mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-29 21:45:32 +00:00
Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts: apps/openmw/mwrender/terrainstorage.cpp
This commit is contained in:
commit
e2ee3b2497
23 changed files with 181 additions and 164 deletions
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@ -50,7 +50,7 @@ QVariant CSMWorld::ResourceTable::headerData (int section, Qt::Orientation orien
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return QVariant();
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if (role==ColumnBase::Role_Flags)
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return ColumnBase::Flag_Table;
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return section==0 ? ColumnBase::Flag_Table : 0;
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switch (section)
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{
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|
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@ -26,6 +26,8 @@ void CSVWidget::PushButton::setExtendedToolTip()
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"<p>(left click to activate,"
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"<br>shift-left click to activate and keep panel open)";
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break;
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case Type_Toggle:
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tooltip += "<p>(left click to ";
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@ -1,6 +1,7 @@
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#include "formatting.hpp"
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#include <components/interpreter/defines.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include "../mwscript/interpretercontext.hpp"
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@ -269,15 +270,6 @@ namespace MWGui
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void BookTextParser::parseImage(std::string tag, bool createWidget)
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{
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int src_start = tag.find("SRC=")+5;
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std::string image = tag.substr(src_start, tag.find('"', src_start)-src_start);
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// fix texture extension to .dds
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if (image.size() > 4)
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{
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image[image.size()-3] = 'd';
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image[image.size()-2] = 'd';
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image[image.size()-1] = 's';
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}
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int width_start = tag.find("WIDTH=")+7;
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int width = boost::lexical_cast<int>(tag.substr(width_start, tag.find('"', width_start)-width_start));
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@ -291,16 +283,8 @@ namespace MWGui
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MyGUI::IntCoord(0, mHeight, width, height), MyGUI::Align::Left | MyGUI::Align::Top,
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mParent->getName() + boost::lexical_cast<std::string>(mParent->getChildCount()));
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// Apparently a bug with some morrowind versions, they reference the image without the size suffix.
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// So if the image isn't found, try appending the size.
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if (!Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup("bookart\\"+image))
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{
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std::stringstream str;
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str << image.substr(0, image.rfind(".")) << "_" << width << "_" << height << image.substr(image.rfind("."));
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image = str.str();
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}
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box->setImageTexture("bookart\\" + image);
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std::string image = Misc::ResourceHelpers::correctBookartPath(tag.substr(src_start, tag.find('"', src_start)-src_start), width, height);
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box->setImageTexture(image);
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box->setProperty("NeedMouse", "false");
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}
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@ -3,6 +3,8 @@
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#include <MyGUI_FactoryManager.h>
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#include <MyGUI_ImageBox.h>
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#include <components/misc/resourcehelpers.hpp>
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#include "../mwworld/class.hpp"
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namespace MWGui
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@ -63,15 +65,7 @@ namespace MWGui
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void ItemWidget::setIcon(const MWWorld::Ptr &ptr)
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{
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// image
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std::string path = std::string("icons\\");
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path += ptr.getClass().getInventoryIcon(ptr);
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std::string::size_type pos = path.rfind(".");
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if(pos != std::string::npos)
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path.erase(pos);
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path.append(".dds");
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setIcon(path);
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setIcon(Misc::ResourceHelpers::correctIconPath(ptr.getClass().getInventoryIcon(ptr)));
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}
