diff --git a/apps/openmw/engine.cpp b/apps/openmw/engine.cpp index 9c485c2af..41179f6e5 100644 --- a/apps/openmw/engine.cpp +++ b/apps/openmw/engine.cpp @@ -366,7 +366,7 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings) // Create input and UI first to set up a bootstrapping environment for // showing a loading screen and keeping the window responsive while doing so - std::string keybinderUser = (mCfgMgr.getUserConfigPath() / "input_v2.xml").string(); + std::string keybinderUser = (mCfgMgr.getUserConfigPath() / "input_v3.xml").string(); bool keybinderUserExists = boost::filesystem::exists(keybinderUser); // find correct path to the game controller bindings