mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-19 21:23:52 +00:00
Fix -Wreorder warnings
This commit is contained in:
parent
22f01b1232
commit
da24e298ee
16 changed files with 26 additions and 27 deletions
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@ -115,7 +115,7 @@ const CSMWorld::CellRef& CSVRender::Object::getReference() const
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CSVRender::Object::Object (CSMWorld::Data& data, osg::Group* parentNode,
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CSVRender::Object::Object (CSMWorld::Data& data, osg::Group* parentNode,
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const std::string& id, bool referenceable, bool forceBaseToZero)
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const std::string& id, bool referenceable, bool forceBaseToZero)
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: mResourceSystem(data.getResourceSystem()), mData (data), mBaseNode(0), mParentNode(parentNode), mForceBaseToZero (forceBaseToZero)
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: mData (data), mBaseNode(0), mParentNode(parentNode), mResourceSystem(data.getResourceSystem()), mForceBaseToZero (forceBaseToZero)
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{
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{
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mBaseNode = new osg::PositionAttitudeTransform;
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mBaseNode = new osg::PositionAttitudeTransform;
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parentNode->addChild(mBaseNode);
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parentNode->addChild(mBaseNode);
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@ -204,8 +204,8 @@ OMW::Engine::Engine(Files::ConfigurationManager& configurationManager)
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, mFSStrict (false)
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, mFSStrict (false)
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, mScriptBlacklistUse (true)
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, mScriptBlacklistUse (true)
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, mNewGame (false)
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, mNewGame (false)
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, mCfgMgr(configurationManager)
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, mSimulationTime(0.0)
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, mSimulationTime(0.0)
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, mCfgMgr(configurationManager)
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{
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{
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Misc::Rng::init();
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Misc::Rng::init();
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MWClass::registerClasses();
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MWClass::registerClasses();
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@ -54,8 +54,6 @@ namespace MWGui
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InventoryWindow::InventoryWindow(DragAndDrop* dragAndDrop, osgViewer::Viewer* viewer, Resource::ResourceSystem* resourceSystem)
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InventoryWindow::InventoryWindow(DragAndDrop* dragAndDrop, osgViewer::Viewer* viewer, Resource::ResourceSystem* resourceSystem)
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: WindowPinnableBase("openmw_inventory_window.layout")
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: WindowPinnableBase("openmw_inventory_window.layout")
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, mViewer(viewer)
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, mResourceSystem(resourceSystem)
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, mDragAndDrop(dragAndDrop)
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, mDragAndDrop(dragAndDrop)
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, mSelectedItem(-1)
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, mSelectedItem(-1)
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, mSortModel(NULL)
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, mSortModel(NULL)
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@ -63,6 +61,8 @@ namespace MWGui
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, mGuiMode(GM_Inventory)
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, mGuiMode(GM_Inventory)
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, mLastXSize(0)
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, mLastXSize(0)
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, mLastYSize(0)
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, mLastYSize(0)
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, mResourceSystem(resourceSystem)
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, mViewer(viewer)
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, mPreview(new MWRender::InventoryPreview(viewer, resourceSystem, MWBase::Environment::get().getWorld()->getPlayerPtr()))
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, mPreview(new MWRender::InventoryPreview(viewer, resourceSystem, MWBase::Environment::get().getWorld()->getPlayerPtr()))
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, mTrading(false)
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, mTrading(false)
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{
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{
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@ -131,8 +131,8 @@ namespace MWInput
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, mSneakToggles(Settings::Manager::getBool("toggle sneak", "Input"))
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, mSneakToggles(Settings::Manager::getBool("toggle sneak", "Input"))
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, mSneaking(false)
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, mSneaking(false)
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, mAttemptJump(false)
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, mAttemptJump(false)
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, mFakeDeviceID(1)
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, mInvUiScalingFactor(1.f)
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, mInvUiScalingFactor(1.f)
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, mFakeDeviceID(1)
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{
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{
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mInputManager = new SDLUtil::InputWrapper(window, viewer, grab);
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mInputManager = new SDLUtil::InputWrapper(window, viewer, grab);
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mInputManager->setMouseEventCallback (this);
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mInputManager->setMouseEventCallback (this);
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@ -590,10 +590,10 @@ namespace MWPhysics
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PhysicsSystem::PhysicsSystem(Resource::ResourceSystem* resourceSystem, osg::ref_ptr<osg::Group> parentNode)
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PhysicsSystem::PhysicsSystem(Resource::ResourceSystem* resourceSystem, osg::ref_ptr<osg::Group> parentNode)
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: mShapeManager(new NifBullet::BulletShapeManager(resourceSystem->getVFS(), resourceSystem->getSceneManager()))
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: mShapeManager(new NifBullet::BulletShapeManager(resourceSystem->getVFS(), resourceSystem->getSceneManager()))
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, mTimeAccum(0.0f)
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, mWaterEnabled(false)
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, mWaterHeight(0)
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, mDebugDrawEnabled(false)
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, mDebugDrawEnabled(false)
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, mTimeAccum(0.0f)
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, mWaterHeight(0)
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, mWaterEnabled(false)
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, mParentNode(parentNode)
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, mParentNode(parentNode)
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{
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{
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mCollisionConfiguration = new btDefaultCollisionConfiguration();
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mCollisionConfiguration = new btDefaultCollisionConfiguration();
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@ -234,8 +234,8 @@ namespace MWRender
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};
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};
