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Added support for libsndfile (sound input)
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a69938364f
commit
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6 changed files with 168 additions and 1 deletions
24
sound/filters/openal_sndfile.hpp
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24
sound/filters/openal_sndfile.hpp
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#ifndef MANGLE_SNDFILE_OPENAL_H
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#define MANGLE_SNDFILE_OPENAL_H
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#include "input_filter.hpp"
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#include "../sources/libsndfile.hpp"
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#include "../outputs/openal_out.hpp"
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namespace Mangle {
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namespace Sound {
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/// A InputFilter that adds libsnd decoding to OpenAL. libsndfile
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/// supports most formats except MP3.
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class OpenAL_SndFile_Factory : public InputFilter
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{
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public:
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OpenAL_SndFile_Factory()
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{
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set(SoundFactoryPtr(new OpenAL_Factory),
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SampleSourceLoaderPtr(new SndFileLoader));
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}
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};
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}}
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#endif
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50
sound/sources/libsndfile.cpp
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50
sound/sources/libsndfile.cpp
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#include "libsndfile.hpp"
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#include "../../tools/str_exception.hpp"
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#include <sndfile.h>
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using namespace Mangle::Stream;
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static void fail(const std::string &msg)
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{ throw str_exception("Mangle::libsndfile: " + msg); }
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using namespace Mangle::Sound;
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void SndFileSource::getInfo(int32_t *_rate, int32_t *_channels, int32_t *_bits)
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{
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*_rate = rate;
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*_channels = channels;
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*_bits = bits;
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}
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size_t SndFileSource::readSamples(void *data, size_t length)
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{
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// Read frames. We count channels as part of the frame. Even though
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// libsndfile does not, since it still requires the number of frames
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// read to be a multiple of channels.
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return channels*sf_read_short((SNDFILE*)handle, (short*)data, length*channels);
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}
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SndFileSource::SndFileSource(const std::string &file)
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{
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SF_INFO info;
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info.format = 0;
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handle = sf_open(file.c_str(), SFM_READ, &info);
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if(handle == NULL)
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fail("Failed to open " + file);
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// I THINK that using sf_read_short forces the library to convert to
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// 16 bits no matter what, but the libsndfile docs aren't exactly
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// very clear on this point.
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channels = info.channels;
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rate = info.samplerate;
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bits = 16;
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// 16 bits per sample times number of channels
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setup(2*channels);
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}
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SndFileSource::~SndFileSource()
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{
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sf_close((SNDFILE*)handle);
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}
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36
sound/sources/libsndfile.hpp
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36
sound/sources/libsndfile.hpp
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#ifndef MANGLE_SOUND_SNDFILE_SOURCE_H
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#define MANGLE_SOUND_SNDFILE_SOURCE_H
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#include "sample_reader.hpp"
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namespace Mangle {
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namespace Sound {
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/// A sample source that decodes files using libsndfile. Supports most
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/// formats except mp3.
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class SndFileSource : public SampleReader
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{
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void *handle;
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int channels, rate, bits;
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size_t readSamples(void *data, size_t length);
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public:
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/// Decode the given sound file
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SndFileSource(const std::string &file);
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/// Decode the given sound stream (not supported)
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SndFileSource(Mangle::Stream::StreamPtr src) { assert(0); }
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~SndFileSource();
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void getInfo(int32_t *rate, int32_t *channels, int32_t *bits);
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};
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#include "loadertemplate.hpp"
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/// A factory that loads SndFileSources from file and stream
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typedef SSL_Template<SndFileSource,false,true> SndFileLoader;
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}} // Namespace
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#endif
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@ -1,6 +1,6 @@
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GCC=g++ -I../ -Wall
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all: audiere_source_test ffmpeg_source_test openal_output_test openal_audiere_test openal_ffmpeg_test openal_mpg123_test
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all: audiere_source_test ffmpeg_source_test openal_output_test openal_audiere_test openal_ffmpeg_test openal_mpg123_test openal_sndfile_test
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L_FFMPEG=$(shell pkg-config --libs libavcodec libavformat)
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I_FFMPEG=-I/usr/include/libavcodec -I/usr/include/libavformat
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@ -16,6 +16,9 @@ openal_ffmpeg_test: openal_ffmpeg_test.cpp ../sources/ffmpeg_source.cpp ../outpu
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openal_mpg123_test: openal_mpg123_test.cpp ../sources/mpg123_source.cpp ../outputs/openal_out.cpp
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$(GCC) $^ -o $@ -lmpg123 ${L_OPENAL}
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openal_sndfile_test: openal_sndfile_test.cpp ../sources/libsndfile.cpp ../sources/sample_reader.cpp ../outputs/openal_out.cpp
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$(GCC) $^ -o $@ -lsndfile ${L_OPENAL}
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openal_output_test: openal_output_test.cpp ../outputs/openal_out.cpp
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$(GCC) $^ -o $@ $(L_OPENAL)
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52
sound/tests/openal_sndfile_test.cpp
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52
sound/tests/openal_sndfile_test.cpp
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#include <iostream>
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#include <exception>
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#include "../../stream/servers/file_stream.hpp"
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#include "../filters/openal_sndfile.hpp"
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using namespace std;
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using namespace Mangle::Stream;
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using namespace Mangle::Sound;
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OpenAL_SndFile_Factory mg;
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void play(const char* name, bool stream=false)
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{
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// Only load streams if the backend supports it
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if(stream && !mg.canLoadStream)
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return;
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cout << "Playing " << name;
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if(stream) cout << " (from stream)";
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cout << "\n";
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SoundPtr snd;
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try
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{
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if(stream)
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snd = mg.load(StreamPtr(new FileStream(name)));
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else
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snd = mg.load(name);
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snd->play();
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while(snd->isPlaying())
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{
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usleep(10000);
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if(mg.needsUpdate) mg.update();
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}
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}
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catch(exception &e)
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{
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cout << " ERROR: " << e.what() << "\n";
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}
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}
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int main()
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{
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play("cow.wav");
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play("owl.ogg");
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play("cow.wav", true);
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return 0;
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}
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2
sound/tests/output/openal_sndfile_test.out
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2
sound/tests/output/openal_sndfile_test.out
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Playing cow.wav
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Playing owl.ogg
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