mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 19:19:56 +00:00
Merge pull request #324 from OpenMW/master
Add OpenMW commits up to 24 Oct 2017
This commit is contained in:
commit
dd25c7db4e
12 changed files with 102 additions and 90 deletions
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@ -36,6 +36,12 @@ namespace MWBase
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public:
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class ResponseCallback
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{
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public:
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virtual void addResponse(const std::string& title, const std::string& text) = 0;
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};
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DialogueManager() {}
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virtual void clear() = 0;
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@ -44,8 +50,7 @@ namespace MWBase
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virtual bool isInChoice() const = 0;
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typedef std::pair<std::string, std::string> Response; // title, text
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virtual bool startDialogue (const MWWorld::Ptr& actor, Response& response) = 0;
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virtual bool startDialogue (const MWWorld::Ptr& actor, ResponseCallback* callback) = 0;
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virtual void addTopic (const std::string& topic) = 0;
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@ -69,15 +74,15 @@ namespace MWBase
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virtual void say(const MWWorld::Ptr &actor, const std::string &topic) = 0;
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virtual Response keywordSelected (const std::string& keyword) = 0;
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virtual void keywordSelected (const std::string& keyword, ResponseCallback* callback) = 0;
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virtual void goodbyeSelected() = 0;
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virtual Response questionAnswered (int answer) = 0;
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virtual void questionAnswered (int answer, ResponseCallback* callback) = 0;
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virtual std::list<std::string> getAvailableTopics() = 0;
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virtual bool checkServiceRefused (Response& response) = 0;
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virtual bool checkServiceRefused (ResponseCallback* callback) = 0;
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virtual Response persuade (int type) = 0;
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virtual void persuade (int type, ResponseCallback* callback) = 0;
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virtual int getTemporaryDispositionChange () const = 0;
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/// @note This change is temporary and gets discarded when dialogue ends.
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@ -139,7 +139,7 @@ namespace MWDialogue
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}
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}
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bool DialogueManager::startDialogue (const MWWorld::Ptr& actor, Response& response)
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bool DialogueManager::startDialogue (const MWWorld::Ptr& actor, ResponseCallback* callback)
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{
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updateGlobals();
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@ -189,7 +189,7 @@ namespace MWDialogue
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parseText (info->mResponse);
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MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
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response = Response ("", Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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callback->addResponse("", Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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executeScript (info->mResultScript, mActor);
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mLastTopic = it->mId;
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@ -278,9 +278,8 @@ namespace MWDialogue
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}
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}
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DialogueManager::Response DialogueManager::executeTopic (const std::string& topic)
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void DialogueManager::executeTopic (const std::string& topic, ResponseCallback* callback)
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{
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DialogueManager::Response response;
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Filter filter (mActor, mChoice, mTalkedTo);
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const MWWorld::Store<ESM::Dialogue> &dialogues =
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@ -312,7 +311,7 @@ namespace MWDialogue
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title = topic;
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MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
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response = Response(title, Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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callback->addResponse(title, Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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if (dialogue.mType == ESM::Dialogue::Topic)
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{
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@ -333,7 +332,6 @@ namespace MWDialogue
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mLastTopic = topic;
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}
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return response;
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}
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const ESM::Dialogue *DialogueManager::searchDialogue(const std::string& id)
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@ -388,18 +386,16 @@ namespace MWDialogue
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return keywordList;
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}
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DialogueManager::Response DialogueManager::keywordSelected (const std::string& keyword)
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void DialogueManager::keywordSelected (const std::string& keyword, ResponseCallback* callback)
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{
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Response response;
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if(!mIsInChoice)
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{
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const ESM::Dialogue* dialogue = searchDialogue(keyword);
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if (dialogue && dialogue->mType == ESM::Dialogue::Topic)
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{
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response = executeTopic (keyword);
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executeTopic (keyword, callback);
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}
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}
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return response;
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}
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bool DialogueManager::isInChoice() const
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@ -424,10 +420,9 @@ namespace MWDialogue
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mTemporaryDispositionChange = 0;
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}
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DialogueManager::Response DialogueManager::questionAnswered (int answer)
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void DialogueManager::questionAnswered (int answer, ResponseCallback* callback)
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{
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mChoice = answer;
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DialogueManager::Response response;
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const ESM::Dialogue* dialogue = searchDialogue(mLastTopic);
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if (dialogue)
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@ -446,7 +441,7 @@ namespace MWDialogue
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mChoices.clear();
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MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
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response = Response("", Interpreter::fixDefinesDialog(text, interpreterContext));
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callback->addResponse("", Interpreter::fixDefinesDialog(text, interpreterContext));
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// Make sure the returned DialInfo is from the Dialogue we supplied. If could also be from the Info refusal group,
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// in which case it should not be added to the journal.