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Animation::Animation(const MWWorld::Ptr &ptr, osg::ref_ptr<osg::Group> parentNode, Resource::ResourceSystem* resourceSystem)
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Animation::Animation(const MWWorld::Ptr &ptr, osg::ref_ptr<osg::Group> parentNode, Resource::ResourceSystem* resourceSystem)
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: mPtr(ptr)
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: mInsert(parentNode)
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, mInsert(parentNode)
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, mPtr(ptr)
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, mResourceSystem(resourceSystem)
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, mResourceSystem(resourceSystem)
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, mAccumulate(1.f, 1.f, 0.f)
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, mAccumulate(1.f, 1.f, 0.f)
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, mTextKeyListener(NULL)
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, mTextKeyListener(NULL)
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@ -186,17 +186,16 @@ NpcAnimation::~NpcAnimation()
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mPtr.getClass().getInventoryStore(mPtr).setListener(NULL, mPtr);
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mPtr.getClass().getInventoryStore(mPtr).setListener(NULL, mPtr);
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}
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}
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NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, osg::ref_ptr<osg::Group> parentNode, Resource::ResourceSystem* resourceSystem, int visibilityFlags, bool disableListener, bool disableSounds, ViewMode viewMode)
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NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, osg::ref_ptr<osg::Group> parentNode, Resource::ResourceSystem* resourceSystem, int visibilityFlags, bool disableListener, bool disableSounds, ViewMode viewMode)
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: Animation(ptr, parentNode, resourceSystem),
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: Animation(ptr, parentNode, resourceSystem),
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mVisibilityFlags(visibilityFlags),
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mListenerDisabled(disableListener),
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mListenerDisabled(disableListener),
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mViewMode(viewMode),
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mViewMode(viewMode),
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mShowWeapons(false),
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mShowWeapons(false),
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mShowCarriedLeft(true),
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mShowCarriedLeft(true),
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//mFirstPersonOffset(0.f, 0.f, 0.f),
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//mFirstPersonOffset(0.f, 0.f, 0.f),
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mAlpha(1.f),
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mNpcType(Type_Normal),
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mNpcType(Type_Normal),
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mVisibilityFlags(visibilityFlags),
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mAlpha(1.f),
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mSoundsDisabled(disableSounds)
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mSoundsDisabled(disableSounds)
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//mHeadPitch(0.f),
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//mHeadPitch(0.f),
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//mHeadYaw(0.f)
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//mHeadYaw(0.f)
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@ -65,8 +65,8 @@ namespace MWRender
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{
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{
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Objects::Objects(Resource::ResourceSystem* resourceSystem, osg::ref_ptr<osg::Group> rootNode)
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Objects::Objects(Resource::ResourceSystem* resourceSystem, osg::ref_ptr<osg::Group> rootNode)
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: mResourceSystem(resourceSystem)
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: mRootNode(rootNode)
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, mRootNode(rootNode)
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, mResourceSystem(resourceSystem)
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{
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{
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}
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}
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@ -125,10 +125,10 @@ osg::ref_ptr<osg::Geometry> Pathgrid::createPathgridPoints(const ESM::Pathgrid *
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}
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}
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Pathgrid::Pathgrid(osg::ref_ptr<osg::Group> root)
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Pathgrid::Pathgrid(osg::ref_ptr<osg::Group> root)
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: mRootNode(root)
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: mPathgridEnabled(false)
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, mPathgridEnabled(false)
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, mRootNode(root)
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, mInteriorPathgridNode(NULL)
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, mPathGridRoot(NULL)
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, mPathGridRoot(NULL)
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, mInteriorPathgridNode(NULL)
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{
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{
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}
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}
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@ -326,8 +326,8 @@ public:
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Moon(osg::Group* parentNode, Resource::SceneManager* sceneManager, float scaleFactor, Type type)
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Moon(osg::Group* parentNode, Resource::SceneManager* sceneManager, float scaleFactor, Type type)
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: CelestialBody(parentNode, sceneManager, scaleFactor, 2)
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: CelestialBody(parentNode, sceneManager, scaleFactor, 2)
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, mPhase(Phase_Unspecified)
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, mType(type)
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, mType(type)
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, mPhase(Phase_Unspecified)
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{
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{
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mUpdater = new MoonUpdater;
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mUpdater = new MoonUpdater;
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mGeode->addUpdateCallback(mUpdater);
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mGeode->addUpdateCallback(mUpdater);
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@ -487,6 +487,7 @@ SkyManager::SkyManager(osg::Group* parentNode, Resource::SceneManager* sceneMana
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, mMonth(0)
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, mMonth(0)
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, mCloudAnimationTimer(0.f)
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, mCloudAnimationTimer(0.f)
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, mRainTimer(0.f)
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, mRainTimer(0.f)
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, mStormDirection(0,-1,0)
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, mClouds()
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, mClouds()
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, mNextClouds()
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, mNextClouds()
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, mCloudBlendFactor(0.0f)
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, mCloudBlendFactor(0.0f)
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@ -503,7 +504,6 @@ SkyManager::SkyManager(osg::Group* parentNode, Resource::SceneManager* sceneMana
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, mSunEnabled(true)
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, mSunEnabled(true)
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, mMasserEnabled(true)
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, mMasserEnabled(true)
