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@ -66,9 +66,13 @@ void OMW::Engine::executeLocalScripts()
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bool OMW::Engine::frameStarted (const Ogre::FrameEvent& evt)
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{
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bool paused = MWBase::Environment::get().getWindowManager()->isGuiMode();
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MWBase::Environment::get().getWorld()->frameStarted(evt.timeSinceLastFrame, paused);
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MWBase::Environment::get().getWindowManager ()->frameStarted(evt.timeSinceLastFrame);
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if (MWBase::Environment::get().getStateManager()->getState()!=
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MWBase::StateManager::State_NoGame)
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{
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bool paused = MWBase::Environment::get().getWindowManager()->isGuiMode();
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MWBase::Environment::get().getWorld()->frameStarted(evt.timeSinceLastFrame, paused);
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MWBase::Environment::get().getWindowManager ()->frameStarted(evt.timeSinceLastFrame);
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}
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return true;
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}
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@ -110,8 +114,12 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
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// update actors
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MWBase::Environment::get().getMechanicsManager()->update(frametime,
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paused);
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if (MWBase::Environment::get().getStateManager()->getState()!=
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MWBase::StateManager::State_NoGame)
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{
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MWBase::Environment::get().getMechanicsManager()->update(frametime,
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paused);
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}
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if (MWBase::Environment::get().getStateManager()->getState()==
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MWBase::StateManager::State_Running)
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@ -122,16 +130,24 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt)
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}
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// update world
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MWBase::Environment::get().getWorld()->update(frametime, paused);
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if (MWBase::Environment::get().getStateManager()->getState()!=
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MWBase::StateManager::State_NoGame)
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{
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MWBase::Environment::get().getWorld()->update(frametime, paused);
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}
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// update GUI
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Ogre::RenderWindow* window = mOgre->getWindow();
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unsigned int tri, batch;
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MWBase::Environment::get().getWorld()->getTriangleBatchCount(tri, batch);
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MWBase::Environment::get().getWindowManager()->wmUpdateFps(window->getLastFPS(), tri, batch);
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if (MWBase::Environment::get().getStateManager()->getState()!=
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MWBase::StateManager::State_NoGame)
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{
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Ogre::RenderWindow* window = mOgre->getWindow();
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unsigned int tri, batch;
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MWBase::Environment::get().getWorld()->getTriangleBatchCount(tri, batch);
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MWBase::Environment::get().getWindowManager()->wmUpdateFps(window->getLastFPS(), tri, batch);
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MWBase::Environment::get().getWindowManager()->onFrame(frametime);
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MWBase::Environment::get().getWindowManager()->update();
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MWBase::Environment::get().getWindowManager()->onFrame(frametime);
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MWBase::Environment::get().getWindowManager()->update();
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}
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}
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catch (const std::exception& e)
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{
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@ -393,10 +409,6 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
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mEnvironment.setJournal (new MWDialogue::Journal);
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mEnvironment.setDialogueManager (new MWDialogue::DialogueManager (mExtensions, mVerboseScripts, mTranslationDataStorage));
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mEnvironment.getWorld()->renderPlayer();
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mechanics->buildPlayer();
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window->updatePlayer();
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mOgre->getRoot()->addFrameListener (this);
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// scripts
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