* path, int* pathCount, int maxPath) const;
|
||||
|
||||
const dtNavMesh* m_nav; ///< Pointer to navmesh data.
|
||||
|
||||
struct dtQueryData
|
||||
{
|
||||
dtStatus status;
|
||||
struct dtNode* lastBestNode;
|
||||
float lastBestNodeCost;
|
||||
dtPolyRef startRef, endRef;
|
||||
float startPos[3], endPos[3];
|
||||
const dtQueryFilter* filter;
|
||||
unsigned int options;
|
||||
float raycastLimitSqr;
|
||||
};
|
||||
dtQueryData m_query; ///< Sliced query state.
|
||||
|
||||
class dtNodePool* m_tinyNodePool; ///< Pointer to small node pool.
|
||||
class dtNodePool* m_nodePool; ///< Pointer to node pool.
|
||||
class dtNodeQueue* m_openList; ///< Pointer to open list queue.
|
||||
};
|
||||
|
||||
/// Allocates a query object using the Detour allocator.
|
||||
/// @return An allocated query object, or null on failure.
|
||||
/// @ingroup detour
|
||||
dtNavMeshQuery* dtAllocNavMeshQuery();
|
||||
|
||||
/// Frees the specified query object using the Detour allocator.
|
||||
/// @param[in] query A query object allocated using #dtAllocNavMeshQuery
|
||||
/// @ingroup detour
|
||||
void dtFreeNavMeshQuery(dtNavMeshQuery* query);
|
||||
|
||||
#endif // DETOURNAVMESHQUERY_H
|
@ -1,168 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURNODE_H
|
||||
#define DETOURNODE_H
|
||||
|
||||
#include "DetourNavMesh.h"
|
||||
|
||||
enum dtNodeFlags
|
||||
{
|
||||
DT_NODE_OPEN = 0x01,
|
||||
DT_NODE_CLOSED = 0x02,
|
||||
DT_NODE_PARENT_DETACHED = 0x04, // parent of the node is not adjacent. Found using raycast.
|
||||
};
|
||||
|
||||
typedef unsigned short dtNodeIndex;
|
||||
static const dtNodeIndex DT_NULL_IDX = (dtNodeIndex)~0;
|
||||
|
||||
static const int DT_NODE_PARENT_BITS = 24;
|
||||
static const int DT_NODE_STATE_BITS = 2;
|
||||
struct dtNode
|
||||
{
|
||||
float pos[3]; ///< Position of the node.
|
||||
float cost; ///< Cost from previous node to current node.
|
||||
float total; ///< Cost up to the node.
|
||||
unsigned int pidx : DT_NODE_PARENT_BITS; ///< Index to parent node.
|
||||
unsigned int state : DT_NODE_STATE_BITS; ///< extra state information. A polyRef can have multiple nodes with different extra info. see DT_MAX_STATES_PER_NODE
|
||||
unsigned int flags : 3; ///< Node flags. A combination of dtNodeFlags.
|
||||
dtPolyRef id; ///< Polygon ref the node corresponds to.
|
||||
};
|
||||
|
||||
static const int DT_MAX_STATES_PER_NODE = 1 << DT_NODE_STATE_BITS; // number of extra states per node. See dtNode::state
|
||||
|
||||
class dtNodePool
|
||||
{
|
||||
public:
|
||||
dtNodePool(int maxNodes, int hashSize);
|
||||
~dtNodePool();
|
||||
void clear();
|
||||
|
||||
// Get a dtNode by ref and extra state information. If there is none then - allocate
|
||||
// There can be more than one node for the same polyRef but with different extra state information
|
||||
dtNode* getNode(dtPolyRef id, unsigned char state=0);
|
||||
dtNode* findNode(dtPolyRef id, unsigned char state);
|
||||
unsigned int findNodes(dtPolyRef id, dtNode** nodes, const int maxNodes);
|
||||
|
||||
inline unsigned int getNodeIdx(const dtNode* node) const
|
||||
{
|
||||
if (!node) return 0;
|
||||
return (unsigned int)(node - m_nodes) + 1;
|
||||
}
|
||||
|
||||
inline dtNode* getNodeAtIdx(unsigned int idx)
|
||||
{
|
||||
if (!idx) return 0;
|
||||
return &m_nodes[idx - 1];
|
||||
}
|
||||
|
||||
inline const dtNode* getNodeAtIdx(unsigned int idx) const
|
||||
{
|
||||
if (!idx) return 0;
|
||||
return &m_nodes[idx - 1];