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, mSecundaEnabled(true)
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, mSecundaEnabled(true)
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, mStormDirection(0,-1,0)
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{
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{
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osg::ref_ptr<CameraRelativeTransform> skyroot (new CameraRelativeTransform);
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osg::ref_ptr<CameraRelativeTransform> skyroot (new CameraRelativeTransform);
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parentNode->addChild(skyroot);
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parentNode->addChild(skyroot);
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@ -11,8 +11,8 @@ namespace Nif
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NIFFile::NIFFile(Files::IStreamPtr stream, const std::string &name)
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NIFFile::NIFFile(Files::IStreamPtr stream, const std::string &name)
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: ver(0)
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: ver(0)
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, filename(name)
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, filename(name)
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, mStream(stream)
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, mUseSkinning(false)
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, mUseSkinning(false)
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, mStream(stream)
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{
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{
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parse();
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parse();
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}
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}
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@ -349,7 +349,7 @@ AlphaController::AlphaController()
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}
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}
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AlphaController::AlphaController(const AlphaController ©, const osg::CopyOp ©op)
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AlphaController::AlphaController(const AlphaController ©, const osg::CopyOp ©op)
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: StateSetUpdater(copy, copyop), ValueInterpolator(), Controller(copy)
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: StateSetUpdater(copy, copyop), Controller(copy), ValueInterpolator()
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, mData(copy.mData)
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, mData(copy.mData)
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{
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{
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}
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}
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@ -155,9 +155,9 @@ void ParticleColorAffector::operate(osgParticle::Particle* particle, double /* d
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GravityAffector::GravityAffector(const Nif::NiGravity *gravity)
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GravityAffector::GravityAffector(const Nif::NiGravity *gravity)
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: mForce(gravity->mForce)
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: mForce(gravity->mForce)
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, mType(static_cast<ForceType>(gravity->mType))
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, mType(static_cast<ForceType>(gravity->mType))
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, mDecay(gravity->mDecay)
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, mPosition(gravity->mPosition)
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, mPosition(gravity->mPosition)
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, mDirection(gravity->mDirection)
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, mDirection(gravity->mDirection)
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, mDecay(gravity->mDecay)
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{
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{
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}
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}
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@ -61,7 +61,7 @@ namespace NifOsg
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{
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{
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}
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}
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InverseWorldMatrix(const InverseWorldMatrix& copy, const osg::CopyOp& op = osg::CopyOp::SHALLOW_COPY)
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InverseWorldMatrix(const InverseWorldMatrix& copy, const osg::CopyOp& op = osg::CopyOp::SHALLOW_COPY)
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: osg::NodeCallback(), osg::Object()
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: osg::Object(), osg::NodeCallback()
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{
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{
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}
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}
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@ -47,9 +47,9 @@ namespace SceneUtil
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LightController::LightController()
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LightController::LightController()
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: mType(LT_Normal)
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: mType(LT_Normal)
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, mPhase((Misc::Rng::rollClosedProbability() * 2.f - 1.f) * 500.f)
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, mPhase((Misc::Rng::rollClosedProbability() * 2.f - 1.f) * 500.f)
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, mLastTime(0.0)
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, mDeltaCount(0.f)
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, mDeltaCount(0.f)
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, mDirection(1.f)
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, mDirection(1.f)
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, mLastTime(0.0)
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{
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{
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}
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}
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@ -34,8 +34,8 @@ private:
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Skeleton::Skeleton()
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Skeleton::Skeleton()
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: mBoneCacheInit(false)
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: mBoneCacheInit(false)
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, mNeedToUpdateBoneMatrices(true)
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, mNeedToUpdateBoneMatrices(true)
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, mLastFrameNumber(0)
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, mActive(true)
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, mActive(true)
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, mLastFrameNumber(0)
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{
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{
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}
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}
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@ -44,8 +44,8 @@ Skeleton::Skeleton(const Skeleton ©, const osg::CopyOp ©op)
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: osg::Group(copy, copyop)
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: osg::Group(copy, copyop)
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, mBoneCacheInit(false)
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, mBoneCacheInit(false)
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, mNeedToUpdateBoneMatrices(true)
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, mNeedToUpdateBoneMatrices(true)
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, mLastFrameNumber(0)
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, mActive(copy.mActive)
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, mActive(copy.mActive)
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, mLastFrameNumber(0)
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{
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{
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}
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}
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