@ -1223,7 +1223,7 @@ namespace MWWorld
if ( movePhysics )
{
if ( const auto object = mPhysics - > getObject ( ptr ) )
updateNavigatorObject ( object ) ;
updateNavigatorObject ( * object ) ;
}
}
@ -1282,7 +1282,7 @@ namespace MWWorld
if ( mPhysics - > getActor ( ptr ) )
mNavigator - > addAgent ( getPathfindingHalfExtents ( ptr ) ) ;
else if ( const auto object = mPhysics - > getObject ( ptr ) )
mShouldUpdateNavigator = updateNavigatorObject( object ) | | mShouldUpdateNavigator ;
updateNavigatorObject( * object ) ;
}
void World : : rotateObjectImp ( const Ptr & ptr , const osg : : Vec3f & rot , MWBase : : RotationFlags flags )
@ -1331,7 +1331,7 @@ namespace MWWorld
mWorldScene - > updateObjectRotation ( ptr , order ) ;
if ( const auto object = mPhysics - > getObject ( ptr ) )
updateNavigatorObject ( object ) ;
updateNavigatorObject ( * object ) ;
}
}
@ -1423,7 +1423,7 @@ namespace MWWorld
mPhysics - > updateRotation ( ptr ) ;
if ( const auto object = mPhysics - > getObject ( ptr ) )
updateNavigatorObject ( object ) ;
updateNavigatorObject ( * object ) ;
}
}
@ -1543,14 +1543,11 @@ namespace MWWorld
void World : : updateNavigator ( )
{
mPhysics - > forEachAnimatedObject ( [ & ] ( const MWPhysics : : Object * object )
{
mShouldUpdateNavigator = updateNavigatorObject ( object ) | | mShouldUpdateNavigator ;
} ) ;
mPhysics - > forEachAnimatedObject ( [ & ] ( const MWPhysics : : Object * object ) { updateNavigatorObject ( * object ) ; } ) ;
for ( const auto & door : mDoorStates )
if ( const auto object = mPhysics - > getObject ( door . first ) )
mShouldUpdateNavigator = updateNavigatorObject( object ) | | mShouldUpdateNavigator ;
updateNavigatorObject( * object ) ;
if ( mShouldUpdateNavigator )
{
@ -1559,13 +1556,14 @@ namespace MWWorld
}
}
bool World : : updateNavigatorObject ( const MWPhysics : : Object * object )
void World : : updateNavigatorObject ( const MWPhysics : : Object & object )
{
const DetourNavigator : : ObjectShapes shapes {
* object - > getShapeInstance ( ) - > getCollisionShape ( ) ,
object - > getShapeInstance ( ) - > getAvoidCollisionShape ( )
* object . getShapeInstance ( ) - > getCollisionShape ( ) ,
object . getShapeInstance ( ) - > getAvoidCollisionShape ( )
} ;
return mNavigator - > updateObject ( DetourNavigator : : ObjectId ( object ) , shapes , object - > getTransform ( ) ) ;
mShouldUpdateNavigator = mNavigator - > updateObject ( DetourNavigator : : ObjectId ( & object ) , shapes , object . getTransform ( ) )
| | mShouldUpdateNavigator ;
}
const MWPhysics : : RayCastingInterface * World : : getRayCasting ( ) const