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@ -3,6 +3,7 @@
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#include <boost/lexical_cast.hpp>
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#include <components/esm/quickkeys.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/class.hpp"
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@ -226,12 +227,9 @@ namespace MWGui
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esmStore.get<ESM::MagicEffect>().find(spell->mEffects.mList.front().mEffectID);
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std::string path = effect->mIcon;
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int slashPos = path.find("\\");
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int slashPos = path.rfind('\\');
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path.insert(slashPos+1, "b_");
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path = std::string("icons\\") + path;
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int pos = path.rfind(".");
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path.erase(pos);
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path.append(".dds");
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path = Misc::ResourceHelpers::correctIconPath(path);
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button->setFrame("textures\\menu_icon_select_magic.dds", MyGUI::IntCoord(2, 2, 40, 40));
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button->setIcon(path);
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@ -181,6 +181,10 @@ void Recharge::onItemClicked(MyGUI::Widget *sender)
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std::string message = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sNotifyMessage51")->getString();
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message = boost::str(boost::format(message) % gem.getClass().getName(gem));
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MWBase::Environment::get().getWindowManager()->messageBox(message);
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// special case: readd Azura's Star
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if (Misc::StringUtils::ciEqual(gem.get<ESM::Miscellaneous>()->mBase->mId, "Misc_SoulGem_Azura"))
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player.getClass().getContainerStore(player).add("Misc_SoulGem_Azura", 1, player);
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}
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updateView();
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|
|
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@ -2,6 +2,8 @@
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#include <boost/lexical_cast.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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@ -143,13 +145,7 @@ namespace MWGui
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void EditEffectDialog::setMagicEffect (const ESM::MagicEffect *effect)
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{
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std::string icon = effect->mIcon;
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icon[icon.size()-3] = 'd';
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icon[icon.size()-2] = 'd';
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icon[icon.size()-1] = 's';
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icon = "icons\\" + icon;
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mEffectImage->setImageTexture (icon);
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mEffectImage->setImageTexture(Misc::ResourceHelpers::correctIconPath(effect->mIcon));
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mEffectName->setCaptionWithReplacing("#{"+ESM::MagicEffect::effectIdToString (effect->mIndex)+"}");
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@ -5,6 +5,8 @@
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#include <sstream>
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#include <iomanip>
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#include <components/misc/resourcehelpers.hpp>
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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@ -133,13 +135,7 @@ namespace MWGui
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("ImageBox", MyGUI::IntCoord(w,2,16,16), MyGUI::Align::Default);
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mWidgetMap[it->first] = image;
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std::string icon = effect->mIcon;
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icon[icon.size()-3] = 'd';
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icon[icon.size()-2] = 'd';
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icon[icon.size()-1] = 's';
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icon = "icons\\" + icon;
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image->setImageTexture(icon);
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image->setImageTexture(Misc::ResourceHelpers::correctIconPath(effect->mIcon));
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std::string name = ESM::MagicEffect::effectIdToString (it->first);
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@ -4,6 +4,8 @@
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#include <boost/lexical_cast.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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@ -319,20 +321,6 @@ namespace MWGui
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return tooltipSize;
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}
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void ToolTips::findImageExtension(std::string& image)
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{
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int len = image.size();
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if (len < 4) return;
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if (!Ogre::ResourceGroupManager::getSingleton().resourceExists(Ogre::ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, image))
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{
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// Change texture extension to .dds
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image[len-3] = 'd';
