From e2dc46c92e90da4ee1e96dadd52f821bd75bc8e4 Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 19 Feb 2016 01:48:07 +0100 Subject: [PATCH] Update settings --- files/settings-default.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/files/settings-default.cfg b/files/settings-default.cfg index e450f6518..1c87c5dd5 100644 --- a/files/settings-default.cfg +++ b/files/settings-default.cfg @@ -172,11 +172,11 @@ force shaders = false force per pixel lighting = false # Restrict the amount of lighting that an object can receive to a maximum of (1,1,1). -# Only affects objects that render with shaders (see 'force shaders' option). +# Only affects objects that render with shaders (see 'force shaders' option). Always affects terrain. # Setting this option to 'true' results in fixed-function compatible lighting, but the lighting # may appear 'dull' and there might be color shifts. # Setting this option to 'false' results in more realistic lighting. -clamp lighting = false +clamp lighting = true [Input]