added body part table

deque
Marc Zinnschlag 11 years ago
parent 5649552f18
commit d96ed38d49

@ -62,6 +62,9 @@ CSMDoc::Saving::Saving (Document& document, const boost::filesystem::path& proje
appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::Enchantment> >
(mDocument.getData().getEnchantments(), mState));
appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::BodyPart> >
(mDocument.getData().getBodyParts(), mState));
appendStage (new WriteDialogueCollectionStage (mDocument, mState, false));
appendStage (new WriteDialogueCollectionStage (mDocument, mState, true));

@ -463,14 +463,21 @@ namespace CSMWorld
struct FlagColumn : public Column<ESXRecordT>
{
int mMask;
bool mInverted;
FlagColumn (int columnId, int mask)
: Column<ESXRecordT> (columnId, ColumnBase::Display_Boolean), mMask (mask)
FlagColumn (int columnId, int mask, bool inverted = false)
: Column<ESXRecordT> (columnId, ColumnBase::Display_Boolean), mMask (mask),
mInverted (inverted)
{}
virtual QVariant get (const Record<ESXRecordT>& record) const
{
return (record.get().mData.mFlags & mMask)!=0;
bool flag = (record.get().mData.mFlags & mMask)!=0;
if (mInverted)
flag = !flag;
return flag;
}
virtual void set (Record<ESXRecordT>& record, const QVariant& data)
@ -479,7 +486,7 @@ namespace CSMWorld
int flags = record2.mData.mFlags & ~mMask;
if (data.toInt())
if ((data.toInt()!=0)!=mInverted)
flags |= mMask;
record2.mData.mFlags = flags;
@ -1758,6 +1765,58 @@ namespace CSMWorld
return true;
}
};
template<typename ESXRecordT>
struct ModelColumn : public Column<ESXRecordT>
{
ModelColumn() : Column<ESXRecordT> (Columns::ColumnId_Model, ColumnBase::Display_String) {}
virtual QVariant get (const Record<ESXRecordT>& record) const
{
return QString::fromUtf8 (record.get().mModel.c_str());
}
virtual void set (Record<ESXRecordT>& record, const QVariant& data)
{
ESXRecordT record2 = record.get();
record2.mModel = data.toString().toUtf8().constData();
record.setModified (record2);
}
virtual bool isEditable() const
{
return true;
}
};
template<typename ESXRecordT>
struct VampireColumn : public Column<ESXRecordT>
{
VampireColumn() : Column<ESXRecordT> (Columns::ColumnId_Vampire, ColumnBase::Display_Boolean)
{}
virtual QVariant get (const Record<ESXRecordT>& record) const
{
return record.get().mData.mVampire!=0;
}
virtual void set (Record<ESXRecordT>& record, const QVariant& data)
{
ESXRecordT record2 = record.get();
record2.mData.mVampire = data.toInt();
record.setModified (record2);
}
virtual bool isEditable() const
{
return true;
}
};
}
#endif

@ -178,7 +178,7 @@ namespace CSMWorld
{ ColumnId_MagicState, "Magic" },
{ ColumnId_StealthState, "Stealth" },
{ ColumnId_EnchantmentType, "Enchantment Type" },
{ ColumnId_AutoCalc, "Auto Calc" },
{ ColumnId_Vampire, "Vampire" },
{ ColumnId_UseValue1, "Use value 1" },
{ ColumnId_UseValue2, "Use value 2" },

@ -171,6 +171,7 @@ namespace CSMWorld
ColumnId_MagicState = 158,
ColumnId_StealthState = 159,
ColumnId_EnchantmentType = 160,
ColumnId_Vampire = 161,
// Allocated to a separate value range, so we don't get a collision should we ever need
// to extend the number of use values.

