From e1e7a492e200b517b730b06546c5089741d8d64c Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 4 Feb 2014 00:14:06 +0100 Subject: [PATCH] Fix movement speed formula for flying creatures --- apps/openmw/mwclass/creature.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwclass/creature.cpp b/apps/openmw/mwclass/creature.cpp index 1f07ede7e..6af8373c5 100644 --- a/apps/openmw/mwclass/creature.cpp +++ b/apps/openmw/mwclass/creature.cpp @@ -529,8 +529,8 @@ namespace MWClass float moveSpeed; if(normalizedEncumbrance >= 1.0f) moveSpeed = 0.0f; - else if(mageffects.get(ESM::MagicEffect::Levitate).mMagnitude > 0 && - world->isLevitationEnabled()) + else if(isFlying(ptr) || (mageffects.get(ESM::MagicEffect::Levitate).mMagnitude > 0 && + world->isLevitationEnabled())) { float flySpeed = 0.01f*(stats.getAttribute(ESM::Attribute::Speed).getModified() + mageffects.get(ESM::MagicEffect::Levitate).mMagnitude);