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@ -472,7 +467,6 @@ namespace MWDialogue
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}
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updateActorKnownTopics();
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return response;
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}
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void DialogueManager::addChoice (const std::string& text, int choice)
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@ -498,7 +492,7 @@ namespace MWDialogue
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mGoodbye = true;
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}
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DialogueManager::Response DialogueManager::persuade(int type)
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void DialogueManager::persuade(int type, ResponseCallback* callback)
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{
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bool success;
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float temp, perm;
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@ -547,7 +541,7 @@ namespace MWDialogue
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text = "Bribe";
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}
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return executeTopic (text + (success ? " Success" : " Fail"));
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executeTopic (text + (success ? " Success" : " Fail"), callback);
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}
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int DialogueManager::getTemporaryDispositionChange() const
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@ -560,7 +554,7 @@ namespace MWDialogue
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mTemporaryDispositionChange += delta;
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}
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bool DialogueManager::checkServiceRefused(Response& response)
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bool DialogueManager::checkServiceRefused(ResponseCallback* callback)
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{
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Filter filter (mActor, mChoice, mTalkedTo);
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@ -581,7 +575,7 @@ namespace MWDialogue
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MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
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response = Response(gmsts.find ("sServiceRefusal")->getString(), Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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callback->addResponse(gmsts.find ("sServiceRefusal")->getString(), Interpreter::fixDefinesDialog(info->mResponse, interpreterContext));
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executeScript (info->mResultScript, mActor);
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return true;
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@ -57,7 +57,7 @@ namespace MWDialogue
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bool compile (const std::string& cmd, std::vector<Interpreter::Type_Code>& code, const MWWorld::Ptr& actor);
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void executeScript (const std::string& script, const MWWorld::Ptr& actor);
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Response executeTopic (const std::string& topic);
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void executeTopic (const std::string& topic, ResponseCallback* callback);
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const ESM::Dialogue* searchDialogue(const std::string& id);
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@ -69,7 +69,7 @@ namespace MWDialogue
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virtual bool isInChoice() const;
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virtual bool startDialogue (const MWWorld::Ptr& actor, Response& response);
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virtual bool startDialogue (const MWWorld::Ptr& actor, ResponseCallback* callback);
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std::list<std::string> getAvailableTopics();
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@ -93,16 +93,16 @@ namespace MWDialogue
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virtual void goodbye();
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virtual bool checkServiceRefused (Response& response);
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virtual bool checkServiceRefused (ResponseCallback* callback);
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virtual void say(const MWWorld::Ptr &actor, const std::string &topic);
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//calbacks for the GUI
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virtual Response keywordSelected (const std::string& keyword);
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virtual void keywordSelected (const std::string& keyword, ResponseCallback* callback);
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virtual void goodbyeSelected();
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virtual Response questionAnswered (int answer);
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virtual void questionAnswered (int answer, ResponseCallback* callback);
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virtual Response persuade (int type);
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virtual void persuade (int type, ResponseCallback* callback);
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virtual int getTemporaryDispositionChange () const;
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/// @note This change is temporary and gets discarded when dialogue ends.
