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Don't play equip sound for reactivated quick key items (bug #5367)
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2 changed files with 5 additions and 3 deletions
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@ -1,6 +1,7 @@
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0.47.0
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0.47.0
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------
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Bug #5367: Selecting a spell on an enchanted item per hotkey always plays the equip sound
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0.46.0
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0.46.0
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------
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@ -401,6 +401,7 @@ namespace MWGui
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return;
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return;
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}
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}
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if (!store.isEquipped(item))
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MWBase::Environment::get().getWindowManager()->useItem(item);
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MWBase::Environment::get().getWindowManager()->useItem(item);
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MWWorld::ConstContainerStoreIterator rightHand = store.getSlot(MWWorld::InventoryStore::Slot_CarriedRight);
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MWWorld::ConstContainerStoreIterator rightHand = store.getSlot(MWWorld::InventoryStore::Slot_CarriedRight);
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// change draw state only if the item is in player's right hand
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// change draw state only if the item is in player's right hand
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@ -411,8 +412,8 @@ namespace MWGui
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}
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}
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else if (key->type == Type_MagicItem)
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else if (key->type == Type_MagicItem)
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{
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{
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// equip, if it can be equipped
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// equip, if it can be equipped and isn't yet equipped
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if (!item.getClass().getEquipmentSlots(item).first.empty())
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if (!item.getClass().getEquipmentSlots(item).first.empty() && !store.isEquipped(item))
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{
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{
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MWBase::Environment::get().getWindowManager()->useItem(item);
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MWBase::Environment::get().getWindowManager()->useItem(item);
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