@ -65,6 +65,22 @@ the type of attack is determined by the direction that the character is moving a
The default value is false.
This setting can be toggled with the Always Use Best Attack button in the Prefs panel of the Options menu.
can loot during death animation
-------------------------------
:Type:boolean
:Range:True/False
:Default:True
If this setting is true, the player is allowed to loot actors (e.g. summoned creatures) during death animation, if they are not in combat.
However disposing corpses during death animation is not recommended - death counter may not be incremented, and this behaviour can break quests.
This is how original Morrowind behaves.
If this setting is false, player has to wait until end of death animation in all cases.
This case is more safe, but makes using of summoned creatures exploit (looting summoned Dremoras and Golden Saints for expensive weapons) a lot harder.
The default value is true. This setting can only be configured by editing the settings configuration file.
difficulty
----------
@ -110,4 +126,4 @@ followers attack on sight
:Default:False
Makes player followers and escorters start combat with enemies who have started combat with them or the player.
Otherwise they wait for the enemies or the player to do an attack first.
Otherwise they wait for the enemies or the player to do an attack first.