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@ -30,8 +30,29 @@
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namespace MWGui
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{
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PersuasionDialog::PersuasionDialog()
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class ResponseCallback : public MWBase::DialogueManager::ResponseCallback
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{
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public:
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ResponseCallback(DialogueWindow* win, bool needMargin=true)
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: mWindow(win)
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, mNeedMargin(needMargin)
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{
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}
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void addResponse(const std::string& title, const std::string& text)
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{
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mWindow->addResponse(title, text, mNeedMargin);
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}
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private:
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DialogueWindow* mWindow;
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bool mNeedMargin;
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};
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PersuasionDialog::PersuasionDialog(ResponseCallback* callback)
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: WindowModal("openmw_persuasion_dialog.layout")
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, mCallback(callback)
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{
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getWidget(mCancelButton, "CancelButton");
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getWidget(mAdmireButton, "AdmireButton");
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@ -69,9 +90,7 @@ namespace MWGui
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else /*if (sender == mBribe1000Button)*/
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type = MWBase::MechanicsManager::PT_Bribe1000;
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MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->persuade(type);
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eventPersuadeMsg(response.first, response.second);
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MWBase::Environment::get().getDialogueManager()->persuade(type, mCallback.get());
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setVisible(false);
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}
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@ -244,13 +263,14 @@ namespace MWGui
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: WindowBase("openmw_dialogue_window.layout")
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, mIsCompanion(false)
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, mGoodbye(false)
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, mPersuasionDialog()
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, mPersuasionDialog(new ResponseCallback(this))
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, mCallback(new ResponseCallback(this))
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, mGreetingCallback(new ResponseCallback(this, false))
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{
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// Centre dialog
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center();
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mPersuasionDialog.setVisible(false);
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mPersuasionDialog.eventPersuadeMsg += MyGUI::newDelegate(this, &DialogueWindow::onPersuadeResult);
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//History view
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getWidget(mHistory, "History");
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@ -277,8 +297,6 @@ namespace MWGui
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DialogueWindow::~DialogueWindow()
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{
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mPersuasionDialog.eventPersuadeMsg.clear();
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deleteLater();
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for (Link* link : mLinks)
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delete link;
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@ -356,12 +374,11 @@ namespace MWGui
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const MWWorld::Store<ESM::GameSetting> &gmst =
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MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
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MWBase::DialogueManager::Response response;
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if (topic == gmst.find("sPersuasion")->getString())
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mPersuasionDialog.setVisible(true);
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else if (topic == gmst.find("sCompanionShare")->getString())
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MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Companion, mPtr);
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else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused(response))
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else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused(mCallback.get()))
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{
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if (topic == gmst.find("sBarter")->getString())
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MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Barter, mPtr);
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@ -378,19 +395,34 @@ namespace MWGui
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else if (topic == gmst.find("sRepair")->getString())
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MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_MerchantRepair, mPtr);
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}
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else
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addResponse(response.first, response.second);
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}
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}
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void DialogueWindow::setPtr(const MWWorld::Ptr& actor)
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{
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MWBase::DialogueManager::Response response;
