mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-30 22:15:32 +00:00
Fix typo in method name "getGUIConroller"
This commit is contained in:
parent
f93e382b8b
commit
d830937f4e
3 changed files with 8 additions and 8 deletions
|
@ -130,7 +130,7 @@ void Main::Frame(float dt)
|
||||||
Players::Update(dt);
|
Players::Update(dt);
|
||||||
get().UpdateWorld(dt);
|
get().UpdateWorld(dt);
|
||||||
|
|
||||||
get().getGUIConroller()->update(dt);
|
get().getGUIController()->update(dt);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -152,7 +152,7 @@ void Main::UpdateWorld(float dt) const
|
||||||
mNetworking->Connect(server, port);
|
mNetworking->Connect(server, port);
|
||||||
player.getClass().getCreatureStats(player).getSpells().add("fireball");
|
player.getClass().getCreatureStats(player).getSpells().add("fireball");
|
||||||
mLocalPlayer->updateBaseStats(true);
|
mLocalPlayer->updateBaseStats(true);
|
||||||
get().getGUIConroller()->setChatVisible(true);
|
get().getGUIController()->setChatVisible(true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
mLocalPlayer->Update();
|
mLocalPlayer->Update();
|
||||||
|
@ -174,7 +174,7 @@ LocalPlayer *Main::getLocalPlayer() const
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
GUIController *Main::getGUIConroller() const
|
GUIController *Main::getGUIController() const
|
||||||
{
|
{
|
||||||
return mGUIController;
|
return mGUIController;
|
||||||
}
|
}
|
||||||
|
@ -182,6 +182,6 @@ GUIController *Main::getGUIConroller() const
|
||||||
void Main::PressedKey(int key)
|
void Main::PressedKey(int key)
|
||||||
{
|
{
|
||||||
if (pMain == nullptr) return;
|
if (pMain == nullptr) return;
|
||||||
if (get().getGUIConroller()->pressedKey(key))
|
if (get().getGUIController()->pressedKey(key))
|
||||||
return; // if any gui bind pressed
|
return; // if any gui bind pressed
|
||||||
}
|
}
|
|
@ -19,7 +19,7 @@ namespace mwmp
|
||||||
|
|
||||||
Networking *getNetworking() const;
|
Networking *getNetworking() const;
|
||||||
LocalPlayer *getLocalPlayer() const;
|
LocalPlayer *getLocalPlayer() const;
|
||||||
GUIController *getGUIConroller() const;
|
GUIController *getGUIController() const;
|
||||||
|
|
||||||
void UpdateWorld(float dt) const;
|
void UpdateWorld(float dt) const;
|
||||||
|
|
||||||
|
|
|
@ -559,11 +559,11 @@ void Networking::ReceiveMessage(RakNet::Packet *packet)
|
||||||
getLocalPlayer()->guiMessageBox.label.c_str());
|
getLocalPlayer()->guiMessageBox.label.c_str());
|
||||||
|
|
||||||
if (getLocalPlayer()->guiMessageBox.type == BasePlayer::GUIMessageBox::MessageBox)
|
if (getLocalPlayer()->guiMessageBox.type == BasePlayer::GUIMessageBox::MessageBox)
|
||||||
Main::get().getGUIConroller()->ShowMessageBox(getLocalPlayer()->guiMessageBox);
|
Main::get().getGUIController()->ShowMessageBox(getLocalPlayer()->guiMessageBox);
|
||||||
else if (getLocalPlayer()->guiMessageBox.type == BasePlayer::GUIMessageBox::CustomMessageBox)
|
else if (getLocalPlayer()->guiMessageBox.type == BasePlayer::GUIMessageBox::CustomMessageBox)
|
||||||
Main::get().getGUIConroller()->ShowCustomMessageBox(getLocalPlayer()->guiMessageBox);
|
Main::get().getGUIController()->ShowCustomMessageBox(getLocalPlayer()->guiMessageBox);
|
||||||
else if (getLocalPlayer()->guiMessageBox.type == BasePlayer::GUIMessageBox::InputDialog)
|
else if (getLocalPlayer()->guiMessageBox.type == BasePlayer::GUIMessageBox::InputDialog)
|
||||||
Main::get().getGUIConroller()->ShowInputBox(getLocalPlayer()->guiMessageBox);
|
Main::get().getGUIController()->ShowInputBox(getLocalPlayer()->guiMessageBox);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue