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Make DialogueWindow use the new WindowBase

This commit is contained in:
Jan-Peter Nilsson 2010-11-06 11:47:46 +01:00
parent 180164b2f3
commit d9d626cc95
2 changed files with 4 additions and 14 deletions

View file

@ -17,15 +17,10 @@ using namespace MWGui;
using namespace Widgets; using namespace Widgets;
DialogueWindow::DialogueWindow(MWWorld::Environment& environment) DialogueWindow::DialogueWindow(MWWorld::Environment& environment)
: Layout("openmw_dialogue_window_layout.xml") : WindowBase("openmw_dialogue_window_layout.xml", environment)
, environment(environment)
{ {
// Centre dialog // Centre dialog
MyGUI::IntSize gameWindowSize = environment.mWindowManager->getGui()->getViewSize(); center();
MyGUI::IntCoord coord = mMainWidget->getCoord();
coord.left = (gameWindowSize.width - coord.width)/2;
coord.top = (gameWindowSize.height - coord.height)/2;
mMainWidget->setCoord(coord);
//WindowManager *wm = environment.mWindowManager; //WindowManager *wm = environment.mWindowManager;
setText("NpcName", "Name of character"); setText("NpcName", "Name of character");

View file

@ -1,10 +1,7 @@
#ifndef MWGUI_DIALOGE_H #ifndef MWGUI_DIALOGE_H
#define MWGUI_DIALOGE_H #define MWGUI_DIALOGE_H
#include <components/esm_store/store.hpp> #include "window_base.hpp"
#include <openengine/gui/layout.hpp>
#include <boost/array.hpp> #include <boost/array.hpp>
namespace MWWorld namespace MWWorld
@ -23,7 +20,7 @@ namespace MWGui
using namespace MyGUI; using namespace MyGUI;
class DialogueWindow: public OEngine::GUI::Layout class DialogueWindow: public WindowBase
{ {
public: public:
DialogueWindow(MWWorld::Environment& environment); DialogueWindow(MWWorld::Environment& environment);
@ -46,8 +43,6 @@ namespace MWGui
private: private:
void updateOptions(); void updateOptions();
MWWorld::Environment& environment;
DialogeHistory* history; DialogeHistory* history;
MyGUI::ListPtr topicsList; MyGUI::ListPtr topicsList;
}; };