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if (!MWBase::Environment::get().getDialogueManager()->startDialogue(actor, response))
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bool sameActor = (mPtr == actor);
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if (!sameActor)
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{
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for (std::vector<DialogueText*>::iterator it = mHistoryContents.begin(); it != mHistoryContents.end(); ++it)
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delete (*it);
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mHistoryContents.clear();
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mKeywords.clear();
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mTopicsList->clear();
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for (std::vector<Link*>::iterator it = mLinks.begin(); it != mLinks.end(); ++it)
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mDeleteLater.push_back(*it); // Links are not deleted right away to prevent issues with event handlers
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mLinks.clear();
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}
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mPtr = actor;
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mGoodbye = false;
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mTopicsList->setEnabled(true);
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if (!MWBase::Environment::get().getDialogueManager()->startDialogue(actor, mGreetingCallback.get()))
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{
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// No greetings found. The dialogue window should not be shown.
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// If this is a companion, we must show the companion window directly (used by BM_bear_be_unique).
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MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Dialogue);
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mPtr = MWWorld::Ptr();
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if (isCompanion(actor))
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MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Companion, actor);
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return;
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@ -398,32 +430,11 @@ namespace MWGui
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mGoodbyeButton);
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mGoodbye = false;
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bool sameActor = (mPtr == actor);
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mPtr = actor;
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mTopicsList->setEnabled(true);
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setTitle(mPtr.getClass().getName(mPtr));
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mTopicsList->clear();
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if (!sameActor)
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{
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for (std::vector<DialogueText*>::iterator it = mHistoryContents.begin(); it != mHistoryContents.end(); ++it)
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delete (*it);
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mHistoryContents.clear();
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mKeywords.clear();
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updateTopicsPane();
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}
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for (std::vector<Link*>::iterator it = mLinks.begin(); it != mLinks.end(); ++it)
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mDeleteLater.push_back(*it); // Links are not deleted right away to prevent issues with event handlers
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mLinks.clear();
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updateDisposition();
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restock();
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addResponse(response.first, response.second, false);
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}
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void DialogueWindow::restock()
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@ -608,14 +619,12 @@ namespace MWGui
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void DialogueWindow::onTopicActivated(const std::string &topicId)
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{
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MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->keywordSelected(topicId);
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addResponse(response.first, response.second);
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MWBase::Environment::get().getDialogueManager()->keywordSelected(topicId, mCallback.get());
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}
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void DialogueWindow::onChoiceActivated(int id)
|
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{
|
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MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->questionAnswered(id);
|
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addResponse(response.first, response.second);
|
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MWBase::Environment::get().getDialogueManager()->questionAnswered(id, mCallback.get());
|
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}
|
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|
||||
void DialogueWindow::onGoodbyeActivated()
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@ -707,8 +716,4 @@ namespace MWGui
|
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&& actor.getRefData().getLocals().getIntVar(actor.getClass().getScript(actor), "companion");
|
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}
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||||
|
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void DialogueWindow::onPersuadeResult(const std::string &title, const std::string &text)
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||||
{
|
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addResponse(title, text);
|
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}
|
||||
}
|
||||
|
|
|
@ -22,19 +22,20 @@ namespace MWGui
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|||
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||||
namespace MWGui
|
||||
{
|
||||
class ResponseCallback;
|
||||
|
||||
class PersuasionDialog : public WindowModal
|
||||
{
|
||||
public:
|
||||
PersuasionDialog();
|
||||
|
||||
typedef MyGUI::delegates::CMultiDelegate2<const std::string&, const std::string&> EventHandle_Result;
|
||||
EventHandle_Result eventPersuadeMsg;
|