@ -206,6 +206,18 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding)
mEnchantments.addColumn (new ChargesColumn2<ESM::Enchantment>);
mEnchantments.addColumn (new AutoCalcColumn<ESM::Enchantment>);
mBodyParts.addColumn (new StringIdColumn<ESM::BodyPart>);
mBodyParts.addColumn (new RecordStateColumn<ESM::BodyPart>);
mBodyParts.addColumn (new FixedRecordTypeColumn<ESM::BodyPart> (UniversalId::Type_BodyPart));
mBodyParts.addColumn (new VampireColumn<ESM::BodyPart>);
mBodyParts.addColumn (new FlagColumn<ESM::BodyPart> (Columns::ColumnId_Female, ESM::BodyPart::BPF_Female));
mBodyParts.addColumn (new FlagColumn<ESM::BodyPart> (Columns::ColumnId_Playable, ESM::BodyPart::BPF_NotPlayable, true));
mBodyParts.addColumn (new ModelColumn<ESM::BodyPart>);
mBodyParts.addColumn (new RaceColumn<ESM::BodyPart>);
mRefs.addColumn (new StringIdColumn<CellRef> (true));
mRefs.addColumn (new RecordStateColumn<CellRef>);
mRefs.addColumn (new FixedRecordTypeColumn<CellRef> (UniversalId::Type_Reference));
@ -261,6 +273,7 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding)
addModel (new IdTable (&mJournalInfos, IdTable::Feature_ReorderWithinTopic), UniversalId::Type_JournalInfo);
addModel (new IdTable (&mCells, IdTable::Feature_ViewId), UniversalId::Type_Cell);
addModel (new IdTable (&mEnchantments), UniversalId::Type_Enchantment);
addModel (new IdTable (&mBodyParts), UniversalId::Type_BodyPart);
addModel (new IdTable (&mReferenceables, IdTable::Feature_Preview),
UniversalId::Type_Referenceable);
addModel (new IdTable (&mRefs, IdTable::Feature_ViewCell | IdTable::Feature_Preview), UniversalId::Type_Reference);
@ -476,6 +489,16 @@ CSMWorld::IdCollection<ESM::Enchantment>& CSMWorld::Data::getEnchantments()
return mEnchantments;
}
const CSMWorld::IdCollection<ESM::BodyPart>& CSMWorld::Data::getBodyParts() const
{
return mBodyParts;
}
CSMWorld::IdCollection<ESM::BodyPart>& CSMWorld::Data::getBodyParts()
{
return mBodyParts;
}
QAbstractItemModel *CSMWorld::Data::getTableModel (const CSMWorld::UniversalId& id)
{
std::map<UniversalId::Type, QAbstractItemModel *>::iterator iter = mModelIndex.find (id.getType());
@ -554,6 +577,7 @@ bool CSMWorld::Data::continueLoading (CSMDoc::Stage::Messages& messages)
case ESM::REC_BSGN: mBirthsigns.load (*mReader, mBase); break;
case ESM::REC_SPEL: mSpells.load (*mReader, mBase); break;
case ESM::REC_ENCH: mEnchantments.load (*mReader, mBase); break;
case ESM::REC_BODY: mBodyParts.load (*mReader, mBase); break;
case ESM::REC_CELL:
{

@ -22,6 +22,7 @@
#include <components/esm/loadspel.hpp>
#include <components/esm/loaddial.hpp>
#include <components/esm/loadench.hpp>
#include <components/esm/loadbody.hpp>
#include <components/to_utf8/to_utf8.hpp>
@ -65,6 +66,7 @@ namespace CSMWorld
IdCollection<ESM::Dialogue> mTopics;
IdCollection<ESM::Dialogue> mJournals;
IdCollection<ESM::Enchantment> mEnchantments;
IdCollection<ESM::BodyPart> mBodyParts;
InfoCollection mTopicInfos;
InfoCollection mJournalInfos;
IdCollection<Cell> mCells;
@ -180,6 +182,10 @@ namespace CSMWorld
IdCollection<ESM::Enchantment>& getEnchantments();
const IdCollection<ESM::BodyPart>& getBodyParts() const;
IdCollection<ESM::BodyPart>& getBodyParts();
QAbstractItemModel *getTableModel (const UniversalId& id);
///< If no table model is available for \a id, an exception is thrown.
///