|
||||
}
|
||||
|
||||
inline int getMemUsed() const
|
||||
{
|
||||
return sizeof(*this) +
|
||||
sizeof(dtNode)*m_maxNodes +
|
||||
sizeof(dtNodeIndex)*m_maxNodes +
|
||||
sizeof(dtNodeIndex)*m_hashSize;
|
||||
}
|
||||
|
||||
inline int getMaxNodes() const { return m_maxNodes; }
|
||||
|
||||
inline int getHashSize() const { return m_hashSize; }
|
||||
inline dtNodeIndex getFirst(int bucket) const { return m_first[bucket]; }
|
||||
inline dtNodeIndex getNext(int i) const { return m_next[i]; }
|
||||
inline int getNodeCount() const { return m_nodeCount; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNodePool(const dtNodePool&);
|
||||
dtNodePool& operator=(const dtNodePool&);
|
||||
|
||||
dtNode* m_nodes;
|
||||
dtNodeIndex* m_first;
|
||||
dtNodeIndex* m_next;
|
||||
const int m_maxNodes;
|
||||
const int m_hashSize;
|
||||
int m_nodeCount;
|
||||
};
|
||||
|
||||
class dtNodeQueue
|
||||
{
|
||||
public:
|
||||
dtNodeQueue(int n);
|
||||
~dtNodeQueue();
|
||||
|
||||
inline void clear() { m_size = 0; }
|
||||
|
||||
inline dtNode* top() { return m_heap[0]; }
|
||||
|
||||
inline dtNode* pop()
|
||||
{
|
||||
dtNode* result = m_heap[0];
|
||||
m_size--;
|
||||
trickleDown(0, m_heap[m_size]);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void push(dtNode* node)
|
||||
{
|
||||
m_size++;
|
||||
bubbleUp(m_size-1, node);
|
||||
}
|
||||
|
||||
inline void modify(dtNode* node)
|
||||
{
|
||||
for (int i = 0; i < m_size; ++i)
|
||||
{
|
||||
if (m_heap[i] == node)
|
||||
{
|
||||
bubbleUp(i, node);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline bool empty() const { return m_size == 0; }
|
||||
|
||||
inline int getMemUsed() const
|
||||
{
|
||||
return sizeof(*this) +
|
||||
sizeof(dtNode*) * (m_capacity + 1);
|
||||
}
|
||||
|
||||
inline int getCapacity() const { return m_capacity; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNodeQueue(const dtNodeQueue&);
|
||||
dtNodeQueue& operator=(const dtNodeQueue&);
|
||||
|
||||
void bubbleUp(int i, dtNode* node);
|
||||
void trickleDown(int i, dtNode* node);
|
||||
|
||||
dtNode** m_heap;
|
||||
const int m_capacity;
|
||||
int m_size;
|
||||
};
|
||||
|
||||
|
||||
#endif // DETOURNODE_H
|
@ -1,65 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURSTATUS_H
|
||||
#define DETOURSTATUS_H
|
||||
|
||||
typedef unsigned int dtStatus;
|
||||
|
||||
// High level status.
|
||||
static const unsigned int DT_FAILURE = 1u << 31; // Operation failed.
|
||||
static const unsigned int DT_SUCCESS = 1u << 30; // Operation succeed.
|
||||
static const unsigned int DT_IN_PROGRESS = 1u << 29; // Operation still in progress.
|
||||
|
||||
// Detail information for status.
|
||||
static const unsigned int DT_STATUS_DETAIL_MASK = 0x0ffffff;
|
||||
static const unsigned int DT_WRONG_MAGIC = 1 << 0; // Input data is not recognized.
|
||||
static const unsigned int DT_WRONG_VERSION = 1 << 1; // Input data is in wrong version.
|
||||
static const unsigned int DT_OUT_OF_MEMORY = 1 << 2; // Operation ran out of memory.
|
||||
static const unsigned int DT_INVALID_PARAM = 1 << 3; // An input parameter was invalid.
|
||||
static const unsigned int DT_BUFFER_TOO_SMALL = 1 << 4; // Result buffer for the query was too small to store all results.
|
||||
static const unsigned int DT_OUT_OF_NODES = 1 << 5; // Query ran out of nodes during search.
|
||||
static const unsigned int DT_PARTIAL_RESULT = 1 << 6; // Query did not reach the end location, returning best guess.
