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@ -2,71 +2,73 @@
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<MyGUI type="Skin">
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<!-- The 'box' frame that surrounds various HUD items and other elements -->
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<Skin name="HUD_Box" size="40 40" texture="textures\menu_icon_equip.dds">
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<BasisSkin type="TileRect" offset="0 0 40 2" align="ALIGN_TOP ALIGN_HSTRETCH">
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<State name="normal" offset="2 2 40 2">
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<Skin name="HUD_Box" size="40 40" texture="mwgui.png">
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<BasisSkin type="TileRect" offset="0 0 39 2" align="ALIGN_TOP ALIGN_HSTRETCH">
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<State name="normal" offset="4 2 38 2">
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<Property key="TileSize" value="40 2"/>
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<Property key="TileH" value="true"/>
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<Property key="TileV" value="true"/>
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</State>
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</BasisSkin>
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<BasisSkin type="TileRect" offset="0 38 40 2" align="ALIGN_BOTTOM ALIGN_HSTRETCH">
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<State name="normal" offset="2 40 40 2">
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<Property key="TileSize" value="40 2"/>
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<BasisSkin type="TileRect" offset="0 1 2 37" align="ALIGN_LEFT ALIGN_VSTRETCH">
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<State name="normal" offset="2 26 2 36">
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<Property key="TileSize" value="2 40"/>
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<Property key="TileH" value="true"/>
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<Property key="TileV" value="true"/>
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</State>
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</BasisSkin>
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<BasisSkin type="TileRect" offset="0 2 2 36" align="ALIGN_LEFT ALIGN_VSTRETCH">
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<State name="normal" offset="2 4 2 36">
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<Property key="TileSize" value="2 36"/>
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<BasisSkin type="TileRect" offset="38 0 2 40" align="ALIGN_RIGHT ALIGN_VSTRETCH">
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<State name="normal" offset="16 26 2 38">
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<Property key="TileSize" value="2 40"/>
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<Property key="TileH" value="true"/>
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<Property key="TileV" value="true"/>
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</State>
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</BasisSkin>
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<BasisSkin type="TileRect" offset="38 2 2 36" align="ALIGN_RIGHT ALIGN_VSTRETCH">
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<State name="normal" offset="40 4 2 36">
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<Property key="TileSize" value="2 36"/>
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<BasisSkin type="TileRect" offset="0 38 39 2" align="ALIGN_BOTTOM ALIGN_HSTRETCH">
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<State name="normal" offset="4 20 40 2">
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<Property key="TileSize" value="40 2"/>
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<Property key="TileH" value="true"/>
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<Property key="TileV" value="true"/>
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</State>
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</BasisSkin>
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<!-- The interior of the box -->
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<Child type="Widget" skin="BlackBG" offset="2 2 36 36" align="ALIGN_STRETCH" name="Client"/>
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</Skin>
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<Skin name="HUD_Box_NoTransp" size="40 40" texture="textures\menu_icon_equip.dds">
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<BasisSkin type="TileRect" offset="0 0 40 2" align="ALIGN_TOP ALIGN_HSTRETCH">
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<State name="normal" offset="2 2 40 2">
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<Skin name="HUD_Box_NoTransp" size="40 40" texture="mwgui.png">
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<BasisSkin type="TileRect" offset="0 0 39 2" align="ALIGN_TOP ALIGN_HSTRETCH">
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<State name="normal" offset="4 2 38 2">
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<Property key="TileSize" value="40 2"/>
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<Property key="TileH" value="true"/>
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<Property key="TileV" value="true"/>
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</State>
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</BasisSkin>
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<BasisSkin type="TileRect" offset="0 38 40 2" align="ALIGN_BOTTOM ALIGN_HSTRETCH">
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<State name="normal" offset="2 40 40 2">
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<Property key="TileSize" value="40 2"/>
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<BasisSkin type="TileRect" offset="0 1 2 37" align="ALIGN_LEFT ALIGN_VSTRETCH">
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<State name="normal" offset="2 26 2 36">
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<Property key="TileSize" value="2 40"/>
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<Property key="TileH" value="true"/>
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<Property key="TileV" value="true"/>
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</State>
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</BasisSkin>
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<BasisSkin type="TileRect" offset="0 2 2 36" align="ALIGN_LEFT ALIGN_VSTRETCH">
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<State name="normal" offset="2 4 2 36">
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<Property key="TileSize" value="2 36"/>
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<BasisSkin type="TileRect" offset="38 0 2 40" align="ALIGN_RIGHT ALIGN_VSTRETCH">
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<State name="normal" offset="16 26 2 38">
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<Property key="TileSize" value="2 40"/>
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<Property key="TileH" value="true"/>
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<Property key="TileV" value="true"/>
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</State>
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</BasisSkin>
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<BasisSkin type="TileRect" offset="38 2 2 36" align="ALIGN_RIGHT ALIGN_VSTRETCH">
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<State name="normal" offset="40 4 2 36">
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<Property key="TileSize" value="2 36"/>
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<BasisSkin type="TileRect" offset="0 38 39 2" align="ALIGN_BOTTOM ALIGN_HSTRETCH">
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<State name="normal" offset="4 20 40 2">
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<Property key="TileSize" value="40 2"/>
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<Property key="TileH" value="true"/>
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<Property key="TileV" value="true"/>
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</State>
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