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Merge branch 'next' of https://github.com/zinnschlag/openmw into terrain_next

This commit is contained in:
scrawl 2012-02-29 11:01:03 +01:00
commit e04ef38a5c
2 changed files with 79 additions and 74 deletions

View file

@ -318,7 +318,10 @@ void RenderingManager::sunDisable()
void RenderingManager::setSunDirection(const Ogre::Vector3& direction)
{
if (mSun) mSun->setDirection(Vector3(direction.x, -direction.z, direction.y));
// direction * -1 (because 'direction' is camera to sun vector and not sun to camera),
// then convert from MW to ogre coordinates (swap y,z and make y negative)
if (mSun) mSun->setDirection(Vector3(-direction.x, -direction.z, direction.y));
mSkyManager->setSunDirection(direction);
}

View file

@ -167,6 +167,8 @@ Moon::Moon( const String& textureName,
"{ \n"
" float4 tex = tex2D(texture, uv); \n"
" oColor = float4(emissive.xyz,1) * tex2D(texture, uv) * float4(1,1,1,diffuse.a); \n"
" float bump = pow((1-diffuse.a),4); \n"
" oColor.rgb += float3(bump, bump, bump)*0.5; \n"
"}";
fshader->setSource(outStream2.str());
fshader->load();
@ -276,7 +278,7 @@ void SkyManager::ModVertexAlpha(Entity* ent, unsigned int meshType)
*((uint32*)currentVertex) = tmpR | (tmpG << 8) | (tmpB << 16) | (tmpA << 24);
// Move to the next vertex
pData+=vertex_size;
pData = static_cast<unsigned char *> (pData) + vertex_size;
}
// Unlock