|
||||
static const unsigned int DT_ALREADY_OCCUPIED = 1 << 7; // A tile has already been assigned to the given x,y coordinate
|
||||
|
||||
|
||||
// Returns true of status is success.
|
||||
inline bool dtStatusSucceed(dtStatus status)
|
||||
{
|
||||
return (status & DT_SUCCESS) != 0;
|
||||
}
|
||||
|
||||
// Returns true of status is failure.
|
||||
inline bool dtStatusFailed(dtStatus status)
|
||||
{
|
||||
return (status & DT_FAILURE) != 0;
|
||||
}
|
||||
|
||||
// Returns true of status is in progress.
|
||||
inline bool dtStatusInProgress(dtStatus status)
|
||||
{
|
||||
return (status & DT_IN_PROGRESS) != 0;
|
||||
}
|
||||
|
||||
// Returns true if specific detail is set.
|
||||
inline bool dtStatusDetail(dtStatus status, unsigned int detail)
|
||||
{
|
||||
return (status & detail) != 0;
|
||||
}
|
||||
|
||||
#endif // DETOURSTATUS_H
|
@ -1,50 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include <stdlib.h>
|
||||
#include "DetourAlloc.h"
|
||||
|
||||
static void *dtAllocDefault(size_t size, dtAllocHint)
|
||||
{
|
||||
return malloc(size);
|
||||
}
|
||||
|
||||
static void dtFreeDefault(void *ptr)
|
||||
{
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
static dtAllocFunc* sAllocFunc = dtAllocDefault;
|
||||
static dtFreeFunc* sFreeFunc = dtFreeDefault;
|
||||
|
||||
void dtAllocSetCustom(dtAllocFunc *allocFunc, dtFreeFunc *freeFunc)
|
||||
{
|
||||
sAllocFunc = allocFunc ? allocFunc : dtAllocDefault;
|
||||
sFreeFunc = freeFunc ? freeFunc : dtFreeDefault;
|
||||
}
|
||||
|
||||
void* dtAlloc(size_t size, dtAllocHint hint)
|
||||
{
|
||||
return sAllocFunc(size, hint);
|
||||
}
|
||||
|
||||
void dtFree(void* ptr)
|
||||
{
|
||||
if (ptr)
|
||||
sFreeFunc(ptr);
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include "DetourAssert.h"
|
||||
|
||||
#ifndef NDEBUG
|
||||
|
||||
static dtAssertFailFunc* sAssertFailFunc = 0;
|
||||
|
||||
void dtAssertFailSetCustom(dtAssertFailFunc *assertFailFunc)
|
||||
{
|
||||
sAssertFailFunc = assertFailFunc;
|
||||
}
|
||||
|
||||
dtAssertFailFunc* dtAssertFailGetCustom()
|
||||
{
|
||||
return sAssertFailFunc;
|
||||
}
|
||||
|
||||
#endif
|
@ -1,387 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include "DetourCommon.h"
|
||||
#include "DetourMath.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void dtClosestPtPointTriangle(float* closest, const float* p,
|
||||
const float* a, const float* b, const float* c)
|
||||
{
|
||||
// Check if P in vertex region outside A
|
||||
float ab[3], ac[3], ap[3];
|
||||
dtVsub(ab, b, a);
|
||||
dtVsub(ac, c, a);
|
||||
dtVsub(ap, p, a);
|
||||
float d1 = dtVdot(ab, ap);
|
||||
float d2 = dtVdot(ac, ap);
|
||||
if (d1 <= 0.0f && d2 <= 0.0f)
|
||||
{
|
||||
// barycentric coordinates (1,0,0)
|
||||
dtVcopy(closest, a);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if P in vertex region outside B
|
||||
float bp[3];
|
||||
dtVsub(bp, p, b);
|
||||
float d3 = dtVdot(ab, bp);
|
||||
float d4 = dtVdot(ac, bp);
|
||||
if (d3 >= 0.0f && d4 <= d3)
|
||||
{
|
||||
// barycentric coordinates (0,1,0)
|
||||
dtVcopy(closest, b);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if P in edge region of AB, if so return projection of P onto AB
|
||||
float vc = d1*d4 - d3*d2;
|
||||
if (vc <= 0.0f && d1 >= 0.0f && d3 <= 0.0f)
|
||||
{
|
||||
// barycentric coordinates (1-v,v,0)
|