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image[len-2] = 'd';
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image[len-1] = 's';
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}
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}
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MyGUI::IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
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{
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mDynamicToolTipBox->setVisible(true);
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@ -371,8 +359,7 @@ namespace MWGui
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const int imageCaptionHPadding = (caption != "" ? 8 : 0);
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const int imageCaptionVPadding = (caption != "" ? 4 : 0);
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std::string realImage = "icons\\" + image;
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findImageExtension(realImage);
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std::string realImage = Misc::ResourceHelpers::correctIconPath(image);
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MyGUI::EditBox* captionWidget = mDynamicToolTipBox->createWidget<MyGUI::EditBox>("NormalText", MyGUI::IntCoord(0, 0, 300, 300), MyGUI::Align::Left | MyGUI::Align::Top, "ToolTipCaption");
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captionWidget->setProperty("Static", "true");
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@ -644,9 +631,7 @@ namespace MWGui
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widget->setUserString("ToolTipType", "Layout");
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widget->setUserString("ToolTipLayout", "BirthSignToolTip");
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std::string image = sign->mTexture;
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image.replace(image.size()-3, 3, "dds");
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widget->setUserString("ImageTexture_BirthSignImage", "textures\\" + image);
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widget->setUserString("ImageTexture_BirthSignImage", Misc::ResourceHelpers::correctTexturePath(sign->mTexture));
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std::string text;
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text += sign->mName;
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@ -739,15 +724,9 @@ namespace MWGui
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const std::string &name = ESM::MagicEffect::effectIdToString (id);
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std::string icon = effect->mIcon;
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int slashPos = icon.find("\\");
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int slashPos = icon.rfind('\\');
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icon.insert(slashPos+1, "b_");
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icon[icon.size()-3] = 'd';
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icon[icon.size()-2] = 'd';
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icon[icon.size()-1] = 's';
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icon = "icons\\" + icon;
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icon = Misc::ResourceHelpers::correctIconPath(icon);
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std::vector<std::string> schools;
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schools.push_back ("#{sSchoolAlteration}");
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@ -84,8 +84,6 @@ namespace MWGui
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MWWorld::Ptr mFocusObject;
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void findImageExtension(std::string& image);
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MyGUI::IntSize getToolTipViaPtr (bool image=true);
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///< @return requested tooltip size
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|
|
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@ -17,6 +17,7 @@
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#include <components/esm/loadweap.hpp>
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#include <components/esm/loadench.hpp>
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#include <components/esm/loadstat.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include <libs/openengine/ogre/lights.hpp>
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@ -1207,13 +1208,7 @@ void Animation::addEffect(const std::string &model, int effectId, bool loop, con
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if (it->mLoop && loop && it->mEffectId == effectId && it->mBoneName == bonename)
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return;
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// fix texture extension to .dds
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if (texture.size() > 4)
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{
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texture[texture.size()-3] = 'd';
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texture[texture.size()-2] = 'd';
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texture[texture.size()-1] = 's';
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}
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std::string correctedTexture = Misc::ResourceHelpers::correctTexturePath(texture);
|
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|
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EffectParams params;
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params.mModelName = model;
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|
@ -1271,7 +1266,7 @@ void Animation::addEffect(const std::string &model, int effectId, bool loop, con
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for (int tex=0; tex<pass->getNumTextureUnitStates(); ++tex)
|
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{
|
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Ogre::TextureUnitState* tus = pass->getTextureUnitState(tex);
|
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tus->setTextureName("textures\\" + texture);
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tus->setTextureName(correctedTexture);
