1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-30 17:45:32 +00:00

added container store iterator (a.k.a. the most hilarious iterator I ever had the misfortune to write)

This commit is contained in:
Marc Zinnschlag 2012-02-20 12:38:34 +01:00
parent 78b6ceabc7
commit e3e6b3809f

View file

@ -4,11 +4,33 @@
#include <components/esm_store/cell_store.hpp>
#include "refdata.hpp"
#include "ptr.hpp"
namespace MWWorld
{
struct ContainerStore
class ContainerStoreIterator;
class ContainerStore
{
public:
static const int Type_Potion = 0x0001;
static const int Type_Apparatus = 0x0002;
static const int Type_Armor = 0x0004;
static const int Type_Book = 0x0008;
static const int Type_Clothing = 0x0010;
static const int Type_Ingredient = 0x0020;
static const int Type_Light = 0x0040;
static const int Type_Lockpick = 0x0080;
static const int Type_Miscellaneous = 0x0100;
static const int Type_Probe = 0x0200;
static const int Type_Repair = 0x0400;
static const int Type_Weapon = 0x0800;
static const int Type_Last = Type_Weapon;
static const int Type_All = 0xffff;
ESMS::CellRefList<ESM::Potion, RefData> potions;
ESMS::CellRefList<ESM::Apparatus, RefData> appas;
ESMS::CellRefList<ESM::Armor, RefData> armors;
@ -21,7 +43,78 @@ namespace MWWorld
ESMS::CellRefList<ESM::Probe, RefData> probes;
ESMS::CellRefList<ESM::Repair, RefData> repairs;
ESMS::CellRefList<ESM::Weapon, RefData> weapons;
ContainerStoreIterator begin (int mask = Type_All);
ContainerStoreIterator end();
friend class ContainerStoreIterator;
};
/// \brief Iteration over a subset of objects in a ContainerStore
///
/// \note The iterator will automatically skip over deleted objects.
class ContainerStoreIterator
{
int mType;
int mMask;
ContainerStore *mContainer;
mutable Ptr mPtr;
ESMS::CellRefList<ESM::Potion, RefData>::List::iterator mPotion;
ESMS::CellRefList<ESM::Apparatus, RefData>::List::iterator mApparatus;
ESMS::CellRefList<ESM::Armor, RefData>::List::iterator mArmor;
ESMS::CellRefList<ESM::Book, RefData>::List::iterator mBook;
ESMS::CellRefList<ESM::Clothing, RefData>::List::iterator mClothing;
ESMS::CellRefList<ESM::Ingredient, RefData>::List::iterator mIngredient;
ESMS::CellRefList<ESM::Light, RefData>::List::iterator mLight;
ESMS::CellRefList<ESM::Tool, RefData>::List::iterator mLockpick;
ESMS::CellRefList<ESM::Miscellaneous, RefData>::List::iterator mMiscellaneous;
ESMS::CellRefList<ESM::Probe, RefData>::List::iterator mProbe;
ESMS::CellRefList<ESM::Repair, RefData>::List::iterator mRepair;
ESMS::CellRefList<ESM::Weapon, RefData>::List::iterator mWeapon;
private:
ContainerStoreIterator();
///< End-iterator
ContainerStoreIterator (int mask, ContainerStore *container);
///< Begin-iterator
void incType();
void nextType();
bool resetIterator();
///< Reset iterator for selected type.
///
/// \return Type not empty?
bool incIterator();
///< Increment iterator for selected type.
///
/// \return reached the end?
public:
Ptr *operator->() const;
Ptr operator*() const;
ContainerStoreIterator& operator++();
ContainerStoreIterator operator++ (int);
bool isEqual (const ContainerStoreIterator& iter) const;
int getType() const;
friend class ContainerStore;
};
bool operator== (const ContainerStoreIterator& left, const ContainerStoreIterator& right);
bool operator!= (const ContainerStoreIterator& left, const ContainerStoreIterator& right);
}
#endif