||||
float v = d1 / (d1 - d3);
|
||||
closest[0] = a[0] + v * ab[0];
|
||||
closest[1] = a[1] + v * ab[1];
|
||||
closest[2] = a[2] + v * ab[2];
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if P in vertex region outside C
|
||||
float cp[3];
|
||||
dtVsub(cp, p, c);
|
||||
float d5 = dtVdot(ab, cp);
|
||||
float d6 = dtVdot(ac, cp);
|
||||
if (d6 >= 0.0f && d5 <= d6)
|
||||
{
|
||||
// barycentric coordinates (0,0,1)
|
||||
dtVcopy(closest, c);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if P in edge region of AC, if so return projection of P onto AC
|
||||
float vb = d5*d2 - d1*d6;
|
||||
if (vb <= 0.0f && d2 >= 0.0f && d6 <= 0.0f)
|
||||
{
|
||||
// barycentric coordinates (1-w,0,w)
|
||||
float w = d2 / (d2 - d6);
|
||||
closest[0] = a[0] + w * ac[0];
|
||||
closest[1] = a[1] + w * ac[1];
|
||||
closest[2] = a[2] + w * ac[2];
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if P in edge region of BC, if so return projection of P onto BC
|
||||
float va = d3*d6 - d5*d4;
|
||||
if (va <= 0.0f && (d4 - d3) >= 0.0f && (d5 - d6) >= 0.0f)
|
||||
{
|
||||
// barycentric coordinates (0,1-w,w)
|
||||
float w = (d4 - d3) / ((d4 - d3) + (d5 - d6));
|
||||
closest[0] = b[0] + w * (c[0] - b[0]);
|
||||
closest[1] = b[1] + w * (c[1] - b[1]);
|
||||
closest[2] = b[2] + w * (c[2] - b[2]);
|
||||
return;
|
||||
}
|
||||
|
||||
// P inside face region. Compute Q through its barycentric coordinates (u,v,w)
|
||||
float denom = 1.0f / (va + vb + vc);
|
||||
float v = vb * denom;
|
||||
float w = vc * denom;
|
||||
closest[0] = a[0] + ab[0] * v + ac[0] * w;
|
||||
closest[1] = a[1] + ab[1] * v + ac[1] * w;
|
||||
closest[2] = a[2] + ab[2] * v + ac[2] * w;
|
||||
}
|
||||
|
||||
bool dtIntersectSegmentPoly2D(const float* p0, const float* p1,
|
||||
const float* verts, int nverts,
|
||||
float& tmin, float& tmax,
|
||||
int& segMin, int& segMax)
|
||||
{
|
||||
static const float EPS = 0.00000001f;
|
||||
|
||||
tmin = 0;
|
||||
tmax = 1;
|
||||
segMin = -1;
|
||||
segMax = -1;
|
||||
|
||||
float dir[3];
|
||||
dtVsub(dir, p1, p0);
|
||||
|
||||
for (int i = 0, j = nverts-1; i < nverts; j=i++)
|
||||
{
|
||||
float edge[3], diff[3];
|
||||
dtVsub(edge, &verts[i*3], &verts[j*3]);
|
||||
dtVsub(diff, p0, &verts[j*3]);
|
||||
const float n = dtVperp2D(edge, diff);
|
||||
const float d = dtVperp2D(dir, edge);
|
||||
if (fabsf(d) < EPS)
|
||||
{
|
||||
// S is nearly parallel to this edge
|
||||
if (n < 0)
|
||||
return false;
|
||||
else
|
||||
continue;
|
||||
}
|
||||
const float t = n / d;
|
||||
if (d < 0)
|
||||
{
|
||||
// segment S is entering across this edge
|
||||
if (t > tmin)
|
||||
{
|
||||
tmin = t;
|
||||
segMin = j;
|
||||
// S enters after leaving polygon
|
||||
if (tmin > tmax)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// segment S is leaving across this edge
|
||||
if (t < tmax)
|
||||
{
|
||||
tmax = t;
|
||||
segMax = j;
|
||||
// S leaves before entering polygon
|
||||
if (tmax < tmin)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
float dtDistancePtSegSqr2D(const float* pt, const float* p, const float* q, float& t)
|
||||
{
|
||||
float pqx = q[0] - p[0];
|
||||
float pqz = q[2] - p[2];
|
||||
float dx = pt[0] - p[0];
|
||||
float dz = pt[2] - p[2];
|
||||
float d = pqx*pqx + pqz*pqz;
|
||||
t = pqx*dx + pqz*dz;
|
||||
if (d > 0) t /= d;
|
||||
if (t < 0) t = 0;
