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@ -30,7 +30,7 @@ SDLWindowHelper::SDLWindowHelper (SDL_Window* window, int w, int h,
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switch (wmInfo.subsystem)
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switch (wmInfo.subsystem)
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{
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{
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#ifdef WIN32
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#ifdef _WIN32
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case SDL_SYSWM_WINDOWS:
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case SDL_SYSWM_WINDOWS:
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// Windows code
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// Windows code
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winHandle = Ogre::StringConverter::toString((uintptr_t)wmInfo.info.win.window);
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winHandle = Ogre::StringConverter::toString((uintptr_t)wmInfo.info.win.window);
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