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	physics reenabled
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					 3 changed files with 4 additions and 4 deletions
				
			
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			@ -47,7 +47,7 @@ namespace MWClass
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        const std::string &model = ref->base->model;
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        assert (ref->base != NULL);
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        if(!model.empty()){
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           // physics.insertActorPhysics(ptr, "meshes\\" + model);
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            physics.insertActorPhysics(ptr, "meshes\\" + model);
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        }
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    }
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			@ -49,11 +49,11 @@ namespace MWClass
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		 std::string bodyRaceID = headID.substr(0, headID.find_last_of("head_") - 4);
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		 bool beast = bodyRaceID == "b_n_khajiit_m_" || bodyRaceID == "b_n_khajiit_f_" || bodyRaceID == "b_n_argonian_m_" || bodyRaceID == "b_n_argonian_f_";
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         /*
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        std::string smodel = "meshes\\base_anim.nif";
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		if(beast)
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			smodel = "meshes\\base_animkna.nif";
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		physics.insertActorPhysics(ptr, smodel);*/
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		physics.insertActorPhysics(ptr, smodel);
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    }
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			@ -337,7 +337,7 @@ void NIFLoader::createOgreSubMesh(NiTriShape *shape, const String &material, std
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    HardwareVertexBufferSharedPtr vbuf =
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        HardwareBufferManager::getSingleton().createVertexBuffer(
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            VertexElement::getTypeSize(VET_FLOAT3),
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            numVerts, HardwareBuffer::HBU_STATIC_WRITE_ONLY);
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            numVerts, HardwareBuffer::HBU_DYNAMIC);
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    if(flip)
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	{
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