|
||||
else if (t > 1) t = 1;
|
||||
dx = p[0] + t*pqx - pt[0];
|
||||
dz = p[2] + t*pqz - pt[2];
|
||||
return dx*dx + dz*dz;
|
||||
}
|
||||
|
||||
void dtCalcPolyCenter(float* tc, const unsigned short* idx, int nidx, const float* verts)
|
||||
{
|
||||
tc[0] = 0.0f;
|
||||
tc[1] = 0.0f;
|
||||
tc[2] = 0.0f;
|
||||
for (int j = 0; j < nidx; ++j)
|
||||
{
|
||||
const float* v = &verts[idx[j]*3];
|
||||
tc[0] += v[0];
|
||||
tc[1] += v[1];
|
||||
tc[2] += v[2];
|
||||
}
|
||||
const float s = 1.0f / nidx;
|
||||
tc[0] *= s;
|
||||
tc[1] *= s;
|
||||
tc[2] *= s;
|
||||
}
|
||||
|
||||
bool dtClosestHeightPointTriangle(const float* p, const float* a, const float* b, const float* c, float& h)
|
||||
{
|
||||
const float EPS = 1e-6f;
|
||||
float v0[3], v1[3], v2[3];
|
||||
|
||||
dtVsub(v0, c, a);
|
||||
dtVsub(v1, b, a);
|
||||
dtVsub(v2, p, a);
|
||||
|
||||
// Compute scaled barycentric coordinates
|
||||
float denom = v0[0] * v1[2] - v0[2] * v1[0];
|
||||
if (fabsf(denom) < EPS)
|
||||
return false;
|
||||
|
||||
float u = v1[2] * v2[0] - v1[0] * v2[2];
|
||||
float v = v0[0] * v2[2] - v0[2] * v2[0];
|
||||
|
||||
if (denom < 0) {
|
||||
denom = -denom;
|
||||
u = -u;
|
||||
v = -v;
|
||||
}
|
||||
|
||||
// If point lies inside the triangle, return interpolated ycoord.
|
||||
if (u >= 0.0f && v >= 0.0f && (u + v) <= denom) {
|
||||
h = a[1] + (v0[1] * u + v1[1] * v) / denom;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// All points are projected onto the xz-plane, so the y-values are ignored.
|
||||
bool dtPointInPolygon(const float* pt, const float* verts, const int nverts)
|
||||
{
|
||||
// TODO: Replace pnpoly with triArea2D tests?
|
||||
int i, j;
|
||||
bool c = false;
|
||||
for (i = 0, j = nverts-1; i < nverts; j = i++)
|
||||
{
|
||||
const float* vi = &verts[i*3];
|
||||
const float* vj = &verts[j*3];
|
||||
if (((vi[2] > pt[2]) != (vj[2] > pt[2])) &&
|
||||
(pt[0] < (vj[0]-vi[0]) * (pt[2]-vi[2]) / (vj[2]-vi[2]) + vi[0]) )
|
||||
c = !c;
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
bool dtDistancePtPolyEdgesSqr(const float* pt, const float* verts, const int nverts,
|
||||
float* ed, float* et)
|
||||
{
|
||||
// TODO: Replace pnpoly with triArea2D tests?
|
||||
int i, j;
|
||||
bool c = false;
|
||||
for (i = 0, j = nverts-1; i < nverts; j = i++)
|
||||
{
|
||||
const float* vi = &verts[i*3];
|
||||
const float* vj = &verts[j*3];
|
||||
if (((vi[2] > pt[2]) != (vj[2] > pt[2])) &&
|
||||
(pt[0] < (vj[0]-vi[0]) * (pt[2]-vi[2]) / (vj[2]-vi[2]) + vi[0]) )
|
||||
c = !c;
|
||||
ed[j] = dtDistancePtSegSqr2D(pt, vj, vi, et[j]);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
static void projectPoly(const float* axis, const float* poly, const int npoly,
|
||||
float& rmin, float& rmax)
|
||||
{
|
||||
rmin = rmax = dtVdot2D(axis, &poly[0]);
|
||||
for (int i = 1; i < npoly; ++i)
|
||||
{
|
||||
const float d = dtVdot2D(axis, &poly[i*3]);
|
||||
rmin = dtMin(rmin, d);
|
||||
rmax = dtMax(rmax, d);
|
||||
}
|
||||
}
|
||||
|
||||
inline bool overlapRange(const float amin, const float amax,
|
||||
const float bmin, const float bmax,
|
||||
const float eps)
|
||||
{
|
||||
return ((amin+eps) > bmax || (amax-eps) < bmin) ? false : true;
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// All vertices are projected onto the xz-plane, so the y-values are ignored.