@ -36,6 +36,7 @@ namespace
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_JournalInfos, "Journal Infos", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Cells, "Cells", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Enchantments, "Enchantments", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_BodyParts, "Body Parts", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Referenceables,
"Referenceables", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_References,
@ -95,6 +96,7 @@ namespace
{ CSMWorld::UniversalId::Class_Collection, CSMWorld::UniversalId::Type_Scene, "Scene", 0 },
{ CSMWorld::UniversalId::Class_Collection, CSMWorld::UniversalId::Type_Preview, "Preview", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Enchantment, "Enchantment", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_BodyPart, "Body Part", 0 },
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0, 0 } // end marker
};

@ -102,10 +102,12 @@ namespace CSMWorld
Type_Preview,
Type_LoadErrorLog,
Type_Enchantments,
Type_Enchantment
Type_Enchantment,
Type_BodyParts,
Type_BodyPart
};
enum { NumberOfTypes = Type_Enchantment+1 };
enum { NumberOfTypes = Type_BodyPart+1 };
private:

@ -191,6 +191,10 @@ void CSVDoc::View::setupCharacterMenu()
QAction *journalInfos = new QAction (tr ("Journal Infos"), this);
connect (journalInfos, SIGNAL (triggered()), this, SLOT (addJournalInfosSubView()));
characters->addAction (journalInfos);
QAction *bodyParts = new QAction (tr ("Body Parts"), this);
connect (bodyParts, SIGNAL (triggered()), this, SLOT (addBodyPartsSubView()));
characters->addAction (bodyParts);
}
void CSVDoc::View::setupAssetsMenu()
@ -478,6 +482,11 @@ void CSVDoc::View::addEnchantmentsSubView()
addSubView (CSMWorld::UniversalId::Type_Enchantments);
}
void CSVDoc::View::addBodyPartsSubView()
{
addSubView (CSMWorld::UniversalId::Type_BodyParts);
}
void CSVDoc::View::abortOperation (int type)
{
mDocument->abortOperation (type);

@ -180,6 +180,8 @@ namespace CSVDoc
void addEnchantmentsSubView();
void addBodyPartsSubView();
void toggleShowStatusBar (bool show);
void loadErrorLog();

@ -40,6 +40,7 @@ void CSVWorld::addSubViewFactories (CSVDoc::SubViewFactoryManager& manager)
CSMWorld::UniversalId::Type_Birthsigns,
CSMWorld::UniversalId::Type_Spells,
CSMWorld::UniversalId::Type_Enchantments,
CSMWorld::UniversalId::Type_BodyParts,
CSMWorld::UniversalId::Type_None // end marker
};
@ -94,6 +95,7 @@ void CSVWorld::addSubViewFactories (CSVDoc::SubViewFactoryManager& manager)
CSMWorld::UniversalId::Type_Sound,
CSMWorld::UniversalId::Type_Faction,
CSMWorld::UniversalId::Type_Enchantment,
CSMWorld::UniversalId::Type_BodyPart,
CSMWorld::UniversalId::Type_None // end marker
};

@ -22,4 +22,14 @@ void BodyPart::save(ESMWriter &esm) const
esm.writeHNT("BYDT", mData, 4);
}
void BodyPart::blank()
{
mData.mPart = 0;
mData.mVampire = 0;
mData.mFlags = 0;
mData.mType = 0;
mModel.clear();
mRace.clear();
}
}

@ -60,6 +60,9 @@ struct BodyPart
void load(ESMReader &esm);
void save(ESMWriter &esm) const;
void blank();
///< Set record to default state (does not touch the ID).
};
}
#endif

Loading…
Cancel
Save