|
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}
|
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}
|
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}
|
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|
@ -1301,7 +1296,7 @@ void Animation::addEffect(const std::string &model, int effectId, bool loop, con
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for (int tex=0; tex<pass->getNumTextureUnitStates(); ++tex)
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{
|
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Ogre::TextureUnitState* tus = pass->getTextureUnitState(tex);
|
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tus->setTextureName("textures\\" + texture);
|
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tus->setTextureName(correctedTexture);
|
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}
|
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}
|
||||
}
|
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|
|
|
@ -1,5 +1,7 @@
|
|||
#include "effectmanager.hpp"
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|
||||
#include <components/misc/resourcehelpers.hpp>
|
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|
||||
#include <OgreSceneManager.h>
|
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#include <OgreParticleSystem.h>
|
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#include <OgreSceneNode.h>
|
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|
@ -21,15 +23,6 @@ void EffectManager::addEffect(const std::string &model, std::string textureOverr
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Ogre::SceneNode* sceneNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(worldPosition);
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sceneNode->setScale(scale,scale,scale);
|
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|
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// fix texture extension to .dds
|
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if (textureOverride.size() > 4)
|
||||
{
|
||||
textureOverride[textureOverride.size()-3] = 'd';
|
||||
textureOverride[textureOverride.size()-2] = 'd';
|
||||
textureOverride[textureOverride.size()-1] = 's';
|
||||
}
|
||||
|
||||
|
||||
NifOgre::ObjectScenePtr scene = NifOgre::Loader::createObjects(sceneNode, model);
|
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|
||||
// TODO: turn off shadow casting
|
||||
|
@ -44,6 +37,7 @@ void EffectManager::addEffect(const std::string &model, std::string textureOverr
|
|||
|
||||
if (!textureOverride.empty())
|
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{
|
||||
std::string correctedTexture = Misc::ResourceHelpers::correctTexturePath(textureOverride);
|
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for(size_t i = 0;i < scene->mParticles.size(); ++i)
|
||||
{
|
||||
Ogre::ParticleSystem* partSys = scene->mParticles[i];
|
||||
|
@ -59,7 +53,7 @@ void EffectManager::addEffect(const std::string &model, std::string textureOverr
|
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for (int tex=0; tex<pass->getNumTextureUnitStates(); ++tex)
|
||||
{
|
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Ogre::TextureUnitState* tus = pass->getTextureUnitState(tex);
|
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tus->setTextureName("textures\\" + textureOverride);
|
||||
tus->setTextureName(correctedTexture);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/nifogre/ogrenifloader.hpp>
|
||||
#include <components/misc/resourcehelpers.hpp>
|
||||
|
||||
#include <extern/shiny/Platforms/Ogre/OgreMaterial.hpp>
|
||||
|
||||
|
@ -589,13 +590,13 @@ void SkyManager::setWeather(const MWWorld::WeatherResult& weather)
|
|||
|
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if (mClouds != weather.mCloudTexture)
|
||||
{
|
||||
sh::Factory::getInstance().setTextureAlias ("cloud_texture_1", "textures\\"+weather.mCloudTexture);
|
||||
sh::Factory::getInstance().setTextureAlias ("cloud_texture_1", Misc::ResourceHelpers::correctTexturePath(weather.mCloudTexture));
|
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mClouds = weather.mCloudTexture;
|
||||
}
|
||||
|
||||
if (mNextClouds != weather.mNextCloudTexture)
|
||||
{
|
||||
sh::Factory::getInstance().setTextureAlias ("cloud_texture_2", "textures\\"+weather.mNextCloudTexture);
|
||||
sh::Factory::getInstance().setTextureAlias ("cloud_texture_2", Misc::ResourceHelpers::correctTexturePath(weather.mNextCloudTexture));
|
||||
mNextClouds = weather.mNextCloudTexture;
|
||||
}
|
||||
|
||||
|
|
|
@ -73,11 +73,6 @@ Rain Height Max=700 ?
|
|||
Rain Threshold=0.6 ?
|
||||
Max Raindrops=650 ?
|
||||
*/
|
||||
|
||||
size_t offset = weather.mCloudTexture.find(".tga");
|
||||
if (offset != std::string::npos)
|
||||
weather.mCloudTexture.replace(offset, weather.mCloudTexture.length() - offset, ".dds");
|
||||
|
||||
weather.mIsStorm = (name == "ashstorm" || name == "blight");
|
||||
|
||||
mWeatherSettings[name] = weather;
|
||||
|
|
|
@ -237,7 +237,7 @@ if (OGRE_STATIC)
|
|||
find_package(OpenGLES2 QUIET)
|
||||
find_package(ZLIB QUIET)
|
||||
find_package(ZZip QUIET)
|
||||
if (UNIX AND NOT APPLE OR NOT ANDROID)
|
||||
if (UNIX AND (NOT APPLE AND NOT ANDROID))
|
||||
find_package(X11 QUIET)
|
||||
find_library(XAW_LIBRARY NAMES Xaw Xaw7 PATHS ${DEP_LIB_SEARCH_DIR} ${X11_LIB_SEARCH_PATH})
|
||||
if (NOT XAW_LIBRARY OR NOT X11_Xt_FOUND)
|
||||
|
|
|
@ -50,7 +50,7 @@ add_component_dir (esmterrain
|
|||
)
|
||||
|
||||
add_component_dir (misc
|
||||
utf8stream stringops
|
||||
utf8stream stringops resourcehelpers
|
||||
)
|
||||
|
||||
add_component_dir (files
|
||||
|
|
|
@ -38,13 +38,28 @@ void Script::load(ESMReader &esm)
|
|||
char* str = &tmp[0];
|
||||
for (size_t i = 0; i < mVarNames.size(); i++)
|
||||
{
|
||||
// Support '\r' terminated strings like vanilla. See Bug #1324.
|
||||
char *termsym = strchr(str, '\r');
|
||||
if(termsym) *termsym = '\0';
|
||||
mVarNames[i] = std::string(str);
|
||||
str += mVarNames[i].size() + 1;
|
||||
|
||||
if (str - &tmp[0] > s)
|
||||
esm.fail("String table overflow");
|
||||
{
|
||||
// Apparently SCVR subrecord is not used and variable names are
|
||||
// determined on the fly from the script text. Therefore don't throw
|
||||
// an exeption, just log an error and continue.