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PersuasionDialog(ResponseCallback* callback);
|
||||
|
||||
virtual void onOpen();
|
||||
|
||||
virtual MyGUI::Widget* getDefaultKeyFocus();
|
||||
|
||||
private:
|
||||
std::unique_ptr<ResponseCallback> mCallback;
|
||||
|
||||
MyGUI::Button* mCancelButton;
|
||||
MyGUI::Button* mAdmireButton;
|
||||
MyGUI::Button* mIntimidateButton;
|
||||
|
@ -136,7 +137,6 @@ namespace MWGui
|
|||
bool isCompanion(const MWWorld::Ptr& actor);
|
||||
bool isCompanion();
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||||
|
||||
void onPersuadeResult(const std::string& title, const std::string& text);
|
||||
void onSelectListItem(const std::string& topic, int id);
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||||
void onByeClicked(MyGUI::Widget* _sender);
|
||||
void onMouseWheel(MyGUI::Widget* _sender, int _rel);
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||||
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@ -180,6 +180,9 @@ namespace MWGui
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|||
PersuasionDialog mPersuasionDialog;
|
||||
|
||||
MyGUI::IntSize mCurrentWindowSize;
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||||
|
||||
std::unique_ptr<ResponseCallback> mCallback;
|
||||
std::unique_ptr<ResponseCallback> mGreetingCallback;
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||||
};
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||||
}
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#endif
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|
|
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@ -126,6 +126,7 @@ namespace MWGui
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|||
if (mInterMessageBoxe != NULL)
|
||||
{
|
||||
std::cerr << "Warning: replacing an interactive message box that was not answered yet" << std::endl;
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||||
mInterMessageBoxe->setVisible(false);
|
||||
delete mInterMessageBoxe;
|
||||
mInterMessageBoxe = NULL;
|
||||
}
|
||||
|
|
|
@ -252,6 +252,7 @@ namespace MWRender
|
|||
sceneRoot->setName("Scene Root");
|
||||
|
||||
mSky.reset(new SkyManager(sceneRoot, resourceSystem->getSceneManager()));
|
||||
|
||||
mSky->setCamera(mViewer->getCamera());
|
||||
mSky->setRainIntensityUniform(mWater->getRainIntensityUniform());
|
||||
|
||||
|
|
|
@ -416,9 +416,9 @@ Water::Water(osg::Group *parent, osg::Group* sceneRoot, Resource::ResourceSystem
|
|||
|
||||
setHeight(mTop);
|
||||
|
||||
updateWaterMaterial();
|
||||
|
||||
mRainIntensityUniform = new osg::Uniform("rainIntensity",(float) 0.0);
|
||||
|
||||
updateWaterMaterial();
|
||||
}
|
||||
|
||||
osg::Uniform *Water::getRainIntensityUniform()
|
||||
|
@ -517,6 +517,7 @@ void Water::createShaderWaterStateSet(osg::Node* node, Reflection* reflection, R
|
|||
osg::ref_ptr<osg::Shader> fragmentShader (shaderMgr.getShader("water_fragment.glsl", defineMap, osg::Shader::FRAGMENT));
|
||||
|
||||
osg::ref_ptr<osg::Texture2D> normalMap (new osg::Texture2D(readPngImage(mResourcePath + "/shaders/water_nm.png")));
|
||||
|
||||
if (normalMap->getImage())
|
||||
normalMap->getImage()->flipVertical();
|
||||
normalMap->setWrap(osg::Texture::WRAP_S, osg::Texture::REPEAT);
|
||||
|
@ -531,6 +532,7 @@ void Water::createShaderWaterStateSet(osg::Node* node, Reflection* reflection, R
|
|||
|
||||
shaderStateset->setTextureAttributeAndModes(0, normalMap, osg::StateAttribute::ON);
|
||||
shaderStateset->setTextureAttributeAndModes(1, reflection->getReflectionTexture(), osg::StateAttribute::ON);
|
||||
|
||||
if (refraction)
|
||||
{
|
||||
shaderStateset->setTextureAttributeAndModes(2, refraction->getRefractionTexture(), osg::StateAttribute::ON);
|
||||
|
@ -552,13 +554,13 @@ void Water::createShaderWaterStateSet(osg::Node* node, Reflection* reflection, R
|
|||
|
||||
shaderStateset->setMode(GL_CULL_FACE, osg::StateAttribute::OFF);
|
||||
|
||||
shaderStateset->addUniform(mRainIntensityUniform.get());
|
||||
|
||||
osg::ref_ptr<osg::Program> program (new osg::Program);
|
||||
program->addShader(vertexShader);
|
||||
program->addShader(fragmentShader);
|
||||
shaderStateset->setAttributeAndModes(program, osg::StateAttribute::ON);
|
||||
|
||||
shaderStateset->addUniform(mRainIntensityUniform);
|
||||
|
||||
node->setStateSet(shaderStateset);
|
||||
node->setUpdateCallback(NULL);
|
||||
}
|
||||
|
|
|
@ -453,5 +453,6 @@ op 0x2000302: Fixme
|
|||
op 0x2000303: Fixme, explicit
|
||||
op 0x2000304: Show
|
||||
op 0x2000305: Show, explicit
|
||||
op 0x2000306: OnActivate, explicit
|
||||
|
||||
opcodes 0x2000304-0x3ffffff unused
|
||||
opcodes 0x2000307-0x3ffffff unused
|
||||
|
|
|
@ -157,16 +157,14 @@ namespace MWScript
|
|||
}
|
||||
};
|
||||
|
||||
template <class R>
|
||||
class OpOnActivate : public Interpreter::Opcode0
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
InterpreterContext& context =
|
||||
static_cast<InterpreterContext&> (runtime.getContext());
|
||||
|
||||
MWWorld::Ptr ptr = context.getReference();
|
||||
MWWorld::Ptr ptr = R()(runtime);
|
||||
|
||||
runtime.push (ptr.getRefData().onActivate());
|
||||
}
|
||||
|
@ -1350,7 +1348,8 @@ namespace MWScript
|
|||
void installOpcodes (Interpreter::Interpreter& interpreter)
|
||||
{
|
||||
interpreter.installSegment5 (Compiler::Misc::opcodeXBox, new OpXBox);
|
||||
interpreter.installSegment5 (Compiler::Misc::opcodeOnActivate, new OpOnActivate);
|
||||
interpreter.installSegment5 (Compiler::Misc::opcodeOnActivate, new OpOnActivate<ImplicitRef>);
|
||||
interpreter.installSegment5 (Compiler::Misc::opcodeOnActivateExplicit, new OpOnActivate<ExplicitRef>);
|
||||
interpreter.installSegment5 (Compiler::Misc::opcodeActivate, new OpActivate<ImplicitRef>);
|
||||
interpreter.installSegment5 (Compiler::Misc::opcodeActivateExplicit, new OpActivate<ExplicitRef>);
|
||||
interpreter.installSegment3 (Compiler::Misc::opcodeLock, new OpLock<ImplicitRef>);
|
||||
|
|
|
@ -240,7 +240,7 @@ namespace Compiler
|
|||
void registerExtensions (Extensions& extensions)
|
||||
{
|
||||
extensions.registerFunction ("xbox", 'l', "", opcodeXBox);
|
||||
extensions.registerFunction ("onactivate", 'l', "", opcodeOnActivate);
|
||||
extensions.registerFunction ("onactivate", 'l', "", opcodeOnActivate, opcodeOnActivateExplicit);
|
||||
extensions.registerInstruction ("activate", "x", opcodeActivate, opcodeActivateExplicit);
|
||||
extensions.registerInstruction ("lock", "/l", opcodeLock, opcodeLockExplicit);
|
||||
extensions.registerInstruction ("unlock", "", opcodeUnlock, opcodeUnlockExplicit);
|
||||
|
|
|
@ -200,6 +200,7 @@ namespace Compiler
|
|||
{
|
||||
const int opcodeXBox = 0x200000c;
|
||||
const int opcodeOnActivate = 0x200000d;
|
||||
const int opcodeOnActivateExplicit = 0x2000306;
|
||||
const int opcodeActivate = 0x2000075;
|
||||
const int opcodeActivateExplicit = 0x2000244;
|
||||
const int opcodeLock = 0x20004;
|
||||
|
|
Loading…
Reference in a new issue