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Fix show-stopping mistake in PlayerPacket

This commit is contained in:
David Cernat 2016-10-19 18:56:12 +03:00
parent bda1f867fd
commit d99463d752

View file

@ -53,6 +53,6 @@ void PlayerPacket::RequestData(RakNet::RakNetGUID guid)
{
bsSend->ResetWritePointer();
bsSend->Write(packetID);
bsSend->Write(player);
bsSend->Write(guid);
peer->Send(bsSend, HIGH_PRIORITY, RELIABLE_ORDERED, 0, guid, false);
}