|
||||
std::stringstream ss;
|
||||
|
||||
ss << "ESM Error: " << "String table overflow";
|
||||
ss << "\n File: " << esm.getName();
|
||||
ss << "\n Record: " << esm.getContext().recName.toString();
|
||||
ss << "\n Subrecord: " << "SCVR";
|
||||
ss << "\n Offset: 0x" << std::hex << esm.getFileOffset();
|
||||
std::cerr << ss.str() << std::endl;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
#include <components/terrain/quadtreenode.hpp>
|
||||
#include <components/misc/resourcehelpers.hpp>
|
||||
|
||||
namespace ESMTerrain
|
||||
{
|
||||
|
@ -276,14 +277,13 @@ namespace ESMTerrain
|
|||
std::string Storage::getTextureName(UniqueTextureId id)
|
||||
{
|
||||
if (id.first == 0)
|
||||
return "_land_default.dds"; // Not sure if the default texture really is hardcoded?
|
||||
return "textures\\_land_default.dds"; // Not sure if the default texture really is hardcoded?
|
||||
|
||||
// NB: All vtex ids are +1 compared to the ltex ids
|
||||
const ESM::LandTexture* ltex = getLandTexture(id.first-1, id.second);
|
||||
|
||||
std::string texture = ltex->mTexture;
|
||||
//TODO this is needed due to MWs messed up texture handling
|
||||
texture = texture.substr(0, texture.rfind(".")) + ".dds";
|
||||
std::string texture = Misc::ResourceHelpers::correctTexturePath(ltex->mTexture);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
@ -472,27 +472,28 @@ namespace ESMTerrain
|
|||
Terrain::LayerInfo info;
|
||||
info.mParallax = false;
|
||||
info.mSpecular = false;
|
||||
info.mDiffuseMap = "textures\\" + texture;
|
||||
info.mDiffuseMap = texture;
|
||||
std::string texture_ = texture;
|
||||
boost::replace_last(texture_, ".", "_nh.");
|
||||
if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup("textures\\" + texture_))
|
||||
|
||||
if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(texture_))
|
||||
{
|
||||
info.mNormalMap = "textures\\" + texture_;
|
||||
info.mNormalMap = texture_;
|
||||
info.mParallax = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
texture_ = texture;
|
||||
boost::replace_last(texture_, ".", "_n.");
|
||||
if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup("textures\\" + texture_))
|
||||
info.mNormalMap = "textures\\" + texture_;
|
||||
if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(texture_))
|
||||
info.mNormalMap = texture_;
|
||||
}
|
||||
|
||||
texture_ = texture;
|
||||
boost::replace_last(texture_, ".", "_diffusespec.");
|
||||
if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup("textures\\" + texture_))
|
||||
if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(texture_))
|
||||
{
|
||||
info.mDiffuseMap = "textures\\" + texture_;
|
||||
info.mDiffuseMap = texture_;
|
||||
info.mSpecular = true;
|
||||
}
|
||||
|
||||
|
|
90
components/misc/resourcehelpers.cpp
Normal file
90
components/misc/resourcehelpers.cpp
Normal file
|
@ -0,0 +1,90 @@
|
|||
#include "resourcehelpers.hpp"
|
||||
|
||||
#include <components/misc/stringops.hpp>
|
||||
|
||||
#include <OgreResourceGroupManager.h>
|
||||
|
||||
bool Misc::ResourceHelpers::changeExtensionToDds(std::string &path)
|
||||
{
|
||||
Ogre::String::size_type pos = path.rfind('.');
|
||||
if(pos != Ogre::String::npos && path.compare(pos, path.length() - pos, ".dds") != 0)
|
||||
{
|
||||
path.replace(pos, path.length(), ".dds");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string Misc::ResourceHelpers::correctResourcePath(const std::string &topLevelDirectory, const std::string &resPath)
|
||||
{
|
||||
/* Bethesda at some point converted all their BSA
|
||||
* textures from tga to dds for increased load speed, but all
|
||||
* texture file name references were kept as .tga.
