Rename getMatrix->getMatrix3 and getVector->getVector3

actorid
Chris Robinson 13 years ago
parent d30f64650a
commit dddf1b4ee5

@ -110,7 +110,7 @@ public:
if(nif->getInt())
nif->getFloats(normals, verts*3);
center = nif->getVector();
center = nif->getVector3();
radius = nif->getFloat();
if(nif->getInt())
@ -214,12 +214,12 @@ public:
for(int i=0; i<count; i++)
{
/*float time =*/ nif->getFloat();
nif->getVector(); // This isn't really shared between type 1
// and type 2, most likely
nif->getVector3(); // This isn't really shared between type 1
// and type 2, most likely
if(type == 2)
{
nif->getVector();
nif->getVector();
nif->getVector3();
nif->getVector3();
}
}
}
@ -400,8 +400,8 @@ public:
void read(NIFFile *nif)
{
trafo.rotation = nif->getMatrix();
trafo.trans = nif->getVector();
trafo.rotation = nif->getMatrix3();
trafo.trans = nif->getVector3();
trafo.scale = nif->getFloat();
int boneNum = nif->getInt();
@ -412,8 +412,8 @@ public:
{
BoneInfo &bi = bones[i];
bi.trafo.rotation = nif->getMatrix();
bi.trafo.trans = nif->getVector();
bi.trafo.rotation = nif->getMatrix3();
bi.trafo.trans = nif->getVector3();
bi.trafo.scale = nif->getFloat();
bi.unknown = nif->getVector4();

@ -45,9 +45,9 @@ struct NiLight : Effect
void read(NIFFile *nif)
{
dimmer = nif->getFloat();
ambient = nif->getVector();
diffuse = nif->getVector();
specular = nif->getVector();
ambient = nif->getVector3();
diffuse = nif->getVector3();
specular = nif->getVector3();
}
};
SLight light;

@ -134,7 +134,7 @@ public:
unsigned short getUShort() { return read_le16(); }
int getInt() { return read_le32(); }
float getFloat() { return read_le32f(); }
Ogre::Vector3 getVector()
Ogre::Vector3 getVector3()
{
float a[3];
for(size_t i = 0;i < 3;i++)
@ -148,7 +148,7 @@ public:
a[i] = getFloat();
return Ogre::Vector4(a);
}
Ogre::Matrix3 getMatrix()
Ogre::Matrix3 getMatrix3()
{
Ogre::Real a[3][3];
for(size_t i = 0;i < 3;i++)
@ -161,10 +161,10 @@ public:
Transformation getTrafo()
{
Transformation t;
t.pos = getVector();
t.rotation = getMatrix();
t.pos = getVector3();
t.rotation = getMatrix3();
t.scale = getFloat();
t.velocity = getVector();
t.velocity = getVector3();
return t;
}

@ -63,9 +63,9 @@ public:
if(hasBounds)
{
nif->getInt(); // always 1
boundPos = nif->getVector();
boundRot = nif->getMatrix();
boundXYZ = nif->getVector();
boundPos = nif->getVector3();
boundRot = nif->getMatrix3();
boundXYZ = nif->getVector3();
}
parent = NULL;

@ -172,10 +172,10 @@ struct S_MaterialProperty
void read(NIFFile *nif)
{
ambient = nif->getVector();
diffuse = nif->getVector();
specular = nif->getVector();
emissive = nif->getVector();
ambient = nif->getVector3();
diffuse = nif->getVector3();
specular = nif->getVector3();
emissive = nif->getVector3();
glossiness = nif->getFloat();
alpha = nif->getFloat();
}

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