|
||||
bool dtOverlapPolyPoly2D(const float* polya, const int npolya,
|
||||
const float* polyb, const int npolyb)
|
||||
{
|
||||
const float eps = 1e-4f;
|
||||
|
||||
for (int i = 0, j = npolya-1; i < npolya; j=i++)
|
||||
{
|
||||
const float* va = &polya[j*3];
|
||||
const float* vb = &polya[i*3];
|
||||
const float n[3] = { vb[2]-va[2], 0, -(vb[0]-va[0]) };
|
||||
float amin,amax,bmin,bmax;
|
||||
projectPoly(n, polya, npolya, amin,amax);
|
||||
projectPoly(n, polyb, npolyb, bmin,bmax);
|
||||
if (!overlapRange(amin,amax, bmin,bmax, eps))
|
||||
{
|
||||
// Found separating axis
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (int i = 0, j = npolyb-1; i < npolyb; j=i++)
|
||||
{
|
||||
const float* va = &polyb[j*3];
|
||||
const float* vb = &polyb[i*3];
|
||||
const float n[3] = { vb[2]-va[2], 0, -(vb[0]-va[0]) };
|
||||
float amin,amax,bmin,bmax;
|
||||
projectPoly(n, polya, npolya, amin,amax);
|
||||
projectPoly(n, polyb, npolyb, bmin,bmax);
|
||||
if (!overlapRange(amin,amax, bmin,bmax, eps))
|
||||
{
|
||||
// Found separating axis
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Returns a random point in a convex polygon.
|
||||
// Adapted from Graphics Gems article.
|
||||
void dtRandomPointInConvexPoly(const float* pts, const int npts, float* areas,
|
||||
const float s, const float t, float* out)
|
||||
{
|
||||
// Calc triangle araes
|
||||
float areasum = 0.0f;
|
||||
for (int i = 2; i < npts; i++) {
|
||||
areas[i] = dtTriArea2D(&pts[0], &pts[(i-1)*3], &pts[i*3]);
|
||||
areasum += dtMax(0.001f, areas[i]);
|
||||
}
|
||||
// Find sub triangle weighted by area.
|
||||
const float thr = s*areasum;
|
||||
float acc = 0.0f;
|
||||
float u = 1.0f;
|
||||
int tri = npts - 1;
|
||||
for (int i = 2; i < npts; i++) {
|
||||
const float dacc = areas[i];
|
||||
if (thr >= acc && thr < (acc+dacc))
|
||||
{
|
||||
u = (thr - acc) / dacc;
|
||||
tri = i;
|
||||
break;
|
||||
}
|
||||
acc += dacc;
|
||||
}
|
||||
|
||||
float v = dtMathSqrtf(t);
|
||||
|
||||
const float a = 1 - v;
|
||||
const float b = (1 - u) * v;
|
||||
const float c = u * v;
|
||||
const float* pa = &pts[0];
|
||||
const float* pb = &pts[(tri-1)*3];
|
||||
const float* pc = &pts[tri*3];
|
||||
|
||||
out[0] = a*pa[0] + b*pb[0] + c*pc[0];
|
||||
out[1] = a*pa[1] + b*pb[1] + c*pc[1];
|
||||
out[2] = a*pa[2] + b*pb[2] + c*pc[2];
|
||||
}
|
||||
|
||||
inline float vperpXZ(const float* a, const float* b) { return a[0]*b[2] - a[2]*b[0]; }
|
||||
|
||||
bool dtIntersectSegSeg2D(const float* ap, const float* aq,
|
||||
const float* bp, const float* bq,
|
||||
float& s, float& t)
|
||||
{
|
||||
float u[3], v[3], w[3];
|
||||
dtVsub(u,aq,ap);
|
||||
dtVsub(v,bq,bp);
|
||||
dtVsub(w,ap,bp);
|
||||
float d = vperpXZ(u,v);
|
||||
if (fabsf(d) < 1e-6f) return false;
|
||||
s = vperpXZ(v,w) / d;
|
||||
t = vperpXZ(u,w) / d;
|
||||
return true;
|
||||
}
|
||||
|
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Reference in New Issue