|
||||
*/
|
||||
|
||||
std::string prefix1 = topLevelDirectory + '\\';
|
||||
std::string prefix2 = topLevelDirectory + '/';
|
||||
|
||||
std::string correctedPath = resPath;
|
||||
Misc::StringUtils::toLower(correctedPath);
|
||||
|
||||
// Apparently, leading separators are allowed
|
||||
while (correctedPath.size() && (correctedPath[0] == '/' || correctedPath[0] == '\\'))
|
||||
correctedPath.erase(0, 1);
|
||||
|
||||
if(correctedPath.compare(0, prefix1.size(), prefix1.data()) != 0 &&
|
||||
correctedPath.compare(0, prefix2.size(), prefix2.data()) != 0)
|
||||
correctedPath = prefix1 + correctedPath;
|
||||
|
||||
std::string origExt = correctedPath;
|
||||
|
||||
// since we know all (GOTY edition or less) textures end
|
||||
// in .dds, we change the extension
|
||||
if (changeExtensionToDds(correctedPath))
|
||||
{
|
||||
// if it turns out that the above wasn't true in all cases (not for vanilla, but maybe mods)
|
||||
// verify, and revert if false (this call succeeds quickly, but fails slowly)
|
||||
if(!Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(correctedPath))
|
||||
{
|
||||
return origExt;
|
||||
}
|
||||
}
|
||||
|
||||
return correctedPath;
|
||||
}
|
||||
|
||||
std::string Misc::ResourceHelpers::correctTexturePath(const std::string &resPath)
|
||||
{
|
||||
static const std::string dir = "textures";
|
||||
return correctResourcePath(dir, resPath);
|
||||
}
|
||||
|
||||
std::string Misc::ResourceHelpers::correctIconPath(const std::string &resPath)
|
||||
{
|
||||
static const std::string dir = "icons";
|
||||
return correctResourcePath(dir, resPath);
|
||||
}
|
||||
|
||||
std::string Misc::ResourceHelpers::correctBookartPath(const std::string &resPath)
|
||||
{
|
||||
static const std::string dir = "bookart";
|
||||
std::string image = correctResourcePath(dir, resPath);
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
std::string Misc::ResourceHelpers::correctBookartPath(const std::string &resPath, int width, int height)
|
||||
{
|
||||
std::string image = correctBookartPath(resPath);
|
||||
|
||||
// Apparently a bug with some morrowind versions, they reference the image without the size suffix.
|
||||
// So if the image isn't found, try appending the size.
|
||||
if (!Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(image))
|
||||
{
|
||||
std::stringstream str;
|
||||
str << image.substr(0, image.rfind('.')) << "_" << width << "_" << height << image.substr(image.rfind('.'));
|
||||
image = Misc::ResourceHelpers::correctBookartPath(str.str());
|
||||
}
|
||||
|
||||
return image;
|
||||
}
|
19
components/misc/resourcehelpers.hpp
Normal file
19
components/misc/resourcehelpers.hpp
Normal file
|
@ -0,0 +1,19 @@
|
|||
#ifndef MISC_RESOURCEHELPERS_H
|
||||
#define MISC_RESOURCEHELPERS_H
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Misc
|
||||
{
|
||||
namespace ResourceHelpers
|
||||
{
|
||||
bool changeExtensionToDds(std::string &path);
|
||||
std::string correctResourcePath(const std::string &topLevelDirectory, const std::string &resPath);
|
||||
std::string correctTexturePath(const std::string &resPath);
|
||||
std::string correctIconPath(const std::string &resPath);
|
||||
std::string correctBookartPath(const std::string &resPath);
|
||||
std::string correctBookartPath(const std::string &resPath, int width, int height);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -1,7 +1,7 @@
|
|||
#include "material.hpp"
|
||||
|
||||
#include <components/nif/node.hpp>
|
||||
#include <components/misc/stringops.hpp>
|
||||
#include <components/misc/resourcehelpers.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
#include <components/nifoverrides/nifoverrides.hpp>
|
||||
|
||||
|
@ -54,49 +54,6 @@ static const char *getTestMode(int mode)
|
|||
return "less_equal";
|
||||
}
|
||||
|
||||
|
||||
std::string NIFMaterialLoader::findTextureName(const std::string &filename)
|
||||
{
|
||||
/* Bethesda at some point converted all their BSA
|
||||
* textures from tga to dds for increased load speed, but all
|
||||
* texture file name references were kept as .tga.
