Remove an unused ostream operator<<

actorid
Chris Robinson 12 years ago
parent 9485a4aa6d
commit d936291dbf

@ -44,15 +44,6 @@
#include "material.hpp"
#include "mesh.hpp"
namespace std
{
// TODO: Do something useful
ostream& operator<<(ostream &o, const NifOgre::TextKeyMap&)
{ return o; }
}
namespace NifOgre
{

@ -98,14 +98,4 @@ typedef Ogre::SharedPtr<NodeTargetValue<Ogre::Real> > NodeTargetValueRealPtr;
}
namespace std
{
// These operators allow extra data types to be stored in an Ogre::Any
// object, which can then be stored in user object bindings on the nodes
ostream& operator<<(ostream &o, const NifOgre::TextKeyMap&);
}
#endif

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