should work... but does not even compile

actorid
Sebastian Wick 13 years ago
parent 2d23d79fd5
commit d87dffa948

@ -54,6 +54,35 @@ inline boost::filesystem::path lexical_cast<boost::filesystem::path, std::string
using namespace std;
struct FallbackMap {
std::map<std::string,std::string> mMap;
static void
validate(boost::any &v, std::vector<std::string> const &tokens)
{
if(v.empty())
{
v = boost::any(FallbackMap());
}
FallbackMap *map = boost::any_cast<FallbackMap>(&v);
std::map<std::string,std::string>::iterator mapIt;
for(std::vector<std::string>::const_iterator it=tokens.begin(); it != tokens.end(); it++)
{
int sep = it->find(",");
std::string key(it->substr(0,sep-1));
std::string value(it->substr(sep));
if((mapIt = map->mMap.find(key)) == map->mMap.end())
{
map->mMap.insert(std::make_pair<std::string,std::string>(key,value));
}
}
}
};
/**
* \brief Parses application command line and calls \ref Cfg::ConfigurationManager
* to parse configuration files.
@ -126,7 +155,7 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
("report-focus", bpo::value<bool>()->implicit_value(true)
->default_value(false), "write name of focussed object to cout")
("fallback", bpo::value<StringsVector>()->default_value(StringsVector(), "")
("fallback", bpo::value<FallbackMap>()
->multitoken()->composing(), "fallback values")
;
@ -236,7 +265,7 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
engine.setCompileAll(variables["script-all"].as<bool>());
engine.setReportFocus(variables["report-focus"].as<bool>());
engine.setAnimationVerbose(variables["anim-verbose"].as<bool>());
engine.setFallbackValues(variables["fallback"].as<std::vector<std::string> >());
//engine.setFallbackValues(variables["fallback"].as<std::vector<std::string> >());
return true;
}

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