|
||||
*/
|
||||
static const char path[] = "textures\\";
|
||||
static const char path2[] = "textures/";
|
||||
|
||||
std::string texname = filename;
|
||||
Misc::StringUtils::toLower(texname);
|
||||
|
||||
// Apparently, leading separators are allowed
|
||||
while (texname.size() && (texname[0] == '/' || texname[0] == '\\'))
|
||||
texname.erase(0, 1);
|
||||
|
||||
if(texname.compare(0, sizeof(path)-1, path) != 0 &&
|
||||
texname.compare(0, sizeof(path2)-1, path2) != 0)
|
||||
texname = path + texname;
|
||||
|
||||
Ogre::String::size_type pos = texname.rfind('.');
|
||||
if(pos != Ogre::String::npos && texname.compare(pos, texname.length() - pos, ".dds") != 0)
|
||||
{
|
||||
// since we know all (GOTY edition or less) textures end
|
||||
// in .dds, we change the extension
|
||||
texname.replace(pos, texname.length(), ".dds");
|
||||
|
||||
// if it turns out that the above wasn't true in all cases (not for vanilla, but maybe mods)
|
||||
// verify, and revert if false (this call succeeds quickly, but fails slowly)
|
||||
if(!Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(texname))
|
||||
{
|
||||
texname = filename;
|
||||
Misc::StringUtils::toLower(texname);
|
||||
if(texname.compare(0, sizeof(path)-1, path) != 0 &&
|
||||
texname.compare(0, sizeof(path2)-1, path2) != 0)
|
||||
texname = path + texname;
|
||||
}
|
||||
}
|
||||
|
||||
return texname;
|
||||
}
|
||||
|
||||
Ogre::String NIFMaterialLoader::getMaterial(const Nif::ShapeData *shapedata,
|
||||
const Ogre::String &name, const Ogre::String &group,
|
||||
const Nif::NiTexturingProperty *texprop,
|
||||
|
@ -146,7 +103,7 @@ Ogre::String NIFMaterialLoader::getMaterial(const Nif::ShapeData *shapedata,
|
|||
|
||||
const Nif::NiSourceTexture *st = texprop->textures[i].texture.getPtr();
|
||||
if(st->external)
|
||||
texName[i] = findTextureName(st->filename);
|
||||
texName[i] = Misc::ResourceHelpers::correctTexturePath(st->filename);
|
||||
else
|
||||
warn("Found internal texture, ignoring.");
|
||||
}
|
||||
|
|
|
@ -38,8 +38,6 @@ class NIFMaterialLoader {
|
|||
static std::map<size_t,std::string> sMaterialMap;
|
||||
|
||||
public:
|
||||
static std::string findTextureName(const std::string &filename);
|
||||
|
||||
static Ogre::String getMaterial(const Nif::ShapeData *shapedata,
|
||||
const Ogre::String &name, const Ogre::String &group,
|
||||
const Nif::NiTexturingProperty *texprop,
|
||||
|
|
|
@ -46,6 +46,7 @@
|
|||
|
||||
#include <components/nif/node.hpp>
|
||||
#include <components/misc/stringops.hpp>
|
||||
#include <components/misc/resourcehelpers.hpp>
|
||||
|
||||
#include "skeleton.hpp"
|
||||
#include "material.hpp"
|
||||
|
@ -169,7 +170,7 @@ public:
|
|||
const Nif::NiSourceTexture* tex = ctrl->mSources[i].getPtr();
|
||||
if (!tex->external)
|
||||
std::cerr << "Warning: Found internal texture, ignoring." << std::endl;
|
||||
mTextures.push_back(NIFMaterialLoader::findTextureName(tex->filename));
|
||||
mTextures.push_back(Misc::ResourceHelpers::correctTexturePath(tex->filename));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue